Files
hl2_src-leak-2017/src/gameui/BenchmarkDialog.h
BotoX 60f625f414 import hl2_src from full.7z
source: magnet:?xt=urn:btih:21DDA6847DDE983F2F8063739249D2D1D09A5DDA
2020-12-25 16:26:23 +01:00

46 lines
1.0 KiB
C++

//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#ifndef BENCHMARKDIALOG_H
#define BENCHMARKDIALOG_H
#ifdef _WIN32
#pragma once
#endif
#include "vgui_controls/Frame.h"
//-----------------------------------------------------------------------------
// Purpose: Benchmark launch dialog
//-----------------------------------------------------------------------------
class CBenchmarkDialog : public vgui::Frame
{
DECLARE_CLASS_SIMPLE( CBenchmarkDialog, vgui::Frame );
public:
CBenchmarkDialog(vgui::Panel *parent, const char *name);
void OnKeyCodePressed( vgui::KeyCode code )
{
if ( code == KEY_XBUTTON_B || code == STEAMCONTROLLER_B )
{
Close();
}
else if ( code == KEY_XBUTTON_A || code == STEAMCONTROLLER_A )
{
RunBenchmark();
}
else
{
BaseClass::OnKeyCodePressed(code);
}
}
private:
MESSAGE_FUNC( RunBenchmark, "RunBenchmark" );
};
#endif // BENCHMARKDIALOG_H