BotoX
0f6b46a962
Add new forward ZR_OnClientMotherZombieEligible for excluding clients from mother zombie eligible list.
2017-08-07 16:31:20 +02:00
BotoX
6478d995b9
Fix rebuy exploit by keeping current clip.
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Add zr_infect_knife_cooldown
Convert includes to new syntax.
2017-07-05 23:00:50 +02:00
BotoX
b09747346f
Various fixes and additions.
2017-05-01 23:59:38 +02:00
BotoX
e7597639c2
Save recent infections via SteamID.
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Change SteamID cache to AccountID.
Fix error which broke shotgun knockback.
Add roundend stats to console.
Renamed some global variables to have g_ prefix
2017-01-22 15:09:22 +01:00
BotoX
dd1ba186eb
fix infection issue for 65th client on server.
2016-09-25 22:00:29 +02:00
BotoX
ab210d531e
fix engine crash bug in 0c0ce1adfc
2016-08-24 23:06:51 +02:00
BotoX
21c2ac40a8
random ztele: improve bfcaca166f
2016-08-23 16:12:32 +02:00
BotoX
bfcaca166f
fix entity detection for random ztele
2016-08-23 15:44:08 +02:00
BotoX
584ab0c27a
Updated includes and spcomp to SourceMod 1.9
2016-08-23 15:34:00 +02:00
BotoX
0c0ce1adfc
added game_playerdie and game_playerkill output to ZR as described here: https://developer.valvesoftware.com/wiki/Trigger_brush
2016-08-18 06:52:00 +02:00
BotoX
f987a534f2
fix random ztele feature: exception and no zombie when there are no spawnpoints found
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which was caused by maps using renamed logic entities for spawnpoints (also fixed detecting those)
removed deprecated cvar flag
2016-08-18 06:50:29 +02:00
BotoX
37a7224d6c
ignore z-axis for anti-longknife, lagcompensation is really needed here.
2016-08-18 06:47:48 +02:00
BotoX
022e232842
Merge branch 'master' of github.com:CSSZombieEscape/sm-zombiereloaded-3
2016-08-08 10:22:12 +02:00
BotoX
b286de5ce0
fixed napalm not disappearing and stop napalm from overlaying
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removed weaponalpha completly
replaced CBaseEntity::SetAbsVelocity with CBaseEntity::m_vecAbsVelocity
2016-08-08 10:20:23 +02:00
BotoX
73a72d37da
Enable protobuf checks for CS:GO
2016-06-12 14:16:24 +02:00
BotoX
f177f78fe7
cleaned up last commit
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removed unnecessary dos2unix from make all
2016-06-12 14:07:44 +02:00
BotoX
71d5c297d3
added anti longknife feature
2016-05-08 22:27:57 +02:00
BotoX
cea1b84965
fixed trigger OnStartTouch/OnEndTouch bug caused by TeleportEntity
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fixed reloading zombiereloaded plugin
reset player velocity on respawn (high speed in spec -> zspawn)
2016-05-08 03:10:25 +02:00
BotoX
2d1cdf7a36
added SharedPlugin code and SetNTVOptional()
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added public printing for zr_human, zr_infect and zr_zspawn_force command
fixed zombiereloaded changing player colors
updated sample cfg
updated makefile
2016-04-22 01:24:10 +02:00
BotoX
a732205f8c
properly fixed db0de91a18
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added message when zombie cycle ended
2016-03-01 23:36:47 +01:00
BotoX
1bd2fb7354
reworked mother zombie "randomizer"
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uses randomized round-robin ensuring that a client will not be infected twice in a row
2016-02-17 09:03:40 +01:00
BotoX
db0de91a18
fixed zspawn exploit (spawn as human after infection by suiciding and zspawning)
2016-02-17 00:48:42 +01:00
BotoX
3afde85238
reworked zmarket
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fixed kevlar bug
2016-02-12 04:16:59 +01:00
BotoX
d88e748f0e
remove trailing whitespaces from sourcecode
2016-02-06 00:47:47 +01:00
BotoX
6f9558373d
Fix issue in @98dfd22c9b21571d76dbf655184fdbceb3f7c312
2016-01-06 03:37:28 +01:00
BotoX
b579a38d89
disabled potentially broken weaponalpha functionality (black sprites)
2016-01-05 02:50:34 +01:00