Commit Graph

671 Commits

Author SHA1 Message Date
Richard Helgeby 4c5363d73e Removed hard coded fog enabled-state. 2013-12-24 13:03:33 +01:00
Richard Helgeby 447240fb8d Revert changeset: 9d97c210c634 2013-11-11 01:03:23 +01:00
Richard Helgeby 1e7b0e6267 Moved team balancing to round start in stead of round end. Fixes issue with maps or plugins inspecting player teams in round end event; being unable to detect which players that are zombies when the round has ended. Thanks to "Neuro Toxin".
Possible side effect: After round end, but before restart, zombies may not be able to pick up weapons to use in the next round. This might be ok, it's just dumb zombies. But it should be possible to fix this in the weapon restrict module if there's a need for it.
2013-10-31 22:36:04 +01:00
Richard Helgeby d286d29652 Added note about duplicate hitgroup cvars. 2013-08-20 19:37:04 +02:00
Richard Helgeby c61d29fd63 Fixed respawn module ignoring zr_respawn_team_zombie_world cvar. Improved description of zr_respawn_team_zombie_world. 2013-07-14 12:35:09 +02:00
Richard Helgeby 28e54c36a7 Added support for model with multiple skins (model_skin_index class attribute). Compiles, but not tested. 2013-04-25 09:50:08 +02:00
Richard Helgeby 7e72ede0ca Added support for resource files in Valve's file system. Thanks to Kyle. 2013-04-16 02:43:29 +02:00
Richard Helgeby 884c2b001a Fixed attacker not getting credit for delayed infection. 2013-04-14 02:36:10 +02:00
Richard Helgeby a3a9748131 Added support for using protocol buffers (currently disabled and untested). 2013-01-23 22:48:31 +01:00
Richard Helgeby 6de9b9de13 Implemented optional support for the ConfigList plugin. It will execute the "zr_post_exec" list right before post map configs if it exists. Example usage in randommode.cfg and swarm.cfg. 2013-01-17 09:36:54 +01:00
Richard Helgeby 6f82da666c Bumped plugin version. 2013-01-12 10:16:14 +01:00
Richard Helgeby a8f91d748e Updated copyright year. 2013-01-12 08:47:36 +01:00
Richard Helgeby 5c980b5edc Increased max class HP to 100,000. Added a few game mode configs. 2013-01-11 12:14:43 +01:00
Richard Helgeby 3cdebf55b4 Fixed infection coundown not stopping on early infection (admin command). 2013-01-11 10:19:31 +01:00
Richard Helgeby 7f6b1fb938 Renamed zr_shield command to zshield so it's more chat command friendly. 2013-01-11 10:16:48 +01:00
Richard Helgeby 5b7d1b2ff3 Fixed immunity modes not obeying spawn protection. Implemented "kill" immunity mode. 2013-01-11 10:07:18 +01:00
Richard Helgeby cf73c6c52e Fixed round draw when round ends in CS: GO. Thanks to Jargon. 2013-01-10 09:09:25 +01:00
Richard Helgeby d87138977b Implemented infection modes. Compiles, but not tested. 2013-01-10 06:21:30 +01:00
Richard Helgeby ab6bb6575f Implemented shield immunity mode with zr_shield command. 2013-01-07 01:45:55 +01:00
Richard Helgeby d0d1de8197 Added validation of immunity amount and cooldown settings. Cleaned up some comments in code and class config. 2013-01-06 00:25:57 +01:00
Richard Helgeby 666ac57836 Implemented delayed infection mode. Fixed immunity_cooldown attribute not loaded properly. 2013-01-05 22:58:43 +01:00
Richard Helgeby e31d867c57 Updated class commands and class editor. Fixed a few compiler warnings. 2013-01-05 21:10:38 +01:00
Richard Helgeby 9096779f53 Disabled more debug messages. 2013-01-05 16:59:53 +01:00
Richard Helgeby 2ef87eaaad Disabled debug messages. 2013-01-05 03:06:28 +01:00
