hl2_src-leak-2017/src/game/client/c_colorcorrection.cpp

157 lines
3.9 KiB
C++

//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: Color correction entity with simple radial falloff
//
// $NoKeywords: $
//===========================================================================//
#include "cbase.h"
#include "filesystem.h"
#include "cdll_client_int.h"
#include "colorcorrectionmgr.h"
#include "materialsystem/MaterialSystemUtil.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
static ConVar mat_colcorrection_disableentities( "mat_colcorrection_disableentities", "0", FCVAR_NONE, "Disable map color-correction entities" );
//------------------------------------------------------------------------------
// Purpose : Color correction entity with radial falloff
//------------------------------------------------------------------------------
class C_ColorCorrection : public C_BaseEntity
{
public:
DECLARE_CLASS( C_ColorCorrection, C_BaseEntity );
DECLARE_CLIENTCLASS();
C_ColorCorrection();
virtual ~C_ColorCorrection();
void OnDataChanged(DataUpdateType_t updateType);
bool ShouldDraw();
void ClientThink();
private:
Vector m_vecOrigin;
float m_minFalloff;
float m_maxFalloff;
float m_flCurWeight;
char m_netLookupFilename[MAX_PATH];
bool m_bEnabled;
ClientCCHandle_t m_CCHandle;
};
IMPLEMENT_CLIENTCLASS_DT(C_ColorCorrection, DT_ColorCorrection, CColorCorrection)
RecvPropVector( RECVINFO(m_vecOrigin) ),
RecvPropFloat( RECVINFO(m_minFalloff) ),
RecvPropFloat( RECVINFO(m_maxFalloff) ),
RecvPropFloat( RECVINFO(m_flCurWeight) ),
RecvPropString( RECVINFO(m_netLookupFilename) ),
RecvPropBool( RECVINFO(m_bEnabled) ),
END_RECV_TABLE()
//------------------------------------------------------------------------------
// Constructor, destructor
//------------------------------------------------------------------------------
C_ColorCorrection::C_ColorCorrection()
{
m_CCHandle = INVALID_CLIENT_CCHANDLE;
}
C_ColorCorrection::~C_ColorCorrection()
{
g_pColorCorrectionMgr->RemoveColorCorrection( m_CCHandle );
}
//------------------------------------------------------------------------------
// Purpose :
// Input :
// Output :
//------------------------------------------------------------------------------
void C_ColorCorrection::OnDataChanged(DataUpdateType_t updateType)
{
BaseClass::OnDataChanged( updateType );
if ( updateType == DATA_UPDATE_CREATED )
{
if ( m_CCHandle == INVALID_CLIENT_CCHANDLE )
{
char filename[MAX_PATH];
Q_strncpy( filename, m_netLookupFilename, MAX_PATH );
m_CCHandle = g_pColorCorrectionMgr->AddColorCorrection( filename );
SetNextClientThink( ( m_CCHandle != INVALID_CLIENT_CCHANDLE ) ? CLIENT_THINK_ALWAYS : CLIENT_THINK_NEVER );
}
}
}
//------------------------------------------------------------------------------
// We don't draw...
//------------------------------------------------------------------------------
bool C_ColorCorrection::ShouldDraw()
{
return false;
}
void C_ColorCorrection::ClientThink()
{
if ( m_CCHandle == INVALID_CLIENT_CCHANDLE )
return;
if ( mat_colcorrection_disableentities.GetInt() )
{
// Allow the colorcorrectionui panel (or user) to turn off color-correction entities
g_pColorCorrectionMgr->SetColorCorrectionWeight( m_CCHandle, 0.0f );
return;
}
if( !m_bEnabled && m_flCurWeight == 0.0f )
{
g_pColorCorrectionMgr->SetColorCorrectionWeight( m_CCHandle, 0.0f );
return;
}
C_BaseEntity *pPlayer = C_BasePlayer::GetLocalPlayer();
if( !pPlayer )
return;
Vector playerOrigin = pPlayer->GetAbsOrigin();
float weight = 0;
if ( ( m_minFalloff != -1 ) && ( m_maxFalloff != -1 ) && m_minFalloff != m_maxFalloff )
{
float dist = (playerOrigin - m_vecOrigin).Length();
weight = (dist-m_minFalloff) / (m_maxFalloff-m_minFalloff);
if ( weight<0.0f ) weight = 0.0f;
if ( weight>1.0f ) weight = 1.0f;
}
g_pColorCorrectionMgr->SetColorCorrectionWeight( m_CCHandle, m_flCurWeight * ( 1.0 - weight ) );
BaseClass::ClientThink();
}