Greyscale
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a89f98cc38
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Added a way to quiet any sayhook if it wasn't successfully executed, fixed double-ztele'ing. (Note: Linux can't compile the plugin anymore.)
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2009-05-06 05:31:48 +02:00 |
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Greyscale
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cec31406d0
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Added a timelimit to zspawn.
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2009-05-06 03:04:55 +02:00 |
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Greyscale
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2ac56b1969
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Updated all file headlines, and added phrases for zspawn abuse.
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2009-05-06 02:28:09 +02:00 |
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Greyscale
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a36e0dab5a
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Recoded ztele, removed old ztele, made conversion function.
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2009-05-05 06:56:34 +02:00 |
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richard
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fcd3a2e48e
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Added blank lines on the end of all files to get rid of warning from diff tool.
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2009-05-01 11:22:45 +02:00 |
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Greyscale
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0404230fc8
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Fixed humans winning on round end when no humans present, removed classes file cvar and made it use the config module, replaced SetFailState with LogMessageFormatted with fail flag, made the base config manipulator function.
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2009-05-01 07:09:18 +02:00 |
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Greyscale
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8da309e4f4
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Made config module, recoded models.inc and added validations, added a cvar to flag any sayhook as quiet to hide from chat, hooked mp_limitteams, fixed menu handle function, moved file paths into cvars and updated all modules but classes to use it
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2009-04-30 07:36:57 +02:00 |
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test
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fd129e561b
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test
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2009-04-29 01:58:41 +02:00 |
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Greyscale
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abd38ee033
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Hooked autobuy/rebuy, added fog to visual effects, create effect functions in visualeffects.inc, fixed ambience, hooked mp_restartgame, mother count is rounded to nearest instead of ceiling, recoded cvars.inc and added logging, recoded event.inc, killed respawn timers on round end.
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2009-04-27 04:00:38 +02:00 |
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Greyscale
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2e623447d5
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Made visualambience module, removed an offset thats provided by SM, moved zombie/human checks to infect module (renamed), fixed blast cvar, renamed some functions, removed zombie cvar enable because it didnt work.
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2009-04-24 05:02:19 +02:00 |
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Greyscale
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a8be3d6d0a
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Merged heads.
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2009-04-23 06:39:58 +02:00 |
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Greyscale
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2718b527ac
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Fixed death given to the mother zombies, created cvars to control friendlyfire and blast damage, hitgroup file now allows you to disable shootable hitgroups on zombies.
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2009-04-23 06:39:11 +02:00 |
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richard
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54242bb529
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Created a CVAR for enabling/disabling the zombie_version CVAR.
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2009-04-22 23:32:43 +02:00 |
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Greyscale
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b99d253477
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Put infection handling in its own core module, added infect sound to downloads table, updated cvars, made an account module (handles cash), zombies now drop weapons on infect (all of them), removed RemoveAllItems, weapon api can handle it and its unneeded now.
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2009-04-22 04:53:19 +02:00 |
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Greyscale
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1ec47ef154
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Renamed zr_consecutive_infect (fixed value mixup in the code), and fixed damage flags.
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2009-04-21 01:45:49 +02:00 |
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Greyscale
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7111a8c594
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Made a basic weapon API, fixed SetPlayerAlpha function, moved logging to its own file (had to be done now, it was hard to find before), made a separate cvar to disable logging fully.
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2009-04-20 05:43:20 +02:00 |
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Greyscale
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41153af5f4
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Reorganized cvars.inc, organized all cvars into module groups (to be updated later), removed unused cvars, made classes and weapons core modules (event forwarding priority), updated spawn protect cvars, added cvars to disable weapons, restrict, and hitgroups
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2009-04-20 02:56:26 +02:00 |
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Greyscale
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d154ed163d
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Merged heads.
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2009-04-19 19:54:57 +02:00 |
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Greyscale
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858cfe4079
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Recoded damage module, moved around translations, removed old one, removed old classmenu code, moved BalanceTeams to roundend.inc
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2009-04-19 19:54:21 +02:00 |
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richard
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589baa6869
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Made CVAR for class file. Simplified formatting on log messages.
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2009-04-19 01:10:30 +02:00 |
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richard
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ed66030245
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Merged heads.
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2009-04-18 02:23:36 +02:00 |
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richard
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72c6e9f632
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Improved handling of missing classes in class menus. Fixed bots not getting default class config (removed IsFakeClient check). Made new ClassCountTeam function for customized counting.
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2009-04-18 02:22:13 +02:00 |
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Greyscale
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c34e32097d
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Fixed admin infect bug (I think), made roundend core module, handles all round end events, modified ClassApplyOverlay, removed mp_restartgame hook, recoded PlayerLeft and BalanceTeam functions. And added comments.
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2009-04-18 01:44:41 +02:00 |
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Greyscale
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ecc9cf5167
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Removed player list functions, recoded mother zombie picking function, removed allow_player_team cvar as models are handled by class system now, prefixed generic plugin functions with ZR, added comments in zombiereloaded.inc, added new function to check if clients are on either or both teams.
