Fix build issues: add missing libraries and includes, fix vpc and cpp issues.
This commit is contained in:
parent
0acc2c38ae
commit
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1
.gitignore
vendored
1
.gitignore
vendored
@ -30,6 +30,7 @@ obj*/
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*.a
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*.a.dbg
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*.project
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src/tools/runtime/linux/steamrt_scout_i386
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# Specific Source build products
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client.pdb
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107
README.md
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107
README.md
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@ -0,0 +1,107 @@
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# hl2_src
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Leaked 2017-2018 source engine code.
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## Development Setup
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### Install Valve Steam Runtime
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```
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sudo mkdir /valve
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sudo chown your-username: /valve
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cd /valve
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wget http://media.steampowered.com/client/runtime/steam-runtime-sdk_latest.tar.xz
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tar xvf steam-runtime-sdk_latest.tar.xz
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rm steam-runtime-sdk_latest.tar.xz
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mv steam-runtime-sdk_* steam-runtime
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cd steam-runtime
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```
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```
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$ ./setup.sh
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======================================
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Which architectures would you like to target?
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1) i386 (x86 32-bit)
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2) amd64 (x64 64-bit)
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3) all supported architectures
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Default i386: 1
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Set target architecture to: i386
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======================================
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Which runtime flavor would you like to use?
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1) release
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2) debug
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Default release: 1
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Set runtime flavor to: release
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======================================
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Update base SDK? [Y/n]: Y
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Installing http://media.steampowered.com/client/runtime/steam-runtime-sdk_latest.tar.xz...
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##################################################################################################################################### 100.0%
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======================================
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Update tools? [Y/n]: Y
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Installing http://media.steampowered.com/client/runtime/x-tools-amd64-i386_latest.tar.xz...
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##################################################################################################################################### 100.0%
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======================================
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Update runtime? [Y/n]: Y
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Installing http://media.steampowered.com/client/runtime/steam-runtime-dev-release_latest.tar.xz...
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##################################################################################################################################### 100.0%
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======================================
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Update complete!
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```
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Ensure that /bin is part of PATH by patching shell.sh:
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```
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sed -i 's#export PATH="${TOP}/bin:$PATH"#export PATH="${TOP}/bin:$PATH:/bin"#' /valve/steam-runtime/shell.sh
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```
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### Enable Valve Steam Runtime
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**Must be enabled each time you work with the source engine.**
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`/valve/steam-runtime/shell.sh --arch=i386`
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---
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##### Build devtools/vpc_linux
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Optional (already done in this repo)
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```
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cd external/vpc/utils/vpc
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make -j
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```
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## Configuring
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cstrike on linux:
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```
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devtools/bin/vpc /f /linux32 /define:NO_AUTO_P4 +everything -physics -bugreporter_filequeue -itemtest_com -itemtest_lib -sdktoolslib -vaudio_miles -video_bink -video_quicktime -video_webm -simdtest -gcsdk -panel_zoo -stdshader_dbg /cstrike /mksln cstrike
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```
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cstrike dedicated on linux:
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```
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devtools/bin/vpc_linux /f /linux32 /define:NO_AUTO_P4 +dedicated -physics -gcsdk /cstrike /dedicated /mksln cstrike_dedicated
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```
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## Building
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cstrike:
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`make -f cstrike.mak`
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cstrike_dedicated:
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`make -f cstrike_dedicated.mak`
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## Game content
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### Download from Steam Depot
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[SteamDB 240](https://steamdb.info/app/240/depots/)
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[SteamRE/DepotDownloader](https://github.com/SteamRE/DepotDownloader)
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Grab the latest release.
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Install mono and run:
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`mono DepotDownloader.dll -app 240 -username xxx -password xxx`
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325
src/engine/voice_codecs/celt/celt.h
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325
src/engine/voice_codecs/celt/celt.h
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@ -0,0 +1,325 @@
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/* Copyright (c) 2007-2008 CSIRO
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Copyright (c) 2007-2009 Xiph.Org Foundation
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Copyright (c) 2008 Gregory Maxwell
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Written by Jean-Marc Valin and Gregory Maxwell */
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/**
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@file celt.h
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@brief Contains all the functions for encoding and decoding audio
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*/
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/*
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions
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are met:
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- Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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- Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in the
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documentation and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR
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CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef CELT_H
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#define CELT_H
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#include "celt_types.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#if defined(__GNUC__) && defined(CELT_BUILD)
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#define EXPORT __attribute__ ((visibility ("default")))
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#elif defined(WIN32)
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#define EXPORT __declspec(dllexport)
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#else
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#define EXPORT
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#endif
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#define _celt_check_int(x) (((void)((x) == (celt_int32)0)), (celt_int32)(x))
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#define _celt_check_mode_ptr_ptr(ptr) ((ptr) + ((ptr) - (const CELTMode**)(ptr)))
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#define _celt_check_int_ptr(ptr) ((ptr) + ((ptr) - (int*)(ptr)))
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/* Error codes */
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/** No error */
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#define CELT_OK 0
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/** An (or more) invalid argument (e.g. out of range) */
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#define CELT_BAD_ARG -1
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/** The mode struct passed is invalid */
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#define CELT_BUFFER_TOO_SMALL -2
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/** An internal error was detected */
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#define CELT_INTERNAL_ERROR -3
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/** The data passed (e.g. compressed data to decoder) is corrupted */
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#define CELT_CORRUPTED_DATA -4
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/** Invalid/unsupported request number */
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#define CELT_UNIMPLEMENTED -5
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/** An encoder or decoder structure is invalid or already freed */
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#define CELT_INVALID_STATE -6
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/** Memory allocation has failed */
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#define CELT_ALLOC_FAIL -7
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/* Encoder/decoder Requests */
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#define CELT_SET_COMPLEXITY_REQUEST 2
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/** Controls the complexity from 0-10 (int) */
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#define CELT_SET_COMPLEXITY(x) CELT_SET_COMPLEXITY_REQUEST, _celt_check_int(x)
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#define CELT_SET_PREDICTION_REQUEST 4
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/** Controls the use of interframe prediction.
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0=Independent frames
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1=Short term interframe prediction allowed
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2=Long term prediction allowed
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*/
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#define CELT_SET_PREDICTION(x) CELT_SET_PREDICTION_REQUEST, _celt_check_int(x)
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#define CELT_SET_BITRATE_REQUEST 6
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/** Set the target VBR rate in bits per second(int); 0=CBR (default) */
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#define CELT_SET_BITRATE(x) CELT_SET_BITRATE_REQUEST, _celt_check_int(x)
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#define CELT_RESET_STATE_REQUEST 8
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/** Reset the encoder/decoder memories to zero*/
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#define CELT_RESET_STATE CELT_RESET_STATE_REQUEST
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#define CELT_SET_VBR_CONSTRAINT_REQUEST 10
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#define CELT_SET_VBR_CONSTRAINT(x) CELT_SET_VBR_CONSTRAINT_REQUEST, _celt_check_int(x)
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#define CELT_SET_VBR_REQUEST 12
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#define CELT_SET_VBR(x) CELT_SET_VBR_REQUEST, _celt_check_int(x)
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#define CELT_SET_INPUT_CLIPPING_REQUEST 14
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#define CELT_SET_INPUT_CLIPPING(x) CELT_SET_INPUT_CLIPPING_REQUEST, _celt_check_int(x)
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#define CELT_GET_AND_CLEAR_ERROR_REQUEST 15
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#define CELT_GET_AND_CLEAR_ERROR(x) CELT_GET_AND_CLEAR_ERROR_REQUEST, _celt_check_int_ptr(x)
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#define CELT_GET_LOOKAHEAD_REQUEST 17
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#define CELT_GET_LOOKAHEAD(x) CELT_GET_LOOKAHEAD_REQUEST, _celt_check_int_ptr(x)
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#define CELT_SET_CHANNELS_REQUEST 18
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#define CELT_SET_CHANNELS(x) CELT_SET_CHANNELS_REQUEST, _celt_check_int(x)
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#define CELT_SET_LOSS_PERC_REQUEST 20
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#define CELT_SET_LOSS_PERC(x) CELT_SET_LOSS_PERC_REQUEST, _celt_check_int(x)
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/* Internal */
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#define CELT_SET_START_BAND_REQUEST 10000
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#define CELT_SET_START_BAND(x) CELT_SET_START_BAND_REQUEST, _celt_check_int(x)
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#define CELT_SET_END_BAND_REQUEST 10001
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#define CELT_SET_END_BAND(x) CELT_SET_END_BAND_REQUEST, _celt_check_int(x)
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/** Contains the state of an encoder. One encoder state is needed
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for each stream. It is initialised once at the beginning of the
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stream. Do *not* re-initialise the state for every frame.