Richard Helgeby 31c727f0a5 Implemented infect immunity mode. Debug messages are still enabled, and some parts aren't updated yet (compiler warnings). 2013-01-05 02:44:46 +01:00
Richard Helgeby cd604c2f95 First draft of immunity modes. Compiles, but class commands and class editor is not updated. 2013-01-04 18:24:32 +01:00
Richard Helgeby f2044c8d9b Fixed index out of bounds error in volumetric features (class editor). 2012-11-20 23:59:43 +01:00
Richard Helgeby 23bc0b5dcf Fixed zombie scream command timers not properly destroyed on map change. 2012-10-09 16:21:40 +02:00
Richard Helgeby c2da0b54ec Fixed hint text sound not precached error in CS: GO. 2012-09-20 11:41:21 +02:00
Richard Helgeby 75518ba11a Added knock back boost workaround for CS: GO, with cvar to disable it: zr_classes_csgo_knockback_boost. Side effects: Weaker and flying zombies, can be compensated with lower knock back. 2012-09-20 11:32:00 +02:00
Richard Helgeby 15a542ba76 Extracted knock back code to a test plugin. 2012-09-08 22:39:08 +02:00
Richard Helgeby 8bec3be02d Added basic class API: ZR_IsValidClassIndex, ZR_GetActiveClass, ZR_SelectClientClass, ZR_GetClassByName, ZR_GetClassDisplayName 2012-09-08 22:34:31 +02:00
Richard Helgeby 393044aa87 Added game detection. 2012-08-22 12:42:30 +02:00
Richard Helgeby 5ccc735fd8 Fixed invalid client index error when player_death event was sent with bad userid. Should prevent some issues with bugs in other mods. 2012-08-20 22:57:35 +02:00
Richard Helgeby 2c68af4d84 Added test plugin for dumping damage information. 2012-08-20 17:55:47 +02:00
Richard Helgeby 58a1d6dcdf Added test plugin for dumping weapon information. 2012-08-20 01:45:32 +02:00
Richard Helgeby 581825829a Replaced RemoveEdict with kill entity input command. 2012-07-01 21:12:43 +02:00
Richard Helgeby 5340e9be58 Fixed memory leak in infection countdown feature. 2012-05-31 12:43:48 +02:00
Richard Helgeby 16280e0397 Fixed disabled classes still being validated. 2012-05-30 11:35:34 +02:00
Richard Helgeby 88bb7f514c Fixed infect timers not properly destroyed when the map is changed. 2012-05-29 23:40:32 +02:00
Richard Helgeby 1a4951ad0c Small cleanup in infect countdown timers. 2012-05-20 21:08:07 +02:00
Richard Helgeby 235407facb Fixed client not in game error in ZMarket. 2012-02-27 01:49:04 +01:00
Richard Helgeby 3fe0b5506f Changed ZMarket to auto-buy weapons once settings are loaded (if auto-buy is enabled). 2012-02-26 23:07:24 +01:00
Richard Helgeby 7cad0b6281 Fixed ragdolls being removed in spawn event when removal is disabled. 2012-02-26 15:39:12 +01:00
Richard Helgeby 4e68b52301 Updated to use new natives in cstrike extension instead of SDK calls. Requires SourceMod 1.4.0 or newer. 2012-01-28 19:12:33 +01:00
Richard Helgeby 3ad9d6108b Updated includes and compilers to version 1.4.1. Added compiler for OS X. 2012-01-28 02:16:49 +01:00
Richard Helgeby ca50bc9f1b Fixed ragdoll removal not being entirely disabled. 2012-01-27 17:57:28 +01:00
Richard Helgeby ef175ca488 Small timer fixes. Added cvar zr_roundend_balance_teams. See details.
Added cvar for disabling team balancing on round end (for use with custom team balancer): zr_roundend_balance_teams. Disabling this will cause players to remain on their current team when a new round starts. If zombies win, everyone will remain on the terrorists team.
Fixed invalid handle error after a map change.
Fixed language code typo in translations.
Infection countdown is no longer displayed if the infection delay is just one second.
