hl2_src-leak-2017/src/game/shared/cstrike/hegrenade_projectile.h

47 lines
925 B
C++

//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#ifndef HEGRENADE_PROJECTILE_H
#define HEGRENADE_PROJECTILE_H
#ifdef _WIN32
#pragma once
#endif
#include "basecsgrenade_projectile.h"
class CHEGrenadeProjectile : public CBaseCSGrenadeProjectile
{
public:
DECLARE_CLASS( CHEGrenadeProjectile, CBaseCSGrenadeProjectile );
// Overrides.
public:
virtual void Spawn();
virtual void Precache();
virtual void BounceSound( void );
virtual void Detonate();
// Grenade stuff.
public:
static CHEGrenadeProjectile* Create(
const Vector &position,
const QAngle &angles,
const Vector &velocity,
const AngularImpulse &angVelocity,
CBaseCombatCharacter *pOwner,
float timer );
void SetTimer( float timer );
private:
float m_flDetonateTime;
};
#endif // HEGRENADE_PROJECTILE_H