Commit Graph

162 Commits

Author SHA1 Message Date
richard
578f1f643c Updated norwegian translations. 2009-08-29 16:14:06 +02:00
Greyscale
0c2230ad45 Updated ZMarket to distribute grenades correctly. Still need to update the loadout to support multiple nades, to support multiple flashbangs and Grenade Pack fully. As of now the market allows you to buy 3 grenades but they don't show in the loadout as 3.
Worked more on the voice API, need to figure out why they are reversed. The cvar to disable it now should work, because it doesn't quite work right.
Changed Gangsta Glock back to Glock :P
2009-08-26 00:07:01 -07:00
Greyscale
dedb782e28 Separated weapon entity and weapon name. Broke config compatibility in weapons.txt. Either update yours by hand, or overwrite with this file.
Made support for my Grenade Pack plugin, just install the plugin and ZMarket will follow gp_limit.  The only problem right now is flash/smoke are treated like grenades, this will be fixed soon.
2009-08-25 13:07:10 -07:00
richard
32828a9179 Changed class configs to use yes/no. 2009-08-15 02:58:49 +02:00
richard
89685d17df Fixed typo in norwegian translations. 2009-08-15 01:33:54 +02:00
ricard
35c3f80ed1 Simplified class menu translations. Small improvement in logic when selected classes. 2009-08-15 01:28:28 +02:00
richard
d1cbda40c4 Implemented group class attribute. Improved filtering method for class functions. 2009-08-14 22:10:52 +02:00
richard
20f649e32e Changes in translations. Simplified zmenu phrases. 2009-08-10 02:55:42 +02:00
richard
06771e6d15 New feature for blocking class selection. Changes in translations. See details.
Finished norwegian translation.
Fixed missing quote in english translation file.
Added cvars for blocking players from changing classes.
Minior typo fixes in log module.
Changed TranslationReplyToCommand to use the ReplyToCommand function.
2009-08-09 22:44:28 +02:00
Greyscale
f9c953d58f Fixed numerous potential bugs by moving RoundEndOnClientDeath down to the end of player_death. Checking before caused problems because that function leads to the "humanizing" of all zombies if the last zombie was killed. Stuff like kill_bonus wasn't working right because of this.
Fixed documentation bug, mis-documented kill_bonus.
2009-08-03 15:13:36 -07:00
richard
9b1a086f81 Started working on norwegian translations. 2009-07-30 04:05:59 +02:00
Greyscale
37fe9fae8b Added a shortcut to zmarket loadout in ZCookies, added joinclass to suicide intercept as default. 2009-07-23 15:40:39 -07:00
richard
6a6300e21b Fixes in class system. See details.
Fixed class menus not displaying correct class.
Made ClassSelectedNext array for storing class indexes to be set on next spawn. Useful for other stuff too, like saving settings in cookies.
Code cleanup in class spawn and class infect events.
2009-07-23 23:26:14 +02:00
richard
a0164a38ce Fixes in antistick. See details.
Added all collision group defines, in case we need them for some reason.
Separated get and set funtions for collision groups.
Added check for COLLISION_GROUP_PUSHAWAY in AntiStickStartTouch. If this collision group isn't added, the solidify timer won't be created. Bug 134 is confirmed fixed after testing.
Lined up zr_antistick_list_models.
Added zr_antistick_dump_group debug command. Lists collision groups on one or more players.
2009-07-21 19:49:20 +02:00
richard
1f38e9c5ac Fixed bugs in volfeatures. See details.
Fixed some anticamp bugs.
Warning types confirmed working: chat, center, menu (minior bug: the warning text is item no. 2).
Fixed base event handler bugs.
Added validation warnings on anticamp intervals in case of invalid intervals.
Fixed volume states not properly cleaned up when players die or disconnect.
2009-07-17 18:15:44 +02:00
richard
62c1ab4cc5 Merged heads. 2009-07-16 10:06:39 +02:00
richard
d666fbf7ce More work on volfeatures. See details.
Finished base event handler for volfeatures.
Finished zr_voladd, zr_vol_remove, zr_vol_list and zr_vol_dumpstates console commands.
Removed unused function call in class module.
Fixed minior bugs in parameter parser (paramtools.inc).
Made a debug tools module with console commands for directly testing certain functions.
