Greyscale
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d5e29b883c
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Removed debug test commands from previous commit, added ambientsounds module, removed old, and removed some unused translations phrases.
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2009-04-17 01:09:52 +02:00 |
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Greyscale
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ee9d3a9f39
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Added sound effects module, moved all moaning, groaning, and death sounds to zombie sounds sub-module, and made a basic sound API.
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2009-04-16 22:21:32 +02:00 |
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Greyscale
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5b9f8d364d
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Removed antistick force cvar, removed more tHandle defines, moved respawn to its own module, moved market menu send function to markethandler.inc, fixed some run-on timers in zhp and spawn protect
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2009-04-16 05:30:26 +02:00 |
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Greyscale
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75e654992c
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Moved ZHP to its own module, plugin now uses InfectPlayer.
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2009-04-16 01:18:08 +02:00 |
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Greyscale
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c8989eb544
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Moved spawn protect to its own module.
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2009-04-15 11:27:03 +02:00 |
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Greyscale
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648a875c14
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Removed old class system. Cleared out external API natives and forwards. Commented out old menus.
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2009-04-14 23:16:31 +02:00 |
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Greyscale
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ddf0515a9e
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Removed antistick nudge on infect, disabled zadmin menu items that are under construction, added knockback module, and weapon-specific knockback multipliers in weapons.txt
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2009-04-14 22:05:20 +02:00 |
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richard
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1005aeb0d1
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Manually fixed broken commit. Rev 95 (debbeac5df3b) had wrong parent. Redid changes from previous commit.
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2009-04-13 04:35:11 +02:00 |
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richard
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a8704cf90c
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Implemented the new class system. Class menu missing, only default classes working.
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2009-04-11 01:56:22 +02:00 |
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richard
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405e7f0005
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Restructured class system files. Added more functions for applying class attributes.
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2009-04-06 03:20:13 +02:00 |
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Greyscale
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fd3739b53a
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Added antistick system, removed zstuck, and removed redundant check in zombie.inc
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2009-04-05 23:20:35 +02:00 |
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richard
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74cacd5e75
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Fixed bug 23. Added a mother zombie check before respawning as zombie on suicide by world damage.
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2009-04-01 19:07:07 +02:00 |
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richard
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2a24a8a204
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Merged heads 91e3906787a1 and 3598485c84df.
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2009-03-31 00:59:50 +02:00 |
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richard
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4f8e3e2b20
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Made a new class system with base API functions. Will run paralell with the old system so it's possible to do a gradually switch. Most functions are compatible but have different names.
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2009-03-31 00:52:44 +02:00 |
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Greyscale
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1dc1f5cefe
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Improved knockback, renamed ZTele function, changed ZStuck to reset velocity, modified velocity changing function, removed unneeded offset (basevelocity)
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2009-03-30 21:40:56 +02:00 |
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Greyscale
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a8a4f4fbb0
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Changed all CloseHandle's on timers to KillTimer()
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2009-03-30 00:35:51 +02:00 |
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Greyscale
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21b29e8bb3
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Fixed spawn protection being buggy when admin infects them, added better countdown, changed variable names (consistency), fixed typo in world kill respawn cvar, gKilledByWorld initialized on connect
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2009-03-29 23:42:19 +02:00 |
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richard
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4e1b587e15
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Fixed zvision not disabled if setting in classes is blank. Removed zvision timer, not needed and wasted resources.
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2009-02-16 01:38:46 +01:00 |
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richard
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72cb683278
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Changed hardcoded antistick force into a CVAR.
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2009-01-16 15:30:37 +01:00 |
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richard
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f447d3731e
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Removed spawn protection on respawned zombies.
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2008-12-28 02:22:41 +01:00 |
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richard
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0efabe1146
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Made zr_suicide_world_damage CVAR for respawning as zombie if a zombie was killed by the world.
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2008-12-28 00:50:39 +01:00 |
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richard
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69799e1c0d
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Improved the teleporter. Startup delay, cooldown, separate team delays and limits. Admin commands made, but not coded yet.
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2008-12-20 20:46:05 +01:00 |
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richard
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99373d5720
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Fixed invalid timer handle errors. Fixed client not in game error in ZR_DebugPrintToConsole.
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2008-11-13 17:03:28 +01:00 |
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richard
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4aff5dd122
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Fixed night vision state not remembered. If zomibes turn off zvision, nvgs will be off next time too.
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2008-10-10 18:23:08 +02:00 |
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richard
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920d5f2e1d
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Fixed zombie moans not looping when CVAR is 0 (disabled).
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2008-10-08 14:31:35 +02:00 |
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mbalex
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e615802bb9
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Adding all our changes under our main jupiter branch.
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2008-10-04 23:02:25 +02:00 |
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mbalex
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01f65c9ee5
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Initial check in.
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2008-10-04 22:59:11 +02:00 |
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