Commit Graph

483 Commits

Author SHA1 Message Date
Andrew Borba
8200e571ed Fixed napalm extinguish feature. Untested, but read that it should work. 2009-12-28 16:38:21 -08:00
Richard Helgeby
614048ad69 Removed redundant check for class menu command. Fixed suicide intercept message not displayed in chat. Text from chat will still appear in console if written from console. 2009-12-26 20:13:24 +01:00
Andrew Borba
136c8aba74 Enlarged display string limits of yes/no phrases. 2009-12-16 18:13:35 -08:00
richard
7bad6761d3 Fixed broken FOV. 2009-12-11 15:16:28 +01:00
richard
0adc2c597a Fixed class selection not saved in cookies on instant class change. 2009-12-09 14:57:33 +01:00
richard
da3bd3c889 Fixed zr_class_set_multiplier not aborting when there's a invalid attribute specified. 2009-12-07 14:38:23 +01:00
richard
9d5448e162 Cleaned up model precaching. 2009-12-04 00:44:46 +01:00
richard
849d8cd81b Fixed HP regen timer handles not always initialized. 2009-12-03 01:22:20 +01:00
richard
e8ead727c2 Small timer code cleanup. 2009-12-02 23:35:20 +01:00
richard
abd4afe4c7 Updated to support new sdk hooks release (1.1, 30 nov). 2009-12-02 18:42:57 +01:00
richard
37c9929bd4 Code cleanup in class overlays. 2009-11-30 16:49:11 +01:00
richard
109a923ae3 Updated docs with new model error messages. Minior fixes.
Improved error handling of model list.
Fixed typo in class attribute validator.
Changed cvar defaults: class menu auto-close and overlay default state.
2009-11-28 22:32:44 +01:00
richard
96b285d7ac Fixed models not precached properly. 2009-11-28 12:51:13 +01:00
richard
30f3f71268 Fixed ambience sound still playing when disabled. 2009-11-24 21:51:48 +01:00
richard
bedb4d4bda Made cvar for displaying class menu on first spawn. Renamed class menu cvars. 2009-11-20 18:20:45 +01:00
richard
934dc138d6 Disabled voice module by default. Increased ammo reserve sizes. 2009-11-19 07:58:19 +01:00
richard
66ed43dd48 Changed model config to key/value format and improved model module features. Model access isn't tested yet, but base stuff works. Minior fixes.
Added more random model selection presets: public, admins, hidden and mother zombies.
Simplified ClassFlagFilterMatch logic.
2009-11-17 08:47:39 +01:00
richard
8c1a549239 Reverted to use ZR Tools. Fixed class multipliers beeing reset after map configs.
SDK Hooks works, but is not yet fully compatible with weapon restrict module because of missing Weapon_CanUse event in SDK Hooks. Weapons disappear when zombies walk near them. Otherwise the extension works.
2009-11-11 22:50:19 +01:00
richard
bae7998b9b Made support for SDK Hooks 1.1 Extension (enabled by default). Comment USE_SDKHOOKS define to use ZR Tools. 2009-11-04 21:37:26 +01:00
richard
644c464b0c Minior fixes. Tested ZR on a vanilla server with newest SourceMod, fixed issues related to vanilla configuration. See details.
Fixed timer handle error in volfeatures on map end.
Fixed incorrect default value in class cvars.
Changed map config files to be loaded in OnAutoConfigsBuffered.
2009-10-31 18:18:11 +01:00
richard
844e23b293 Updated docs. Minior fixes.
Added flag on some timers so we are sure they are killed on map change.
Added stop event on health regeneration timer when applying classes, if the class has no regeneration.
Cvar zr_classes_default_admin is now replaced by admin-only classes. Old cvar is zr_classes_default_admin_mode.
2009-10-31 03:39:00 +01:00
richard
7cf00bb3a4 Fixed privilege check on incorrect command (zspawn). 2009-10-28 23:39:58 +01:00
richard
9bd4f90137 Added error log descriptions to manual. Cleaned up some log messages. 2009-10-27 22:53:03 +01:00
richard
3794251cc5 Updated all admin console commands to check if client is privileged (so group authentication works), instead of using RegAdminCmd. Minior fixes.
Changed admin teleport command to log target names.