2011-12-27 09:05:27 +01:00
Richard Helgeby 776f149247 Added infection countdown. Backported from zr-dev:52955b169945 (655). 2011-12-26 17:45:08 +01:00
Richard Helgeby c3d5218d6a Fixed internal player spawn post event fired too early (causing invisible models). 2011-10-30 18:12:27 +01:00
Richard Helgeby fe87b00c9b Added check for whether client is not in game in buy command hook, as a possible fix for bug 195. 2011-08-24 21:47:18 +02:00
Richard Helgeby de8998f1cd Fixed double inclusion of jump boost module. 2011-08-05 15:30:58 +02:00
Richard Helgeby ddf8be76f9 Fixed index out of bounds error when class limit is reached. Bumped class limit to 64 classes. 2011-07-10 13:37:00 +02:00
Andrew f742ea5b45 Merge (fixed napalm) 2011-06-24 17:06:16 -07:00
Andrew 8735d191e7 Backed out changeset: 539b63f56ac5 2011-06-24 17:05:55 -07:00
Andrew fc6b1cc958 Merge 2011-06-24 17:02:52 -07:00
Andrew d2ea788500 Fixed the ragdoll module unintentionally removing other valid entities if a ragdoll was attempted to be removed after the round restarted. 2011-06-24 17:01:30 -07:00
Andrew afb4b48e91 Hopefully fixed stacking napalm (gotta test) 2011-06-20 02:39:44 -07:00
Andrew 5c3a6b16cc Removed the chat trigger detection, it causes a shit ton of errors in console. And updated compilers. 2011-06-17 20:09:56 -07:00
Richard Helgeby 3776eca312 Added improved random number generator from SMLIB. 2011-06-17 14:44:51 +02:00
Richard Helgeby 57a9ec2d4b Fixed consecutive mother zombie infection prevention not always working. 2011-06-17 14:08:05 +02:00
Richard Helgeby 64ce21b4e2 Fixed dead players being able to get weapons. 2011-04-24 23:28:52 +02:00
Richard Helgeby f878dd5735 Fixed players not respawning as zombies when they are supposed to. Updated patch list and changelog. 2010-11-17 15:48:57 +01:00
Richard Helgeby e7478e0a05 Imported some API-features from zr-dev. Added API test plugins in testsuite. 2010-11-14 15:17:19 +01:00
Richard Helgeby 772ed77beb Removed obsolete ZRTools include file. Added diff files in docs/changes to ignore list. 2010-11-04 00:55:37 +01:00
Richard Helgeby 965f637562 Fixed class speed multiplier not properly applied with prop speed method (bug 199). 2010-08-06 16:19:30 +02:00
Richard Helgeby 86678a9025 Fixed invalid handle error in ZMarket module (bug 152). 2010-08-06 15:42:22 +02:00
Richard Helgeby 5d7cdd5aa5 Added array existence check in weapons module. This might fix bug 166. 2010-08-06 14:49:38 +02:00
Richard Helgeby 3f68eaa2f0 Added validation log messages for individual attributes when loading classes. 2010-08-06 14:24:10 +02:00
Greyscale d795604978 r634 continued. 2010-07-26 14:31:56 -07:00
Greyscale bd4d7776c4 Lowered sv_maxspeed to work around a CS:S bug with spectator. Fixed a rare case where removing weapons didn't work. 2010-07-26 14:12:02 -07:00
Richard Helgeby 836d28bfd7 Fixed spawn protect end-timer not checking speed method. 2010-07-25 22:49:50 +02:00
Richard Helgeby fcb5b3f3d7 Removed use of deprecated functions. 2010-07-25 21:08:22 +02:00
Richard Helgeby e6509e59a7 Added notes about the new speed method. Increased upper speed limit. 2010-07-25 20:44:47 +02:00
Richard Helgeby f74e680ca7 Added 'explode' suicide command from OB update to intercept list (bug 190). 2010-07-25 20:33:56 +02:00
Richard Helgeby ec1d55a323 Fixed client not connected error in class module. 2010-07-10 19:21:49 +02:00
Richard Helgeby 68d7476f0e Updated docs and spawn protection speed. 2010-07-07 00:19:19 +02:00
Richard Helgeby ebf677c527 Imported fix from dev: 752:9c4222fa9219 - Removed hint text sound from spawn protection timer. 2010-07-06 23:20:09 +02:00
