39 lines
		
	
	
		
			692 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			39 lines
		
	
	
		
			692 B
		
	
	
	
		
			C++
		
	
	
	
	
	
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose: 
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef ORDER_KILLMORTARGUY_H
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#define ORDER_KILLMORTARGUY_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "order_player.h"
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class CPlayerClass;
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class COrderKillMortarGuy : public COrderPlayer
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{
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public:
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	DECLARE_CLASS( COrderKillMortarGuy, COrderPlayer );
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	DECLARE_SERVERCLASS();
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	// Create an order for the player.
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	static bool		CreateOrder( CPlayerClass *pClass );
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// COrder overrides.
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public:
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	virtual bool	UpdateOnEvent( COrderEvent_Base *pEvent );
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};
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#endif // ORDER_KILLMORTARGUY_H
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