Commit Graph

16 Commits

Author SHA1 Message Date
richard c9724a09c7 Merged heads, with manual fixes to not revert newer changes. 2009-04-27 19:51:29 +02:00
richard 257659a683 Implemented human classes and fixed class related bugs.
Moved class initial event forward into OnConfigsExecuted.
Changed class attributes in default configuration file, and made new example human classes: speedy and light.
Implemented feature for applying human and admin classes. Admin mode is still not implemented.
Extended model path class attribute to support "default" for using default CS models.
Fixed event forward order in OnPlayerSpawn event. The class module depends on infection module.
Fixed class menu crash when there are no admin classes. Admin class and mode options are removed from the menu if there are no classes.
Fixed class menu not closing when selecting 0 (exit) if auto-close CVAR is disabled.
New global variable to separate current admin class and the admin class to be used on next spawn: ClassPlayerNextAdminClass.
Moved hard coded valitation values into defines.
Removed log warning if there are no admin classes. They are optional.
Fixed jump boost adding to height and not multiplying (which were 0 on the player velocity).
2009-04-25 14:19:14 +02:00
Greyscale 2e623447d5 Made visualambience module, removed an offset thats provided by SM, moved zombie/human checks to infect module (renamed), fixed blast cvar, renamed some functions, removed zombie cvar enable because it didnt work. 2009-04-24 05:02:19 +02:00
Greyscale 7111a8c594 Made a basic weapon API, fixed SetPlayerAlpha function, moved logging to its own file (had to be done now, it was hard to find before), made a separate cvar to disable logging fully. 2009-04-20 05:43:20 +02:00
Greyscale 41153af5f4 Reorganized cvars.inc, organized all cvars into module groups (to be updated later), removed unused cvars, made classes and weapons core modules (event forwarding priority), updated spawn protect cvars, added cvars to disable weapons, restrict, and hitgroups 2009-04-20 02:56:26 +02:00
richard 589baa6869 Made CVAR for class file. Simplified formatting on log messages. 2009-04-19 01:10:30 +02:00
Greyscale 39ff709d7f Fixed little typo in comment, and uncommented zclass say command. 2009-04-16 08:08:58 +02:00
Greyscale 872e41e6d2 Recoded IsClientPlayer, renamed to IsClientValid, replaced
GetMaxClients() with maxclients
Ignore diff for zhp.inc and spawnprotect.inc
2009-04-16 03:57:46 +02:00
richard b481546dc4 Made class menus and a class data dump console command. 2009-04-15 23:40:45 +02:00
richard 2bb28b87c1 Merged heads. 2009-04-14 23:33:50 +02:00
richard 13ab32a7bb Started on new class menus (new file). Fixed parameter name in class attributes. Made function IsClientAdmin (generic admin). 2009-04-14 23:33:06 +02:00
Greyscale 648a875c14 Removed old class system. Cleared out external API natives and forwards. Commented out old menus. 2009-04-14 23:16:31 +02:00
richard a8704cf90c Implemented the new class system. Class menu missing, only default classes working. 2009-04-11 01:56:22 +02:00
richard d3b51c1b1a Added validation on class attributes. Some attributes still aren't validated because of unknown limits. 2009-04-07 04:44:37 +02:00
richard 907788e36a Finished functions for applying class attributes. 2009-04-07 02:13:25 +02:00
richard 405e7f0005 Restructured class system files. Added more functions for applying class attributes. 2009-04-06 03:20:13 +02:00