Commit Graph

134 Commits

Author SHA1 Message Date
Richard Helgeby
ef175ca488 Small timer fixes. Added cvar zr_roundend_balance_teams. See details.
Added cvar for disabling team balancing on round end (for use with custom team balancer): zr_roundend_balance_teams. Disabling this will cause players to remain on their current team when a new round starts. If zombies win, everyone will remain on the terrorists team.
Fixed invalid handle error after a map change.
Fixed language code typo in translations.
Infection countdown is no longer displayed if the infection delay is just one second.
2011-12-27 09:05:27 +01:00
Richard Helgeby
776f149247 Added infection countdown. Backported from zr-dev:52955b169945 (655). 2011-12-26 17:45:08 +01:00
Richard Helgeby
b96b47b2a6 Updated gamedata file. Thanks to pillepallus. 2011-12-08 22:19:33 +01:00
Richard Helgeby
8dccf920f4 Removed format settings from spanish translation. 2011-06-29 17:20:06 +02:00
Richard Helgeby
79a954549e Added spanish translation by Franc1sco. 2011-06-22 21:56:19 +02:00
Richard Helgeby
671b5aeb5f Changed default speed method to LMV. Updated patch list and changelog. 2010-10-15 13:29:42 +02:00
Richard Helgeby
29b00035be Fixed function signatures. Windows only, linux servers don't need this update. 2010-08-28 21:11:23 +02:00
Richard Helgeby
760ee6acc3 Improved description of class nvgs attribute. 2010-08-06 15:19:26 +02:00
Richard Helgeby
eab2333309 Added support for different speed methods, defaulted to prop method now. If you don't want to update class settings, use 'zr_classes_speed_method lmv' for backwards compatibility. 2010-07-04 17:58:27 +02:00
Andrew
dcc02a44f2 Fixed signatures and round end defines that were updated in CSS:OB. 2010-06-24 19:51:01 -07:00
Richard Helgeby
d8e3a6e62f Simplified english and norwegian zmarket menu phrases. 2010-01-08 10:15:12 +01:00
Richard Helgeby
dcb4df3250 Fixed invalid values in some has_napalm class attributes. 2009-12-29 02:40:31 +01:00
Richard Helgeby
24dd9c824c Cleaned up color markup in russian translation. 2009-12-19 00:30:35 +01:00
Richard Helgeby
47899670d1 Added russian translation (by exvel). Removed old russian phrases from english phrase file. 2009-12-19 00:23:05 +01:00
richard
ef52df1367 Fixed warning about incorrect group attribute in example class. 2009-12-17 03:19:29 +01:00
richard
db5634bcfa Disabled VIP human by default because zr_vip sourcemod group doesn't exist. class is just a demo of VIP classes. 2009-12-11 16:24:13 +01:00
richard
142cab571b Fixed typo in norwegian translation. 2009-12-09 15:10:16 +01:00
richard
03cf46beb5 Fixed typo in model config. 2009-12-09 13:03:54 +01:00
richard
459124c736 Typo fix in english translations. 2009-12-09 11:35:35 +01:00
richard
b39040bb35 Updated docs with model and knock back guides. Tuned default knock back values for classes, weapons and hit groups. 2009-11-22 10:50:49 +01:00
richard
66ed43dd48 Changed model config to key/value format and improved model module features. Model access isn't tested yet, but base stuff works. Minior fixes.
Added more random model selection presets: public, admins, hidden and mother zombies.
Simplified ClassFlagFilterMatch logic.
2009-11-17 08:47:39 +01:00
richard
3794251cc5 Updated all admin console commands to check if client is privileged (so group authentication works), instead of using RegAdminCmd. Minior fixes.
Changed admin teleport command to log target names.
Cached result of privilege check instead of calling function twice (zadmin menu).
Disabled old debug commands. Do not remove, we need them for testing later.
2009-10-26 23:17:22 +01:00
richard
578f1f643c Updated norwegian translations. 2009-08-29 16:14:06 +02:00
Greyscale
0c2230ad45 Updated ZMarket to distribute grenades correctly. Still need to update the loadout to support multiple nades, to support multiple flashbangs and Grenade Pack fully. As of now the market allows you to buy 3 grenades but they don't show in the loadout as 3.
Worked more on the voice API, need to figure out why they are reversed. The cvar to disable it now should work, because it doesn't quite work right.
Changed Gangsta Glock back to Glock :P
2009-08-26 00:07:01 -07:00
Greyscale
dedb782e28 Separated weapon entity and weapon name. Broke config compatibility in weapons.txt. Either update yours by hand, or overwrite with this file.
Made support for my Grenade Pack plugin, just install the plugin and ZMarket will follow gp_limit.  The only problem right now is flash/smoke are treated like grenades, this will be fixed soon.
2009-08-25 13:07:10 -07:00
richard
32828a9179 Changed class configs to use yes/no. 2009-08-15 02:58:49 +02:00
richard
89685d17df Fixed typo in norwegian translations. 2009-08-15 01:33:54 +02:00
ricard
35c3f80ed1 Simplified class menu translations. Small improvement in logic when selected classes. 2009-08-15 01:28:28 +02:00
richard
d1cbda40c4 Implemented group class attribute. Improved filtering method for class functions. 2009-08-14 22:10:52 +02:00
richard
20f649e32e Changes in translations. Simplified zmenu phrases. 2009-08-10 02:55:42 +02:00
richard
06771e6d15 New feature for blocking class selection. Changes in translations. See details.