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@brief Encoder state
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*/
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typedef struct CELTEncoder CELTEncoder;
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/** State of the decoder. One decoder state is needed for each stream.
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It is initialised once at the beginning of the stream. Do *not*
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re-initialise the state for every frame */
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typedef struct CELTDecoder CELTDecoder;
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/** The mode contains all the information necessary to create an
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encoder. Both the encoder and decoder need to be initialised
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with exactly the same mode, otherwise the quality will be very
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bad */
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typedef struct CELTMode CELTMode;
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/** \defgroup codec Encoding and decoding */
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/* @{ */
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/* Mode calls */
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/** Creates a new mode struct. This will be passed to an encoder or
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decoder. The mode MUST NOT BE DESTROYED until the encoders and
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decoders that use it are destroyed as well.
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@param Fs Sampling rate (32000 to 96000 Hz)
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@param frame_size Number of samples (per channel) to encode in each
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packet (even values; 64 - 512)
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@param error Returned error code (if NULL, no error will be returned)
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@return A newly created mode
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*/
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EXPORT CELTMode *celt_mode_create(celt_int32 Fs, int frame_size, int *error);
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/** Destroys a mode struct. Only call this after all encoders and
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decoders using this mode are destroyed as well.
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@param mode Mode to be destroyed
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*/
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EXPORT void celt_mode_destroy(CELTMode *mode);
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/* Encoder stuff */
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EXPORT int celt_encoder_get_size(int channels);
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EXPORT int celt_encoder_get_size_custom(const CELTMode *mode, int channels);
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|
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/** Creates a new encoder state. Each stream needs its own encoder
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state (can't be shared across simultaneous streams).
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@param channels Number of channels
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@param error Returns an error code
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@return Newly created encoder state.
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*/
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EXPORT CELTEncoder *celt_encoder_create(int sampling_rate, int channels, int *error);
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|
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/** Creates a new encoder state. Each stream needs its own encoder
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state (can't be shared across simultaneous streams).
|
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@param mode Contains all the information about the characteristics of
|
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* the stream (must be the same characteristics as used for the
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* decoder)
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@param channels Number of channels
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@param error Returns an error code
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@return Newly created encoder state.
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*/
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EXPORT CELTEncoder *celt_encoder_create_custom(const CELTMode *mode, int channels, int *error);
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|
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EXPORT CELTEncoder *celt_encoder_init(CELTEncoder *st, int sampling_rate, int channels, int *error);
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|
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EXPORT CELTEncoder *celt_encoder_init_custom(CELTEncoder *st, const CELTMode *mode, int channels, int *error);
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|
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/** Destroys a an encoder state.
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@param st Encoder state to be destroyed
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*/
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EXPORT void celt_encoder_destroy(CELTEncoder *st);
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/** Encodes a frame of audio.
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@param st Encoder state
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@param pcm PCM audio in float format, with a normal range of ±1.0.
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* Samples with a range beyond ±1.0 are supported but will
|
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* be clipped by decoders using the integer API and should
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* only be used if it is known that the far end supports
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* extended dynmaic range. There must be exactly
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* frame_size samples per channel.
|
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@param compressed The compressed data is written here. This may not alias pcm or
|
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* optional_synthesis.
|
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@param nbCompressedBytes Maximum number of bytes to use for compressing the frame
|
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* (can change from one frame to another)
|
||||
@return Number of bytes written to "compressed". Will be the same as
|
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* "nbCompressedBytes" unless the stream is VBR and will never be larger.
|
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* If negative, an error has occurred (see error codes). It is IMPORTANT that
|
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* the length returned be somehow transmitted to the decoder. Otherwise, no
|
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* decoding is possible.
|
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*/
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EXPORT int celt_encode_float(CELTEncoder *st, const float *pcm, int frame_size, unsigned char *compressed, int maxCompressedBytes);
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|
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/** Encodes a frame of audio.
|
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@param st Encoder state
|
||||
@param pcm PCM audio in signed 16-bit format (native endian). There must be
|
||||
* exactly frame_size samples per channel.
|
||||
@param compressed The compressed data is written here. This may not alias pcm or
|
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* optional_synthesis.
|
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@param nbCompressedBytes Maximum number of bytes to use for compressing the frame
|
||||
* (can change from one frame to another)
|
||||
@return Number of bytes written to "compressed". Will be the same as
|
||||
* "nbCompressedBytes" unless the stream is VBR and will never be larger.
|
||||
* If negative, an error has occurred (see error codes). It is IMPORTANT that
|
||||
* the length returned be somehow transmitted to the decoder. Otherwise, no
|
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* decoding is possible.
|
||||
*/
|
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EXPORT int celt_encode(CELTEncoder *st, const celt_int16 *pcm, int frame_size, unsigned char *compressed, int maxCompressedBytes);
|
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|
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/** Query and set encoder parameters
|
||||
@param st Encoder state
|
||||
@param request Parameter to change or query
|
||||
@param value Pointer to a 32-bit int value
|
||||
@return Error code
|
||||
*/
|
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EXPORT int celt_encoder_ctl(CELTEncoder * st, int request, ...);
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|
||||
/* Decoder stuff */
|
||||
|
||||
EXPORT int celt_decoder_get_size(int channels);
|
||||
|
||||
EXPORT int celt_decoder_get_size_custom(const CELTMode *mode, int channels);
|
||||
|
||||
/** Creates a new decoder state. Each stream needs its own decoder state (can't
|
||||
be shared across simultaneous streams).
|
||||
@param mode Contains all the information about the characteristics of the
|
||||
stream (must be the same characteristics as used for the encoder)
|
||||
@param channels Number of channels
|
||||
@param error Returns an error code
|
||||
@return Newly created decoder state.
|
||||
*/
|
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EXPORT CELTDecoder *celt_decoder_create(int sampling_rate, int channels, int *error);
|
||||
|
||||
/** Creates a new decoder state. Each stream needs its own decoder state (can't
|
||||
be shared across simultaneous streams).
|
||||
@param mode Contains all the information about the characteristics of the
|
||||
stream (must be the same characteristics as used for the encoder)
|
||||
@param channels Number of channels
|
||||
@param error Returns an error code
|
||||
@return Newly created decoder state.
|
||||
*/
|
||||
EXPORT CELTDecoder *celt_decoder_create_custom(const CELTMode *mode, int channels, int *error);
|
||||
|
||||
EXPORT CELTDecoder *celt_decoder_init(CELTDecoder *st, int sampling_rate, int channels, int *error);
|
||||
|
||||
EXPORT CELTDecoder *celt_decoder_init_custom(CELTDecoder *st, const CELTMode *mode, int channels, int *error);
|
||||
|
||||
/** Destroys a a decoder state.
