richard
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54242bb529
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Created a CVAR for enabling/disabling the zombie_version CVAR.
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2009-04-22 23:32:43 +02:00 |
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Greyscale
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b99d253477
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Put infection handling in its own core module, added infect sound to downloads table, updated cvars, made an account module (handles cash), zombies now drop weapons on infect (all of them), removed RemoveAllItems, weapon api can handle it and its unneeded now.
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2009-04-22 04:53:19 +02:00 |
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richard
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557b6d883c
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Merged heads.
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2009-04-21 03:30:35 +02:00 |
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richard
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0bf074bf7a
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Moved teleport variables into teleport.inc. Changed order of death event on infection. Known bug: Teamkill on last zombie kill.
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2009-04-21 03:27:12 +02:00 |
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Greyscale
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f35d8cb381
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Fixed memory leak, fixed disconnect bug.
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2009-04-21 03:10:14 +02:00 |
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Greyscale
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0f15efaa85
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Removed old tHandles array, updated antistick a bit (just moved stuff).
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2009-04-21 02:03:35 +02:00 |
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Greyscale
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1ec47ef154
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Renamed zr_consecutive_infect (fixed value mixup in the code), and fixed damage flags.
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2009-04-21 01:45:49 +02:00 |
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Greyscale
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7111a8c594
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Made a basic weapon API, fixed SetPlayerAlpha function, moved logging to its own file (had to be done now, it was hard to find before), made a separate cvar to disable logging fully.
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2009-04-20 05:43:20 +02:00 |
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Greyscale
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41153af5f4
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Reorganized cvars.inc, organized all cvars into module groups (to be updated later), removed unused cvars, made classes and weapons core modules (event forwarding priority), updated spawn protect cvars, added cvars to disable weapons, restrict, and hitgroups
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2009-04-20 02:56:26 +02:00 |
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Greyscale
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d154ed163d
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Merged heads.
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2009-04-19 19:54:57 +02:00 |
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Greyscale
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858cfe4079
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Recoded damage module, moved around translations, removed old one, removed old classmenu code, moved BalanceTeams to roundend.inc
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2009-04-19 19:54:21 +02:00 |
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richard
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589baa6869
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Made CVAR for class file. Simplified formatting on log messages.
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2009-04-19 01:10:30 +02:00 |
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richard
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ed66030245
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Merged heads.
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2009-04-18 02:23:36 +02:00 |
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richard
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72c6e9f632
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Improved handling of missing classes in class menus. Fixed bots not getting default class config (removed IsFakeClient check). Made new ClassCountTeam function for customized counting.
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2009-04-18 02:22:13 +02:00 |
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Greyscale
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c510da249c
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Removed unused parameter in ZRTeamHasClients.
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2009-04-18 01:50:27 +02:00 |
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Greyscale
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c34e32097d
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Fixed admin infect bug (I think), made roundend core module, handles all round end events, modified ClassApplyOverlay, removed mp_restartgame hook, recoded PlayerLeft and BalanceTeam functions. And added comments.
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2009-04-18 01:44:41 +02:00 |
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Greyscale
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879446ac7c
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Modified ZRIsClientAdmin function for consistency.
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2009-04-17 12:20:01 +02:00 |
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Greyscale
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ecc9cf5167
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Removed player list functions, recoded mother zombie picking function, removed allow_player_team cvar as models are handled by class system now, prefixed generic plugin functions with ZR, added comments in zombiereloaded.inc, added new function to check if clients are on either or both teams.
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2009-04-17 12:16:44 +02:00 |
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Greyscale
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5b172aa93f
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Added napalm.inc
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2009-04-17 10:22:02 +02:00 |
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Greyscale
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4d35037e41
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Moved napalm into its own module, added cvar to enable the thrown grenade to be lit on fire.
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2009-04-17 10:20:04 +02:00 |
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Greyscale
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d5e29b883c
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Removed debug test commands from previous commit, added ambientsounds module, removed old, and removed some unused translations phrases.
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2009-04-17 01:09:52 +02:00 |
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Greyscale
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ee9d3a9f39
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Added sound effects module, moved all moaning, groaning, and death sounds to zombie sounds sub-module, and made a basic sound API.
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2009-04-16 22:21:32 +02:00 |
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Greyscale
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39ff709d7f
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Fixed little typo in comment, and uncommented zclass say command.
