Files
hl2_src-leak-2017/src/public/posedebugger.h
BotoX 60f625f414 import hl2_src from full.7z
source: magnet:?xt=urn:btih:21DDA6847DDE983F2F8063739249D2D1D09A5DDA
2020-12-25 16:26:23 +01:00

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765 B
C++

//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
#ifndef POSEDEBUGGER_H
#define POSEDEBUGGER_H
#ifdef _WIN32
#pragma once
#endif
class IClientNetworkable;
abstract_class IPoseDebugger
{
public:
virtual void StartBlending( IClientNetworkable *pEntity, const CStudioHdr *pStudioHdr ) = 0;
virtual void AccumulatePose(
const CStudioHdr *pStudioHdr,
CIKContext *pIKContext,
Vector pos[],
Quaternion q[],
int sequence,
float cycle,
const float poseParameter[],
int boneMask,
float flWeight,
float flTime
) = 0;
};
extern IPoseDebugger *g_pPoseDebugger;
#endif // #ifndef POSEDEBUGGER_H