|
||||
@param st Decoder state to be destroyed
|
||||
*/
|
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EXPORT void celt_decoder_destroy(CELTDecoder *st);
|
||||
|
||||
/** Decodes a frame of audio.
|
||||
@param st Decoder state
|
||||
@param data Compressed data produced by an encoder
|
||||
@param len Number of bytes to read from "data". This MUST be exactly the number
|
||||
of bytes returned by the encoder. Using a larger value WILL NOT WORK.
|
||||
@param pcm One frame (frame_size samples per channel) of decoded PCM will be
|
||||
returned here in float format.
|
||||
@return Error code.
|
||||
*/
|
||||
EXPORT int celt_decode_float(CELTDecoder *st, const unsigned char *data, int len, float *pcm, int frame_size);
|
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|
||||
/** Decodes a frame of audio.
|
||||
@param st Decoder state
|
||||
@param data Compressed data produced by an encoder
|
||||
@param len Number of bytes to read from "data". This MUST be exactly the number
|
||||
of bytes returned by the encoder. Using a larger value WILL NOT WORK.
|
||||
@param pcm One frame (frame_size samples per channel) of decoded PCM will be
|
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returned here in 16-bit PCM format (native endian).
|
||||
@return Error code.
|
||||
*/
|
||||
EXPORT int celt_decode(CELTDecoder *st, const unsigned char *data, int len, celt_int16 *pcm, int frame_size);
|
||||
|
||||
/** Query and set decoder parameters
|
||||
@param st Decoder state
|
||||
@param request Parameter to change or query
|
||||
@param value Pointer to a 32-bit int value
|
||||
@return Error code
|
||||
*/
|
||||
EXPORT int celt_decoder_ctl(CELTDecoder * st, int request, ...);
|
||||
|
||||
|
||||
/** Returns the English string that corresponds to an error code
|
||||
* @param error Error code (negative for an error, 0 for success
|
||||
* @return Constant string (must NOT be freed)
|
||||
*/
|
||||
EXPORT const char *celt_strerror(int error);
|
||||
|
||||
/* @} */
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /*CELT_H */
|
66
src/engine/voice_codecs/celt/celt_header.h
Normal file
66
src/engine/voice_codecs/celt/celt_header.h
Normal file
@ -0,0 +1,66 @@
|
||||
/* Copyright (c) 2007 CSIRO
|
||||
Copyright (c) 2007-2008 Xiph.Org Foundation
|
||||
Written by Jean-Marc Valin */
|
||||
/*
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions
|
||||
are met:
|
||||
|
||||
- Redistributions of source code must retain the above copyright
|
||||
notice, this list of conditions and the following disclaimer.
|
||||
|
||||
- Redistributions in binary form must reproduce the above copyright
|
||||
notice, this list of conditions and the following disclaimer in the
|
||||
documentation and/or other materials provided with the distribution.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR
|
||||
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
#ifndef CELT_HEADER_H
|
||||
#define CELT_HEADER_H
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#include "celt.h"
|
||||
#include "celt_types.h"
|
||||
|
||||
/** Header data to be used for Ogg files (or possibly other encapsulation)
|
||||
@brief Header data
|
||||
*/
|
||||
typedef struct {
|
||||
char codec_id[8]; /**< MUST be "CELT " (four spaces) */
|
||||
char codec_version[20]; /**< Version used (as string) */
|
||||
celt_int32 version_id; /**< Version id (negative for until stream is frozen) */
|
||||
celt_int32 header_size; /**< Size of this header */
|
||||
celt_int32 sample_rate; /**< Sampling rate of the original audio */
|
||||
celt_int32 nb_channels; /**< Number of channels */
|
||||
celt_int32 frame_size; /**< Samples per frame (per channel) */
|
||||
celt_int32 overlap; /**< Overlapping samples (per channel) */
|
||||
celt_int32 bytes_per_packet; /**< Number of bytes per compressed packet (0 if unknown) */
|
||||
celt_int32 extra_headers; /**< Number of additional headers that follow this header */
|
||||
} CELTHeader;
|
||||
|
||||
/** Creates a basic header struct */
|
||||
EXPORT int celt_header_init(CELTHeader *header, const CELTMode *m, int frame_size, int channels);
|
||||
|
||||
EXPORT int celt_header_to_packet(const CELTHeader *header, unsigned char *packet, celt_uint32 size);
|
||||
|
||||
EXPORT int celt_header_from_packet(const unsigned char *packet, celt_uint32 size, CELTHeader *header);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* CELT_HEADER_H */
|
151
src/engine/voice_codecs/celt/celt_types.h
Normal file
151
src/engine/voice_codecs/celt/celt_types.h
Normal file
@ -0,0 +1,151 @@
|
||||
/* (C) COPYRIGHT 1994-2002 Xiph.Org Foundation */
|
||||
/* Modified by Jean-Marc Valin */
|
||||
/*
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions
|
||||
are met:
|
||||
|
||||
- Redistributions of source code must retain the above copyright
|
||||
notice, this list of conditions and the following disclaimer.
|
||||
|
||||
- Redistributions in binary form must reproduce the above copyright
|
||||
notice, this list of conditions and the following disclaimer in the
|
||||
documentation and/or other materials provided with the distribution.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR
|
||||
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
/* celt_types.h taken from libogg */
|
||||
|
||||
/**
|
||||
@file celt_types.h
|
||||
@brief CELT types
|
||||
*/
|
||||
#ifndef _CELT_TYPES_H
|
||||
#define _CELT_TYPES_H
|
||||
|
||||
/* Use the real stdint.h if it's there (taken from Paul Hsieh's pstdint.h) */
|
||||
#if (defined(__STDC__) && __STDC__ && __STDC_VERSION__ >= 199901L) || (defined(__GNUC__) && (defined(_STDINT_H) || defined(_STDINT_H_)) || defined (HAVE_STDINT_H))
|
||||
#include <stdint.h>
|
||||
|
||||
typedef int16_t celt_int16;
|
||||
typedef uint16_t celt_uint16;
|
||||
typedef int32_t celt_int32;
|
||||
typedef uint32_t celt_uint32;
|
||||
#elif defined(_WIN32)
|
||||
|
||||
# if defined(__CYGWIN__)
|
||||
# include <_G_config.h>
|
||||
typedef _G_int32_t celt_int32;
|
||||
typedef _G_uint32_t celt_uint32;
|
||||
typedef _G_int16 celt_int16;
|
||||
typedef _G_uint16 celt_uint16;
|
||||
# elif defined(__MINGW32__)
|
||||
typedef short celt_int16;
|
||||
typedef unsigned short celt_uint16;
|
||||
typedef int celt_int32;
|
||||
typedef unsigned int celt_uint32;
|
||||
# elif defined(__MWERKS__)
|
||||
typedef int celt_int32;
|
||||
typedef unsigned int celt_uint32;
|
||||
typedef short celt_int16;
|
||||
typedef unsigned short celt_uint16;
|
||||
# else
|
||||
/* MSVC/Borland */
|
||||
typedef __int32 celt_int32;
|
||||