2009-07-16 10:05:40 +02:00
richard
1e4a44221c Updated docs with changes in models module. 2009-07-15 21:21:15 +02:00
Greyscale
2297c6df7a Added public/non-public models.
Fixed health_infect_gain giving the default value always.
Updated config loader to allow larger-sized array blocks to prevent truncating strings. (Default is 32)
2009-07-09 14:17:50 -07:00
richard
d6b5edd289 Fixes in class system. See details.
Fixed admin classes assigned to non-admin when zr_classes_random is 1.
Fixed mother zombie classes not assigned when they should be.
Fixed improved class skills on mother infection also applied to mother zombie classes.
Updated class configuration with new special classes.
2009-07-08 02:16:29 +02:00
Greyscale
324dd1abe7 ZMarket now remembers NVG purchases, and has a custom slot in the loadout menu.
Fixed minor display glitch. (wasn't using the file displayname)
2009-07-06 21:32:34 -07:00
Greyscale
879a31e8d6 Updated antistick to be much more accurate.
Removed eyeangles offset from gamedata file.
Removed old code in commands.inc.
2009-07-01 23:23:12 -07:00
Greyscale
3476438953 Updated gamedata file for ZRTools and updated zrtools include file. 2009-06-29 12:25:24 -07:00
Greyscale
194eb9f2b8 Config options now supports on/off along with yes/no.
Fixed ZMenu and player names in infect menu being truncated.
Added Hitgroup Management to ZAdmin.
2009-06-26 00:00:05 -07:00
Greyscale
069627b620 Added logging for ZSpawn and ZTele
Fixed minor translation typo.
2009-06-25 23:00:57 -07:00
Greyscale
3f08d6f72c Added commands zr_zspawn_force, and zr_ztele_force.
Added options to ZAdmin that allow admins to force spawn players, or force teleport players.
2009-06-25 17:03:34 -07:00
Greyscale
1dff60542e Added infect option to ZAdmin.
Fixed bug where manual infecting after the round ending caused the plugin to think their was a zombie next round. (Spawn protect activated)
Updated translations.
2009-06-24 23:57:39 -07:00
Greyscale
9bc5146b73 Added hitgroup commands, including zr_hitgroup, zr_hitgroup_enable_all, and zr_hitgroup_headshots_only.
Updated hitgroup configs, updated translations
Added logging for hitgroups and configs.
2009-06-24 14:45:40 -07:00
Greyscale
268ab778cf Updated jump module, removed no longer needed offset. 2009-06-22 16:37:26 -07:00
Greyscale
6e0961c73b Merged heads. 2009-06-21 21:10:08 -07:00
Greyscale
b74bbe67ce ZCookies module completed, added to the main menu, translations updated. 2009-06-21 21:08:26 -07:00
richard
4c81c3dfe6 Merged heads and fixed conflicts. 2009-06-22 01:13:19 +02:00
richard
b80b7aa49d Made new flags class attribute. Replaced by admin_only.
Made new mother_zombie class flag and zr_class_default_mother_zombie CVAR.
Updated zombie config. Added more spacing for better readability.
Fixed incorrect off-values in jump boost.
2009-06-22 01:09:51 +02:00
Greyscale
209c13a3f9 ZMarket now allows you to update your loadout but selecting a weapon from the list, but if you are not able to (out of buyzone, zombie, etc) then the weapon won't actually be given. 2009-06-21 12:43:28 -07:00
Greyscale
65beb9f0d0 Fixed little tab discrepancy in translations file. 2009-06-18 20:45:21 -07:00
Greyscale
ed752979b8 Extended ZMarkets feature to include overwriting their current loadout with their current weapons, and viewing their custom loadout.
* Restructured ZMarkets menus.
2009-06-18 20:41:54 -07:00
richard
424a852d3a Made new admin_only class attribute. 2009-06-19 02:31:05 +02:00
Greyscale
01653a2636 zr_infect now infects mother zombie if used before it has spawned.
* Fixed a serious bug that could delay the game, the round end checker took dead clients in the count, so 1 dead ct and 9 zombies didn't end the game.
* Small typo fix in anticamp, and got rid of a warning.
2009-06-18 15:53:22 -07:00
richard
9cac025358 Merged heads. Fixed conflicts in zadmin.inc. 2009-06-18 02:15:42 +02:00
richard
6f032b79b8 Improved class system with support for multipliers. Minior fixes, see details.