Cached result of privilege check instead of calling function twice (zadmin menu).
Disabled old debug commands. Do not remove, we need them for testing later.
2009-10-26 23:17:22 +01:00
richard
b856e69223 Fixed directory memory leak. 2009-10-26 01:42:15 +01:00
richard
7833615363 Code comment typo. 2009-10-25 01:23:31 +02:00
richard
bd13628962 Fixed another cookie memory leak. 2009-10-25 00:08:53 +02:00
richard
b2d679c035 Added manual section about admin authentication. Fixed ZRIsClientPrivileged ignoring console. 2009-10-21 01:42:47 +02:00
richard
ffdf79f882 Updated docs. Minior fixes.
Started writing docs about volumetric features.
Improved manual style, lined up tables.
Added missing attributes in anticamp conversion functions.
Fixed anticamp not extinguishing players who leave a volume that ignite players.
2009-10-20 01:45:13 +02:00
richard
11d51d9e7b HTML-manual conversion complete, zr_manual.txt is now obsolete. Changed default setting on a cvar. 2009-10-15 19:08:31 +02:00
richard
54c0380d6a Updated HTML-manual. Changed default setting on some cvars. 2009-10-14 02:58:16 +02:00
richard
2389ad875b Updated docs. Minior fixes. Changed class dumping commands to admin commands. 2009-10-10 23:28:54 +02:00
richard
d030fe573d Increased max classes to 48. 2009-10-10 18:54:17 +02:00
richard
bc7a019e8f Fixed cookie memory leak, changed cookies to only be created once. 2009-10-10 18:26:27 +02:00
richard
92bffae62c Fixed incorrect class index validated when restored from cookies (forgot to substract by one). Specified filter settings on random spawn classes. 2009-10-10 17:37:30 +02:00
richard
7555b042b9 Attempt to fix cookie memory leak. 2009-10-08 19:47:23 +02:00
richard
8bd7c09887 Added missing tag in volume attributes. Simplified attribute comments. 2009-10-08 02:59:42 +02:00
richard
8c2494f052 Cleanup in volfeatures.
Moved tool functions into a new file.
Decreased max volumes to 32.
2009-10-08 00:49:31 +02:00
richard
0d484132f9 Changed default log settings and updated cvar descriptions. Changed anti-stick log event type to a core event. 2009-09-30 03:17:43 +02:00
richard
b3c31afff9 Merged heads. 2009-09-27 23:52:20 +02:00
richard
9906376f28 New features and fixes in volfeatures. See details.
Fixed existing volumes not removed after a map change.
Added class editor feature that can modify certain class attributes on players in a volume.
Fixed typo in class attribute name.
Fixed health regeneration timer not stopping if a player were kicked or timed out.
2009-09-27 23:45:17 +02:00
Greyscale
43aee8b0b0 merge 2009-09-20 14:59:20 -07:00
Greyscale
bfd9d47505 Yay finished shopping list! 2009-09-20 14:58:50 -07:00
richard
1a5767965a Fixed parameter parser not ignoring escaped quotes when parsing values. 2009-09-15 14:10:57 +02:00
richard
3949280010 Fixed newlines in shoppinglist.inc and added blank line at the end. 2009-09-06 03:07:23 +02:00
Greyscale
7914345e1c merge 2009-08-30 11:47:28 -07:00
Greyscale
f4eb06d210 Small fix in voice.inc to stop changing voice permissions with a client's self.
Added the API functions for shoppinglist.inc but they don't do anything, they are just a sneak-peak into the way it will work, any feedback on your opinion would be nice.
2009-08-30 11:47:01 -07:00
richard
2830eb4c7d Fixed players ignited twice on some anticamp volumes. 2009-08-29 23:39:59 +02:00
Greyscale
1f09e1d0c7 Fixed not all grenades being stripped when infected. 2009-08-27 12:56:29 -07:00
Greyscale
0c2230ad45 Updated ZMarket to distribute grenades correctly. Still need to update the loadout to support multiple nades, to support multiple flashbangs and Grenade Pack fully. As of now the market allows you to buy 3 grenades but they don't show in the loadout as 3.
Worked more on the voice API, need to figure out why they are reversed. The cvar to disable it now should work, because it doesn't quite work right.