typedef unsigned __int32 celt_uint32;
|
||||
typedef __int16 celt_int16;
|
||||
typedef unsigned __int16 celt_uint16;
|
||||
# endif
|
||||
|
||||
#elif defined(__MACOS__)
|
||||
|
||||
# include <sys/types.h>
|
||||
typedef SInt16 celt_int16;
|
||||
typedef UInt16 celt_uint16;
|
||||
typedef SInt32 celt_int32;
|
||||
typedef UInt32 celt_uint32;
|
||||
|
||||
#elif (defined(__APPLE__) && defined(__MACH__)) /* MacOS X Framework build */
|
||||
|
||||
# include <sys/types.h>
|
||||
typedef int16_t celt_int16;
|
||||
typedef u_int16_t celt_uint16;
|
||||
typedef int32_t celt_int32;
|
||||
typedef u_int32_t celt_uint32;
|
||||
|
||||
#elif defined(__BEOS__)
|
||||
|
||||
/* Be */
|
||||
# include <inttypes.h>
|
||||
typedef int16 celt_int16;
|
||||
typedef u_int16 celt_uint16;
|
||||
typedef int32_t celt_int32;
|
||||
typedef u_int32_t celt_uint32;
|
||||
|
||||
#elif defined (__EMX__)
|
||||
|
||||
/* OS/2 GCC */
|
||||
typedef short celt_int16;
|
||||
typedef unsigned short celt_uint16;
|
||||
typedef int celt_int32;
|
||||
typedef unsigned int celt_uint32;
|
||||
|
||||
#elif defined (DJGPP)
|
||||
|
||||
/* DJGPP */
|
||||
typedef short celt_int16;
|
||||
typedef unsigned short celt_uint16;
|
||||
typedef int celt_int32;
|
||||
typedef unsigned int celt_uint32;
|
||||
|
||||
#elif defined(R5900)
|
||||
|
||||
/* PS2 EE */
|
||||
typedef int celt_int32;
|
||||
typedef unsigned celt_uint32;
|
||||
typedef short celt_int16;
|
||||
typedef unsigned short celt_uint16;
|
||||
|
||||
#elif defined(__SYMBIAN32__)
|
||||
|
||||
/* Symbian GCC */
|
||||
typedef signed short celt_int16;
|
||||
typedef unsigned short celt_uint16;
|
||||
typedef signed int celt_int32;
|
||||
typedef unsigned int celt_uint32;
|
||||
|
||||
#elif defined(CONFIG_TI_C54X) || defined (CONFIG_TI_C55X)
|
||||
|
||||
typedef short celt_int16;
|
||||
typedef unsigned short celt_uint16;
|
||||
typedef long celt_int32;
|
||||
typedef unsigned long celt_uint32;
|
||||
|
||||
#elif defined(CONFIG_TI_C6X)
|
||||
|
||||
typedef short celt_int16;
|
||||
typedef unsigned short celt_uint16;
|
||||
typedef int celt_int32;
|
||||
typedef unsigned int celt_uint32;
|
||||
|
||||
#else
|
||||
|
||||
/* Give up, take a reasonable guess */
|
||||
typedef short celt_int16;
|
||||
typedef unsigned short celt_uint16;
|
||||
typedef int celt_int32;
|
||||
typedef unsigned int celt_uint32;
|
||||
|
||||
#endif
|
||||
|
||||
#endif /* _CELT_TYPES_H */
|
@ -40,12 +40,13 @@ damage. */
|
||||
|
||||
#include "ivoicecodec.h"
|
||||
#include "iframeencoder.h"
|
||||
|
||||
/*
|
||||
#ifdef POSIX
|
||||
#include "source/osx/config.h"
|
||||
#else
|
||||
#include "source/msvc/config.h"
|
||||
#endif
|
||||
*/
|
||||
#include <stdio.h>
|
||||
#include "celt.h"
|
||||
|
||||
|
@ -26,7 +26,7 @@
|
||||
|
||||
// [dwenger] Necessary for sorting achievements by award time
|
||||
#include <vgui/ISystem.h>
|
||||
#include "../../src/public/vgui_controls/Controls.h"
|
||||
#include <vgui_controls/Controls.h>
|
||||
|
||||
|
||||
ConVar achievements_easymode( "achievement_easymode", "0", FCVAR_CLIENTDLL | FCVAR_DEVELOPMENTONLY,
|
||||
|
193
src/public/p4lib/ip4.h
Normal file
193
src/public/p4lib/ip4.h
Normal file
@ -0,0 +1,193 @@
|
||||
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||||
//
|
||||
// Purpose:
|
||||
//
|
||||
//=============================================================================
|
||||
|
||||
#ifndef IP4_H
|
||||
#define IP4_H
|
||||
#ifdef _WIN32
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "tier1/utlsymbol.h"
|
||||
#include "tier1/utlvector.h"
|
||||
#include "tier1/utlstring.h"
|
||||
#include "appframework/IAppSystem.h"
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Current perforce file state
|
||||
//-----------------------------------------------------------------------------
|
||||
enum P4FileState_t
|
||||
{
|
||||
P4FILE_UNOPENED = 0,
|
||||
P4FILE_OPENED_FOR_ADD,
|
||||
P4FILE_OPENED_FOR_EDIT,
|
||||
P4FILE_OPENED_FOR_DELETE,
|
||||
P4FILE_OPENED_FOR_INTEGRATE,
|
||||
};
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: definition of a file
|
||||
//-----------------------------------------------------------------------------
|
||||
struct P4File_t
|
||||
{
|
||||
CUtlSymbol m_sName; // file name
|
||||
CUtlSymbol m_sPath; // residing folder
|
||||
CUtlSymbol m_sDepotFile; // the name in the depot
|
||||
CUtlSymbol m_sClientFile; // the name on the client in Perforce syntax
|
||||
CUtlSymbol m_sLocalFile; // the name on the client in local syntax
|
||||
CUtlSymbol m_sFileType; // the type according to the server, see p4 help filetypes
|
||||
int m_iHeadRevision; // head revision number
|
||||
int m_iHaveRevision; // the revision the clientspec has synced locally
|
||||
bool m_bDir; // directory
|
||||
bool m_bDeleted; // deleted
|
||||
P4FileState_t m_eOpenState; // current change state
|
||||
int m_iChangelist; // changelist current opened in
|
||||
};
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: a single revision of a file
|
||||
//-----------------------------------------------------------------------------
|
||||
struct P4Revision_t
|
||||
{
|
||||
int m_iChange; // changelist number
|
||||
int m_nYear, m_nMonth, m_nDay;
|
||||
int m_nHour, m_nMinute, m_nSecond;
|
||||
|
||||
CUtlSymbol m_sUser; // submitting user
|
||||
CUtlSymbol m_sClient; // submitting client
|
||||
CUtlString m_Description;
|
||||
};
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: a single clientspec
|
||||
//-----------------------------------------------------------------------------
|
||||
struct P4Client_t
|
||||
{
|
||||
CUtlSymbol m_sName;
|
||||
CUtlSymbol m_sUser;
|
||||
CUtlSymbol m_sHost; // machine name this client is on
|
||||
CUtlSymbol m_sLocalRoot; // local path
|
||||
};
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: Interface to accessing P4 commands
|
||||
//-----------------------------------------------------------------------------
|
||||
#define P4_INTERFACE_VERSION "VP4002"
|
||||
|
||||
abstract_class IP4 : public IAppSystem
|
||||
{
|
||||
public:
|
||||
// name of the current clientspec
|
||||
virtual P4Client_t &GetActiveClient() = 0;
|
||||
|
||||
// changes the current client
|
||||
virtual void SetActiveClient(const char *clientname) = 0;
|
||||
|
||||
// Refreshes the current client from p4 settings
|
||||
virtual void RefreshActiveClient() = 0;
|
||||
|
||||
// translate filespecs into the desired syntax
|
||||
virtual void GetDepotFilePath(char *depotFilePath, const char *filespec, int size) = 0;
|
||||
