e73d61fbf3
Add mother zombie infection countdown sound.
2020-12-21 09:41:34 +01:00
e83239e053
Read offset from gamedata instead of hardcoded.
2019-09-27 17:23:39 +02:00
b09747346f
Various fixes and additions.
2017-05-01 23:59:38 +02:00
022e232842
Merge branch 'master' of github.com:CSSZombieEscape/sm-zombiereloaded-3
2016-08-08 10:22:12 +02:00
b286de5ce0
fixed napalm not disappearing and stop napalm from overlaying
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removed weaponalpha completly
replaced CBaseEntity::SetAbsVelocity with CBaseEntity::m_vecAbsVelocity
2016-08-08 10:20:23 +02:00
Oleg Tsvetkov
b67eff56ed
Fixed "Weapons menu zmarket loadout default" phrase.
2016-06-13 11:54:55 +03:00
Oleg Tsvetkov
77b295fef8
Added Russian translation for new phrases.
2016-06-12 12:11:01 +03:00
cea1b84965
fixed trigger OnStartTouch/OnEndTouch bug caused by TeleportEntity
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fixed reloading zombiereloaded plugin
reset player velocity on respawn (high speed in spec -> zspawn)
2016-05-08 03:10:25 +02:00
2d1cdf7a36
added SharedPlugin code and SetNTVOptional()
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added public printing for zr_human, zr_infect and zr_zspawn_force command
fixed zombiereloaded changing player colors
updated sample cfg
updated makefile
2016-04-22 01:24:10 +02:00
a732205f8c
properly fixed db0de91a18
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added message when zombie cycle ended
2016-03-01 23:36:47 +01:00
3afde85238
reworked zmarket
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fixed kevlar bug
2016-02-12 04:16:59 +01:00
Richard Helgeby
3430e82b57
Normalize line endings.
2014-07-30 12:23:47 +03:00
Richard Helgeby
28e54c36a7
Added support for model with multiple skins (model_skin_index class attribute). Compiles, but not tested.
2013-04-25 09:50:08 +02:00
Richard Helgeby
5269107303
Added extra notes about LMV speed values.
2013-04-14 02:37:12 +02:00
Richard Helgeby
5c980b5edc
Increased max class HP to 100,000. Added a few game mode configs.
2013-01-11 12:14:43 +01:00
Richard Helgeby
7f6b1fb938
Renamed zr_shield command to zshield so it's more chat command friendly.
2013-01-11 10:16:48 +01:00
Richard Helgeby
5b7d1b2ff3
Fixed immunity modes not obeying spawn protection. Implemented "kill" immunity mode.
2013-01-11 10:07:18 +01:00
Richard Helgeby
ed4c628e81
Tuned class settings a bit. Zombies are stronger so that they survive open areas or one on one, but still vulnerable to large groups of humans.
2013-01-07 03:47:06 +01:00
Richard Helgeby
ab6bb6575f
Implemented shield immunity mode with zr_shield command.
2013-01-07 01:45:55 +01:00
Richard Helgeby
d0d1de8197
Added validation of immunity amount and cooldown settings. Cleaned up some comments in code and class config.
2013-01-06 00:25:57 +01:00
Richard Helgeby
666ac57836
Implemented delayed infection mode. Fixed immunity_cooldown attribute not loaded properly.
2013-01-05 22:58:43 +01:00
Richard Helgeby
d4a043a21b
Typo fix in class config.
2013-01-05 03:27:58 +01:00
Richard Helgeby
31c727f0a5
Implemented infect immunity mode. Debug messages are still enabled, and some parts aren't updated yet (compiler warnings).
2013-01-05 02:44:46 +01:00
Richard Helgeby
cd604c2f95
First draft of immunity modes. Compiles, but class commands and class editor is not updated.
2013-01-04 18:24:32 +01:00
Richard Helgeby
07084ced5a
Removed gamedata file, it's never used.
2012-07-04 19:09:30 +02:00
Richard Helgeby
3e6c2c62dd
Updated gamedata, patch list and changelog.
2012-07-04 17:09:10 +02:00
Richard Helgeby
ff72d5ad8d
Updated gamedata file. Thanks to psychonic and TnTSCS.
