Richard Helgeby
4464e46d37
Fixed fog controller not recreated when existing controller is deleted.
2013-12-24 14:32:28 +01:00
Richard Helgeby
4c5363d73e
Removed hard coded fog enabled-state.
2013-12-24 13:03:33 +01:00
Richard Helgeby
447240fb8d
Revert changeset: 9d97c210c634
2013-11-11 01:03:23 +01:00
Richard Helgeby
1e7b0e6267
Moved team balancing to round start in stead of round end. Fixes issue with maps or plugins inspecting player teams in round end event; being unable to detect which players that are zombies when the round has ended. Thanks to "Neuro Toxin".
...
Possible side effect: After round end, but before restart, zombies may not be able to pick up weapons to use in the next round. This might be ok, it's just dumb zombies. But it should be possible to fix this in the weapon restrict module if there's a need for it.
2013-10-31 22:36:04 +01:00
Richard Helgeby
d286d29652
Added note about duplicate hitgroup cvars.
2013-08-20 19:37:04 +02:00
Richard Helgeby
c61d29fd63
Fixed respawn module ignoring zr_respawn_team_zombie_world cvar. Improved description of zr_respawn_team_zombie_world.
2013-07-14 12:35:09 +02:00
Richard Helgeby
28e54c36a7
Added support for model with multiple skins (model_skin_index class attribute). Compiles, but not tested.
2013-04-25 09:50:08 +02:00
Richard Helgeby
7e72ede0ca
Added support for resource files in Valve's file system. Thanks to Kyle.
2013-04-16 02:43:29 +02:00
Richard Helgeby
5269107303
Added extra notes about LMV speed values.
2013-04-14 02:37:12 +02:00
Richard Helgeby
884c2b001a
Fixed attacker not getting credit for delayed infection.
2013-04-14 02:36:10 +02:00
Richard Helgeby
a3a9748131
Added support for using protocol buffers (currently disabled and untested).
2013-01-23 22:48:31 +01:00
Richard Helgeby
6de9b9de13
Implemented optional support for the ConfigList plugin. It will execute the "zr_post_exec" list right before post map configs if it exists. Example usage in randommode.cfg and swarm.cfg.
2013-01-17 09:36:54 +01:00
Richard Helgeby
b5291329c9
Added tag zr-3.1 for changeset d57da587271c
2013-01-12 11:37:18 +01:00
Richard Helgeby
9747038317
Backed out changeset: 64c76b1d96b7
2013-01-12 11:37:06 +01:00
Richard Helgeby
6f82da666c
Bumped plugin version.
2013-01-12 10:16:14 +01:00
Richard Helgeby
6e6dcf7fb4
Typo fix in release notes.
2013-01-12 09:32:52 +01:00
Richard Helgeby
68d4e2ca63
Fixed incorrect build name.
2013-01-12 09:07:26 +01:00
Richard Helgeby
378b19df61
Added tag zr-3.1 for changeset b12e4a88de3d
2013-01-12 08:59:28 +01:00
Richard Helgeby
9ce7e00943
Cleaned patch list.
2013-01-12 08:50:12 +01:00
Richard Helgeby
a8f91d748e
Updated copyright year.
2013-01-12 08:47:36 +01:00
Richard Helgeby
99cd5e6a3f
Added 3.1 release notes.
2013-01-12 08:36:01 +01:00
Richard Helgeby
b07dcb0452
Reorganized documents.
2013-01-12 06:45:10 +01:00
Richard Helgeby
5c980b5edc
Increased max class HP to 100,000. Added a few game mode configs.
2013-01-11 12:14:43 +01:00
Richard Helgeby
3cdebf55b4
Fixed infection coundown not stopping on early infection (admin command).
2013-01-11 10:19:31 +01:00
Richard Helgeby
7f6b1fb938
Renamed zr_shield command to zshield so it's more chat command friendly.