virtual void GetClientFilePath(char *clientFilePath, const char *filespec, int size) = 0;
|
||||
virtual void GetLocalFilePath(char *localFilePath, const char *filespec, int size) = 0;
|
||||
|
||||
// retreives the list of files in a path
|
||||
virtual CUtlVector<P4File_t> &GetFileList( const char *path ) = 0;
|
||||
|
||||
// returns the list of files opened for edit/integrate/delete
|
||||
virtual void GetOpenedFileList( CUtlVector<P4File_t> &fileList ) = 0;
|
||||
virtual void GetOpenedFileList( const char *pRootDirectory, CUtlVector<P4File_t> &fileList ) = 0;
|
||||
virtual void GetOpenedFileListInPath( const char *pPathID, CUtlVector<P4File_t> &fileList ) = 0;
|
||||
|
||||
// retrieves revision history for a file or directory
|
||||
virtual CUtlVector<P4Revision_t> &GetRevisionList( const char *path, bool bIsDir ) = 0;
|
||||
|
||||
// returns a list of clientspecs
|
||||
virtual CUtlVector<P4Client_t> &GetClientList() = 0;
|
||||
|
||||
// changes the clientspec to remove the specified path (cloaking)
|
||||
virtual void RemovePathFromActiveClientspec( const char *path ) = 0;
|
||||
|
||||
// sets the name of the changelist to open files under, NULL for "Default" changelist
|
||||
virtual void SetOpenFileChangeList(const char *pChangeListName) = 0;
|
||||
|
||||
// file manipulation
|
||||
virtual bool OpenFileForAdd( const char *pFullPath ) = 0;
|
||||
virtual bool OpenFileForEdit( const char *pFullPath ) = 0;
|
||||
virtual bool OpenFileForDelete( const char *pFullPath ) = 0;
|
||||
|
||||
// submit/revert
|
||||
virtual bool SubmitFile( const char *pFullPath, const char *pDescription ) = 0;
|
||||
virtual bool RevertFile( const char *pFullPath ) = 0;
|
||||
|
||||
// file checkin/checkout for multiple files
|
||||
virtual bool OpenFilesForAdd( int nCount, const char **ppFullPathList ) = 0;
|
||||
virtual bool OpenFilesForEdit( int nCount, const char **ppFullPathList ) = 0;
|
||||
virtual bool OpenFilesForDelete( int nCount, const char **ppFullPathList ) = 0;
|
||||
|
||||
// submit/revert for multiple files
|
||||
virtual bool SubmitFiles( int nCount, const char **ppFullPathList, const char *pDescription ) = 0;
|
||||
virtual bool RevertFiles( int nCount, const char **ppFullPathList ) = 0;
|
||||
|
||||
// Is this file in perforce?
|
||||
virtual bool IsFileInPerforce( const char *pFullPath ) = 0;
|
||||
|
||||
// Get the perforce file state
|
||||
virtual P4FileState_t GetFileState( const char *pFullPath ) = 0;
|
||||
|
||||
// depot root
|
||||
virtual const char *GetDepotRoot() = 0;
|
||||
virtual int GetDepotRootLength() = 0;
|
||||
|
||||
// local root
|
||||
virtual const char *GetLocalRoot() = 0;
|
||||
virtual int GetLocalRootLength() = 0;
|
||||
|
||||
// Gets a string for a symbol
|
||||
virtual const char *String( CUtlSymbol s ) const = 0;
|
||||
|
||||
// Returns which clientspec a file lies under. This will
|
||||
// search for p4config files in root directories of the file
|
||||
// It returns false if it didn't find a p4config file.
|
||||
virtual bool GetClientSpecForFile( const char *pFullPath, char *pClientSpec, int nMaxLen ) = 0;
|
||||
virtual bool GetClientSpecForDirectory( const char *pFullPathDir, char *pClientSpec, int nMaxLen ) = 0;
|
||||
|
||||
// Returns which clientspec a filesystem path ID lies under. This will
|
||||
// search for p4config files in all root directories of the all paths in
|
||||
// the search path. NOTE: All directories in a path need to use the same clientspec
|
||||
// or this function will return false.
|
||||
// It returns false if it didn't find a p4config file.
|
||||
virtual bool GetClientSpecForPath( const char *pPathId, char *pClientSpec, int nMaxLen ) = 0;
|
||||
|
||||
// Opens a file in p4 win
|
||||
virtual void OpenFileInP4Win( const char *pFullPath ) = 0;
|
||||
|
||||
// have we connected? if not, nothing works
|
||||
virtual bool IsConnectedToServer( bool bRetry = true ) = 0;
|
||||
|
||||
// Returns file information for a single file
|
||||
virtual bool GetFileInfo( const char *pFullPath, P4File_t *pFileInfo ) = 0;
|
||||
|
||||
// Reopens a file for edit or add with the specified filetype. To see the valid strings for
|
||||
// filetypes, see p4 help fileinfo. Perforce has to know about files before the filetype can
|
||||
// be changed (so for new files, they must be added first, then the filetype modified).
|
||||
virtual bool SetFileType( const char *pFullPath, const char *pFileType ) = 0;
|
||||
|
||||
// retreives the list of files in a path, using a known client spec
|
||||
virtual CUtlVector<P4File_t> &GetFileListUsingClientSpec( const char *pPath, const char *pClientSpec ) = 0;
|
||||
|
||||
// retrieves the last error from the last op (which is likely to span multiple lines)
|
||||
// this is only valid after OpenFile[s]For{Add,Edit,Delete} or {Submit,Revert}File[s]
|
||||
virtual const char *GetLastError() = 0;
|
||||
};
|
||||
|
||||
|
||||
|
||||
#endif // IP4_H
|
138
src/thirdparty/SDL2/SDL.h
vendored
Normal file
138
src/thirdparty/SDL2/SDL.h
vendored
Normal file
@ -0,0 +1,138 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL.h
|
||||
*
|
||||
* Main include header for the SDL library
|
||||
*/
|
||||
|
||||
|
||||
#ifndef SDL_h_
|
||||
#define SDL_h_
|
||||
|
||||
#include "SDL_main.h"
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_assert.h"
|
||||
#include "SDL_atomic.h"
|
||||
#include "SDL_audio.h"
|
||||
#include "SDL_clipboard.h"
|
||||
#include "SDL_cpuinfo.h"
|
||||
#include "SDL_endian.h"
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_events.h"
|
||||
#include "SDL_filesystem.h"
|
||||
#include "SDL_gamecontroller.h"
|
||||
#include "SDL_haptic.h"
|
||||
#include "SDL_hints.h"
|
||||
#include "SDL_joystick.h"
|
||||
#include "SDL_loadso.h"
|
||||
#include "SDL_log.h"
|
||||
#include "SDL_messagebox.h"
|
||||
#include "SDL_metal.h"
|
||||
#include "SDL_mutex.h"
|
||||
#include "SDL_power.h"
|
||||
#include "SDL_render.h"
|
||||
#include "SDL_rwops.h"
|
||||
#include "SDL_sensor.h"
|
||||
#include "SDL_shape.h"
|
||||
#include "SDL_system.h"
|
||||
#include "SDL_thread.h"
|
||||
#include "SDL_timer.h"
|
||||
#include "SDL_version.h"
|
||||
#include "SDL_video.h"
|
||||
#include "SDL_locale.h"
|
||||
#include "SDL_misc.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* As of version 0.5, SDL is loaded dynamically into the application */
|
||||
|
||||
/**
|
||||
* \name SDL_INIT_*
|
||||
*
|
||||
* These are the flags which may be passed to SDL_Init(). You should
|
||||
* specify the subsystems which you will be using in your application.
