177d9217b8
ZMarket: Yet another location.
2019-03-10 19:59:04 +01:00
4a4ae4dc1e
General: Make fire grenades also ignite zombies.
2019-03-09 14:39:09 +01:00
431b444e1f
ZMarket: Only grab 'zmarket' name on CSGO.
...
CSS doesnt fuck up capitalization, unlike CSGO...
2019-03-09 13:54:06 +01:00
10461e8ba4
ZMarket: Rework display name system, it applies to all menus now.
2019-03-09 13:44:42 +01:00
96c640b58d
General: Fix random csgo extra slots not being stripped propperly.
...
Yeah this couldve been written cleaner, this way its atleast slightly future proof. Since slot 13 is currently the last slot.
2019-03-09 12:40:29 +01:00
c5bcfa65a8
Misc: Add CSGO content.
...
Fuckin had to recreate the weapons.txt. Yikers (Still gotta do `ammotype`.)
2019-03-09 12:39:25 +01:00
e3e06792c5
General: Add include update.
2019-01-23 18:53:59 +01:00
a251f6b755
General: Add in a API call to hide infection timer.
2019-01-23 18:48:00 +01:00
0c6b863c00
General: Doh, 'player_spawn' fires for spectators.
...
Who knew? I totally didn't.
2018-09-08 16:03:32 +02:00
811c5ccb72
General: Move some code around.
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Move the 'human' code back to its original location, and call the
infection function instead when they should be infected, instead of
doing it forcefully. That caused issues whenever there was a situation
of a warmup round ect. blocking infections.
2018-09-06 13:50:30 +02:00
c8f7964a0c
General: Hande another case, and change some stuff.
...
Forgot to change these when i copied it, and didnt think about the case
what would happen w/e zspawn is blocked.
2018-08-29 16:21:27 +02:00
c32cda3fc9
General: Apply ZSpawn logic on late spawners.
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Improvement on `a45be16399`
2018-08-28 14:54:42 +02:00
9f157e14e9
General: Clean up some stupid stuff.
2018-08-28 13:25:24 +02:00
252392c433
Revert "General: Allow auto infection on 'late' spawners."
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This reverts commit a45be16399
.
2018-08-28 13:22:54 +02:00
a45be16399
General: Allow auto infection on 'late' spawners.
...
Catch people that automatically spawn after motherzombie infection, and
make them spawn as zombies. On CSS for example you automatically spawn
if you spawn between round start and 20 seconds after, thus avoiding the
need of zspawn.
2018-08-23 20:07:40 +02:00
ced7d3c352
General: Dont apply model if not precached.
2018-08-13 16:07:04 +02:00
dc8ea3be56
General: Fix regen issue introduced in 870ef51197
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Woops, didnt think about players that have more then the limit, when the
regen would kick in.
2018-07-31 23:53:57 +02:00
9676fb9852
General: Convert TABs to spaces.
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Some files appeared to not follow their own rules, check codestyle.txt
2018-07-30 21:53:45 +02:00
651dd9921a
CSGO: Add 'zmarketname' to fix keyvalues case bug.
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https://forums.alliedmods.net/showpost.php?p=2220583&postcount=5 , for
explanation.
2018-07-30 14:50:58 +02:00
fa758698c6
General: Woops, forgot this one. xP
2018-07-29 15:14:22 +02:00
f5245b0920
General: Clear knife slot entirely instead of once.
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Since the taser would remain, and would break shit. :P
2018-07-29 15:13:31 +02:00
870ef51197
General: Clamp health regen to max instead.
...
Cause before it wouldnt apply if the health + regen > max health regen.
Now it clamps instead :>
2018-07-29 15:05:33 +02:00
neon
9b2dc6f721
'src/zr/roundend.inc' ändern
2018-07-23 02:10:30 +02:00
997f2d2071
General: Fix neon's indents. (╯°□°)╯︵( .o.)
2018-07-22 16:25:36 +02:00
neon
2753ac3da7
ZR is dumb
2018-07-22 16:16:55 +02:00
neon
908766a551
added cvar to determine winning team when time runs out
2018-07-22 16:14:39 +02:00
neon
a095fc67e7
me derp
2018-07-22 16:13:28 +02:00
neon
3a0106ed93
added cvar to determine winning team when time runs out
2018-07-22 16:12:34 +02:00
b883273e77
ZombieReloaded: Double MaxHealth for MotherZM.
...
They spawn with more HP, but don't regen it? Defaq?
2018-06-28 15:39:17 +02:00
b1fda64d22
General: Add missing cvars to cfg.
2018-03-24 15:12:47 +01:00
6aeb1950a2
Oops
2018-02-22 15:33:35 +01:00
b594a074fc
Merge branch 'master' of https://gogs.botox.bz/CSSZombieEscape/sm-zombiereloaded-3
2018-02-22 15:32:24 +01:00
fd8893ae6c
GENERAL: Allow napalm scaling, depending on damage.
2018-02-22 15:32:17 +01:00
Obuss
4f7e711af5
Allow multiple weapon commands (comma delimited)
2018-02-10 13:40:22 -06:00
134ca810d0
zmarketpurchasemax = 0 -> no rebuys instead of infinite
2018-01-15 00:37:00 +01:00
6c35c59b81
GENERAL: Fix consecutive motherzm infections.
2017-10-12 02:18:52 +02:00
f58e0091dd
CSGO: Default CSGO weapon for CT's
2017-10-06 13:49:40 +02:00
1b81c27314
GENERAL: Infection update.
2017-10-06 13:49:11 +02:00
bd10d160c4
CSGO: Fix that molotov/incendiary damages humans
2017-09-10 18:05:34 +02:00
b4e0e11d0c
CSGO: Fix (knife) skins not beign able to infect.
...
They use diffrent weapon entities for some reason. (Bless volvo)
2017-09-07 20:11:27 +02:00
226619f24b
Fix SteamIDCache not beign created with empty cvar.
2017-08-26 23:55:11 +02:00
c06ddc3fcd
CSGO, give more weapons on spawn.
2017-08-23 17:23:43 +02:00
853c8b68f5
Fix CSGO sounds, wrong filetype
2017-08-23 17:17:55 +02:00
13fff1f8bc
CSGO fixes & no longer spawn with restricted stuff
2017-08-07 23:50:39 +02:00
0f6b46a962
Add new forward ZR_OnClientMotherZombieEligible for excluding clients from mother zombie eligible list.
2017-08-07 16:31:20 +02:00
1e90596ddc
Forgot adding cvar to cfg. ;-;
2017-08-03 21:21:56 +02:00
7d2a16e2f6
CSGO Support & No refill cvar.
2017-08-03 21:15:54 +02:00
6478d995b9
Fix rebuy exploit by keeping current clip.
...
Add zr_infect_knife_cooldown
Convert includes to new syntax.
2017-07-05 23:00:50 +02:00
b09747346f
Various fixes and additions.
2017-05-01 23:59:38 +02:00
e7597639c2
Save recent infections via SteamID.
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Change SteamID cache to AccountID.
Fix error which broke shotgun knockback.
Add roundend stats to console.
Renamed some global variables to have g_ prefix
2017-01-22 15:09:22 +01:00