Commit Graph

150 Commits

Author SHA1 Message Date
Richard Helgeby
28e54c36a7 Added support for model with multiple skins (model_skin_index class attribute). Compiles, but not tested. 2013-04-25 09:50:08 +02:00
Richard Helgeby
5269107303 Added extra notes about LMV speed values. 2013-04-14 02:37:12 +02:00
Richard Helgeby
5c980b5edc Increased max class HP to 100,000. Added a few game mode configs. 2013-01-11 12:14:43 +01:00
Richard Helgeby
7f6b1fb938 Renamed zr_shield command to zshield so it's more chat command friendly. 2013-01-11 10:16:48 +01:00
Richard Helgeby
5b7d1b2ff3 Fixed immunity modes not obeying spawn protection. Implemented "kill" immunity mode. 2013-01-11 10:07:18 +01:00
Richard Helgeby
ed4c628e81 Tuned class settings a bit. Zombies are stronger so that they survive open areas or one on one, but still vulnerable to large groups of humans. 2013-01-07 03:47:06 +01:00
Richard Helgeby
ab6bb6575f Implemented shield immunity mode with zr_shield command. 2013-01-07 01:45:55 +01:00
Richard Helgeby
d0d1de8197 Added validation of immunity amount and cooldown settings. Cleaned up some comments in code and class config. 2013-01-06 00:25:57 +01:00
Richard Helgeby
666ac57836 Implemented delayed infection mode. Fixed immunity_cooldown attribute not loaded properly. 2013-01-05 22:58:43 +01:00
Richard Helgeby
d4a043a21b Typo fix in class config. 2013-01-05 03:27:58 +01:00
Richard Helgeby
31c727f0a5 Implemented infect immunity mode. Debug messages are still enabled, and some parts aren't updated yet (compiler warnings). 2013-01-05 02:44:46 +01:00
Richard Helgeby
cd604c2f95 First draft of immunity modes. Compiles, but class commands and class editor is not updated. 2013-01-04 18:24:32 +01:00
Richard Helgeby
07084ced5a Removed gamedata file, it's never used. 2012-07-04 19:09:30 +02:00
Richard Helgeby
3e6c2c62dd Updated gamedata, patch list and changelog. 2012-07-04 17:09:10 +02:00
Richard Helgeby
ff72d5ad8d Updated gamedata file. Thanks to psychonic and TnTSCS. 2012-07-03 16:46:15 +02:00
Richard Helgeby
4e68b52301 Updated to use new natives in cstrike extension instead of SDK calls. Requires SourceMod 1.4.0 or newer. 2012-01-28 19:12:33 +01:00
Richard Helgeby
ef175ca488 Small timer fixes. Added cvar zr_roundend_balance_teams. See details.
Added cvar for disabling team balancing on round end (for use with custom team balancer): zr_roundend_balance_teams. Disabling this will cause players to remain on their current team when a new round starts. If zombies win, everyone will remain on the terrorists team.
Fixed invalid handle error after a map change.
Fixed language code typo in translations.
Infection countdown is no longer displayed if the infection delay is just one second.
2011-12-27 09:05:27 +01:00
Richard Helgeby
776f149247 Added infection countdown. Backported from zr-dev:52955b169945 (655). 2011-12-26 17:45:08 +01:00
Richard Helgeby
b96b47b2a6 Updated gamedata file. Thanks to pillepallus. 2011-12-08 22:19:33 +01:00
Richard Helgeby
8dccf920f4 Removed format settings from spanish translation. 2011-06-29 17:20:06 +02:00
Richard Helgeby
79a954549e Added spanish translation by Franc1sco. 2011-06-22 21:56:19 +02:00
Richard Helgeby
671b5aeb5f Changed default speed method to LMV. Updated patch list and changelog. 2010-10-15 13:29:42 +02:00
Richard Helgeby
29b00035be Fixed function signatures. Windows only, linux servers don't need this update. 2010-08-28 21:11:23 +02:00
Richard Helgeby
760ee6acc3 Improved description of class nvgs attribute. 2010-08-06 15:19:26 +02:00
Richard Helgeby
eab2333309 Added support for different speed methods, defaulted to prop method now. If you don't want to update class settings, use 'zr_classes_speed_method lmv' for backwards compatibility. 2010-07-04 17:58:27 +02:00
Andrew
dcc02a44f2 Fixed signatures and round end defines that were updated in CSS:OB. 2010-06-24 19:51:01 -07:00
Richard Helgeby
d8e3a6e62f Simplified english and norwegian zmarket menu phrases. 2010-01-08 10:15:12 +01:00
Richard Helgeby
dcb4df3250 Fixed invalid values in some has_napalm class attributes. 2009-12-29 02:40:31 +01:00