2012-07-03 16:46:15 +02:00
Richard Helgeby
4e68b52301
Updated to use new natives in cstrike extension instead of SDK calls. Requires SourceMod 1.4.0 or newer.
2012-01-28 19:12:33 +01:00
Richard Helgeby
ef175ca488
Small timer fixes. Added cvar zr_roundend_balance_teams. See details.
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Added cvar for disabling team balancing on round end (for use with custom team balancer): zr_roundend_balance_teams. Disabling this will cause players to remain on their current team when a new round starts. If zombies win, everyone will remain on the terrorists team.
Fixed invalid handle error after a map change.
Fixed language code typo in translations.
Infection countdown is no longer displayed if the infection delay is just one second.
2011-12-27 09:05:27 +01:00
Richard Helgeby
776f149247
Added infection countdown. Backported from zr-dev:52955b169945 (655).
2011-12-26 17:45:08 +01:00
Richard Helgeby
b96b47b2a6
Updated gamedata file. Thanks to pillepallus.
2011-12-08 22:19:33 +01:00
Richard Helgeby
8dccf920f4
Removed format settings from spanish translation.
2011-06-29 17:20:06 +02:00
Richard Helgeby
79a954549e
Added spanish translation by Franc1sco.
2011-06-22 21:56:19 +02:00
Richard Helgeby
671b5aeb5f
Changed default speed method to LMV. Updated patch list and changelog.
2010-10-15 13:29:42 +02:00
Richard Helgeby
29b00035be
Fixed function signatures. Windows only, linux servers don't need this update.
2010-08-28 21:11:23 +02:00
Richard Helgeby
760ee6acc3
Improved description of class nvgs attribute.
2010-08-06 15:19:26 +02:00
Richard Helgeby
eab2333309
Added support for different speed methods, defaulted to prop method now. If you don't want to update class settings, use 'zr_classes_speed_method lmv' for backwards compatibility.
2010-07-04 17:58:27 +02:00
Andrew
dcc02a44f2
Fixed signatures and round end defines that were updated in CSS:OB.
2010-06-24 19:51:01 -07:00
Richard Helgeby
d8e3a6e62f
Simplified english and norwegian zmarket menu phrases.
2010-01-08 10:15:12 +01:00
Richard Helgeby
dcb4df3250
Fixed invalid values in some has_napalm class attributes.
2009-12-29 02:40:31 +01:00
Richard Helgeby
24dd9c824c
Cleaned up color markup in russian translation.
2009-12-19 00:30:35 +01:00
Richard Helgeby
47899670d1
Added russian translation (by exvel). Removed old russian phrases from english phrase file.
2009-12-19 00:23:05 +01:00
richard
ef52df1367
Fixed warning about incorrect group attribute in example class.
2009-12-17 03:19:29 +01:00
richard
db5634bcfa
Disabled VIP human by default because zr_vip sourcemod group doesn't exist. class is just a demo of VIP classes.
2009-12-11 16:24:13 +01:00
richard
142cab571b
Fixed typo in norwegian translation.
2009-12-09 15:10:16 +01:00
richard
03cf46beb5
Fixed typo in model config.
2009-12-09 13:03:54 +01:00
richard
459124c736
Typo fix in english translations.
2009-12-09 11:35:35 +01:00
richard
b39040bb35
Updated docs with model and knock back guides. Tuned default knock back values for classes, weapons and hit groups.
2009-11-22 10:50:49 +01:00
richard
66ed43dd48
Changed model config to key/value format and improved model module features. Model access isn't tested yet, but base stuff works. Minior fixes.
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Added more random model selection presets: public, admins, hidden and mother zombies.
Simplified ClassFlagFilterMatch logic.
2009-11-17 08:47:39 +01:00
richard
3794251cc5
Updated all admin console commands to check if client is privileged (so group authentication works), instead of using RegAdminCmd. Minior fixes.
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Changed admin teleport command to log target names.
Cached result of privilege check instead of calling function twice (zadmin menu).
Disabled old debug commands. Do not remove, we need them for testing later.
2009-10-26 23:17:22 +01:00