Richard Helgeby eab2333309 Added support for different speed methods, defaulted to prop method now. If you don't want to update class settings, use 'zr_classes_speed_method lmv' for backwards compatibility. 2010-07-04 17:58:27 +02:00
Richard Helgeby 4b693385fc Fixed typo in class menu logic. 2010-07-04 03:56:42 +02:00
Richard Helgeby f355ee94fc Imported fix from dev: 750:c5cd9d89414a - Fixed class menus being disabled and not checking if the player have access to private classes. 2010-07-03 23:39:34 +02:00
Richard Helgeby 4fd2e9f545 Removed hint sound on hp display. Credits goes to to Tauphi. 2010-06-30 16:53:25 +02:00
Greyscale bf8d99c206 Fixed an error that happened when buying ammo and not having a weapon in prim/sec slot. 2010-06-29 12:14:51 -07:00
Greyscale d95cd501c9 Removed unnecessary antistick commands for model hull width, all models have the same hull width. 2010-06-25 10:40:47 -07:00
Andrew dcc02a44f2 Fixed signatures and round end defines that were updated in CSS:OB. 2010-06-24 19:51:01 -07:00
Richard Helgeby 899833d432 Fixed napalm grenades not always working. 2010-06-06 02:43:51 +02:00
Richard Helgeby 648b62527b Imported fix from dev: 717:fe907635426c - Fixed classes not always restored from cookies. 2010-06-03 21:12:28 +02:00
Richard Helgeby 64c49df505 Made cvar for minimum dx level. 2010-05-22 16:13:42 +02:00
Richard Helgeby d556da6a32 Added cvar to enable suicide intercept before the first zombie. 2010-05-19 15:34:26 +02:00
Richard Helgeby bac3384520 Imported feature from dev: 688:03dd044dcdd3 - Made scream and moan commands for zombies, with spam protection. 2010-04-05 01:36:32 +02:00
Richard Helgeby 9ec9a121da Imported fix from dev: 687:5d695a55d80e - Fixed saved classes not validated by team id when restoring from cookies. 2010-04-05 00:57:41 +02:00
Richard Helgeby 07b4ed9373 Imported fix from dev: 686:b0fc2136d03a - Fixed class attributes applied to early (moved to spawn post event). FOV (and possibly other stuff) was reset on spawn. 2010-04-05 00:54:21 +02:00
Greyscale 21c41688d7 Fixed cookies being reset on some occasions and admin-dependant classes are saved properly as well. 2010-02-19 17:41:24 -08:00
Richard Helgeby 950a8f9e41 Imported fix from dev: 661:dbb2ad84eb58 - Fixed a bug where zr_suicide_cmds was being ignored and only the default value was being used. 2010-02-14 17:26:28 +01:00
Richard Helgeby 04a8fef584 Imported fix from dev: 649:46c12773c8df - Fixed problems that came up if a client was infected through admin after the round started, but before the freezetime expired. 2010-02-14 17:07:43 +01:00
Richard Helgeby b39a684fd8 Imported fix from dev: 646:25e5741ab71e - Moved the IsClientInBuyzone stock to the weapons module from ZMarket, and stop the "Zombies can't use weapons" phrase when using autobuy outside of a buyzone. 2010-02-14 17:03:19 +01:00
Richard Helgeby 05895df252 Imported fix from dev: 643:233fb9417720 - Fixed the error in napalm module, and made it log the unexpected values for future study. 2010-02-14 16:36:48 +01:00
Richard Helgeby 12f5092e9e Imported fix from dev: 640:a8280796340e - Fixed the default sky on the first map not reverting properly if zr_veffects_sky was enabled in zombiereloaded.cfg. 2010-02-14 16:27:20 +01:00
Richard Helgeby b531c1d880 Imported fix from dev: 607:e4982eeb64d0 - Fixed a bug in client listing menus when selecting a client that left the game caused errors. 2010-02-14 16:13:30 +01:00
Richard Helgeby 1005cd73a4 Fixed admin classes not restored from cookies. 2010-02-04 23:53:58 +01:00