Changed Gangsta Glock back to Glock :P
2009-08-26 00:07:01 -07:00
Greyscale
dedb782e28 Separated weapon entity and weapon name. Broke config compatibility in weapons.txt. Either update yours by hand, or overwrite with this file.
Made support for my Grenade Pack plugin, just install the plugin and ZMarket will follow gp_limit.  The only problem right now is flash/smoke are treated like grenades, this will be fixed soon.
2009-08-25 13:07:10 -07:00
richard
f804a7d4e2 Fixes in translations. Added note about compiling. See details.
Fixed weapon type restriction menu not translating the first time.
Fixed zmarket weapon type selection menu title not translated.
Fixed too short title string space in zmarket loadout, ztele force, zspawn force and hit group menus.
Fixed "empty" phrase not translated.
Fixed on/off translation string space too short in hit group menu.
2009-08-23 17:03:14 +02:00
richard
a5e3944234 Added script and command for dumping version and revision information. Also added define for enabling or disabling this until we have a windows script for updating hgversion.h.inc. 2009-08-23 06:19:15 +02:00
richard
6bf210a2e3 Fixed newlines. 2009-08-22 13:16:20 +02:00
Greyscale
cd25e4e16c merge 2009-08-21 12:57:59 -07:00
Greyscale
904edb2594 Added the core of the modifying alltalk feature. WARNING: Untested (but compiles), the cvars to disable it have no effect, and it may be incomplete depending on some questions I have. 2009-08-21 12:47:32 -07:00
Greyscale
8016864474 Started implementing modified alltalk. 2009-08-21 11:54:08 -07:00
richard
6a9c49eced Fixed no fall damage class attribute not working on human classes. 2009-08-18 16:43:15 +02:00
richard
5591adfd25 Added cvar for enabling/disabling class cookies. Fixed teleport not resetting velocity. 2009-08-15 19:48:51 +02:00
richard
855ffc3c0d Updated class filter to support filtering by classes with no groups set. Fixed default class assignment assigning classes players doesn't have access to. 2009-08-15 17:37:30 +02:00
richard
2fc590ab59 Added support for saving class selections in cookies. 2009-08-15 06:32:44 +02:00
richard
daadefbaea Added nochange option in class model attribute. 2009-08-15 03:33:09 +02:00
richard
32828a9179 Changed class configs to use yes/no. 2009-08-15 02:58:49 +02:00
ricard
35c3f80ed1 Simplified class menu translations. Small improvement in logic when selected classes. 2009-08-15 01:28:28 +02:00
richard
d1cbda40c4 Implemented group class attribute. Improved filtering method for class functions. 2009-08-14 22:10:52 +02:00
richard
6a14b952af Added group class attribute, not implemented. Capitalized all class attribute names. 2009-08-13 18:31:21 +02:00
richard
3a82d3d9b0 Added support for group based authentication. 2009-08-11 03:29:22 +02:00
ricahrd
658a800fea Implemented zr_classes_spawn. Made new instant class change feature on human classes, with time limit. 2009-08-10 19:01:43 +02:00
richard
20f649e32e Changes in translations. Simplified zmenu phrases. 2009-08-10 02:55:42 +02:00
richard
dac737610b Merged heads. 2009-08-09 22:45:28 +02:00
richard
06771e6d15 New feature for blocking class selection. Changes in translations. See details.
Finished norwegian translation.
Fixed missing quote in english translation file.
Added cvars for blocking players from changing classes.
Minior typo fixes in log module.
Changed TranslationReplyToCommand to use the ReplyToCommand function.
2009-08-09 22:44:28 +02:00
Greyscale
6635c8077b Fixed numerous typos in zombiereloaded.cfg 2009-08-08 00:54:53 -07:00
richard
50a7e5ab99 Added new parameter parser. Not implemented or tested yet. 2009-08-04 03:41:16 +02:00
Greyscale
f9c953d58f Fixed numerous potential bugs by moving RoundEndOnClientDeath down to the end of player_death. Checking before caused problems because that function leads to the "humanizing" of all zombies if the last zombie was killed. Stuff like kill_bonus wasn't working right because of this.
Fixed documentation bug, mis-documented kill_bonus.
