27 Commits
Author SHA1 Message Date
BotoX 134ca810d0 zmarketpurchasemax = 0 -> no rebuys instead of infinite 2018-01-15 00:37:00 +01:00
BotoX 0f6b46a962 Add new forward ZR_OnClientMotherZombieEligible for excluding clients from mother zombie eligible list. 2017-08-07 16:31:20 +02:00
BotoX 6478d995b9 Fix rebuy exploit by keeping current clip.
Add zr_infect_knife_cooldown
Convert includes to new syntax.
2017-07-05 23:00:50 +02:00
BotoX b09747346f Various fixes and additions. 2017-05-01 23:59:38 +02:00
BotoX e7597639c2 Save recent infections via SteamID.
Change SteamID cache to AccountID.
Fix error which broke shotgun knockback.
Add roundend stats to console.
Renamed some global variables to have g_ prefix
2017-01-22 15:09:22 +01:00
BotoX dd1ba186eb fix infection issue for 65th client on server. 2016-09-25 22:00:29 +02:00
BotoX ab210d531e fix engine crash bug in 0c0ce1adfc 2016-08-24 23:06:51 +02:00
BotoX 21c2ac40a8 random ztele: improve bfcaca166f 2016-08-23 16:12:32 +02:00
BotoX bfcaca166f fix entity detection for random ztele 2016-08-23 15:44:08 +02:00
BotoX 584ab0c27a Updated includes and spcomp to SourceMod 1.9 2016-08-23 15:34:00 +02:00
BotoX 0c0ce1adfc added game_playerdie and game_playerkill output to ZR as described here: https://developer.valvesoftware.com/wiki/Trigger_brush 2016-08-18 06:52:00 +02:00
BotoX f987a534f2 fix random ztele feature: exception and no zombie when there are no spawnpoints found
which was caused by maps using renamed logic entities for spawnpoints (also fixed detecting those)

removed deprecated cvar flag
2016-08-18 06:50:29 +02:00
BotoX 37a7224d6c ignore z-axis for anti-longknife, lagcompensation is really needed here. 2016-08-18 06:47:48 +02:00
BotoX 022e232842 Merge branch 'master' of github.com:CSSZombieEscape/sm-zombiereloaded-3 2016-08-08 10:22:12 +02:00
BotoX b286de5ce0 fixed napalm not disappearing and stop napalm from overlaying
removed weaponalpha completly
replaced CBaseEntity::SetAbsVelocity with CBaseEntity::m_vecAbsVelocity
2016-08-08 10:20:23 +02:00
BotoX 73a72d37da Enable protobuf checks for CS:GO 2016-06-12 14:16:24 +02:00
BotoX f177f78fe7 cleaned up last commit
removed unnecessary dos2unix from make all
2016-06-12 14:07:44 +02:00
BotoX 71d5c297d3 added anti longknife feature 2016-05-08 22:27:57 +02:00
BotoX cea1b84965 fixed trigger OnStartTouch/OnEndTouch bug caused by TeleportEntity
fixed reloading zombiereloaded plugin
reset player velocity on respawn (high speed in spec -> zspawn)
2016-05-08 03:10:25 +02:00
BotoX 2d1cdf7a36 added SharedPlugin code and SetNTVOptional()
added public printing for zr_human, zr_infect and zr_zspawn_force command
fixed zombiereloaded changing player colors
updated sample cfg
updated makefile
2016-04-22 01:24:10 +02:00
BotoX a732205f8c properly fixed db0de91a18
added message when zombie cycle ended
2016-03-01 23:36:47 +01:00
BotoX 1bd2fb7354 reworked mother zombie "randomizer"
uses randomized round-robin ensuring that a client will not be infected twice in a row
2016-02-17 09:03:40 +01:00
BotoX db0de91a18 fixed zspawn exploit (spawn as human after infection by suiciding and zspawning) 2016-02-17 00:48:42 +01:00
BotoX 3afde85238 reworked zmarket
fixed kevlar bug
2016-02-12 04:16:59 +01:00
BotoX d88e748f0e remove trailing whitespaces from sourcecode 2016-02-06 00:47:47 +01:00
BotoX 6f9558373d Fix issue in @98dfd22c9b21571d76dbf655184fdbceb3f7c312 2016-01-06 03:37:28 +01:00
BotoX b579a38d89 disabled potentially broken weaponalpha functionality (black sprites) 2016-01-05 02:50:34 +01:00