Greyscale 4bb9fa90a0 Merge 2010-01-26 15:59:00 -08:00
Greyscale 173b86f4ac Switched the plugin to use SDKHooks instead of the unstable ZRTools. 2010-01-25 02:07:39 -08:00
Greyscale b66e93451c Fixed zr_damage_suicide_human not working when enabled. 2010-01-20 17:48:13 -08:00
Greyscale f91c8b3561 Unlimited shotgun ammo exploit fixed. 2010-01-16 23:43:44 -08:00
Greyscale c11d1af486 Fixed account module giving money to zombies hurting themself with self-inflicted damage. 2010-01-11 17:43:06 -08:00
Richard Helgeby 985650a544 Fixed typo in model validation in classes. 2010-01-07 08:56:12 +01:00
Greyscale edf301da42 Fixed weapon not rendering correctly in rare cases and added a cvar to allow zombies to pick up weapons at the end of the round. 2010-01-03 23:25:35 -08:00
Greyscale 74ac9540cf Changed to error cases to be fatal to prevent further errors. 2009-12-31 11:04:03 -08:00
Greyscale d88b824bfd Fixed the display bug in ZTele showing 0/X uses instead of 1/X. 2009-12-31 00:33:50 -08:00
Greyscale 114552f451 Added a note on cvars that automatically download the files to the client. 2009-12-31 00:23:43 -08:00
Greyscale 9e3dc116d8 Configs now support "1" in addition to the previous "yes" and "on" settings. 2009-12-31 00:05:46 -08:00
Andrew Borba 8200e571ed Fixed napalm extinguish feature. Untested, but read that it should work. 2009-12-28 16:38:21 -08:00
Richard Helgeby 614048ad69 Removed redundant check for class menu command. Fixed suicide intercept message not displayed in chat. Text from chat will still appear in console if written from console. 2009-12-26 20:13:24 +01:00
Andrew Borba 136c8aba74 Enlarged display string limits of yes/no phrases. 2009-12-16 18:13:35 -08:00
richard 14eb5e486a Restored version and branch for maintenance repository. 2009-12-11 17:30:01 +01:00
richard 22317cd900 Changed branch for 3.0 development (no more betas). Restored development version number. 2009-12-11 17:19:18 +01:00
richard 958566ccbb Bumped version. Ready for release. 2009-12-11 17:14:40 +01:00
richard 7bad6761d3 Fixed broken FOV. 2009-12-11 15:16:28 +01:00
richard 0adc2c597a Fixed class selection not saved in cookies on instant class change. 2009-12-09 14:57:33 +01:00
richard da3bd3c889 Fixed zr_class_set_multiplier not aborting when there's a invalid attribute specified. 2009-12-07 14:38:23 +01:00
richard 9d5448e162 Cleaned up model precaching. 2009-12-04 00:44:46 +01:00
richard 849d8cd81b Fixed HP regen timer handles not always initialized. 2009-12-03 01:22:20 +01:00
richard e8ead727c2 Small timer code cleanup. 2009-12-02 23:35:20 +01:00
richard abd4afe4c7 Updated to support new sdk hooks release (1.1, 30 nov). 2009-12-02 18:42:57 +01:00
richard 37c9929bd4 Code cleanup in class overlays. 2009-11-30 16:49:11 +01:00
richard 109a923ae3 Updated docs with new model error messages. Minior fixes.
Improved error handling of model list.
Fixed typo in class attribute validator.
Changed cvar defaults: class menu auto-close and overlay default state.
2009-11-28 22:32:44 +01:00
richard 96b285d7ac Fixed models not precached properly. 2009-11-28 12:51:13 +01:00
richard 30f3f71268 Fixed ambience sound still playing when disabled. 2009-11-24 21:51:48 +01:00
richard bedb4d4bda Made cvar for displaying class menu on first spawn. Renamed class menu cvars. 2009-11-20 18:20:45 +01:00
richard 934dc138d6 Disabled voice module by default. Increased ammo reserve sizes. 2009-11-19 07:58:19 +01:00
richard 66ed43dd48 Changed model config to key/value format and improved model module features. Model access isn't tested yet, but base stuff works. Minior fixes.