Made class attribute multipliers.
Made admin menus for adjusting class attribute multipliers.
Made console command for setting class attribute multipliers.
Fixed health regen amount class attribute not validated.
Fixed health regen not stopping after surviving a round as a zombie.
Improved ZRIsClientAdmin to support admin flags (optional).
Changed permission flag on admin commands to match action type. Like only admins with config access should be able to do ZR configuration.
Changed log formatting to match style in SourceMod. Removed "-" and ":". The result will be "... [plugin.smx] [mod] [event] message".
2009-06-18 02:09:55 +02:00
Greyscale
681ad45365 Recoded sayhooks, now uses SM's silent/public chat triggers.
Began making set functions for the commands that will use them later.
Removed all sayhook cvars.
2009-06-17 14:32:46 -07:00
Greyscale
1530d20308 Added zr_infect/zr_human, all conflicts from official version are fixed. Added feature to ZSpawn to allow to spawn to different team after timelimit is expired. 2009-06-15 12:43:06 -07:00
Greyscale
ec61c654cb Small tweaks to napalm config stuff. 2009-06-14 19:21:06 -07:00
richard
4b66f688ab New log features, class attribute and minior changes. See details.
Made new log CVAR for overriding filters on error log types: zr_log_error_override. If this is on, errors are always logged, independent of flags and filters. Now all non-error logging can be completely disabled without complex flags or filtering.
Made new class attribute ("has_napalm", ClassGetHasNapalm) that specifies if the class have or can trhow napalm grenades. Implemented usage in napalm module.
Added team id validation in class attributes.
Improved formatting of log messages in cvars module.
Known issue: Commands in config for adding modules to log filter are executed too late. Otherwise the module filter works fine.
2009-06-14 19:10:30 +02:00
richard
ae37110c7d Fixed newlines. 2009-06-12 15:52:51 +02:00
Greyscale
2f87a49a43 Formatted all config files to be consistent, and made the base config file.
* Added cvar to enable/disable napalm ignition.
2009-06-11 22:36:22 -07:00
Greyscale
9af3fec738 Changed ragdoll.inc to LF, removed anticamp.inc, and added copywrite notice to all files. 2009-06-11 20:51:26 -07:00
ricahrd
a58b2eae85 Implemented module filtering. Note: Doesn't work yet, needs debugging.
Implemented looping through modules instead of listing each one.
Fixed translations issue with pre-defined width. zr_log_list now formatts correctly.
Fixed missing newline in the end of translations.inc.
Known bugs: Adding invalid module names works, it should give an error. Cache doesn't get updated either.
2009-06-08 00:13:38 +02:00
richard
f30e8f5862 Implemented console command for listing log flags and module filtering.
Known issue: Using Format to set pre defined width translations doesn't work. "%-19t" should left justify and append spaces to make width 19 chars. Works with "s", but not "t". SourceMod bug?
2009-06-07 17:51:37 +02:00
Greyscale
edbbc688f3 Fixed config reload command translation, and made it support multiple file aliases to reload. 2009-06-04 21:56:55 -07:00
Greyscale
9fd32bfa3b Finished ZMarket. Includes rebuy and auto-rebuy which can be disabled by cvar (and clients can disable auto-rebuy in-game)
* "stock'd" a couple functions.
2009-06-04 20:58:48 -07:00
Greyscale
0f8206596a Recoded weapon restrictions, and made new way of storing data. (Arrays)
* Removed ZMarket as an external plugin (to be integrated next commit)
* Updated weapon configs, removed weapongroups.txt and moved weapons.txt to root zr config folder.
* Moved offset finding to respective module, made new forward *OnOffsetsFound.
* Updated weapons&hitgroups config file format to match playerclass.txt
* Updated translations.
* Recoded weapon restrict menu, commented out all zadmin options that don't quite work.
* Added weaponammo module (not finished but existent)
* Started zmarket module.
2009-05-28 23:43:15 -07:00
Greyscale
e58ff10595 Fixed translations again. 2009-05-19 01:04:19 +02:00
Greyscale
25befe128f Fixed translations. 2009-05-19 00:07:28 +02:00
Greyscale
25b0caa68a Added config reloading support.
Revision also includes:
* Added syntax checking on recoded/new console commands.
* Fixed sv_skyname handle being used when invalid.