2009-08-03 15:13:36 -07:00
Greyscale
ded36a6c5d Fixed auto-rebuy possibly being stuck on if the cvar was disabled. Now auto-disables if the cvar is disabled. 2009-08-03 15:00:48 -07:00
Greyscale
1757ec97fa ConfigBoolToSetting now translates a bool into the client's/server's native language. 2009-08-03 14:55:50 -07:00
Greyscale
940463491b Changed lightstyle cvar default to be disabled. 2009-08-03 14:25:13 -07:00
Greyscale
b89dac76f4 Fixed translating in class menu. 2009-07-27 17:09:15 -07:00
Greyscale
5ee1395fb1 Restructured every menu to properly translate into the client's language. 2009-07-27 17:02:49 -07:00
Greyscale
70e5c93a2e Fixed some potential problems in zmarket handling NVGs.
Removed some redundant logic checks.
2009-07-27 13:35:00 -07:00
Greyscale
b7018e9fe8 Replaced all menu line lengths with defines in menu.inc
*Moved the including of menu.inc up to allow all modules to use its defines.
2009-07-27 13:25:23 -07:00
Greyscale
75d72fb3f2 Added a cvar to either reset the burn time when naded, or to use the original burn-time. 2009-07-26 21:58:05 -07:00
richard
ba04f668be Changes in docs, and minior fixes. See details.
Updated docs with class multipliers.
Other minior changes in docs.
Removed "Zombie:Reloaded" server title suggestion. If people like this plugin its popularity will grow by itself.
Fixed typo in attribute parser.
2009-07-25 00:36:49 +02:00
Greyscale
f6565bc81c Merged heads. 2009-07-23 17:06:21 -07:00
Greyscale
d5e4e89ba5 Fixed various memory leaks. 2009-07-23 17:05:04 -07:00
richard
5be8ef80e8 Merged heads. 2009-07-24 00:44:02 +02:00
richard
60dc215503 Added zr_zspawn_block_rejoin CVAR. Defaulted to 1 (block). 2009-07-24 00:41:39 +02:00
Greyscale
37fe9fae8b Added a shortcut to zmarket loadout in ZCookies, added joinclass to suicide intercept as default. 2009-07-23 15:40:39 -07:00
Greyscale
637c04aa21 Merged heads. 2009-07-23 15:08:16 -07:00
Greyscale
151b255994 Updated antistick, small performance gain.
Modified any multi-valued cvars to accept "1,2" instead of only "1, 2" and made a cosmetic change to get array sizes.
2009-07-23 15:05:14 -07:00
richard
6a6300e21b Fixes in class system. See details.
Fixed class menus not displaying correct class.
Made ClassSelectedNext array for storing class indexes to be set on next spawn. Useful for other stuff too, like saving settings in cookies.
Code cleanup in class spawn and class infect events.
2009-07-23 23:26:14 +02:00
richard
9077a6ba69 Merged heads. 2009-07-22 14:06:42 +02:00
richard
0019a52ca8 Fixed selected class not restored after being mother zombie. 2009-07-22 14:06:18 +02:00
Greyscale
ac2fed1451 Merged heads. 2009-07-21 13:27:33 -07:00
Greyscale
fe5ed637cc Fixed napalm error. Fixed specatators/invalid players showing up in force zspawn/ztele. Fixed knife alpha (untested) 2009-07-21 13:25:11 -07:00
richard
a0164a38ce Fixes in antistick. See details.
Added all collision group defines, in case we need them for some reason.
Separated get and set funtions for collision groups.
Added check for COLLISION_GROUP_PUSHAWAY in AntiStickStartTouch. If this collision group isn't added, the solidify timer won't be created. Bug 134 is confirmed fixed after testing.
Lined up zr_antistick_list_models.
Added zr_antistick_dump_group debug command. Lists collision groups on one or more players.
2009-07-21 19:49:20 +02:00
Greyscale
98116d08f7 Merged heads. 2009-07-20 22:06:25 -07:00
Greyscale
756fc007ec Fixed "Unknown command" in zr_config_reload_all and fixed an error in zr_config_reload. Added copywrite to zrtools include file. 2009-07-20 22:05:42 -07:00
richard
c059020b8c Merged heads. 2009-07-17 18:16:03 +02:00
richard
1f38e9c5ac Fixed bugs in volfeatures. See details.