|
||||
*/
|
||||
/* @{ */
|
||||
#define SDL_INIT_TIMER 0x00000001u
|
||||
#define SDL_INIT_AUDIO 0x00000010u
|
||||
#define SDL_INIT_VIDEO 0x00000020u /**< SDL_INIT_VIDEO implies SDL_INIT_EVENTS */
|
||||
#define SDL_INIT_JOYSTICK 0x00000200u /**< SDL_INIT_JOYSTICK implies SDL_INIT_EVENTS */
|
||||
#define SDL_INIT_HAPTIC 0x00001000u
|
||||
#define SDL_INIT_GAMECONTROLLER 0x00002000u /**< SDL_INIT_GAMECONTROLLER implies SDL_INIT_JOYSTICK */
|
||||
#define SDL_INIT_EVENTS 0x00004000u
|
||||
#define SDL_INIT_SENSOR 0x00008000u
|
||||
#define SDL_INIT_NOPARACHUTE 0x00100000u /**< compatibility; this flag is ignored. */
|
||||
#define SDL_INIT_EVERYTHING ( \
|
||||
SDL_INIT_TIMER | SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_EVENTS | \
|
||||
SDL_INIT_JOYSTICK | SDL_INIT_HAPTIC | SDL_INIT_GAMECONTROLLER | SDL_INIT_SENSOR \
|
||||
)
|
||||
/* @} */
|
||||
|
||||
/**
|
||||
* This function initializes the subsystems specified by \c flags
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_Init(Uint32 flags);
|
||||
|
||||
/**
|
||||
* This function initializes specific SDL subsystems
|
||||
*
|
||||
* Subsystem initialization is ref-counted, you must call
|
||||
* SDL_QuitSubSystem() for each SDL_InitSubSystem() to correctly
|
||||
* shutdown a subsystem manually (or call SDL_Quit() to force shutdown).
|
||||
* If a subsystem is already loaded then this call will
|
||||
* increase the ref-count and return.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_InitSubSystem(Uint32 flags);
|
||||
|
||||
/**
|
||||
* This function cleans up specific SDL subsystems
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_QuitSubSystem(Uint32 flags);
|
||||
|
||||
/**
|
||||
* This function returns a mask of the specified subsystems which have
|
||||
* previously been initialized.
|
||||
*
|
||||
* If \c flags is 0, it returns a mask of all initialized subsystems.
|
||||
*/
|
||||
extern DECLSPEC Uint32 SDLCALL SDL_WasInit(Uint32 flags);
|
||||
|
||||
/**
|
||||
* This function cleans up all initialized subsystems. You should
|
||||
* call it upon all exit conditions.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_Quit(void);
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* SDL_h_ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
293
src/thirdparty/SDL2/SDL_assert.h
vendored
Normal file
293
src/thirdparty/SDL2/SDL_assert.h
vendored
Normal file
@ -0,0 +1,293 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef SDL_assert_h_
|
||||
#define SDL_assert_h_
|
||||
|
||||
#include "SDL_config.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#ifndef SDL_ASSERT_LEVEL
|
||||
#ifdef SDL_DEFAULT_ASSERT_LEVEL
|
||||
#define SDL_ASSERT_LEVEL SDL_DEFAULT_ASSERT_LEVEL
|
||||
#elif defined(_DEBUG) || defined(DEBUG) || \
|
||||
(defined(__GNUC__) && !defined(__OPTIMIZE__))
|
||||
#define SDL_ASSERT_LEVEL 2
|
||||
#else
|
||||
#define SDL_ASSERT_LEVEL 1
|
||||
#endif
|
||||
#endif /* SDL_ASSERT_LEVEL */
|
||||
|
||||
/*
|
||||
These are macros and not first class functions so that the debugger breaks
|
||||
on the assertion line and not in some random guts of SDL, and so each
|
||||
assert can have unique static variables associated with it.
|
||||
*/
|
||||
|
||||
#if defined(_MSC_VER)
|
||||
/* Don't include intrin.h here because it contains C++ code */
|
||||
extern void __cdecl __debugbreak(void);
|
||||
#define SDL_TriggerBreakpoint() __debugbreak()
|
||||
#elif ( (!defined(__NACL__)) && ((defined(__GNUC__) || defined(__clang__)) && (defined(__i386__) || defined(__x86_64__))) )
|
||||
#define SDL_TriggerBreakpoint() __asm__ __volatile__ ( "int $3\n\t" )
|
||||
#elif ( defined(__APPLE__) && defined(__arm64__) ) /* this might work on other ARM targets, but this is a known quantity... */
|
||||
#define SDL_TriggerBreakpoint() __asm__ __volatile__ ( "brk #22\n\t" )
|
||||
#elif defined(__386__) && defined(__WATCOMC__)
|
||||
#define SDL_TriggerBreakpoint() { _asm { int 0x03 } }
|
||||
#elif defined(HAVE_SIGNAL_H) && !defined(__WATCOMC__)
|
||||
#include <signal.h>
|
||||
#define SDL_TriggerBreakpoint() raise(SIGTRAP)
|
||||
#else
|
||||
/* How do we trigger breakpoints on this platform? */
|
||||
#define SDL_TriggerBreakpoint()
|
||||
#endif
|
||||
|
||||
#if defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) /* C99 supports __func__ as a standard. */
|
||||
# define SDL_FUNCTION __func__
|
||||
#elif ((__GNUC__ >= 2) || defined(_MSC_VER) || defined (__WATCOMC__))
|
||||
# define SDL_FUNCTION __FUNCTION__
|
||||
#else
|
||||
# define SDL_FUNCTION "???"
|
||||
#endif
|
||||
#define SDL_FILE __FILE__
|
||||
#define SDL_LINE __LINE__
|
||||
|
||||
/*
|
||||
sizeof (x) makes the compiler still parse the expression even without
|
||||
assertions enabled, so the code is always checked at compile time, but
|
||||
doesn't actually generate code for it, so there are no side effects or
|
||||
expensive checks at run time, just the constant size of what x WOULD be,
|
||||
which presumably gets optimized out as unused.
|
||||
This also solves the problem of...
|
||||
|
||||
int somevalue = blah();
|
||||
SDL_assert(somevalue == 1);
|
||||
|
||||
...which would cause compiles to complain that somevalue is unused if we
|
||||
disable assertions.
