richard
1f38e9c5ac
Fixed bugs in volfeatures. See details.
...
Fixed some anticamp bugs.
Warning types confirmed working: chat, center, menu (minior bug: the warning text is item no. 2).
Fixed base event handler bugs.
Added validation warnings on anticamp intervals in case of invalid intervals.
Fixed volume states not properly cleaned up when players die or disconnect.
2009-07-17 18:15:44 +02:00
richard
8127a29235
Updated compiler and SourceMod include files to version 1.2.1.
2009-07-16 10:16:58 +02:00
richard
62c1ab4cc5
Merged heads.
2009-07-16 10:06:39 +02:00
richard
d666fbf7ce
More work on volfeatures. See details.
...
Finished base event handler for volfeatures.
Finished zr_voladd, zr_vol_remove, zr_vol_list and zr_vol_dumpstates console commands.
Removed unused function call in class module.
Fixed minior bugs in parameter parser (paramtools.inc).
Made a debug tools module with console commands for directly testing certain functions.
2009-07-16 10:05:40 +02:00
Greyscale
e48b480029
Merged heads.
2009-07-15 17:59:05 -07:00
Greyscale
b592e8ea57
Error fix in LogEvent that caused the plugin to basically break down on maps with post configs. (Error stopped the entire call stack for all config loading)
...
Added an extra logic statement in napalm.
2009-07-15 17:58:20 -07:00
richard
a8b0e22af7
Fixed typo in docs.
2009-07-15 21:25:01 +02:00
richard
1e4a44221c
Updated docs with changes in models module.
2009-07-15 21:21:15 +02:00
Greyscale
2297c6df7a
Added public/non-public models.
...
Fixed health_infect_gain giving the default value always.
Updated config loader to allow larger-sized array blocks to prevent truncating strings. (Default is 32)
2009-07-09 14:17:50 -07:00
Greyscale
7f73e77d08
Fixed a small bug in ZSpawn where if you connect, and then click cancel it thinks you have already played in the game.
2009-07-08 23:22:53 -07:00
richard
6173ad0dbf
Merged heads.
2009-07-08 02:17:08 +02:00
richard
d6b5edd289
Fixes in class system. See details.
...
Fixed admin classes assigned to non-admin when zr_classes_random is 1.
Fixed mother zombie classes not assigned when they should be.
Fixed improved class skills on mother infection also applied to mother zombie classes.
Updated class configuration with new special classes.
2009-07-08 02:16:29 +02:00
Greyscale
3ebdde1923
Changed all cookies to Protected access, meaning clients can only read them, not change (via sm_cookie), replaced old usermsg hudhint with SM native.
2009-07-07 15:53:18 -07:00
Greyscale
cf429d2e0f
No longer checks if cookie exists before creation, because RegClientCookie does that for me.
2009-07-06 22:09:54 -07:00
Greyscale
324dd1abe7
ZMarket now remembers NVG purchases, and has a custom slot in the loadout menu.
...
Fixed minor display glitch. (wasn't using the file displayname)
2009-07-06 21:32:34 -07:00
richard
eca1aee679
Updated jump distance limits.
2009-07-07 03:11:27 +02:00
Greyscale
82b3f7dd05
Moved some code around to organize better.
2009-07-06 14:42:25 -07:00
Greyscale
14b5fb2059
Merged heads.
2009-07-06 14:33:51 -07:00
Greyscale
17a24b5df2
Moved strip weapons to after model change, and give a new knife when going from zombie to human.
2009-07-06 14:33:11 -07:00
richard
9e34734c65
Merged heads.
2009-07-06 00:18:16 +02:00
richard
446b123dfe
Finished more sections in the manual. Minior changes.
2009-07-05 23:37:26 +02:00
Greyscale
4a0d535a86
Merged heads.
2009-07-04 23:50:02 -07:00
Greyscale
5497a13dd7
Fixed minor errors, fixed antistick having some false positives, fixed every single Zombie:Reloaded line at top of the file.
2009-07-04 23:49:23 -07:00
richard
c27b43a10c
Fixed typo in docs.
2009-07-04 02:29:57 +02:00
richard
445c036b7c
Completed more sections in the user manual. Started writing others.