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2009-04-17 12:16:44 +02:00 |
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Greyscale
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4d35037e41
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Moved napalm into its own module, added cvar to enable the thrown grenade to be lit on fire.
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2009-04-17 10:20:04 +02:00 |
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Greyscale
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d5e29b883c
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Removed debug test commands from previous commit, added ambientsounds module, removed old, and removed some unused translations phrases.
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2009-04-17 01:09:52 +02:00 |
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Greyscale
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ee9d3a9f39
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Added sound effects module, moved all moaning, groaning, and death sounds to zombie sounds sub-module, and made a basic sound API.
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2009-04-16 22:21:32 +02:00 |
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Greyscale
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5b9f8d364d
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Removed antistick force cvar, removed more tHandle defines, moved respawn to its own module, moved market menu send function to markethandler.inc, fixed some run-on timers in zhp and spawn protect
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2009-04-16 05:30:26 +02:00 |
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richard
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b481546dc4
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Made class menus and a class data dump console command.
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2009-04-15 23:40:45 +02:00 |
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Greyscale
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ddf0515a9e
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Removed antistick nudge on infect, disabled zadmin menu items that are under construction, added knockback module, and weapon-specific knockback multipliers in weapons.txt
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2009-04-14 22:05:20 +02:00 |
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Greyscale
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34d357a2c3
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Fixed menu toggle restrictions, disabled group menu restrictions, next commit will have it done, fixed a bunch of compiler errors :P
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2009-04-13 22:00:37 +02:00 |
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Greyscale
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842e4030b9
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Made weapon management menu toggle restrictions (easier), and weapon names are now case-insensitive
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2009-04-13 20:33:13 +02:00 |
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richard
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a8704cf90c
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Implemented the new class system. Class menu missing, only default classes working.
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2009-04-11 01:56:22 +02:00 |
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richard
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68ac28de7b
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Added configuration files.
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2009-04-07 19:16:15 +02:00 |
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richard
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405e7f0005
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Restructured class system files. Added more functions for applying class attributes.
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2009-04-06 03:20:13 +02:00 |
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Greyscale
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fd3739b53a
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Added antistick system, removed zstuck, and removed redundant check in zombie.inc
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2009-04-05 23:20:35 +02:00 |
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Greyscale
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7817981473
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Added cvar to control suicide blocking for zombies and humans seperately
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2009-03-31 02:56:30 +02:00 |
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richard
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2a24a8a204
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Merged heads 91e3906787a1 and 3598485c84df.
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2009-03-31 00:59:50 +02:00 |
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richard
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4f8e3e2b20
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Made a new class system with base API functions. Will run paralell with the old system so it's possible to do a gradually switch. Most functions are compatible but have different names.
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2009-03-31 00:52:44 +02:00 |
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Greyscale
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1dc1f5cefe
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Improved knockback, renamed ZTele function, changed ZStuck to reset velocity, modified velocity changing function, removed unneeded offset (basevelocity)
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2009-03-30 21:40:56 +02:00 |
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Greyscale
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21b29e8bb3
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Fixed spawn protection being buggy when admin infects them, added better countdown, changed variable names (consistency), fixed typo in world kill respawn cvar, gKilledByWorld initialized on connect
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2009-03-29 23:42:19 +02:00 |
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Greyscale
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a0276e5c14
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Renamed zradmin to zadmin, menu is translatable and accessible from ZMenu
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2009-03-29 22:04:47 +02:00 |
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richard
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00f279d41a
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Fixed merge conflict in cvars.inc.
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2009-02-13 23:14:29 +01:00 |
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richard
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84a4c68596
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Minior bug fixes. Added module flags for log system. CVAR changes. Added support for random default class (per player).
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2009-02-13 22:57:02 +01:00 |
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richard
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58949a7fe8
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Fixed incorrect weapon name used in group restictions. Improved logging system (bit flags instead of on/off). CVAR zr_debug changed to zr_log. Added flag configuration to zombie admin menu. Fixed index out of bounds error in anticamp module.
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2009-01-31 20:48:56 +01:00 |
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richard
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972136b859
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Made a anticamp feature with custom hurt volumes. Reformatted changes.txt.
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2009-01-19 22:45:58 +01:00 |
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richard
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72cb683278
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Changed hardcoded antistick force into a CVAR.
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2009-01-16 15:30:37 +01:00 |
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richard
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525d25efd4
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Improved teleporter: Per client custom buffers, reset buffers on round start (CVAR), made teleabort chat trigger. Blocked teleport on dead players. Changed ztele to tele in CVAR names.
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2009-01-13 23:24:10 +01:00 |
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richard
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0efabe1146
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Made zr_suicide_world_damage CVAR for respawning as zombie if a zombie was killed by the world.
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2008-12-28 00:50:39 +01:00 |
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richard
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69799e1c0d
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Improved the teleporter. Startup delay, cooldown, separate team delays and limits. Admin commands made, but not coded yet.
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2008-12-20 20:46:05 +01:00 |
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