Commit Graph

161 Commits

Author SHA1 Message Date
Richard Helgeby 64c49df505 Made cvar for minimum dx level. 2010-05-22 16:13:42 +02:00
Richard Helgeby d556da6a32 Added cvar to enable suicide intercept before the first zombie. 2010-05-19 15:34:26 +02:00
Richard Helgeby bac3384520 Imported feature from dev: 688:03dd044dcdd3 - Made scream and moan commands for zombies, with spam protection. 2010-04-05 01:36:32 +02:00
Richard Helgeby 12f5092e9e Imported fix from dev: 640:a8280796340e - Fixed the default sky on the first map not reverting properly if zr_veffects_sky was enabled in zombiereloaded.cfg. 2010-02-14 16:27:20 +01:00
Richard Helgeby d8e3a6e62f Simplified english and norwegian zmarket menu phrases. 2010-01-08 10:15:12 +01:00
Greyscale edf301da42 Fixed weapon not rendering correctly in rare cases and added a cvar to allow zombies to pick up weapons at the end of the round. 2010-01-03 23:25:35 -08:00
Greyscale 114552f451 Added a note on cvars that automatically download the files to the client. 2009-12-31 00:23:43 -08:00
Richard Helgeby dcb4df3250 Fixed invalid values in some has_napalm class attributes. 2009-12-29 02:40:31 +01:00
Richard Helgeby 24dd9c824c Cleaned up color markup in russian translation. 2009-12-19 00:30:35 +01:00
Richard Helgeby 47899670d1 Added russian translation (by exvel). Removed old russian phrases from english phrase file. 2009-12-19 00:23:05 +01:00
richard ef52df1367 Fixed warning about incorrect group attribute in example class. 2009-12-17 03:19:29 +01:00
richard db5634bcfa Disabled VIP human by default because zr_vip sourcemod group doesn't exist. class is just a demo of VIP classes. 2009-12-11 16:24:13 +01:00
richard 142cab571b Fixed typo in norwegian translation. 2009-12-09 15:10:16 +01:00
richard 03cf46beb5 Fixed typo in model config. 2009-12-09 13:03:54 +01:00
richard 459124c736 Typo fix in english translations. 2009-12-09 11:35:35 +01:00
richard 109a923ae3 Updated docs with new model error messages. Minior fixes.
Improved error handling of model list.
Fixed typo in class attribute validator.
Changed cvar defaults: class menu auto-close and overlay default state.
2009-11-28 22:32:44 +01:00
richard b39040bb35 Updated docs with model and knock back guides. Tuned default knock back values for classes, weapons and hit groups. 2009-11-22 10:50:49 +01:00
richard bedb4d4bda Made cvar for displaying class menu on first spawn. Renamed class menu cvars. 2009-11-20 18:20:45 +01:00
richard 934dc138d6 Disabled voice module by default. Increased ammo reserve sizes. 2009-11-19 07:58:19 +01:00
richard 66ed43dd48 Changed model config to key/value format and improved model module features. Model access isn't tested yet, but base stuff works. Minior fixes.
Added more random model selection presets: public, admins, hidden and mother zombies.
Simplified ClassFlagFilterMatch logic.
2009-11-17 08:47:39 +01:00
richard 844e23b293 Updated docs. Minior fixes.
Added flag on some timers so we are sure they are killed on map change.
Added stop event on health regeneration timer when applying classes, if the class has no regeneration.
Cvar zr_classes_default_admin is now replaced by admin-only classes. Old cvar is zr_classes_default_admin_mode.
2009-10-31 03:39:00 +01:00
richard 3794251cc5 Updated all admin console commands to check if client is privileged (so group authentication works), instead of using RegAdminCmd. Minior fixes.
Changed admin teleport command to log target names.
Cached result of privilege check instead of calling function twice (zadmin menu).
Disabled old debug commands. Do not remove, we need them for testing later.
2009-10-26 23:17:22 +01:00
richard ffdf79f882 Updated docs. Minior fixes.
Started writing docs about volumetric features.
Improved manual style, lined up tables.
Added missing attributes in anticamp conversion functions.
Fixed anticamp not extinguishing players who leave a volume that ignite players.
