Commit Graph

151 Commits

Author SHA1 Message Date
richard 4117519b39 Added command for modifying or scaling class attributes. Minior fixes, see details.
Fixed error getting default classes on early player connect (bots, source tv, etc.).
Fixed jump boost not resetting height velocity. Changed to add to velocity. Jump from boost platform still doesn't work because the velocity is set too early.
Added check for reserved class names when validating.
Updated class default attributes and jump limits.
2009-05-10 18:49:47 +02:00
Greyscale a6e55b6653 Updated translations, converted the menu to use keyword defines instead of hardcoded names. 2009-05-08 04:57:21 +02:00
Greyscale a89f98cc38 Added a way to quiet any sayhook if it wasn't successfully executed, fixed double-ztele'ing. (Note: Linux can't compile the plugin anymore.) 2009-05-06 05:31:48 +02:00
Greyscale cec31406d0 Added a timelimit to zspawn. 2009-05-06 03:04:55 +02:00
Greyscale 2ac56b1969 Updated all file headlines, and added phrases for zspawn abuse. 2009-05-06 02:28:09 +02:00
Greyscale a36e0dab5a Recoded ztele, removed old ztele, made conversion function. 2009-05-05 06:56:34 +02:00
richard fcd3a2e48e Added blank lines on the end of all files to get rid of warning from diff tool. 2009-05-01 11:22:45 +02:00
Greyscale 8da309e4f4 Made config module, recoded models.inc and added validations, added a cvar to flag any sayhook as quiet to hide from chat, hooked mp_limitteams, fixed menu handle function, moved file paths into cvars and updated all modules but classes to use it 2009-04-30 07:36:57 +02:00
richard 1a638cfbac Merge test. 2009-04-30 07:18:38 +02:00
Greyscale 1b8bcc9141 (Updated translations file), added cvar to drop or strip weapons on infect, moved jumpboost to own module (and fixed it), create tools/tools_functions.inc for offset finding and wrapper functions, added SetFailState alternative to LogMessageFormatted, replaced some tabs with spaces, fixed neverending round bug, fixed no zombie bug, recoded menu.inc, fixed classmenu reopening main menu when closing it with 0. 2009-04-29 02:41:53 +02:00
richard c9724a09c7 Merged heads, with manual fixes to not revert newer changes. 2009-04-27 19:51:29 +02:00
richard 257659a683 Implemented human classes and fixed class related bugs.
Moved class initial event forward into OnConfigsExecuted.
Changed class attributes in default configuration file, and made new example human classes: speedy and light.
Implemented feature for applying human and admin classes. Admin mode is still not implemented.
Extended model path class attribute to support "default" for using default CS models.
Fixed event forward order in OnPlayerSpawn event. The class module depends on infection module.
Fixed class menu crash when there are no admin classes. Admin class and mode options are removed from the menu if there are no classes.
Fixed class menu not closing when selecting 0 (exit) if auto-close CVAR is disabled.
New global variable to separate current admin class and the admin class to be used on next spawn: ClassPlayerNextAdminClass.
Moved hard coded valitation values into defines.
Removed log warning if there are no admin classes. They are optional.
Fixed jump boost adding to height and not multiplying (which were 0 on the player velocity).