Fixed some anticamp bugs.
Warning types confirmed working: chat, center, menu (minior bug: the warning text is item no. 2).
Fixed base event handler bugs.
Added validation warnings on anticamp intervals in case of invalid intervals.
Fixed volume states not properly cleaned up when players die or disconnect.
2009-07-17 18:15:44 +02:00
Greyscale
162bd1e107 Merged heads. 2009-07-16 18:36:01 -07:00
Greyscale
f403386546 Added a "douse" feature to napalm that makes water put out fires.
Fixed zr_antistick not disabling the feature.
Removed a debug message.
Added napalm to logging module.
2009-07-16 18:34:56 -07:00
richard
62c1ab4cc5 Merged heads. 2009-07-16 10:06:39 +02:00
richard
d666fbf7ce More work on volfeatures. See details.
Finished base event handler for volfeatures.
Finished zr_voladd, zr_vol_remove, zr_vol_list and zr_vol_dumpstates console commands.
Removed unused function call in class module.
Fixed minior bugs in parameter parser (paramtools.inc).
Made a debug tools module with console commands for directly testing certain functions.
2009-07-16 10:05:40 +02:00
Greyscale
b592e8ea57 Error fix in LogEvent that caused the plugin to basically break down on maps with post configs. (Error stopped the entire call stack for all config loading)
Added an extra logic statement in napalm.
2009-07-15 17:58:20 -07:00
Greyscale
2297c6df7a Added public/non-public models.
Fixed health_infect_gain giving the default value always.
Updated config loader to allow larger-sized array blocks to prevent truncating strings. (Default is 32)
2009-07-09 14:17:50 -07:00
Greyscale
7f73e77d08 Fixed a small bug in ZSpawn where if you connect, and then click cancel it thinks you have already played in the game. 2009-07-08 23:22:53 -07:00
richard
6173ad0dbf Merged heads. 2009-07-08 02:17:08 +02:00
richard
d6b5edd289 Fixes in class system. See details.
Fixed admin classes assigned to non-admin when zr_classes_random is 1.
Fixed mother zombie classes not assigned when they should be.
Fixed improved class skills on mother infection also applied to mother zombie classes.
Updated class configuration with new special classes.
2009-07-08 02:16:29 +02:00
Greyscale
3ebdde1923 Changed all cookies to Protected access, meaning clients can only read them, not change (via sm_cookie), replaced old usermsg hudhint with SM native. 2009-07-07 15:53:18 -07:00
Greyscale
cf429d2e0f No longer checks if cookie exists before creation, because RegClientCookie does that for me. 2009-07-06 22:09:54 -07:00
Greyscale
324dd1abe7 ZMarket now remembers NVG purchases, and has a custom slot in the loadout menu.
Fixed minor display glitch. (wasn't using the file displayname)
2009-07-06 21:32:34 -07:00
richard
eca1aee679 Updated jump distance limits. 2009-07-07 03:11:27 +02:00
Greyscale
82b3f7dd05 Moved some code around to organize better. 2009-07-06 14:42:25 -07:00
Greyscale
14b5fb2059 Merged heads. 2009-07-06 14:33:51 -07:00
Greyscale
17a24b5df2 Moved strip weapons to after model change, and give a new knife when going from zombie to human. 2009-07-06 14:33:11 -07:00
richard
9e34734c65 Merged heads. 2009-07-06 00:18:16 +02:00
richard
446b123dfe Finished more sections in the manual. Minior changes. 2009-07-05 23:37:26 +02:00
Greyscale
5497a13dd7 Fixed minor errors, fixed antistick having some false positives, fixed every single Zombie:Reloaded line at top of the file. 2009-07-04 23:49:23 -07:00
Greyscale
07d6e1f8f1 Fixed compiler errors. -_- 2009-07-02 01:46:41 -07:00
Greyscale
8bf948b540 Disable hitgroups in the menu if cvar is disabled, stop hitgroup commands from working if hitgroups are disabled. 2009-07-02 01:44:41 -07:00
Greyscale
3f5c477e08 Put default value of player hull width in a cvar. 2009-07-02 01:39:57 -07:00
Greyscale
03d226ad59 Fixed knife being all screwed up on zombies. 2009-07-02 01:19:54 -07:00
Greyscale
258d442f71 Fixed ZMarket bug that took money even if it was restricted or purchase count had been reached. (On rebuy) 2009-07-02 01:12:41 -07:00
Greyscale
879a31e8d6 Updated antistick to be much more accurate.
