Richard Helgeby
c149549540
Move ztele into its own module folder.
2015-03-29 15:15:21 +02:00
Richard Helgeby
694df0e908
Use new declaration syntax in ztele.inc.
2015-03-28 17:45:38 +01:00
Richard Helgeby
f9aaf97580
Extract function ZTeleGetClientDelay.
2015-03-22 19:09:49 +01:00
Richard Helgeby
99f0bfef7b
Extract function ZTeleClientInProgress.
2015-03-22 18:57:44 +01:00
Richard Helgeby
387f59e2cb
Simplify pre-check logic in ZTeleClient.
2015-03-22 18:52:31 +01:00
Richard Helgeby
f323ca2768
Use new syntax in ZTeleMustBeHuman and ZTeleCanHumanTeleport.
2015-03-22 18:42:01 +01:00
Richard Helgeby
5b59f20858
Extract function ZTeleHasReachedLimit.
2015-03-22 18:39:45 +01:00
Richard Helgeby
fcb4fdcab6
Extract function ZTeleCanHumanTeleport.
2015-03-22 18:21:17 +01:00
Richard Helgeby
7ce73b4493
Add InfectHasZombieSpawned.
2015-03-22 18:06:40 +01:00
Richard Helgeby
583984489b
Extract function ZTeleMustBeHuman.
2015-03-22 17:55:16 +01:00
Richard Helgeby
918dd3100b
Add ZTeleStopTimer to reduce duplicated code.
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This change also requires that timers are stopped when clients disconnects.
2015-03-22 17:42:02 +01:00
Richard Helgeby
8e6d4f0f35
Fix compile error in class.api.inc.
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Old code referenced non-existing function. We should have a getter function for selected classes, but I'm not doing this yet.
2015-03-21 15:52:56 +01:00
Richard Helgeby
542d3d345e
Do not use deprecated GetClientAuthString native.
2015-03-21 15:45:29 +01:00
Richard Helgeby
5ec3694535
Update compiler and includes to version 1.7.0.
2015-03-21 15:43:24 +01:00
Richard Helgeby
743d17e05a
Remove client check when resetting zombie flag on round end.
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It doesn't matter whether the client is connected or not, all clients should reset to humans on round start anyways.
This may also fix a bug where mother zombies sometimes are not teleported to spawn, but it's unconfirmed (both the bug and the fix).
2015-02-12 19:01:23 +01:00
jargon-au
de8faa02ac
Merge pull request #2 from jargon-au/master
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Push new class API natives to master branch
2014-10-15 09:27:10 +11:00
jargon-au
7a842771c8
Add new class natives
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Adding ZR_GetHumanClass and ZR_GetZombieClass natives to expose external plugins to more than just the clients active class.
2014-10-15 09:25:07 +11:00
jargon-au
0edae8772e
Add new class natives
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Adding ZR_GetHumanClass & ZR_GetZombieClass natives to expose external plugins to more than just the clients current active class.
2014-10-15 09:22:26 +11:00
jargon-au
96d5670b18
Merge pull request #1 from rhelgeby/master
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Pulling latest commits
2014-10-15 09:20:11 +11:00
Richard Helgeby
8cf314bebf
Fix typo in timer handle fix.
2014-09-14 14:05:40 +02:00
Richard Helgeby
8d6819c75c
Fix invalid timer handle error when ambient sounds are disabled.
2014-09-14 14:03:53 +02:00
Richard Helgeby
42a2037f30
Add code guidelines document.
2014-07-30 19:00:46 +03:00
Richard Helgeby
3430e82b57
Normalize line endings.
2014-07-30 12:23:47 +03:00
Richard Helgeby
f084dab794
Update compilers and includes to version 1.6.0.
2014-07-30 12:03:42 +03:00
Richard Helgeby
105a23bf32
Add .gitattributes to set correct line ending style on various files.