2013-01-11 10:16:48 +01:00
Richard Helgeby
5b7d1b2ff3
Fixed immunity modes not obeying spawn protection. Implemented "kill" immunity mode.
2013-01-11 10:07:18 +01:00
Richard Helgeby
86319d21ac
Updated the manual with new infection mode documentation.
2013-01-10 10:32:19 +01:00
Richard Helgeby
e53e8233f1
Added a few example config files for changing game mode in ZR.
2013-01-10 09:58:27 +01:00
Richard Helgeby
cf73c6c52e
Fixed round draw when round ends in CS: GO. Thanks to Jargon.
2013-01-10 09:09:25 +01:00
Richard Helgeby
d87138977b
Implemented infection modes. Compiles, but not tested.
2013-01-10 06:21:30 +01:00
Richard Helgeby
ed4c628e81
Tuned class settings a bit. Zombies are stronger so that they survive open areas or one on one, but still vulnerable to large groups of humans.
2013-01-07 03:47:06 +01:00
Richard Helgeby
7677da2511
Updated manual with information about immunity modes.
2013-01-07 02:57:47 +01:00
Richard Helgeby
ab6bb6575f
Implemented shield immunity mode with zr_shield command.
2013-01-07 01:45:55 +01:00
Richard Helgeby
d0d1de8197
Added validation of immunity amount and cooldown settings. Cleaned up some comments in code and class config.
2013-01-06 00:25:57 +01:00
Richard Helgeby
666ac57836
Implemented delayed infection mode. Fixed immunity_cooldown attribute not loaded properly.
2013-01-05 22:58:43 +01:00
Richard Helgeby
e31d867c57
Updated class commands and class editor. Fixed a few compiler warnings.
2013-01-05 21:10:38 +01:00
Richard Helgeby
9096779f53
Disabled more debug messages.
2013-01-05 16:59:53 +01:00
Richard Helgeby
d4a043a21b
Typo fix in class config.
2013-01-05 03:27:58 +01:00
Richard Helgeby
2ef87eaaad
Disabled debug messages.
2013-01-05 03:06:28 +01:00
Richard Helgeby
31c727f0a5
Implemented infect immunity mode. Debug messages are still enabled, and some parts aren't updated yet (compiler warnings).
2013-01-05 02:44:46 +01:00
Richard Helgeby
cd604c2f95
First draft of immunity modes. Compiles, but class commands and class editor is not updated.
2013-01-04 18:24:32 +01:00
Richard Helgeby
f2044c8d9b
Fixed index out of bounds error in volumetric features (class editor).
2012-11-20 23:59:43 +01:00
Richard Helgeby
23bc0b5dcf
Fixed zombie scream command timers not properly destroyed on map change.
2012-10-09 16:21:40 +02:00
Richard Helgeby
c2da0b54ec
Fixed hint text sound not precached error in CS: GO.
2012-09-20 11:41:21 +02:00
Richard Helgeby
75518ba11a
Added knock back boost workaround for CS: GO, with cvar to disable it: zr_classes_csgo_knockback_boost. Side effects: Weaker and flying zombies, can be compensated with lower knock back.
2012-09-20 11:32:00 +02:00
Richard Helgeby
15a542ba76
Extracted knock back code to a test plugin.
2012-09-08 22:39:08 +02:00
Richard Helgeby
8bec3be02d
Added basic class API: ZR_IsValidClassIndex, ZR_GetActiveClass, ZR_SelectClientClass, ZR_GetClassByName, ZR_GetClassDisplayName
2012-09-08 22:34:31 +02:00
Richard Helgeby
393044aa87
Added game detection.
2012-08-22 12:42:30 +02:00
Richard Helgeby
5ccc735fd8
Fixed invalid client index error when player_death event was sent with bad userid. Should prevent some issues with bugs in other mods.
2012-08-20 22:57:35 +02:00
Richard Helgeby
be06436e29
Merge
2012-08-20 17:56:10 +02:00