Commit Graph

88 Commits

Author SHA1 Message Date
Greyscale 069627b620 Added logging for ZSpawn and ZTele
Fixed minor translation typo.
2009-06-25 23:00:57 -07:00
Greyscale 3f08d6f72c Added commands zr_zspawn_force, and zr_ztele_force.
Added options to ZAdmin that allow admins to force spawn players, or force teleport players.
2009-06-25 17:03:34 -07:00
Greyscale 1dff60542e Added infect option to ZAdmin.
Fixed bug where manual infecting after the round ending caused the plugin to think their was a zombie next round. (Spawn protect activated)
Updated translations.
2009-06-24 23:57:39 -07:00
Greyscale 9bc5146b73 Added hitgroup commands, including zr_hitgroup, zr_hitgroup_enable_all, and zr_hitgroup_headshots_only.
Updated hitgroup configs, updated translations
Added logging for hitgroups and configs.
2009-06-24 14:45:40 -07:00
Greyscale 268ab778cf Updated jump module, removed no longer needed offset. 2009-06-22 16:37:26 -07:00
Greyscale 6e0961c73b Merged heads. 2009-06-21 21:10:08 -07:00
Greyscale b74bbe67ce ZCookies module completed, added to the main menu, translations updated. 2009-06-21 21:08:26 -07:00
richard 4c81c3dfe6 Merged heads and fixed conflicts. 2009-06-22 01:13:19 +02:00
richard b80b7aa49d Made new flags class attribute. Replaced by admin_only.
Made new mother_zombie class flag and zr_class_default_mother_zombie CVAR.
Updated zombie config. Added more spacing for better readability.
Fixed incorrect off-values in jump boost.
2009-06-22 01:09:51 +02:00
Greyscale 209c13a3f9 ZMarket now allows you to update your loadout but selecting a weapon from the list, but if you are not able to (out of buyzone, zombie, etc) then the weapon won't actually be given. 2009-06-21 12:43:28 -07:00
Greyscale 65beb9f0d0 Fixed little tab discrepancy in translations file. 2009-06-18 20:45:21 -07:00
Greyscale ed752979b8 Extended ZMarkets feature to include overwriting their current loadout with their current weapons, and viewing their custom loadout.
* Restructured ZMarkets menus.
2009-06-18 20:41:54 -07:00
richard 424a852d3a Made new admin_only class attribute. 2009-06-19 02:31:05 +02:00
Greyscale 01653a2636 zr_infect now infects mother zombie if used before it has spawned.
* Fixed a serious bug that could delay the game, the round end checker took dead clients in the count, so 1 dead ct and 9 zombies didn't end the game.
* Small typo fix in anticamp, and got rid of a warning.
2009-06-18 15:53:22 -07:00
richard 9cac025358 Merged heads. Fixed conflicts in zadmin.inc. 2009-06-18 02:15:42 +02:00
richard 6f032b79b8 Improved class system with support for multipliers. Minior fixes, see details.
Made class attribute multipliers.
Made admin menus for adjusting class attribute multipliers.
Made console command for setting class attribute multipliers.
Fixed health regen amount class attribute not validated.
Fixed health regen not stopping after surviving a round as a zombie.
Improved ZRIsClientAdmin to support admin flags (optional).
Changed permission flag on admin commands to match action type. Like only admins with config access should be able to do ZR configuration.
Changed log formatting to match style in SourceMod. Removed "-" and ":". The result will be "... [plugin.smx] [mod] [event] message".
2009-06-18 02:09:55 +02:00
Greyscale 681ad45365 Recoded sayhooks, now uses SM's silent/public chat triggers.
Began making set functions for the commands that will use them later.
Removed all sayhook cvars.