2014-07-27 11:46:02 +03:00
Richard Helgeby
cd1d2d5723
Update build.sh script to use Git.
2014-07-27 11:09:33 +03:00
Richard Helgeby
0e6c2dc909
Add .gitignore.
2014-07-23 15:20:27 +02:00
Richard Helgeby
a773746181
Fix updateversion.sh. Now using Git.
2014-07-23 14:40:48 +02:00
Richard Helgeby
a5d9c66c42
Added missing changes for commit 25d99bc1280c (748).
2014-01-16 18:53:14 +01:00
Richard Helgeby
b92cd30fa1
Don't set weapon transparency if weapon entity has children (that may not have the m_nRenderMode attribute).
2014-01-16 18:52:40 +01:00
Richard Helgeby
4464e46d37
Fixed fog controller not recreated when existing controller is deleted.
2013-12-24 14:32:28 +01:00
Richard Helgeby
4c5363d73e
Removed hard coded fog enabled-state.
2013-12-24 13:03:33 +01:00
Richard Helgeby
447240fb8d
Revert changeset: 9d97c210c634
2013-11-11 01:03:23 +01:00
Richard Helgeby
1e7b0e6267
Moved team balancing to round start in stead of round end. Fixes issue with maps or plugins inspecting player teams in round end event; being unable to detect which players that are zombies when the round has ended. Thanks to "Neuro Toxin".
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Possible side effect: After round end, but before restart, zombies may not be able to pick up weapons to use in the next round. This might be ok, it's just dumb zombies. But it should be possible to fix this in the weapon restrict module if there's a need for it.
2013-10-31 22:36:04 +01:00
Richard Helgeby
d286d29652
Added note about duplicate hitgroup cvars.
2013-08-20 19:37:04 +02:00
Richard Helgeby
c61d29fd63
Fixed respawn module ignoring zr_respawn_team_zombie_world cvar. Improved description of zr_respawn_team_zombie_world.
2013-07-14 12:35:09 +02:00
Richard Helgeby
28e54c36a7
Added support for model with multiple skins (model_skin_index class attribute). Compiles, but not tested.
2013-04-25 09:50:08 +02:00
Richard Helgeby
7e72ede0ca
Added support for resource files in Valve's file system. Thanks to Kyle.
2013-04-16 02:43:29 +02:00
Richard Helgeby
5269107303
Added extra notes about LMV speed values.
2013-04-14 02:37:12 +02:00
Richard Helgeby
884c2b001a
Fixed attacker not getting credit for delayed infection.
2013-04-14 02:36:10 +02:00
Richard Helgeby
a3a9748131
Added support for using protocol buffers (currently disabled and untested).
2013-01-23 22:48:31 +01:00
Richard Helgeby
6de9b9de13
Implemented optional support for the ConfigList plugin. It will execute the "zr_post_exec" list right before post map configs if it exists. Example usage in randommode.cfg and swarm.cfg.
2013-01-17 09:36:54 +01:00
Richard Helgeby
b5291329c9
Added tag zr-3.1 for changeset d57da587271c
2013-01-12 11:37:18 +01:00
Richard Helgeby
9747038317
Backed out changeset: 64c76b1d96b7
2013-01-12 11:37:06 +01:00
Richard Helgeby
6f82da666c
Bumped plugin version.
2013-01-12 10:16:14 +01:00
Richard Helgeby
6e6dcf7fb4
Typo fix in release notes.
2013-01-12 09:32:52 +01:00
Richard Helgeby
68d4e2ca63
Fixed incorrect build name.
2013-01-12 09:07:26 +01:00
Richard Helgeby
378b19df61
Added tag zr-3.1 for changeset b12e4a88de3d
2013-01-12 08:59:28 +01:00
Richard Helgeby
9ce7e00943
Cleaned patch list.
2013-01-12 08:50:12 +01:00
Richard Helgeby
a8f91d748e
Updated copyright year.
2013-01-12 08:47:36 +01:00