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2009-04-16 08:08:58 +02:00 |
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Greyscale
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98c39fb517
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Removed windows newlines in respawn.inc (stupid editor)
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2009-04-16 07:35:18 +02:00 |
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Greyscale
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23b5b6e187
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Fixed respawn. Was respawning on infect.
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2009-04-16 06:06:44 +02:00 |
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Greyscale
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5b9f8d364d
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Removed antistick force cvar, removed more tHandle defines, moved respawn to its own module, moved market menu send function to markethandler.inc, fixed some run-on timers in zhp and spawn protect
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2009-04-16 05:30:26 +02:00 |
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Greyscale
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872e41e6d2
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Recoded IsClientPlayer, renamed to IsClientValid, replaced
GetMaxClients() with maxclients
Ignore diff for zhp.inc and spawnprotect.inc
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2009-04-16 03:57:46 +02:00 |
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Greyscale
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f39570205e
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Added zhp.inc :)
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2009-04-16 01:21:09 +02:00 |
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Greyscale
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b909ff0739
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Merged heads.
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2009-04-16 01:18:26 +02:00 |
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Greyscale
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75e654992c
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Moved ZHP to its own module, plugin now uses InfectPlayer.
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2009-04-16 01:18:08 +02:00 |
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richard
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d4934a7e9d
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Improved IsClientPlayer and IsClientAdmin.
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2009-04-16 00:10:14 +02:00 |
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richard
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258c839a27
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Merged heads.
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2009-04-15 23:41:22 +02:00 |
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richard
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b481546dc4
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Made class menus and a class data dump console command.
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2009-04-15 23:40:45 +02:00 |
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Greycale
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37dfea2f8c
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Removed SetPlayerModel, removed deprecated code in models.txt, added CSWeaponDrop, updated gamedata file.
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2009-04-15 21:22:11 +02:00 |
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Greyscale
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c8989eb544
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Moved spawn protect to its own module.
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2009-04-15 11:27:03 +02:00 |
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Greyscale
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8d9d45790b
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Cleaned comments up, added more comments.
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2009-04-15 09:42:12 +02:00 |
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Greyscale
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acf5dd4ecd
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Changed 2 functions for consistency with the rest of the plugin, and general coding format
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2009-04-15 03:36:19 +02:00 |
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Greyscale
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3f74f5abb2
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Removed debug message.
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2009-04-15 03:28:44 +02:00 |
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Greyscale
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8bcf32a0db
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Merged heads.
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2009-04-15 03:24:43 +02:00 |
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Greyscale
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e7ace94625
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Added hitgroup API, and logging values for it. Knockback module is done.
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2009-04-15 03:24:02 +02:00 |
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richard
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2bb28b87c1
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Merged heads.
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2009-04-14 23:33:50 +02:00 |
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richard
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13ab32a7bb
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Started on new class menus (new file). Fixed parameter name in class attributes. Made function IsClientAdmin (generic admin).
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2009-04-14 23:33:06 +02:00 |
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Greyscale
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648a875c14
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Removed old class system. Cleared out external API natives and forwards. Commented out old menus.
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2009-04-14 23:16:31 +02:00 |
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Greyscale
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ddf0515a9e
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Removed antistick nudge on infect, disabled zadmin menu items that are under construction, added knockback module, and weapon-specific knockback multipliers in weapons.txt
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2009-04-14 22:05:20 +02:00 |
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Greyscale
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9031facaec
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Weapons module completed, added logging, thorough validations, and finished default configs.
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2009-04-14 04:58:05 +02:00 |
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Greyscale
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44b0e776f2
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Added default restrictions, added market options in the menu
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2009-04-14 01:29:24 +02:00 |
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Greyscale
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55ddce0734
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Finished weapon restriction menu. Still needs validations and default restrictions.
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2009-04-13 23:55:02 +02:00 |
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Greyscale
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34d357a2c3
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Fixed menu toggle restrictions, disabled group menu restrictions, next commit will have it done, fixed a bunch of compiler errors :P
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2009-04-13 22:00:37 +02:00 |
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Greyscale
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842e4030b9
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Made weapon management menu toggle restrictions (easier), and weapon names are now case-insensitive
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2009-04-13 20:33:13 +02:00 |
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Greyscale
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d074b68edf
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Fixed all MAXPLAYERS+1 by replacing them with MAXPLAYERS + 1
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2009-04-13 06:00:58 +02:00 |
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