1b8bcc9141
(Updated translations file), added cvar to drop or strip weapons on infect, moved jumpboost to own module (and fixed it), create tools/tools_functions.inc for offset finding and wrapper functions, added SetFailState alternative to LogMessageFormatted, replaced some tabs with spaces, fixed neverending round bug, fixed no zombie bug, recoded menu.inc, fixed classmenu reopening main menu when closing it with 0.
2009-04-29 02:41:53 +02:00
c9724a09c7
Merged heads, with manual fixes to not revert newer changes.
2009-04-27 19:51:29 +02:00
257659a683
Implemented human classes and fixed class related bugs.
...
Moved class initial event forward into OnConfigsExecuted.
Changed class attributes in default configuration file, and made new example human classes: speedy and light.
Implemented feature for applying human and admin classes. Admin mode is still not implemented.
Extended model path class attribute to support "default" for using default CS models.
Fixed event forward order in OnPlayerSpawn event. The class module depends on infection module.
Fixed class menu crash when there are no admin classes. Admin class and mode options are removed from the menu if there are no classes.
Fixed class menu not closing when selecting 0 (exit) if auto-close CVAR is disabled.
New global variable to separate current admin class and the admin class to be used on next spawn: ClassPlayerNextAdminClass.
Moved hard coded valitation values into defines.
Removed log warning if there are no admin classes. They are optional.
Fixed jump boost adding to height and not multiplying (which were 0 on the player velocity).
2009-04-25 14:19:14 +02:00
8216ce753d
Merged heads.
2009-04-24 05:02:54 +02:00
2e623447d5
Made visualambience module, removed an offset thats provided by SM, moved zombie/human checks to infect module (renamed), fixed blast cvar, renamed some functions, removed zombie cvar enable because it didnt work.
2009-04-24 05:02:19 +02:00
8cf1350cfa
Fixed defaults in hitgroups.txt
2009-04-23 06:41:16 +02:00
2718b527ac
Fixed death given to the mother zombies, created cvars to control friendlyfire and blast damage, hitgroup file now allows you to disable shootable hitgroups on zombies.
2009-04-23 06:39:11 +02:00
b99d253477
Put infection handling in its own core module, added infect sound to downloads table, updated cvars, made an account module (handles cash), zombies now drop weapons on infect (all of them), removed RemoveAllItems, weapon api can handle it and its unneeded now.
2009-04-22 04:53:19 +02:00
8ac1361a70
Fixed newlines in weapons and weapongroups.txt config files.
2009-04-20 00:19:05 +02:00
53c60d1c52
Fixed newlines in gamedata file.
2009-04-20 00:16:08 +02:00
858cfe4079
Recoded damage module, moved around translations, removed old one, removed old classmenu code, moved BalanceTeams to roundend.inc
2009-04-19 19:54:21 +02:00
72c6e9f632
Improved handling of missing classes in class menus. Fixed bots not getting default class config (removed IsFakeClient check). Made new ClassCountTeam function for customized counting.
2009-04-18 02:22:13 +02:00
1659d24c4a
Fixed newlines in hitgroups.txt
2009-04-17 21:06:25 +02:00
23242cdc9d
Fixed newlins in translations.
2009-04-17 01:48:08 +02:00
d5e29b883c
Removed debug test commands from previous commit, added ambientsounds module, removed old, and removed some unused translations phrases.
2009-04-17 01:09:52 +02:00
ee9d3a9f39
Added sound effects module, moved all moaning, groaning, and death sounds to zombie sounds sub-module, and made a basic sound API.
2009-04-16 22:21:32 +02:00
75e654992c
Moved ZHP to its own module, plugin now uses InfectPlayer.
2009-04-16 01:18:08 +02:00
37dfea2f8c
Removed SetPlayerModel, removed deprecated code in models.txt, added CSWeaponDrop, updated gamedata file.
2009-04-15 21:22:11 +02:00
8bcf32a0db
Merged heads.
2009-04-15 03:24:43 +02:00
e7ace94625
Added hitgroup API, and logging values for it. Knockback module is done.
2009-04-15 03:24:02 +02:00
2bb28b87c1
Merged heads.
2009-04-14 23:33:50 +02:00
13ab32a7bb
Started on new class menus (new file). Fixed parameter name in class attributes. Made function IsClientAdmin (generic admin).
2009-04-14 23:33:06 +02:00
c4ceebe9ab
Merged heads
2009-04-14 22:13:53 +02:00
ddf0515a9e
Removed antistick nudge on infect, disabled zadmin menu items that are under construction, added knockback module, and weapon-specific knockback multipliers in weapons.txt
2009-04-14 22:05:20 +02:00
f27a723129
Changed newline style to CRLF in configs.
2009-04-14 20:10:55 +02:00
9031facaec
Weapons module completed, added logging, thorough validations, and finished default configs.
2009-04-14 04:58:05 +02:00
44b0e776f2
Added default restrictions, added market options in the menu
2009-04-14 01:29:24 +02:00
0d5b805387
Updated configs (fixed few test typos) and translations
2009-04-13 23:57:24 +02:00
842e4030b9
Made weapon management menu toggle restrictions (easier), and weapon names are now case-insensitive
2009-04-13 20:33:13 +02:00
035d6182a9
Weapons module added, still needs better validations
2009-04-12 08:04:00 +02:00
d220eeee77
Added periods after function comments, moved market handler code to markethandler.inc, made restrictions announced to the server
2009-04-10 01:08:51 +02:00
54931dfc82
Uploaded weapongroups.txt config file
2009-04-09 06:49:15 +02:00
9a917d489d
Added gamedata file.
2009-04-09 00:59:47 +02:00
68ac28de7b
Added configuration files.
2009-04-07 19:16:15 +02:00
405e7f0005
Restructured class system files. Added more functions for applying class attributes.
2009-04-06 03:20:13 +02:00
2a24a8a204
Merged heads 91e3906787a1 and 3598485c84df.
2009-03-31 00:59:50 +02:00
4f8e3e2b20
Made a new class system with base API functions. Will run paralell with the old system so it's possible to do a gradually switch. Most functions are compatible but have different names.
2009-03-31 00:52:44 +02:00
53f1909966
Added more increase/decrease options in knockback(mult) admin menu
2009-03-30 22:40:12 +02:00
965de0e697
New translations to go with last few commits
2009-03-30 00:36:58 +02:00
972136b859
Made a anticamp feature with custom hurt volumes. Reformatted changes.txt.
2009-01-19 22:45:58 +01:00
69799e1c0d
Improved the teleporter. Startup delay, cooldown, separate team delays and limits. Admin commands made, but not coded yet.
2008-12-20 20:46:05 +01:00
b66baa5dd0
Initial translations check in.
2008-12-19 20:07:27 +01:00