Greyscale
b4789dc5ef
Fixed a memory leak.
2009-06-25 17:47:37 -07:00
Greyscale
735839c19c
Moved ZMenu reminder to roundstart module, and fixed bug where it would be printed twice when connecting/spawning.
2009-06-25 17:10:45 -07:00
Greyscale
3f08d6f72c
Added commands zr_zspawn_force, and zr_ztele_force.
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Added options to ZAdmin that allow admins to force spawn players, or force teleport players.
2009-06-25 17:03:34 -07:00
Greyscale
1dff60542e
Added infect option to ZAdmin.
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Fixed bug where manual infecting after the round ending caused the plugin to think their was a zombie next round. (Spawn protect activated)
Updated translations.
2009-06-24 23:57:39 -07:00
Greyscale
9bc5146b73
Added hitgroup commands, including zr_hitgroup, zr_hitgroup_enable_all, and zr_hitgroup_headshots_only.
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Updated hitgroup configs, updated translations
Added logging for hitgroups and configs.
2009-06-24 14:45:40 -07:00
Greyscale
1f6932071d
Added logic check to stop if both jump multipliers are 1.0. (We are done with jump module for now, it works for me)
2009-06-23 22:31:48 -07:00
richard
3706b345be
Removed dummy result.
2009-06-24 02:03:33 +02:00
Greyscale
dbabc3e346
Simplied BHop protection. Updated configs.
2009-06-23 16:55:58 -07:00
Greyscale
1be37f3d1f
Removed unneeded function parameter.
2009-06-23 14:30:45 -07:00
Greyscale
d9843c74fa
Fixed jump boost :D Changed how bunnyhop prevention works.
2009-06-23 14:28:26 -07:00
Greyscale
a0381a7096
Merged heads.
2009-06-22 16:38:18 -07:00
Greyscale
268ab778cf
Updated jump module, removed no longer needed offset.
2009-06-22 16:37:26 -07:00
richard
b0509ca105
Fixed invalid handle error in class module.
2009-06-23 01:26:02 +02:00
Greyscale
79bf4230c1
Merged heads.
2009-06-22 13:07:49 -07:00
Greyscale
0c75482eb8
Fixed memory leak, and timer error.
2009-06-22 13:07:19 -07:00
richard
723038052e
Fixed potential memory leak in class system.
2009-06-22 18:11:31 +02:00
richard
1cc0fc4dda
Fixed original models not restored when using zr_human on a player.
2009-06-22 17:01:26 +02:00
richard
a0d8209c6a
Minior fixes in class system.
2009-06-22 16:29:13 +02:00
richard
2cb31db94d
Fixed logic bug in class flag filtering.
2009-06-22 16:10:40 +02:00
Greyscale
c24d1a32be
Fixed ambience (again, same fix as before)
2009-06-21 23:51:23 -07:00
Greyscale
6e0961c73b
Merged heads.
2009-06-21 21:10:08 -07:00
Greyscale
b74bbe67ce
ZCookies module completed, added to the main menu, translations updated.
2009-06-21 21:08:26 -07:00
richard
4c81c3dfe6
Merged heads and fixed conflicts.
2009-06-22 01:13:19 +02:00
richard
b80b7aa49d
Made new flags class attribute. Replaced by admin_only.
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Made new mother_zombie class flag and zr_class_default_mother_zombie CVAR.
Updated zombie config. Added more spacing for better readability.
Fixed incorrect off-values in jump boost.
2009-06-22 01:09:51 +02:00
Greyscale
ff7528f09f
OMG FINALLY FIXED OVERLAYZ. I almost killed myself over this one.
2009-06-21 14:59:18 -07:00
Greyscale
38b256419d
Fixed ZMarket error.
2009-06-21 13:56:48 -07:00
Greyscale
a0d2f58c35
Added cvar to disable explosion entirely on infect.
2009-06-21 13:08:02 -07:00
Greyscale
209c13a3f9
ZMarket now allows you to update your loadout but selecting a weapon from the list, but if you are not able to (out of buyzone, zombie, etc) then the weapon won't actually be given.
2009-06-21 12:43:28 -07:00
Greyscale
2e178d2ab6
Finished client cookies (remembers settings, yaay) zsettings still to come.