* Fixed unhooking error on Weapon_Drop.
* Prefixed some API-style functions with 'stock' to stop compiler
warning.
* Separated downloads into its own file.
2009-05-18 06:26:13 +02:00
Greyscale
055e89d64a Began adding cvar descriptions, recoded logging module, fixed zmenu display bug, removed include line for anticamp until recoded. 2009-05-14 09:32:01 +02:00
Greyscale
e051b7bdaa Created overlay module to unify class overlays and round end overlays, removed unused class overlay functions, fixed invalid hookid error, allow client to toggle class overlay if allowed in cvar and made toggle cmds configurable, cleaned up translations file. 2009-05-14 02:28:26 +02:00
Greyscale
0ca296731b Fixed default alpha values. 2009-05-12 03:58:43 +02:00
Greyscale
0a9d1d9035 Merged heads. 2009-05-12 03:14:13 +02:00
Greyscale
14c5acf0bf Fixed typo in playerclasses.inc with logging defines, add updated weaponalpha module to track weapon alphas. 2009-05-12 03:12:05 +02:00
Greyscale
f46b774492 Updated gamedata file for zrtools and removed hacks.inc 2009-05-11 07:12:13 +02:00
richard
4117519b39 Added command for modifying or scaling class attributes. Minior fixes, see details.
Fixed error getting default classes on early player connect (bots, source tv, etc.).
Fixed jump boost not resetting height velocity. Changed to add to velocity. Jump from boost platform still doesn't work because the velocity is set too early.
Added check for reserved class names when validating.
Updated class default attributes and jump limits.
2009-05-10 18:49:47 +02:00
Greyscale
a6e55b6653 Updated translations, converted the menu to use keyword defines instead of hardcoded names. 2009-05-08 04:57:21 +02:00
Greyscale
a89f98cc38 Added a way to quiet any sayhook if it wasn't successfully executed, fixed double-ztele'ing. (Note: Linux can't compile the plugin anymore.) 2009-05-06 05:31:48 +02:00
Greyscale
cec31406d0 Added a timelimit to zspawn. 2009-05-06 03:04:55 +02:00
Greyscale
2ac56b1969 Updated all file headlines, and added phrases for zspawn abuse. 2009-05-06 02:28:09 +02:00
Greyscale
a36e0dab5a Recoded ztele, removed old ztele, made conversion function. 2009-05-05 06:56:34 +02:00
richard
fcd3a2e48e Added blank lines on the end of all files to get rid of warning from diff tool. 2009-05-01 11:22:45 +02:00
Greyscale
8da309e4f4 Made config module, recoded models.inc and added validations, added a cvar to flag any sayhook as quiet to hide from chat, hooked mp_limitteams, fixed menu handle function, moved file paths into cvars and updated all modules but classes to use it 2009-04-30 07:36:57 +02:00
richard
1a638cfbac Merge test. 2009-04-30 07:18:38 +02:00
Greyscale
1b8bcc9141 (Updated translations file), added cvar to drop or strip weapons on infect, moved jumpboost to own module (and fixed it), create tools/tools_functions.inc for offset finding and wrapper functions, added SetFailState alternative to LogMessageFormatted, replaced some tabs with spaces, fixed neverending round bug, fixed no zombie bug, recoded menu.inc, fixed classmenu reopening main menu when closing it with 0. 2009-04-29 02:41:53 +02:00
richard
c9724a09c7 Merged heads, with manual fixes to not revert newer changes. 2009-04-27 19:51:29 +02:00
richard
257659a683 Implemented human classes and fixed class related bugs.
Moved class initial event forward into OnConfigsExecuted.
Changed class attributes in default configuration file, and made new example human classes: speedy and light.
Implemented feature for applying human and admin classes. Admin mode is still not implemented.
Extended model path class attribute to support "default" for using default CS models.
Fixed event forward order in OnPlayerSpawn event. The class module depends on infection module.
Fixed class menu crash when there are no admin classes. Admin class and mode options are removed from the menu if there are no classes.
Fixed class menu not closing when selecting 0 (exit) if auto-close CVAR is disabled.
New global variable to separate current admin class and the admin class to be used on next spawn: ClassPlayerNextAdminClass.
Moved hard coded valitation values into defines.
Removed log warning if there are no admin classes. They are optional.
