Commit Graph

42 Commits

Author SHA1 Message Date
879446ac7c Modified ZRIsClientAdmin function for consistency. 2009-04-17 12:20:01 +02:00
ecc9cf5167 Removed player list functions, recoded mother zombie picking function, removed allow_player_team cvar as models are handled by class system now, prefixed generic plugin functions with ZR, added comments in zombiereloaded.inc, added new function to check if clients are on either or both teams. 2009-04-17 12:16:44 +02:00
d5e29b883c Removed debug test commands from previous commit, added ambientsounds module, removed old, and removed some unused translations phrases. 2009-04-17 01:09:52 +02:00
ee9d3a9f39 Added sound effects module, moved all moaning, groaning, and death sounds to zombie sounds sub-module, and made a basic sound API. 2009-04-16 22:21:32 +02:00
5b9f8d364d Removed antistick force cvar, removed more tHandle defines, moved respawn to its own module, moved market menu send function to markethandler.inc, fixed some run-on timers in zhp and spawn protect 2009-04-16 05:30:26 +02:00
872e41e6d2 Recoded IsClientPlayer, renamed to IsClientValid, replaced
GetMaxClients() with maxclients
Ignore diff for zhp.inc and spawnprotect.inc
2009-04-16 03:57:46 +02:00
b909ff0739 Merged heads. 2009-04-16 01:18:26 +02:00
75e654992c Moved ZHP to its own module, plugin now uses InfectPlayer. 2009-04-16 01:18:08 +02:00
d4934a7e9d Improved IsClientPlayer and IsClientAdmin. 2009-04-16 00:10:14 +02:00
c8989eb544 Moved spawn protect to its own module. 2009-04-15 11:27:03 +02:00
acf5dd4ecd Changed 2 functions for consistency with the rest of the plugin, and general coding format 2009-04-15 03:36:19 +02:00
e7ace94625 Added hitgroup API, and logging values for it. Knockback module is done. 2009-04-15 03:24:02 +02:00
648a875c14 Removed old class system. Cleared out external API natives and forwards. Commented out old menus. 2009-04-14 23:16:31 +02:00
9031facaec Weapons module completed, added logging, thorough validations, and finished default configs. 2009-04-14 04:58:05 +02:00
44b0e776f2 Added default restrictions, added market options in the menu 2009-04-14 01:29:24 +02:00
34d357a2c3 Fixed menu toggle restrictions, disabled group menu restrictions, next commit will have it done, fixed a bunch of compiler errors :P 2009-04-13 22:00:37 +02:00
842e4030b9 Made weapon management menu toggle restrictions (easier), and weapon names are now case-insensitive 2009-04-13 20:33:13 +02:00
d074b68edf Fixed all MAXPLAYERS+1 by replacing them with MAXPLAYERS + 1 2009-04-13 06:00:58 +02:00
72760d9ba8 Uncommented zvision boolean variable. 2009-04-13 04:37:17 +02:00
1005aeb0d1 Manually fixed broken commit. Rev 95 (debbeac5df3b) had wrong parent. Redid changes from previous commit. 2009-04-13 04:35:11 +02:00
035d6182a9 Weapons module added, still needs better validations 2009-04-12 08:04:00 +02:00
a8704cf90c Implemented the new class system. Class menu missing, only default classes working. 2009-04-11 01:56:22 +02:00
405e7f0005 Restructured class system files. Added more functions for applying class attributes. 2009-04-06 03:20:13 +02:00
2a24a8a204 Merged heads 91e3906787a1 and 3598485c84df. 2009-03-31 00:59:50 +02:00
4f8e3e2b20 Made a new class system with base API functions. Will run paralell with the old system so it's possible to do a gradually switch. Most functions are compatible but have different names. 2009-03-31 00:52:44 +02:00
21b29e8bb3 Fixed spawn protection being buggy when admin infects them, added better countdown, changed variable names (consistency), fixed typo in world kill respawn cvar, gKilledByWorld initialized on connect 2009-03-29 23:42:19 +02:00
4e1b587e15 Fixed zvision not disabled if setting in classes is blank. Removed zvision timer, not needed and wasted resources. 2009-02-16 01:38:46 +01:00
84a4c68596 Minior bug fixes. Added module flags for log system. CVAR changes. Added support for random default class (per player). 2009-02-13 22:57:02 +01:00
58949a7fe8 Fixed incorrect weapon name used in group restictions. Improved logging system (bit flags instead of on/off). CVAR zr_debug changed to zr_log. Added flag configuration to zombie admin menu. Fixed index out of bounds error in anticamp module. 2009-01-31 20:48:56 +01:00
525d25efd4 Improved teleporter: Per client custom buffers, reset buffers on round start (CVAR), made teleabort chat trigger. Blocked teleport on dead players. Changed ztele to tele in CVAR names. 2009-01-13 23:24:10 +01:00
0efabe1146 Made zr_suicide_world_damage CVAR for respawning as zombie if a zombie was killed by the world. 2008-12-28 00:50:39 +01:00
ef8a7e04b7 Finished teleporter admin commands; zr_teleport, zr_tele_saveloc, zr_tele_loc, zr_tele_abort. Teleport admin menu made, but not coded. 2008-12-26 23:03:29 +01:00
69799e1c0d Improved the teleporter. Startup delay, cooldown, separate team delays and limits. Admin commands made, but not coded yet. 2008-12-20 20:46:05 +01:00
99373d5720 Fixed invalid timer handle errors. Fixed client not in game error in ZR_DebugPrintToConsole. 2008-11-13 17:03:28 +01:00
d8dd91c0f5 Improved RefreshList function. 2008-10-30 22:32:59 +01:00
cf8bd3aead Improved handling of invalid handle errors (maybe not fixed). Added a debug switch and a log function. Added debug messages on zspawn. Fixed zr_spawn not spawning spectactors (when using @all). 2008-10-29 22:02:46 +01:00
5af48ead51 Fixed bugs in IsClientPlayer. Made a zombie admin menu (zr_admin). 2008-10-11 17:17:51 +02:00
18fecd7c3e Fixed bug in IsClientPlayer. 2008-10-11 13:29:22 +02:00
d466f06507 Fixed invalid client index errors. 2008-10-08 16:05:34 +02:00
180f6923fa Added support for overriding class nvgs. Changed nvgs CVAR to a integer. 2008-10-07 19:05:33 +02:00
e615802bb9 Adding all our changes under our main jupiter branch. 2008-10-04 23:02:25 +02:00
01f65c9ee5 Initial check in. 2008-10-04 22:59:11 +02:00