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Changed steamidcache.inc to LF newline format.
Hopefully permanently fixed the weapon rendering problem.
2009-06-21 12:24:24 -07:00
Greyscale
6426bf169c
Fixed stupid compiler error in cookies (oops) and recoded serial module to use steamids (serial's weren't workin' out) + the API was very confined, added ability to create SteamID cache's instead of one global cache. ZSpawn uses this new cache system.
2009-06-20 22:24:31 -07:00
Greyscale
bb75f1955c
Added cookies module file.
2009-06-20 00:21:46 -07:00
Greyscale
e7bdae2ad8
Added forgotten cvar to the config.
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ZHP now uses client cookies. (Still need to make a menu and cookie-tize other settings.
2009-06-20 00:15:43 -07:00
Greyscale
65beb9f0d0
Fixed little tab discrepancy in translations file.
2009-06-18 20:45:21 -07:00
Greyscale
ed752979b8
Extended ZMarkets feature to include overwriting their current loadout with their current weapons, and viewing their custom loadout.
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* Restructured ZMarkets menus.
2009-06-18 20:41:54 -07:00
richard
424a852d3a
Made new admin_only class attribute.
2009-06-19 02:31:05 +02:00
richard
10fd954ede
Merged heads.
2009-06-19 01:28:29 +02:00
richard
330afd6e86
Cleaned up comments.
2009-06-19 01:28:05 +02:00
Greyscale
e14634257c
Merged heads.
2009-06-18 15:55:21 -07:00
Greyscale
01653a2636
zr_infect now infects mother zombie if used before it has spawned.
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* Fixed a serious bug that could delay the game, the round end checker took dead clients in the count, so 1 dead ct and 9 zombies didn't end the game.
* Small typo fix in anticamp, and got rid of a warning.
2009-06-18 15:53:22 -07:00
richard
4d48cd65de
Made a admin command for refreshing class data on one or more players.
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Updated infect module to use new reload function.
Fixed typo in command description.
Known issue: Models isn't always restored on zr_human. If "default" is used, there's practically no model change. Possible solution: Store path in a buffer when the player join a team and select a model. Then read from that buffer when "default" is used.
2009-06-18 03:33:09 +02:00
richard
9cac025358
Merged heads. Fixed conflicts in zadmin.inc.
2009-06-18 02:15:42 +02:00
richard
6f032b79b8
Improved class system with support for multipliers. Minior fixes, see details.
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Made class attribute multipliers.
Made admin menus for adjusting class attribute multipliers.
Made console command for setting class attribute multipliers.
Fixed health regen amount class attribute not validated.
Fixed health regen not stopping after surviving a round as a zombie.
Improved ZRIsClientAdmin to support admin flags (optional).
Changed permission flag on admin commands to match action type. Like only admins with config access should be able to do ZR configuration.
Changed log formatting to match style in SourceMod. Removed "-" and ":". The result will be "... [plugin.smx] [mod] [event] message".
2009-06-18 02:09:55 +02:00
Greyscale
681ad45365
Recoded sayhooks, now uses SM's silent/public chat triggers.
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Began making set functions for the commands that will use them later.
Removed all sayhook cvars.
2009-06-17 14:32:46 -07:00
Greyscale
95c217aad6
Removed cap for cash in account module (allow above 16000 for cashdmg feature.)
2009-06-16 21:52:04 -07:00
Greyscale
cfd50d8882
Fixed anti-stuck not re-solidifying (for good)
2009-06-16 15:29:42 -07:00
Greyscale
ec231ba66a
Fixed ZMarket auto-rebuy and removed debug message.
2009-06-16 11:51:34 -07:00
Greyscale
23cc030dd5
Merged heads.
2009-06-16 11:23:07 -07:00
Greyscale
129fb0e60a
Added option for random dissolve effect.
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Added an option to the account module to give money for damaging a client.
Expanded player hull xy offset by 1 unit.
Fixed anti-stuck not solidifying clients.
Fixed weapon rendering glitches (again)
2009-06-16 11:20:56 -07:00
richard
29872529b6
Fixed logic mistake in napalm feature.
2009-06-16 08:05:41 +02:00
Greyscale
681eb0e64d
Fixed napalm.
2009-06-15 23:02:35 -07:00