2009-07-04 02:22:05 +02:00
richard
1182815e45
Added manuals to repository.
2009-07-02 20:16:21 +02:00
Greyscale
07d6e1f8f1
Fixed compiler errors. -_-
2009-07-02 01:46:41 -07:00
Greyscale
8bf948b540
Disable hitgroups in the menu if cvar is disabled, stop hitgroup commands from working if hitgroups are disabled.
2009-07-02 01:44:41 -07:00
Greyscale
3f5c477e08
Put default value of player hull width in a cvar.
2009-07-02 01:39:57 -07:00
Greyscale
03d226ad59
Fixed knife being all screwed up on zombies.
2009-07-02 01:19:54 -07:00
Greyscale
258d442f71
Fixed ZMarket bug that took money even if it was restricted or purchase count had been reached. (On rebuy)
2009-07-02 01:12:41 -07:00
Greyscale
879a31e8d6
Updated antistick to be much more accurate.
...
Removed eyeangles offset from gamedata file.
Removed old code in commands.inc.
2009-07-01 23:23:12 -07:00
Greyscale
85e39dda5a
Fixed display mix-ups in zmenu.
2009-06-29 12:33:20 -07:00
Greyscale
3476438953
Updated gamedata file for ZRTools and updated zrtools include file.
2009-06-29 12:25:24 -07:00
Greyscale
351e17cc91
Team scores are now updated.
2009-06-27 12:17:34 -07:00
Greyscale
ca820b6b53
Fixed spawn protect firing twice causing the timer to execute twice a second, halving the time.
2009-06-26 23:28:46 -07:00
Greyscale
85c3400a62
Fixed weapons bug for what.. the 4th time? Finally figured out the cause, reproduced, made fix, no more bug.
...
Zombies no longer pick up weapons after the round.
Fixed bug where disabling restrict/weapons module allowed zombies to get weapons.
2009-06-26 18:33:09 -07:00
Greyscale
194eb9f2b8
Config options now supports on/off along with yes/no.
...
Fixed ZMenu and player names in infect menu being truncated.
Added Hitgroup Management to ZAdmin.
2009-06-26 00:00:05 -07:00
Greyscale
069627b620
Added logging for ZSpawn and ZTele
...
Fixed minor translation typo.
2009-06-25 23:00:57 -07:00
Greyscale
061954fdc2
Changed default for suicide intercept, also added an option to only block mother zombies.
2009-06-25 19:38:03 -07:00
Greyscale
b4789dc5ef
Fixed a memory leak.
2009-06-25 17:47:37 -07:00
Greyscale
735839c19c
Moved ZMenu reminder to roundstart module, and fixed bug where it would be printed twice when connecting/spawning.
2009-06-25 17:10:45 -07:00
Greyscale
3f08d6f72c
Added commands zr_zspawn_force, and zr_ztele_force.
...
Added options to ZAdmin that allow admins to force spawn players, or force teleport players.
2009-06-25 17:03:34 -07:00
Greyscale
1dff60542e
Added infect option to ZAdmin.
...
Fixed bug where manual infecting after the round ending caused the plugin to think their was a zombie next round. (Spawn protect activated)
Updated translations.
2009-06-24 23:57:39 -07:00
Greyscale
9bc5146b73
Added hitgroup commands, including zr_hitgroup, zr_hitgroup_enable_all, and zr_hitgroup_headshots_only.
...
Updated hitgroup configs, updated translations
Added logging for hitgroups and configs.
2009-06-24 14:45:40 -07:00
Greyscale
1f6932071d
Added logic check to stop if both jump multipliers are 1.0. (We are done with jump module for now, it works for me)
2009-06-23 22:31:48 -07:00
richard
3706b345be
Removed dummy result.
2009-06-24 02:03:33 +02:00
Greyscale
dbabc3e346
Simplied BHop protection. Updated configs.
2009-06-23 16:55:58 -07:00
Greyscale
1be37f3d1f
Removed unneeded function parameter.
2009-06-23 14:30:45 -07:00
Greyscale
d9843c74fa
Fixed jump boost :D Changed how bunnyhop prevention works.
2009-06-23 14:28:26 -07:00