|
||||
*/
|
||||
|
||||
/* "while (0,0)" fools Microsoft's compiler's /W4 warning level into thinking
|
||||
this condition isn't constant. And looks like an owl's face! */
|
||||
#ifdef _MSC_VER /* stupid /W4 warnings. */
|
||||
#define SDL_NULL_WHILE_LOOP_CONDITION (0,0)
|
||||
#else
|
||||
#define SDL_NULL_WHILE_LOOP_CONDITION (0)
|
||||
#endif
|
||||
|
||||
#define SDL_disabled_assert(condition) \
|
||||
do { (void) sizeof ((condition)); } while (SDL_NULL_WHILE_LOOP_CONDITION)
|
||||
|
||||
typedef enum
|
||||
{
|
||||
SDL_ASSERTION_RETRY, /**< Retry the assert immediately. */
|
||||
SDL_ASSERTION_BREAK, /**< Make the debugger trigger a breakpoint. */
|
||||
SDL_ASSERTION_ABORT, /**< Terminate the program. */
|
||||
SDL_ASSERTION_IGNORE, /**< Ignore the assert. */
|
||||
SDL_ASSERTION_ALWAYS_IGNORE /**< Ignore the assert from now on. */
|
||||
} SDL_AssertState;
|
||||
|
||||
typedef struct SDL_AssertData
|
||||
{
|
||||
int always_ignore;
|
||||
unsigned int trigger_count;
|
||||
const char *condition;
|
||||
const char *filename;
|
||||
int linenum;
|
||||
const char *function;
|
||||
const struct SDL_AssertData *next;
|
||||
} SDL_AssertData;
|
||||
|
||||
#if (SDL_ASSERT_LEVEL > 0)
|
||||
|
||||
/* Never call this directly. Use the SDL_assert* macros. */
|
||||
extern DECLSPEC SDL_AssertState SDLCALL SDL_ReportAssertion(SDL_AssertData *,
|
||||
const char *,
|
||||
const char *, int)
|
||||
#if defined(__clang__)
|
||||
#if __has_feature(attribute_analyzer_noreturn)
|
||||
/* this tells Clang's static analysis that we're a custom assert function,
|
||||
and that the analyzer should assume the condition was always true past this
|
||||
SDL_assert test. */
|
||||
__attribute__((analyzer_noreturn))
|
||||
#endif
|
||||
#endif
|
||||
;
|
||||
|
||||
/* the do {} while(0) avoids dangling else problems:
|
||||
if (x) SDL_assert(y); else blah();
|
||||
... without the do/while, the "else" could attach to this macro's "if".
|
||||
We try to handle just the minimum we need here in a macro...the loop,
|
||||
the static vars, and break points. The heavy lifting is handled in
|
||||
SDL_ReportAssertion(), in SDL_assert.c.
|
||||
*/
|
||||
#define SDL_enabled_assert(condition) \
|
||||
do { \
|
||||
while ( !(condition) ) { \
|
||||
static struct SDL_AssertData sdl_assert_data = { \
|
||||
0, 0, #condition, 0, 0, 0, 0 \
|
||||
}; \
|
||||
const SDL_AssertState sdl_assert_state = SDL_ReportAssertion(&sdl_assert_data, SDL_FUNCTION, SDL_FILE, SDL_LINE); \
|
||||
if (sdl_assert_state == SDL_ASSERTION_RETRY) { \
|
||||
continue; /* go again. */ \
|
||||
} else if (sdl_assert_state == SDL_ASSERTION_BREAK) { \
|
||||
SDL_TriggerBreakpoint(); \
|
||||
} \
|
||||
break; /* not retrying. */ \
|
||||
} \
|
||||
} while (SDL_NULL_WHILE_LOOP_CONDITION)
|
||||
|
||||
#endif /* enabled assertions support code */
|
||||
|
||||
/* Enable various levels of assertions. */
|
||||
#if SDL_ASSERT_LEVEL == 0 /* assertions disabled */
|
||||
# define SDL_assert(condition) SDL_disabled_assert(condition)
|
||||
# define SDL_assert_release(condition) SDL_disabled_assert(condition)
|
||||
# define SDL_assert_paranoid(condition) SDL_disabled_assert(condition)
|
||||
#elif SDL_ASSERT_LEVEL == 1 /* release settings. */
|
||||
# define SDL_assert(condition) SDL_disabled_assert(condition)
|
||||
# define SDL_assert_release(condition) SDL_enabled_assert(condition)
|
||||
# define SDL_assert_paranoid(condition) SDL_disabled_assert(condition)
|
||||
#elif SDL_ASSERT_LEVEL == 2 /* normal settings. */
|
||||
# define SDL_assert(condition) SDL_enabled_assert(condition)
|
||||
# define SDL_assert_release(condition) SDL_enabled_assert(condition)
|
||||
# define SDL_assert_paranoid(condition) SDL_disabled_assert(condition)
|
||||
#elif SDL_ASSERT_LEVEL == 3 /* paranoid settings. */
|
||||
# define SDL_assert(condition) SDL_enabled_assert(condition)
|
||||
# define SDL_assert_release(condition) SDL_enabled_assert(condition)
|
||||
# define SDL_assert_paranoid(condition) SDL_enabled_assert(condition)
|
||||
#else
|
||||
# error Unknown assertion level.
|
||||
#endif
|
||||
|
||||
/* this assertion is never disabled at any level. */
|
||||
#define SDL_assert_always(condition) SDL_enabled_assert(condition)
|
||||
|
||||
|
||||
typedef SDL_AssertState (SDLCALL *SDL_AssertionHandler)(
|
||||
const SDL_AssertData* data, void* userdata);
|
||||
|
||||
/**
|
||||
* \brief Set an application-defined assertion handler.
|
||||
*
|
||||
* This allows an app to show its own assertion UI and/or force the
|
||||
* response to an assertion failure. If the app doesn't provide this, SDL
|
||||
* will try to do the right thing, popping up a system-specific GUI dialog,
|
||||
* and probably minimizing any fullscreen windows.
|
||||
*
|
||||
* This callback may fire from any thread, but it runs wrapped in a mutex, so
|
||||
* it will only fire from one thread at a time.
|
||||
*
|
||||
* Setting the callback to NULL restores SDL's original internal handler.
|
||||
*
|
||||
* This callback is NOT reset to SDL's internal handler upon SDL_Quit()!
|
||||
*
|
||||
* Return SDL_AssertState value of how to handle the assertion failure.
|
||||
*
|
||||
* \param handler Callback function, called when an assertion fails.
|
||||
* \param userdata A pointer passed to the callback as-is.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_SetAssertionHandler(
|
||||
SDL_AssertionHandler handler,
|
||||
void *userdata);
|
||||
|
||||
/**
|
||||
* \brief Get the default assertion handler.
|
||||
*
|
||||
* This returns the function pointer that is called by default when an
|
||||
* assertion is triggered. This is an internal function provided by SDL,
|
||||
* that is used for assertions when SDL_SetAssertionHandler() hasn't been
|
||||
* used to provide a different function.
|
||||
*
|
||||
* \return The default SDL_AssertionHandler that is called when an assert triggers.
|
||||
*/
|
||||
extern DECLSPEC SDL_AssertionHandler SDLCALL SDL_GetDefaultAssertionHandler(void);
|
||||
|
||||
/**
|
||||
* \brief Get the current assertion handler.
|
||||
*
|
||||
* This returns the function pointer that is called when an assertion is
|
||||
* triggered. This is either the value last passed to
|
||||
* SDL_SetAssertionHandler(), or if no application-specified function is
|
||||
* set, is equivalent to calling SDL_GetDefaultAssertionHandler().
|
||||
*
|
||||
* \param puserdata Pointer to a void*, which will store the "userdata"
|
||||
* pointer that was passed to SDL_SetAssertionHandler().
|
||||
* This value will always be NULL for the default handler.
|
||||
* If you don't care about this data, it is safe to pass
|
||||
* a NULL pointer to this function to ignore it.
|
||||
* \return The SDL_AssertionHandler that is called when an assert triggers.
|
||||
*/
|
||||
extern DECLSPEC SDL_AssertionHandler SDLCALL SDL_GetAssertionHandler(void **puserdata);
|
||||
|
||||
/**
|
||||
* \brief Get a list of all assertion failures.
|
||||
*
|
||||
* Get all assertions triggered since last call to SDL_ResetAssertionReport(),
|
||||
* or the start of the program.
|
||||
*
|
||||
* The proper way to examine this data looks something like this:
|
||||
*
|
||||
* <code>
|
||||
* const SDL_AssertData *item = SDL_GetAssertionReport();
|
||||
* while (item) {
|
||||
* printf("'%s', %s (%s:%d), triggered %u times, always ignore: %s.\\n",
|
||||
* item->condition, item->function, item->filename,
|
||||
* item->linenum, item->trigger_count,
|
||||
* item->always_ignore ? "yes" : "no");
|
||||
* item = item->next;
|
||||
* }
|
||||
* </code>
|
||||
*
|
||||
* \return List of all assertions.