Added more random model selection presets: public, admins, hidden and mother zombies.
Simplified ClassFlagFilterMatch logic.
2009-11-17 08:47:39 +01:00
richard 8c1a549239 Reverted to use ZR Tools. Fixed class multipliers beeing reset after map configs.
SDK Hooks works, but is not yet fully compatible with weapon restrict module because of missing Weapon_CanUse event in SDK Hooks. Weapons disappear when zombies walk near them. Otherwise the extension works.
2009-11-11 22:50:19 +01:00
richard bae7998b9b Made support for SDK Hooks 1.1 Extension (enabled by default). Comment USE_SDKHOOKS define to use ZR Tools. 2009-11-04 21:37:26 +01:00
richard 644c464b0c Minior fixes. Tested ZR on a vanilla server with newest SourceMod, fixed issues related to vanilla configuration. See details.
Fixed timer handle error in volfeatures on map end.
Fixed incorrect default value in class cvars.
Changed map config files to be loaded in OnAutoConfigsBuffered.
2009-10-31 18:18:11 +01:00
richard 844e23b293 Updated docs. Minior fixes.
Added flag on some timers so we are sure they are killed on map change.
Added stop event on health regeneration timer when applying classes, if the class has no regeneration.
Cvar zr_classes_default_admin is now replaced by admin-only classes. Old cvar is zr_classes_default_admin_mode.
2009-10-31 03:39:00 +01:00
richard 7cf00bb3a4 Fixed privilege check on incorrect command (zspawn). 2009-10-28 23:39:58 +01:00
richard 9bd4f90137 Added error log descriptions to manual. Cleaned up some log messages. 2009-10-27 22:53:03 +01:00
richard 3794251cc5 Updated all admin console commands to check if client is privileged (so group authentication works), instead of using RegAdminCmd. Minior fixes.
Changed admin teleport command to log target names.
Cached result of privilege check instead of calling function twice (zadmin menu).
Disabled old debug commands. Do not remove, we need them for testing later.
2009-10-26 23:17:22 +01:00
richard b856e69223 Fixed directory memory leak. 2009-10-26 01:42:15 +01:00
richard 7833615363 Code comment typo. 2009-10-25 01:23:31 +02:00
richard bd13628962 Fixed another cookie memory leak. 2009-10-25 00:08:53 +02:00
richard b2d679c035 Added manual section about admin authentication. Fixed ZRIsClientPrivileged ignoring console. 2009-10-21 01:42:47 +02:00
richard ffdf79f882 Updated docs. Minior fixes.
Started writing docs about volumetric features.
Improved manual style, lined up tables.
Added missing attributes in anticamp conversion functions.
Fixed anticamp not extinguishing players who leave a volume that ignite players.
2009-10-20 01:45:13 +02:00
richard 11d51d9e7b HTML-manual conversion complete, zr_manual.txt is now obsolete. Changed default setting on a cvar. 2009-10-15 19:08:31 +02:00
richard 54c0380d6a Updated HTML-manual. Changed default setting on some cvars. 2009-10-14 02:58:16 +02:00
richard 2389ad875b Updated docs. Minior fixes. Changed class dumping commands to admin commands. 2009-10-10 23:28:54 +02:00
richard d030fe573d Increased max classes to 48. 2009-10-10 18:54:17 +02:00
richard bc7a019e8f Fixed cookie memory leak, changed cookies to only be created once. 2009-10-10 18:26:27 +02:00
richard 92bffae62c Fixed incorrect class index validated when restored from cookies (forgot to substract by one). Specified filter settings on random spawn classes. 2009-10-10 17:37:30 +02:00
richard 7555b042b9 Attempt to fix cookie memory leak. 2009-10-08 19:47:23 +02:00
richard 8bd7c09887 Added missing tag in volume attributes. Simplified attribute comments. 2009-10-08 02:59:42 +02:00
richard 8c2494f052 Cleanup in volfeatures.