2009-06-17 14:32:46 -07:00
Greyscale 1530d20308 Added zr_infect/zr_human, all conflicts from official version are fixed. Added feature to ZSpawn to allow to spawn to different team after timelimit is expired. 2009-06-15 12:43:06 -07:00
Greyscale ec61c654cb Small tweaks to napalm config stuff. 2009-06-14 19:21:06 -07:00
richard 4b66f688ab New log features, class attribute and minior changes. See details.
Made new log CVAR for overriding filters on error log types: zr_log_error_override. If this is on, errors are always logged, independent of flags and filters. Now all non-error logging can be completely disabled without complex flags or filtering.
Made new class attribute ("has_napalm", ClassGetHasNapalm) that specifies if the class have or can trhow napalm grenades. Implemented usage in napalm module.
Added team id validation in class attributes.
Improved formatting of log messages in cvars module.
Known issue: Commands in config for adding modules to log filter are executed too late. Otherwise the module filter works fine.
2009-06-14 19:10:30 +02:00
richard ae37110c7d Fixed newlines. 2009-06-12 15:52:51 +02:00
Greyscale 2f87a49a43 Formatted all config files to be consistent, and made the base config file.
* Added cvar to enable/disable napalm ignition.
2009-06-11 22:36:22 -07:00
Greyscale 9af3fec738 Changed ragdoll.inc to LF, removed anticamp.inc, and added copywrite notice to all files. 2009-06-11 20:51:26 -07:00
ricahrd a58b2eae85 Implemented module filtering. Note: Doesn't work yet, needs debugging.
Implemented looping through modules instead of listing each one.
Fixed translations issue with pre-defined width. zr_log_list now formatts correctly.
Fixed missing newline in the end of translations.inc.
Known bugs: Adding invalid module names works, it should give an error. Cache doesn't get updated either.
2009-06-08 00:13:38 +02:00
richard f30e8f5862 Implemented console command for listing log flags and module filtering.
Known issue: Using Format to set pre defined width translations doesn't work. "%-19t" should left justify and append spaces to make width 19 chars. Works with "s", but not "t". SourceMod bug?
2009-06-07 17:51:37 +02:00
Greyscale edbbc688f3 Fixed config reload command translation, and made it support multiple file aliases to reload. 2009-06-04 21:56:55 -07:00
Greyscale 9fd32bfa3b Finished ZMarket. Includes rebuy and auto-rebuy which can be disabled by cvar (and clients can disable auto-rebuy in-game)
* "stock'd" a couple functions.
2009-06-04 20:58:48 -07:00
Greyscale 0f8206596a Recoded weapon restrictions, and made new way of storing data. (Arrays)
* Removed ZMarket as an external plugin (to be integrated next commit)
* Updated weapon configs, removed weapongroups.txt and moved weapons.txt to root zr config folder.
* Moved offset finding to respective module, made new forward *OnOffsetsFound.
* Updated weapons&hitgroups config file format to match playerclass.txt
* Updated translations.
* Recoded weapon restrict menu, commented out all zadmin options that don't quite work.
* Added weaponammo module (not finished but existent)
* Started zmarket module.
2009-05-28 23:43:15 -07:00
Greyscale e58ff10595 Fixed translations again. 2009-05-19 01:04:19 +02:00
Greyscale 25befe128f Fixed translations. 2009-05-19 00:07:28 +02:00
Greyscale 25b0caa68a Added config reloading support.
Revision also includes:
* Added syntax checking on recoded/new console commands.
* Fixed sv_skyname handle being used when invalid.
* Fixed unhooking error on Weapon_Drop.
* Prefixed some API-style functions with 'stock' to stop compiler
warning.
* Separated downloads into its own file.