Richard Helgeby
24dd9c824c Cleaned up color markup in russian translation. 2009-12-19 00:30:35 +01:00
Richard Helgeby
47899670d1 Added russian translation (by exvel). Removed old russian phrases from english phrase file. 2009-12-19 00:23:05 +01:00
richard
ef52df1367 Fixed warning about incorrect group attribute in example class. 2009-12-17 03:19:29 +01:00
richard
db5634bcfa Disabled VIP human by default because zr_vip sourcemod group doesn't exist. class is just a demo of VIP classes. 2009-12-11 16:24:13 +01:00
richard
142cab571b Fixed typo in norwegian translation. 2009-12-09 15:10:16 +01:00
richard
03cf46beb5 Fixed typo in model config. 2009-12-09 13:03:54 +01:00
richard
459124c736 Typo fix in english translations. 2009-12-09 11:35:35 +01:00
richard
b39040bb35 Updated docs with model and knock back guides. Tuned default knock back values for classes, weapons and hit groups. 2009-11-22 10:50:49 +01:00
richard
66ed43dd48 Changed model config to key/value format and improved model module features. Model access isn't tested yet, but base stuff works. Minior fixes.
Added more random model selection presets: public, admins, hidden and mother zombies.
Simplified ClassFlagFilterMatch logic.
2009-11-17 08:47:39 +01:00
richard
3794251cc5 Updated all admin console commands to check if client is privileged (so group authentication works), instead of using RegAdminCmd. Minior fixes.
Changed admin teleport command to log target names.
Cached result of privilege check instead of calling function twice (zadmin menu).
Disabled old debug commands. Do not remove, we need them for testing later.
2009-10-26 23:17:22 +01:00
richard
578f1f643c Updated norwegian translations. 2009-08-29 16:14:06 +02:00
Greyscale
0c2230ad45 Updated ZMarket to distribute grenades correctly. Still need to update the loadout to support multiple nades, to support multiple flashbangs and Grenade Pack fully. As of now the market allows you to buy 3 grenades but they don't show in the loadout as 3.
Worked more on the voice API, need to figure out why they are reversed. The cvar to disable it now should work, because it doesn't quite work right.
Changed Gangsta Glock back to Glock :P
2009-08-26 00:07:01 -07:00
Greyscale
dedb782e28 Separated weapon entity and weapon name. Broke config compatibility in weapons.txt. Either update yours by hand, or overwrite with this file.
Made support for my Grenade Pack plugin, just install the plugin and ZMarket will follow gp_limit.  The only problem right now is flash/smoke are treated like grenades, this will be fixed soon.
2009-08-25 13:07:10 -07:00
richard
32828a9179 Changed class configs to use yes/no. 2009-08-15 02:58:49 +02:00
richard
89685d17df Fixed typo in norwegian translations. 2009-08-15 01:33:54 +02:00
ricard
35c3f80ed1 Simplified class menu translations. Small improvement in logic when selected classes. 2009-08-15 01:28:28 +02:00
richard
d1cbda40c4 Implemented group class attribute. Improved filtering method for class functions. 2009-08-14 22:10:52 +02:00
richard
20f649e32e Changes in translations. Simplified zmenu phrases. 2009-08-10 02:55:42 +02:00
richard
06771e6d15 New feature for blocking class selection. Changes in translations. See details.
Finished norwegian translation.
Fixed missing quote in english translation file.
Added cvars for blocking players from changing classes.
Minior typo fixes in log module.
Changed TranslationReplyToCommand to use the ReplyToCommand function.
2009-08-09 22:44:28 +02:00
Greyscale
f9c953d58f Fixed numerous potential bugs by moving RoundEndOnClientDeath down to the end of player_death. Checking before caused problems because that function leads to the "humanizing" of all zombies if the last zombie was killed. Stuff like kill_bonus wasn't working right because of this.
Fixed documentation bug, mis-documented kill_bonus.
2009-08-03 15:13:36 -07:00
richard
9b1a086f81 Started working on norwegian translations. 2009-07-30 04:05:59 +02:00
Greyscale
37fe9fae8b Added a shortcut to zmarket loadout in ZCookies, added joinclass to suicide intercept as default. 2009-07-23 15:40:39 -07:00