|
||||
* \sa SDL_ResetAssertionReport
|
||||
*/
|
||||
extern DECLSPEC const SDL_AssertData * SDLCALL SDL_GetAssertionReport(void);
|
||||
|
||||
/**
|
||||
* \brief Reset the list of all assertion failures.
|
||||
*
|
||||
* Reset list of all assertions triggered.
|
||||
*
|
||||
* \sa SDL_GetAssertionReport
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_ResetAssertionReport(void);
|
||||
|
||||
|
||||
/* these had wrong naming conventions until 2.0.4. Please update your app! */
|
||||
#define SDL_assert_state SDL_AssertState
|
||||
#define SDL_assert_data SDL_AssertData
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* SDL_assert_h_ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
295
src/thirdparty/SDL2/SDL_atomic.h
vendored
Normal file
295
src/thirdparty/SDL2/SDL_atomic.h
vendored
Normal file
@ -0,0 +1,295 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_atomic.h
|
||||
*
|
||||
* Atomic operations.
|
||||
*
|
||||
* IMPORTANT:
|
||||
* If you are not an expert in concurrent lockless programming, you should
|
||||
* only be using the atomic lock and reference counting functions in this
|
||||
* file. In all other cases you should be protecting your data structures
|
||||
* with full mutexes.
|
||||
*
|
||||
* The list of "safe" functions to use are:
|
||||
* SDL_AtomicLock()
|
||||
* SDL_AtomicUnlock()
|
||||
* SDL_AtomicIncRef()
|
||||
* SDL_AtomicDecRef()
|
||||
*
|
||||
* Seriously, here be dragons!
|
||||
* ^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
||||
*
|
||||
* You can find out a little more about lockless programming and the
|
||||
* subtle issues that can arise here:
|
||||
* http://msdn.microsoft.com/en-us/library/ee418650%28v=vs.85%29.aspx
|
||||
*
|
||||
* There's also lots of good information here:
|
||||
* http://www.1024cores.net/home/lock-free-algorithms
|
||||
* http://preshing.com/
|
||||
*
|
||||
* These operations may or may not actually be implemented using
|
||||
* processor specific atomic operations. When possible they are
|
||||
* implemented as true processor specific atomic operations. When that
|
||||
* is not possible the are implemented using locks that *do* use the
|
||||
* available atomic operations.
|
||||
*
|
||||
* All of the atomic operations that modify memory are full memory barriers.
|
||||
*/
|
||||
|
||||
#ifndef SDL_atomic_h_
|
||||
#define SDL_atomic_h_
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_platform.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/**
|
||||
* \name SDL AtomicLock
|
||||
*
|
||||
* The atomic locks are efficient spinlocks using CPU instructions,
|
||||
* but are vulnerable to starvation and can spin forever if a thread
|
||||
* holding a lock has been terminated. For this reason you should
|
||||
* minimize the code executed inside an atomic lock and never do
|
||||
* expensive things like API or system calls while holding them.
|
||||
*
|
||||
* The atomic locks are not safe to lock recursively.
|
||||
*
|
||||
* Porting Note:
|
||||
* The spin lock functions and type are required and can not be
|
||||
* emulated because they are used in the atomic emulation code.
|
||||
*/
|
||||
/* @{ */
|
||||
|
||||
typedef int SDL_SpinLock;
|
||||
|
||||
/**
|
||||
* \brief Try to lock a spin lock by setting it to a non-zero value.
|
||||
*
|
||||
* \param lock Points to the lock.
|
||||
*
|
||||
* \return SDL_TRUE if the lock succeeded, SDL_FALSE if the lock is already held.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_AtomicTryLock(SDL_SpinLock *lock);
|
||||
|
||||
/**
|
||||
* \brief Lock a spin lock by setting it to a non-zero value.
|
||||
*
|
||||
* \param lock Points to the lock.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_AtomicLock(SDL_SpinLock *lock);
|
||||
|
||||
/**
|
||||
* \brief Unlock a spin lock by setting it to 0. Always returns immediately
|
||||
*
|
||||
* \param lock Points to the lock.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_AtomicUnlock(SDL_SpinLock *lock);
|
||||
|
||||
/* @} *//* SDL AtomicLock */
|
||||
|
||||
|
||||
/**
|
||||
* The compiler barrier prevents the compiler from reordering
|
||||
* reads and writes to globally visible variables across the call.
|
||||
*/
|
||||
#if defined(_MSC_VER) && (_MSC_VER > 1200) && !defined(__clang__)
|
||||
void _ReadWriteBarrier(void);
|
||||
#pragma intrinsic(_ReadWriteBarrier)
|
||||
#define SDL_CompilerBarrier() _ReadWriteBarrier()
|
||||
#elif (defined(__GNUC__) && !defined(__EMSCRIPTEN__)) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x5120))
|
||||
/* This is correct for all CPUs when using GCC or Solaris Studio 12.1+. */
|
||||
#define SDL_CompilerBarrier() __asm__ __volatile__ ("" : : : "memory")
|
||||
#elif defined(__WATCOMC__)
|
||||
extern _inline void SDL_CompilerBarrier (void);
|
||||
#pragma aux SDL_CompilerBarrier = "" parm [] modify exact [];
|
||||
#else
|
||||
#define SDL_CompilerBarrier() \
|
||||
{ SDL_SpinLock _tmp = 0; SDL_AtomicLock(&_tmp); SDL_AtomicUnlock(&_tmp); }
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Memory barriers are designed to prevent reads and writes from being
|
||||
* reordered by the compiler and being seen out of order on multi-core CPUs.
|
||||
*
|
||||
* A typical pattern would be for thread A to write some data and a flag,
|
||||
* and for thread B to read the flag and get the data. In this case you
|
||||
* would insert a release barrier between writing the data and the flag,
|
||||
* guaranteeing that the data write completes no later than the flag is
|
||||
* written, and you would insert an acquire barrier between reading the
|
||||
* flag and reading the data, to ensure that all the reads associated
|
||||
* with the flag have completed.
|
||||
*
|
||||
* In this pattern you should always see a release barrier paired with
|
||||
* an acquire barrier and you should gate the data reads/writes with a
|
||||
* single flag variable.
|
||||
*
|
||||
* For more information on these semantics, take a look at the blog post:
|
||||
* http://preshing.com/20120913/acquire-and-release-semantics
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_MemoryBarrierReleaseFunction(void);
|
||||
extern DECLSPEC void SDLCALL SDL_MemoryBarrierAcquireFunction(void);
|
||||
|
||||
#if defined(__GNUC__) && (defined(__powerpc__) || defined(__ppc__))
|
||||
#define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("lwsync" : : : "memory")
|
||||
#define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("lwsync" : : : "memory")
|
||||
#elif defined(__GNUC__) && defined(__aarch64__)
|
||||
#define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("dmb ish" : : : "memory")
|
||||
#define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("dmb ish" : : : "memory")
|
||||
#elif defined(__GNUC__) && defined(__arm__)
|
||||
#if 0 /* defined(__LINUX__) || defined(__ANDROID__) */
|
||||
/* Information from:
|
||||
https://chromium.googlesource.com/chromium/chromium/+/trunk/base/atomicops_internals_arm_gcc.h#19
|
||||
|
||||
The Linux kernel provides a helper function which provides the right code for a memory barrier,
|
||||