2009-05-18 06:26:13 +02:00
Greyscale 055e89d64a Began adding cvar descriptions, recoded logging module, fixed zmenu display bug, removed include line for anticamp until recoded. 2009-05-14 09:32:01 +02:00
Greyscale e051b7bdaa Created overlay module to unify class overlays and round end overlays, removed unused class overlay functions, fixed invalid hookid error, allow client to toggle class overlay if allowed in cvar and made toggle cmds configurable, cleaned up translations file. 2009-05-14 02:28:26 +02:00
Greyscale 0ca296731b Fixed default alpha values. 2009-05-12 03:58:43 +02:00
Greyscale 0a9d1d9035 Merged heads. 2009-05-12 03:14:13 +02:00
Greyscale 14c5acf0bf Fixed typo in playerclasses.inc with logging defines, add updated weaponalpha module to track weapon alphas. 2009-05-12 03:12:05 +02:00
Greyscale f46b774492 Updated gamedata file for zrtools and removed hacks.inc 2009-05-11 07:12:13 +02:00
richard 4117519b39 Added command for modifying or scaling class attributes. Minior fixes, see details.
Fixed error getting default classes on early player connect (bots, source tv, etc.).
Fixed jump boost not resetting height velocity. Changed to add to velocity. Jump from boost platform still doesn't work because the velocity is set too early.
Added check for reserved class names when validating.
Updated class default attributes and jump limits.
2009-05-10 18:49:47 +02:00
Greyscale a6e55b6653 Updated translations, converted the menu to use keyword defines instead of hardcoded names. 2009-05-08 04:57:21 +02:00
Greyscale a89f98cc38 Added a way to quiet any sayhook if it wasn't successfully executed, fixed double-ztele'ing. (Note: Linux can't compile the plugin anymore.) 2009-05-06 05:31:48 +02:00
Greyscale cec31406d0 Added a timelimit to zspawn. 2009-05-06 03:04:55 +02:00
Greyscale 2ac56b1969 Updated all file headlines, and added phrases for zspawn abuse. 2009-05-06 02:28:09 +02:00
Greyscale a36e0dab5a Recoded ztele, removed old ztele, made conversion function. 2009-05-05 06:56:34 +02:00
richard fcd3a2e48e Added blank lines on the end of all files to get rid of warning from diff tool. 2009-05-01 11:22:45 +02:00
Greyscale 8da309e4f4 Made config module, recoded models.inc and added validations, added a cvar to flag any sayhook as quiet to hide from chat, hooked mp_limitteams, fixed menu handle function, moved file paths into cvars and updated all modules but classes to use it 2009-04-30 07:36:57 +02:00
richard 1a638cfbac Merge test. 2009-04-30 07:18:38 +02:00
Greyscale 1b8bcc9141 (Updated translations file), added cvar to drop or strip weapons on infect, moved jumpboost to own module (and fixed it), create tools/tools_functions.inc for offset finding and wrapper functions, added SetFailState alternative to LogMessageFormatted, replaced some tabs with spaces, fixed neverending round bug, fixed no zombie bug, recoded menu.inc, fixed classmenu reopening main menu when closing it with 0. 2009-04-29 02:41:53 +02:00
richard c9724a09c7 Merged heads, with manual fixes to not revert newer changes. 2009-04-27 19:51:29 +02:00
richard 257659a683 Implemented human classes and fixed class related bugs.
Moved class initial event forward into OnConfigsExecuted.
Changed class attributes in default configuration file, and made new example human classes: speedy and light.
Implemented feature for applying human and admin classes. Admin mode is still not implemented.
Extended model path class attribute to support "default" for using default CS models.
Fixed event forward order in OnPlayerSpawn event. The class module depends on infection module.
Fixed class menu crash when there are no admin classes. Admin class and mode options are removed from the menu if there are no classes.
Fixed class menu not closing when selecting 0 (exit) if auto-close CVAR is disabled.
New global variable to separate current admin class and the admin class to be used on next spawn: ClassPlayerNextAdminClass.
Moved hard coded valitation values into defines.
Removed log warning if there are no admin classes. They are optional.
Fixed jump boost adding to height and not multiplying (which were 0 on the player velocity).
2009-04-25 14:19:14 +02:00
Greyscale 8216ce753d Merged heads. 2009-04-24 05:02:54 +02:00