25b0caa68a
Added config reloading support.
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Revision also includes:
* Added syntax checking on recoded/new console commands.
* Fixed sv_skyname handle being used when invalid.
* Fixed unhooking error on Weapon_Drop.
* Prefixed some API-style functions with 'stock' to stop compiler
warning.
* Separated downloads into its own file.
2009-05-18 06:26:13 +02:00
e051b7bdaa
Created overlay module to unify class overlays and round end overlays, removed unused class overlay functions, fixed invalid hookid error, allow client to toggle class overlay if allowed in cvar and made toggle cmds configurable, cleaned up translations file.
2009-05-14 02:28:26 +02:00
4117519b39
Added command for modifying or scaling class attributes. Minior fixes, see details.
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Fixed error getting default classes on early player connect (bots, source tv, etc.).
Fixed jump boost not resetting height velocity. Changed to add to velocity. Jump from boost platform still doesn't work because the velocity is set too early.
Added check for reserved class names when validating.
Updated class default attributes and jump limits.
2009-05-10 18:49:47 +02:00
a36e0dab5a
Recoded ztele, removed old ztele, made conversion function.
2009-05-05 06:56:34 +02:00
fcd3a2e48e
Added blank lines on the end of all files to get rid of warning from diff tool.
2009-05-01 11:22:45 +02:00
2e623447d5
Made visualambience module, removed an offset thats provided by SM, moved zombie/human checks to infect module (renamed), fixed blast cvar, renamed some functions, removed zombie cvar enable because it didnt work.
2009-04-24 05:02:19 +02:00
7111a8c594
Made a basic weapon API, fixed SetPlayerAlpha function, moved logging to its own file (had to be done now, it was hard to find before), made a separate cvar to disable logging fully.
2009-04-20 05:43:20 +02:00
41153af5f4
Reorganized cvars.inc, organized all cvars into module groups (to be updated later), removed unused cvars, made classes and weapons core modules (event forwarding priority), updated spawn protect cvars, added cvars to disable weapons, restrict, and hitgroups
2009-04-20 02:56:26 +02:00
858cfe4079
Recoded damage module, moved around translations, removed old one, removed old classmenu code, moved BalanceTeams to roundend.inc
2009-04-19 19:54:21 +02:00
d5e29b883c
Removed debug test commands from previous commit, added ambientsounds module, removed old, and removed some unused translations phrases.
2009-04-17 01:09:52 +02:00
5b9f8d364d
Removed antistick force cvar, removed more tHandle defines, moved respawn to its own module, moved market menu send function to markethandler.inc, fixed some run-on timers in zhp and spawn protect
2009-04-16 05:30:26 +02:00
872e41e6d2
Recoded IsClientPlayer, renamed to IsClientValid, replaced
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GetMaxClients() with maxclients
Ignore diff for zhp.inc and spawnprotect.inc
2009-04-16 03:57:46 +02:00
b909ff0739
Merged heads.
2009-04-16 01:18:26 +02:00
75e654992c
Moved ZHP to its own module, plugin now uses InfectPlayer.
2009-04-16 01:18:08 +02:00
b481546dc4
Made class menus and a class data dump console command.
2009-04-15 23:40:45 +02:00
648a875c14
Removed old class system. Cleared out external API natives and forwards. Commented out old menus.
2009-04-14 23:16:31 +02:00
ddf0515a9e
Removed antistick nudge on infect, disabled zadmin menu items that are under construction, added knockback module, and weapon-specific knockback multipliers in weapons.txt
2009-04-14 22:05:20 +02:00
9031facaec
Weapons module completed, added logging, thorough validations, and finished default configs.
2009-04-14 04:58:05 +02:00
55ddce0734
Finished weapon restriction menu. Still needs validations and default restrictions.
2009-04-13 23:55:02 +02:00
842e4030b9
Made weapon management menu toggle restrictions (easier), and weapon names are now case-insensitive
2009-04-13 20:33:13 +02:00
035d6182a9
Weapons module added, still needs better validations
2009-04-12 08:04:00 +02:00
d220eeee77
Added periods after function comments, moved market handler code to markethandler.inc, made restrictions announced to the server
2009-04-10 01:08:51 +02:00
54931dfc82
Uploaded weapongroups.txt config file
2009-04-09 06:49:15 +02:00
405e7f0005
Restructured class system files. Added more functions for applying class attributes.
2009-04-06 03:20:13 +02:00
2a24a8a204
Merged heads 91e3906787a1 and 3598485c84df.
2009-03-31 00:59:50 +02:00
4f8e3e2b20
Made a new class system with base API functions. Will run paralell with the old system so it's possible to do a gradually switch. Most functions are compatible but have different names.
2009-03-31 00:52:44 +02:00
a0276e5c14
Renamed zradmin to zadmin, menu is translatable and accessible from ZMenu
2009-03-29 22:04:47 +02:00
84a4c68596
Minior bug fixes. Added module flags for log system. CVAR changes. Added support for random default class (per player).
2009-02-13 22:57:02 +01:00
b46d886c9c
Fixed message typos. Added debug messags when applying models. Added log messages on manual infections and weapon resticitons.
2009-02-02 01:56:53 +01:00
58949a7fe8
Fixed incorrect weapon name used in group restictions. Improved logging system (bit flags instead of on/off). CVAR zr_debug changed to zr_log. Added flag configuration to zombie admin menu. Fixed index out of bounds error in anticamp module.
2009-01-31 20:48:56 +01:00
972136b859
Made a anticamp feature with custom hurt volumes. Reformatted changes.txt.
2009-01-19 22:45:58 +01:00
ef8a7e04b7
Finished teleporter admin commands; zr_teleport, zr_tele_saveloc, zr_tele_loc, zr_tele_abort. Teleport admin menu made, but not coded.
2008-12-26 23:03:29 +01:00
69799e1c0d
Improved the teleporter. Startup delay, cooldown, separate team delays and limits. Admin commands made, but not coded yet.
2008-12-20 20:46:05 +01:00
c49fcb2142
Applied game rules not available fix by Grey Echo.
2008-11-16 22:49:35 +01:00
4335828d3d
Fixed bug in zr_spawn.
2008-10-31 18:57:14 +01:00
dcea61a03c
Fixed bug in zr_respawn
2008-10-30 19:33:54 +01:00
cf8bd3aead
Improved handling of invalid handle errors (maybe not fixed). Added a debug switch and a log function. Added debug messages on zspawn. Fixed zr_spawn not spawning spectactors (when using @all).
2008-10-29 22:02:46 +01:00
5af48ead51
Fixed bugs in IsClientPlayer. Made a zombie admin menu (zr_admin).
2008-10-11 17:17:51 +02:00
da56988372
Made console commands for getting and setting class knockback: zr_set/get_class_knockback.
2008-10-08 01:43:26 +02:00
01f65c9ee5
Initial check in.
2008-10-04 22:59:11 +02:00