Finished norwegian translation.
Fixed missing quote in english translation file.
Added cvars for blocking players from changing classes.
Minior typo fixes in log module.
Changed TranslationReplyToCommand to use the ReplyToCommand function.
2009-08-09 22:44:28 +02:00
Greyscale
f9c953d58f Fixed numerous potential bugs by moving RoundEndOnClientDeath down to the end of player_death. Checking before caused problems because that function leads to the "humanizing" of all zombies if the last zombie was killed. Stuff like kill_bonus wasn't working right because of this.
Fixed documentation bug, mis-documented kill_bonus.
2009-08-03 15:13:36 -07:00
richard
9b1a086f81 Started working on norwegian translations. 2009-07-30 04:05:59 +02:00
Greyscale
37fe9fae8b Added a shortcut to zmarket loadout in ZCookies, added joinclass to suicide intercept as default. 2009-07-23 15:40:39 -07:00
richard
6a6300e21b Fixes in class system. See details.
Fixed class menus not displaying correct class.
Made ClassSelectedNext array for storing class indexes to be set on next spawn. Useful for other stuff too, like saving settings in cookies.
Code cleanup in class spawn and class infect events.
2009-07-23 23:26:14 +02:00
richard
a0164a38ce Fixes in antistick. See details.
Added all collision group defines, in case we need them for some reason.
Separated get and set funtions for collision groups.
Added check for COLLISION_GROUP_PUSHAWAY in AntiStickStartTouch. If this collision group isn't added, the solidify timer won't be created. Bug 134 is confirmed fixed after testing.
Lined up zr_antistick_list_models.
Added zr_antistick_dump_group debug command. Lists collision groups on one or more players.
2009-07-21 19:49:20 +02:00
richard
1f38e9c5ac Fixed bugs in volfeatures. See details.
Fixed some anticamp bugs.
Warning types confirmed working: chat, center, menu (minior bug: the warning text is item no. 2).
Fixed base event handler bugs.
Added validation warnings on anticamp intervals in case of invalid intervals.
Fixed volume states not properly cleaned up when players die or disconnect.
2009-07-17 18:15:44 +02:00
richard
62c1ab4cc5 Merged heads. 2009-07-16 10:06:39 +02:00
richard
d666fbf7ce More work on volfeatures. See details.
Finished base event handler for volfeatures.
Finished zr_voladd, zr_vol_remove, zr_vol_list and zr_vol_dumpstates console commands.
Removed unused function call in class module.
Fixed minior bugs in parameter parser (paramtools.inc).
Made a debug tools module with console commands for directly testing certain functions.
2009-07-16 10:05:40 +02:00
richard
1e4a44221c Updated docs with changes in models module. 2009-07-15 21:21:15 +02:00
Greyscale
2297c6df7a Added public/non-public models.
Fixed health_infect_gain giving the default value always.
Updated config loader to allow larger-sized array blocks to prevent truncating strings. (Default is 32)
2009-07-09 14:17:50 -07:00
richard
d6b5edd289 Fixes in class system. See details.
Fixed admin classes assigned to non-admin when zr_classes_random is 1.
Fixed mother zombie classes not assigned when they should be.
Fixed improved class skills on mother infection also applied to mother zombie classes.
Updated class configuration with new special classes.
2009-07-08 02:16:29 +02:00
Greyscale
324dd1abe7 ZMarket now remembers NVG purchases, and has a custom slot in the loadout menu.
Fixed minor display glitch. (wasn't using the file displayname)
2009-07-06 21:32:34 -07:00
Greyscale
879a31e8d6 Updated antistick to be much more accurate.
Removed eyeangles offset from gamedata file.
Removed old code in commands.inc.
2009-07-01 23:23:12 -07:00
Greyscale
3476438953 Updated gamedata file for ZRTools and updated zrtools include file. 2009-06-29 12:25:24 -07:00
Greyscale
194eb9f2b8 Config options now supports on/off along with yes/no.
Fixed ZMenu and player names in infect menu being truncated.
Added Hitgroup Management to ZAdmin.
2009-06-26 00:00:05 -07:00
Greyscale
069627b620 Added logging for ZSpawn and ZTele
Fixed minor translation typo.
2009-06-25 23:00:57 -07:00
Greyscale
3f08d6f72c Added commands zr_zspawn_force, and zr_ztele_force.
Added options to ZAdmin that allow admins to force spawn players, or force teleport players.
2009-06-25 17:03:34 -07:00
Greyscale
1dff60542e Added infect option to ZAdmin.
Fixed bug where manual infecting after the round ending caused the plugin to think their was a zombie next round. (Spawn protect activated)
Updated translations.
2009-06-24 23:57:39 -07:00
Greyscale
9bc5146b73 Added hitgroup commands, including zr_hitgroup, zr_hitgroup_enable_all, and zr_hitgroup_headshots_only.
Updated hitgroup configs, updated translations
Added logging for hitgroups and configs.
2009-06-24 14:45:40 -07:00