Richard Helgeby
899833d432
Fixed napalm grenades not always working.
2010-06-06 02:43:51 +02:00
Richard Helgeby
05895df252
Imported fix from dev: 643:233fb9417720 - Fixed the error in napalm module, and made it log the unexpected values for future study.
2010-02-14 16:36:48 +01:00
Andrew Borba
8200e571ed
Fixed napalm extinguish feature. Untested, but read that it should work.
2009-12-28 16:38:21 -08:00
richard
bae7998b9b
Made support for SDK Hooks 1.1 Extension (enabled by default). Comment USE_SDKHOOKS define to use ZR Tools.
2009-11-04 21:37:26 +01:00
Greyscale
75d72fb3f2
Added a cvar to either reset the burn time when naded, or to use the original burn-time.
2009-07-26 21:58:05 -07:00
Greyscale
fe5ed637cc
Fixed napalm error. Fixed specatators/invalid players showing up in force zspawn/ztele. Fixed knife alpha (untested)
2009-07-21 13:25:11 -07:00
Greyscale
f403386546
Added a "douse" feature to napalm that makes water put out fires.
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Fixed zr_antistick not disabling the feature.
Removed a debug message.
Added napalm to logging module.
2009-07-16 18:34:56 -07:00
Greyscale
b592e8ea57
Error fix in LogEvent that caused the plugin to basically break down on maps with post configs. (Error stopped the entire call stack for all config loading)
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Added an extra logic statement in napalm.
2009-07-15 17:58:20 -07:00
Greyscale
5497a13dd7
Fixed minor errors, fixed antistick having some false positives, fixed every single Zombie:Reloaded line at top of the file.
2009-07-04 23:49:23 -07:00
Greyscale
681eb0e64d
Fixed napalm.
2009-06-15 23:02:35 -07:00
richard
4b66f688ab
New log features, class attribute and minior changes. See details.
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Made new log CVAR for overriding filters on error log types: zr_log_error_override. If this is on, errors are always logged, independent of flags and filters. Now all non-error logging can be completely disabled without complex flags or filtering.
Made new class attribute ("has_napalm", ClassGetHasNapalm) that specifies if the class have or can trhow napalm grenades. Implemented usage in napalm module.
Added team id validation in class attributes.
Improved formatting of log messages in cvars module.
Known issue: Commands in config for adding modules to log filter are executed too late. Otherwise the module filter works fine.
2009-06-14 19:10:30 +02:00
Greyscale
2f87a49a43
Formatted all config files to be consistent, and made the base config file.
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* Added cvar to enable/disable napalm ignition.
2009-06-11 22:36:22 -07:00
Greyscale
9af3fec738
Changed ragdoll.inc to LF, removed anticamp.inc, and added copywrite notice to all files.
2009-06-11 20:51:26 -07:00
Greyscale
8edf223dc1
Moved more code from event.inc to appropriate modules, fixed kill bonus.
2009-05-20 22:39:24 -07:00
Greyscale
2ac56b1969
Updated all file headlines, and added phrases for zspawn abuse.
2009-05-06 02:28:09 +02:00
richard
fcd3a2e48e
Added blank lines on the end of all files to get rid of warning from diff tool.
2009-05-01 11:22:45 +02:00
Greyscale
2e623447d5
Made visualambience module, removed an offset thats provided by SM, moved zombie/human checks to infect module (renamed), fixed blast cvar, renamed some functions, removed zombie cvar enable because it didnt work.
2009-04-24 05:02:19 +02:00
Greyscale
41153af5f4
Reorganized cvars.inc, organized all cvars into module groups (to be updated later), removed unused cvars, made classes and weapons core modules (event forwarding priority), updated spawn protect cvars, added cvars to disable weapons, restrict, and hitgroups
2009-04-20 02:56:26 +02:00
Greyscale
5b172aa93f
Added napalm.inc
2009-04-17 10:22:02 +02:00