2009-04-25 14:19:14 +02:00
Greyscale 8216ce753d Merged heads. 2009-04-24 05:02:54 +02:00
Greyscale 2e623447d5 Made visualambience module, removed an offset thats provided by SM, moved zombie/human checks to infect module (renamed), fixed blast cvar, renamed some functions, removed zombie cvar enable because it didnt work. 2009-04-24 05:02:19 +02:00
Greyscale 8cf1350cfa Fixed defaults in hitgroups.txt 2009-04-23 06:41:16 +02:00
Greyscale 2718b527ac Fixed death given to the mother zombies, created cvars to control friendlyfire and blast damage, hitgroup file now allows you to disable shootable hitgroups on zombies. 2009-04-23 06:39:11 +02:00
Greyscale b99d253477 Put infection handling in its own core module, added infect sound to downloads table, updated cvars, made an account module (handles cash), zombies now drop weapons on infect (all of them), removed RemoveAllItems, weapon api can handle it and its unneeded now. 2009-04-22 04:53:19 +02:00
Greyscale 8ac1361a70 Fixed newlines in weapons and weapongroups.txt config files. 2009-04-20 00:19:05 +02:00
Greyscale 53c60d1c52 Fixed newlines in gamedata file. 2009-04-20 00:16:08 +02:00
Greyscale 858cfe4079 Recoded damage module, moved around translations, removed old one, removed old classmenu code, moved BalanceTeams to roundend.inc 2009-04-19 19:54:21 +02:00
richard 72c6e9f632 Improved handling of missing classes in class menus. Fixed bots not getting default class config (removed IsFakeClient check). Made new ClassCountTeam function for customized counting. 2009-04-18 02:22:13 +02:00
Greyscale 1659d24c4a Fixed newlines in hitgroups.txt 2009-04-17 21:06:25 +02:00
Greyscale 23242cdc9d Fixed newlins in translations. 2009-04-17 01:48:08 +02:00
Greyscale d5e29b883c Removed debug test commands from previous commit, added ambientsounds module, removed old, and removed some unused translations phrases. 2009-04-17 01:09:52 +02:00
Greyscale ee9d3a9f39 Added sound effects module, moved all moaning, groaning, and death sounds to zombie sounds sub-module, and made a basic sound API. 2009-04-16 22:21:32 +02:00
Greyscale 75e654992c Moved ZHP to its own module, plugin now uses InfectPlayer. 2009-04-16 01:18:08 +02:00
Greycale 37dfea2f8c Removed SetPlayerModel, removed deprecated code in models.txt, added CSWeaponDrop, updated gamedata file. 2009-04-15 21:22:11 +02:00
Greyscale 8bcf32a0db Merged heads. 2009-04-15 03:24:43 +02:00
Greyscale e7ace94625 Added hitgroup API, and logging values for it. Knockback module is done. 2009-04-15 03:24:02 +02:00
richard 2bb28b87c1 Merged heads. 2009-04-14 23:33:50 +02:00
richard 13ab32a7bb Started on new class menus (new file). Fixed parameter name in class attributes. Made function IsClientAdmin (generic admin). 2009-04-14 23:33:06 +02:00
Greyscale c4ceebe9ab Merged heads 2009-04-14 22:13:53 +02:00
Greyscale ddf0515a9e Removed antistick nudge on infect, disabled zadmin menu items that are under construction, added knockback module, and weapon-specific knockback multipliers in weapons.txt 2009-04-14 22:05:20 +02:00
richard f27a723129 Changed newline style to CRLF in configs. 2009-04-14 20:10:55 +02:00
Greyscale 9031facaec Weapons module completed, added logging, thorough validations, and finished default configs. 2009-04-14 04:58:05 +02:00
Greyscale 44b0e776f2 Added default restrictions, added market options in the menu 2009-04-14 01:29:24 +02:00
Greyscale 0d5b805387 Updated configs (fixed few test typos) and translations 2009-04-13 23:57:24 +02:00
Greyscale 842e4030b9 Made weapon management menu toggle restrictions (easier), and weapon names are now case-insensitive 2009-04-13 20:33:13 +02:00
Greyscale 035d6182a9 Weapons module added, still needs better validations 2009-04-12 08:04:00 +02:00
Greyscale d220eeee77 Added periods after function comments, moved market handler code to markethandler.inc, made restrictions announced to the server 2009-04-10 01:08:51 +02:00
Greyscale 54931dfc82 Uploaded weapongroups.txt config file 2009-04-09 06:49:15 +02:00
richard 9a917d489d Added gamedata file. 2009-04-09 00:59:47 +02:00
richard 68ac28de7b Added configuration files. 2009-04-07 19:16:15 +02:00
richard 405e7f0005 Restructured class system files. Added more functions for applying class attributes. 2009-04-06 03:20:13 +02:00
richard 2a24a8a204 Merged heads 91e3906787a1 and 3598485c84df. 2009-03-31 00:59:50 +02:00
richard 4f8e3e2b20 Made a new class system with base API functions. Will run paralell with the old system so it's possible to do a gradually switch. Most functions are compatible but have different names. 2009-03-31 00:52:44 +02:00
Greyscale 53f1909966 Added more increase/decrease options in knockback(mult) admin menu 2009-03-30 22:40:12 +02:00
Greyscale 965de0e697 New translations to go with last few commits 2009-03-30 00:36:58 +02:00
richard 972136b859 Made a anticamp feature with custom hurt volumes. Reformatted changes.txt. 2009-01-19 22:45:58 +01:00
richard 69799e1c0d Improved the teleporter. Startup delay, cooldown, separate team delays and limits. Admin commands made, but not coded yet. 2008-12-20 20:46:05 +01:00
richard b66baa5dd0 Initial translations check in. 2008-12-19 20:07:27 +01:00