2009-10-20 01:45:13 +02:00
richard 11d51d9e7b HTML-manual conversion complete, zr_manual.txt is now obsolete. Changed default setting on a cvar. 2009-10-15 19:08:31 +02:00
richard 54c0380d6a Updated HTML-manual. Changed default setting on some cvars. 2009-10-14 02:58:16 +02:00
richard 0d484132f9 Changed default log settings and updated cvar descriptions. Changed anti-stick log event type to a core event. 2009-09-30 03:17:43 +02:00
richard 578f1f643c Updated norwegian translations. 2009-08-29 16:14:06 +02:00
richard e4e2b79225 Added plugin resources (sounds, models and materials). 2009-08-27 20:40:14 +02:00
Greyscale 0c2230ad45 Updated ZMarket to distribute grenades correctly. Still need to update the loadout to support multiple nades, to support multiple flashbangs and Grenade Pack fully. As of now the market allows you to buy 3 grenades but they don't show in the loadout as 3.
Worked more on the voice API, need to figure out why they are reversed. The cvar to disable it now should work, because it doesn't quite work right.
Changed Gangsta Glock back to Glock :P
2009-08-26 00:07:01 -07:00
Greyscale dedb782e28 Separated weapon entity and weapon name. Broke config compatibility in weapons.txt. Either update yours by hand, or overwrite with this file.
Made support for my Grenade Pack plugin, just install the plugin and ZMarket will follow gp_limit.  The only problem right now is flash/smoke are treated like grenades, this will be fixed soon.
2009-08-25 13:07:10 -07:00
richard 5591adfd25 Added cvar for enabling/disabling class cookies. Fixed teleport not resetting velocity. 2009-08-15 19:48:51 +02:00
richard 32828a9179 Changed class configs to use yes/no. 2009-08-15 02:58:49 +02:00
richard 89685d17df Fixed typo in norwegian translations. 2009-08-15 01:33:54 +02:00
ricard 35c3f80ed1 Simplified class menu translations. Small improvement in logic when selected classes. 2009-08-15 01:28:28 +02:00
richard d1cbda40c4 Implemented group class attribute. Improved filtering method for class functions. 2009-08-14 22:10:52 +02:00
richard 3a82d3d9b0 Added support for group based authentication. 2009-08-11 03:29:22 +02:00
ricahrd 658a800fea Implemented zr_classes_spawn. Made new instant class change feature on human classes, with time limit. 2009-08-10 19:01:43 +02:00
richard 20f649e32e Changes in translations. Simplified zmenu phrases. 2009-08-10 02:55:42 +02:00
richard dac737610b Merged heads. 2009-08-09 22:45:28 +02:00
richard 06771e6d15 New feature for blocking class selection. Changes in translations. See details.
Finished norwegian translation.
Fixed missing quote in english translation file.
Added cvars for blocking players from changing classes.
Minior typo fixes in log module.
Changed TranslationReplyToCommand to use the ReplyToCommand function.
2009-08-09 22:44:28 +02:00
Greyscale 6635c8077b Fixed numerous typos in zombiereloaded.cfg 2009-08-08 00:54:53 -07:00
Greyscale f9c953d58f Fixed numerous potential bugs by moving RoundEndOnClientDeath down to the end of player_death. Checking before caused problems because that function leads to the "humanizing" of all zombies if the last zombie was killed. Stuff like kill_bonus wasn't working right because of this.
Fixed documentation bug, mis-documented kill_bonus.
2009-08-03 15:13:36 -07:00
Greyscale 940463491b Changed lightstyle cvar default to be disabled. 2009-08-03 14:25:13 -07:00
richard 9b1a086f81 Started working on norwegian translations. 2009-07-30 04:05:59 +02:00
richard 5be8ef80e8 Merged heads. 2009-07-24 00:44:02 +02:00
richard 60dc215503 Added zr_zspawn_block_rejoin CVAR. Defaulted to 1 (block). 2009-07-24 00:41:39 +02:00
Greyscale 37fe9fae8b Added a shortcut to zmarket loadout in ZCookies, added joinclass to suicide intercept as default. 2009-07-23 15:40:39 -07:00
richard 6a6300e21b Fixes in class system. See details.
Fixed class menus not displaying correct class.
Made ClassSelectedNext array for storing class indexes to be set on next spawn. Useful for other stuff too, like saving settings in cookies.
Code cleanup in class spawn and class infect events.
2009-07-23 23:26:14 +02:00
richard 8fc99720c7 Updated default mother zombie in config. 2009-07-21 22:05:44 +02:00
richard a0164a38ce Fixes in antistick. See details.
Added all collision group defines, in case we need them for some reason.
Separated get and set funtions for collision groups.
Added check for COLLISION_GROUP_PUSHAWAY in AntiStickStartTouch. If this collision group isn't added, the solidify timer won't be created. Bug 134 is confirmed fixed after testing.
Lined up zr_antistick_list_models.
Added zr_antistick_dump_group debug command. Lists collision groups on one or more players.
2009-07-21 19:49:20 +02:00