Moved tool functions into a new file.
Decreased max volumes to 32.
2009-10-08 00:49:31 +02:00
richard 0d484132f9 Changed default log settings and updated cvar descriptions. Changed anti-stick log event type to a core event. 2009-09-30 03:17:43 +02:00
richard 7afea34ac4 Fixed (again) existing volumes not removed after a map change. Moved VolInit call into OnMapStart event. Modules that must be reset per map should be initialized/reset here. 2009-09-30 01:05:41 +02:00
richard b3c31afff9 Merged heads. 2009-09-27 23:52:20 +02:00
richard 9906376f28 New features and fixes in volfeatures. See details.
Fixed existing volumes not removed after a map change.
Added class editor feature that can modify certain class attributes on players in a volume.
Fixed typo in class attribute name.
Fixed health regeneration timer not stopping if a player were kicked or timed out.
2009-09-27 23:45:17 +02:00
Greyscale 43aee8b0b0 merge 2009-09-20 14:59:20 -07:00
Greyscale bfd9d47505 Yay finished shopping list! 2009-09-20 14:58:50 -07:00
richard 1a5767965a Fixed parameter parser not ignoring escaped quotes when parsing values. 2009-09-15 14:10:57 +02:00
richard 3949280010 Fixed newlines in shoppinglist.inc and added blank line at the end. 2009-09-06 03:07:23 +02:00
Greyscale 7914345e1c merge 2009-08-30 11:47:28 -07:00
Greyscale f4eb06d210 Small fix in voice.inc to stop changing voice permissions with a client's self.
Added the API functions for shoppinglist.inc but they don't do anything, they are just a sneak-peak into the way it will work, any feedback on your opinion would be nice.
2009-08-30 11:47:01 -07:00
richard 2830eb4c7d Fixed players ignited twice on some anticamp volumes. 2009-08-29 23:39:59 +02:00
Greyscale 1f09e1d0c7 Fixed not all grenades being stripped when infected. 2009-08-27 12:56:29 -07:00
richard c2a40196eb Restored define for adding version info. 2009-08-27 20:46:44 +02:00
richard f1ee96eb85 Removed empty and unused zr.inc file. 2009-08-27 20:33:03 +02:00
richard 6fcc71aa90 Integrated the new develop environment into the repository. Cleaned up old and unused files. 2009-08-27 19:53:52 +02:00
Greyscale 0c2230ad45 Updated ZMarket to distribute grenades correctly. Still need to update the loadout to support multiple nades, to support multiple flashbangs and Grenade Pack fully. As of now the market allows you to buy 3 grenades but they don't show in the loadout as 3.
Worked more on the voice API, need to figure out why they are reversed. The cvar to disable it now should work, because it doesn't quite work right.
Changed Gangsta Glock back to Glock :P
2009-08-26 00:07:01 -07:00
Greyscale dedb782e28 Separated weapon entity and weapon name. Broke config compatibility in weapons.txt. Either update yours by hand, or overwrite with this file.
Made support for my Grenade Pack plugin, just install the plugin and ZMarket will follow gp_limit.  The only problem right now is flash/smoke are treated like grenades, this will be fixed soon.
2009-08-25 13:07:10 -07:00
richard f804a7d4e2 Fixes in translations. Added note about compiling. See details.
Fixed weapon type restriction menu not translating the first time.
Fixed zmarket weapon type selection menu title not translated.
Fixed too short title string space in zmarket loadout, ztele force, zspawn force and hit group menus.
Fixed "empty" phrase not translated.
Fixed on/off translation string space too short in hit group menu.