Fixed jump boost adding to height and not multiplying (which were 0 on the player velocity).
2009-04-25 14:19:14 +02:00
Greyscale
8216ce753d Merged heads. 2009-04-24 05:02:54 +02:00
Greyscale
2e623447d5 Made visualambience module, removed an offset thats provided by SM, moved zombie/human checks to infect module (renamed), fixed blast cvar, renamed some functions, removed zombie cvar enable because it didnt work. 2009-04-24 05:02:19 +02:00
Greyscale
8cf1350cfa Fixed defaults in hitgroups.txt 2009-04-23 06:41:16 +02:00
Greyscale
2718b527ac Fixed death given to the mother zombies, created cvars to control friendlyfire and blast damage, hitgroup file now allows you to disable shootable hitgroups on zombies. 2009-04-23 06:39:11 +02:00
Greyscale
b99d253477 Put infection handling in its own core module, added infect sound to downloads table, updated cvars, made an account module (handles cash), zombies now drop weapons on infect (all of them), removed RemoveAllItems, weapon api can handle it and its unneeded now. 2009-04-22 04:53:19 +02:00
Greyscale
8ac1361a70 Fixed newlines in weapons and weapongroups.txt config files. 2009-04-20 00:19:05 +02:00
Greyscale
53c60d1c52 Fixed newlines in gamedata file. 2009-04-20 00:16:08 +02:00
Greyscale
858cfe4079 Recoded damage module, moved around translations, removed old one, removed old classmenu code, moved BalanceTeams to roundend.inc 2009-04-19 19:54:21 +02:00
richard
72c6e9f632 Improved handling of missing classes in class menus. Fixed bots not getting default class config (removed IsFakeClient check). Made new ClassCountTeam function for customized counting. 2009-04-18 02:22:13 +02:00
Greyscale
1659d24c4a Fixed newlines in hitgroups.txt 2009-04-17 21:06:25 +02:00
Greyscale
23242cdc9d Fixed newlins in translations. 2009-04-17 01:48:08 +02:00
Greyscale
d5e29b883c Removed debug test commands from previous commit, added ambientsounds module, removed old, and removed some unused translations phrases. 2009-04-17 01:09:52 +02:00
Greyscale
ee9d3a9f39 Added sound effects module, moved all moaning, groaning, and death sounds to zombie sounds sub-module, and made a basic sound API. 2009-04-16 22:21:32 +02:00
Greyscale
75e654992c Moved ZHP to its own module, plugin now uses InfectPlayer. 2009-04-16 01:18:08 +02:00
Greycale
37dfea2f8c Removed SetPlayerModel, removed deprecated code in models.txt, added CSWeaponDrop, updated gamedata file. 2009-04-15 21:22:11 +02:00
Greyscale
8bcf32a0db Merged heads. 2009-04-15 03:24:43 +02:00
Greyscale
e7ace94625 Added hitgroup API, and logging values for it. Knockback module is done. 2009-04-15 03:24:02 +02:00
richard
2bb28b87c1 Merged heads. 2009-04-14 23:33:50 +02:00
richard
13ab32a7bb Started on new class menus (new file). Fixed parameter name in class attributes. Made function IsClientAdmin (generic admin). 2009-04-14 23:33:06 +02:00
Greyscale
c4ceebe9ab Merged heads 2009-04-14 22:13:53 +02:00
Greyscale
ddf0515a9e Removed antistick nudge on infect, disabled zadmin menu items that are under construction, added knockback module, and weapon-specific knockback multipliers in weapons.txt 2009-04-14 22:05:20 +02:00
richard
f27a723129 Changed newline style to CRLF in configs. 2009-04-14 20:10:55 +02:00
Greyscale
9031facaec Weapons module completed, added logging, thorough validations, and finished default configs. 2009-04-14 04:58:05 +02:00
Greyscale
44b0e776f2 Added default restrictions, added market options in the menu 2009-04-14 01:29:24 +02:00
Greyscale
0d5b805387 Updated configs (fixed few test typos) and translations 2009-04-13 23:57:24 +02:00
Greyscale
842e4030b9 Made weapon management menu toggle restrictions (easier), and weapon names are now case-insensitive 2009-04-13 20:33:13 +02:00
Greyscale
035d6182a9 Weapons module added, still needs better validations 2009-04-12 08:04:00 +02:00