hl2_src-leak-2017/src/game/shared/tf/tf_item_system.h

40 lines
925 B
C++

//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================
#ifndef TF_ITEM_SYSTEM_H
#define TF_ITEM_SYSTEM_H
#ifdef _WIN32
#pragma once
#endif
#include "econ_item_system.h"
#include "tf_item_constants.h"
//-----------------------------------------------------------------------------
// Criteria used by the system to generate a base item for a slot in a class's loadout
struct baseitemcriteria_t
{
baseitemcriteria_t()
{
iClass = 0;
iSlot = LOADOUT_POSITION_INVALID;
}
int iClass;
int iSlot;
};
class CTFItemSystem : public CEconItemSystem
{
public:
// Select and return the base item definition index for a class's load-out slot
virtual item_definition_index_t GenerateBaseItem( baseitemcriteria_t *pCriteria );
};
CTFItemSystem *TFItemSystem( void );
#endif // TF_ITEM_SYSTEM_H