2009-08-23 17:03:14 +02:00
richard a5e3944234 Added script and command for dumping version and revision information. Also added define for enabling or disabling this until we have a windows script for updating hgversion.h.inc. 2009-08-23 06:19:15 +02:00
richard 6bf210a2e3 Fixed newlines. 2009-08-22 13:16:20 +02:00
Greyscale cd25e4e16c merge 2009-08-21 12:57:59 -07:00
Greyscale 904edb2594 Added the core of the modifying alltalk feature. WARNING: Untested (but compiles), the cvars to disable it have no effect, and it may be incomplete depending on some questions I have. 2009-08-21 12:47:32 -07:00
Greyscale 8016864474 Started implementing modified alltalk. 2009-08-21 11:54:08 -07:00
richard 6a9c49eced Fixed no fall damage class attribute not working on human classes. 2009-08-18 16:43:15 +02:00
richard 5591adfd25 Added cvar for enabling/disabling class cookies. Fixed teleport not resetting velocity. 2009-08-15 19:48:51 +02:00
richard 855ffc3c0d Updated class filter to support filtering by classes with no groups set. Fixed default class assignment assigning classes players doesn't have access to. 2009-08-15 17:37:30 +02:00
richard 2fc590ab59 Added support for saving class selections in cookies. 2009-08-15 06:32:44 +02:00
richard daadefbaea Added nochange option in class model attribute. 2009-08-15 03:33:09 +02:00
richard 32828a9179 Changed class configs to use yes/no. 2009-08-15 02:58:49 +02:00
ricard 35c3f80ed1 Simplified class menu translations. Small improvement in logic when selected classes. 2009-08-15 01:28:28 +02:00
richard d1cbda40c4 Implemented group class attribute. Improved filtering method for class functions. 2009-08-14 22:10:52 +02:00
richard 6a14b952af Added group class attribute, not implemented. Capitalized all class attribute names. 2009-08-13 18:31:21 +02:00
richard 3a82d3d9b0 Added support for group based authentication. 2009-08-11 03:29:22 +02:00
ricahrd 658a800fea Implemented zr_classes_spawn. Made new instant class change feature on human classes, with time limit. 2009-08-10 19:01:43 +02:00
richard 20f649e32e Changes in translations. Simplified zmenu phrases. 2009-08-10 02:55:42 +02:00
richard dac737610b Merged heads. 2009-08-09 22:45:28 +02:00
richard 06771e6d15 New feature for blocking class selection. Changes in translations. See details.
Finished norwegian translation.
Fixed missing quote in english translation file.
Added cvars for blocking players from changing classes.
Minior typo fixes in log module.
Changed TranslationReplyToCommand to use the ReplyToCommand function.
2009-08-09 22:44:28 +02:00
Greyscale 6635c8077b Fixed numerous typos in zombiereloaded.cfg 2009-08-08 00:54:53 -07:00
richard 50a7e5ab99 Added new parameter parser. Not implemented or tested yet. 2009-08-04 03:41:16 +02:00
Greyscale f9c953d58f Fixed numerous potential bugs by moving RoundEndOnClientDeath down to the end of player_death. Checking before caused problems because that function leads to the "humanizing" of all zombies if the last zombie was killed. Stuff like kill_bonus wasn't working right because of this.
Fixed documentation bug, mis-documented kill_bonus.
2009-08-03 15:13:36 -07:00
Greyscale ded36a6c5d Fixed auto-rebuy possibly being stuck on if the cvar was disabled. Now auto-disables if the cvar is disabled. 2009-08-03 15:00:48 -07:00
Greyscale 1757ec97fa ConfigBoolToSetting now translates a bool into the client's/server's native language. 2009-08-03 14:55:50 -07:00
Greyscale 940463491b Changed lightstyle cvar default to be disabled. 2009-08-03 14:25:13 -07:00
Greyscale b89dac76f4 Fixed translating in class menu. 2009-07-27 17:09:15 -07:00
Greyscale 5ee1395fb1 Restructured every menu to properly translate into the client's language. 2009-07-27 17:02:49 -07:00
Greyscale 70e5c93a2e Fixed some potential problems in zmarket handling NVGs.
Removed some redundant logic checks.
2009-07-27 13:35:00 -07:00
Greyscale b7018e9fe8 Replaced all menu line lengths with defines in menu.inc
*Moved the including of menu.inc up to allow all modules to use its defines.
2009-07-27 13:25:23 -07:00
Greyscale 75d72fb3f2 Added a cvar to either reset the burn time when naded, or to use the original burn-time. 2009-07-26 21:58:05 -07:00