Removed eyeangles offset from gamedata file.
Removed old code in commands.inc.
2009-07-01 23:23:12 -07:00
Greyscale
85e39dda5a Fixed display mix-ups in zmenu. 2009-06-29 12:33:20 -07:00
Greyscale
351e17cc91 Team scores are now updated. 2009-06-27 12:17:34 -07:00
Greyscale
ca820b6b53 Fixed spawn protect firing twice causing the timer to execute twice a second, halving the time. 2009-06-26 23:28:46 -07:00
Greyscale
85c3400a62 Fixed weapons bug for what.. the 4th time? Finally figured out the cause, reproduced, made fix, no more bug.
Zombies no longer pick up weapons after the round.
Fixed bug where disabling restrict/weapons module allowed zombies to get weapons.
2009-06-26 18:33:09 -07:00
Greyscale
194eb9f2b8 Config options now supports on/off along with yes/no.
Fixed ZMenu and player names in infect menu being truncated.
Added Hitgroup Management to ZAdmin.
2009-06-26 00:00:05 -07:00
Greyscale
069627b620 Added logging for ZSpawn and ZTele
Fixed minor translation typo.
2009-06-25 23:00:57 -07:00
Greyscale
061954fdc2 Changed default for suicide intercept, also added an option to only block mother zombies. 2009-06-25 19:38:03 -07:00
Greyscale
b4789dc5ef Fixed a memory leak. 2009-06-25 17:47:37 -07:00
Greyscale
735839c19c Moved ZMenu reminder to roundstart module, and fixed bug where it would be printed twice when connecting/spawning. 2009-06-25 17:10:45 -07:00
Greyscale
3f08d6f72c Added commands zr_zspawn_force, and zr_ztele_force.
Added options to ZAdmin that allow admins to force spawn players, or force teleport players.
2009-06-25 17:03:34 -07:00
Greyscale
1dff60542e Added infect option to ZAdmin.
Fixed bug where manual infecting after the round ending caused the plugin to think their was a zombie next round. (Spawn protect activated)
Updated translations.
2009-06-24 23:57:39 -07:00
Greyscale
9bc5146b73 Added hitgroup commands, including zr_hitgroup, zr_hitgroup_enable_all, and zr_hitgroup_headshots_only.
Updated hitgroup configs, updated translations
Added logging for hitgroups and configs.
2009-06-24 14:45:40 -07:00
Greyscale
1f6932071d Added logic check to stop if both jump multipliers are 1.0. (We are done with jump module for now, it works for me) 2009-06-23 22:31:48 -07:00
richard
3706b345be Removed dummy result. 2009-06-24 02:03:33 +02:00
Greyscale
dbabc3e346 Simplied BHop protection. Updated configs. 2009-06-23 16:55:58 -07:00
Greyscale
1be37f3d1f Removed unneeded function parameter. 2009-06-23 14:30:45 -07:00
Greyscale
d9843c74fa Fixed jump boost :D Changed how bunnyhop prevention works. 2009-06-23 14:28:26 -07:00
Greyscale
a0381a7096 Merged heads. 2009-06-22 16:38:18 -07:00
Greyscale
268ab778cf Updated jump module, removed no longer needed offset. 2009-06-22 16:37:26 -07:00
richard
b0509ca105 Fixed invalid handle error in class module. 2009-06-23 01:26:02 +02:00
Greyscale
79bf4230c1 Merged heads. 2009-06-22 13:07:49 -07:00
Greyscale
0c75482eb8 Fixed memory leak, and timer error. 2009-06-22 13:07:19 -07:00
richard
723038052e Fixed potential memory leak in class system. 2009-06-22 18:11:31 +02:00
richard
1cc0fc4dda Fixed original models not restored when using zr_human on a player. 2009-06-22 17:01:26 +02:00
richard
a0d8209c6a Minior fixes in class system. 2009-06-22 16:29:13 +02:00