Commit Graph

634 Commits

Author SHA1 Message Date
69fc706152 add zr_weapons_zmarket_freespawn to adjust free rebuys before first zombie spawns 2021-05-24 11:55:34 +02:00
e73d61fbf3 Add mother zombie infection countdown sound. 2020-12-21 09:41:34 +01:00
30a1d4b2ce add random round-robin mother zombie dice rolling on new player join 2020-12-08 21:37:01 +01:00
f9193641d2 Add option to disable random round-robin mother infection cycle 2020-12-06 18:43:19 +01:00
d15957de1b Fix rejoining and zspawning as human if player was zombie this round. 2020-12-05 20:38:16 +01:00
e2e15972e2 Fix mother zombie infection cycle not saving picked alternative candidates at end of cycle. 2020-12-05 20:15:28 +01:00
855e38cab2 fix zspawn timelimit check, also infect if already has been infected this round 2020-12-05 20:06:21 +01:00
a5e0f31fc1 Add teleport on infect option. 2019-12-30 14:19:05 +01:00
63adb12960 fix bool value bug in zr_class_modify 2019-12-14 19:03:05 +01:00
115d24b997 fix broken zm mode 2019-12-02 23:32:16 +01:00
d1daaee1a7 fix bug in last commit 2019-11-30 14:36:29 +01:00
f8f84dd091 zclass fix remaining bugs 2019-11-18 23:04:59 +01:00
80228760c5 add zr_knockback_maxvel 2019-11-18 22:35:14 +01:00
eda8971996 Fix sourcepawn bug 2019-11-14 17:20:42 +01:00
657102ea76 fix one bug from playerclasses change 2019-11-05 22:47:39 +01:00
a6e60842ae ztele: reset velocity 2019-11-02 00:50:14 +01:00
7265c1922f add "identifier" to playerclasses (kv section name) and use it as default for cookies, zr_class_modify, etc. 2019-11-01 18:51:43 +01:00
a7caf1de7b fix bugs 2019-10-16 22:54:16 +02:00
55a7885835 Few more for organization :D 2019-09-29 10:37:23 +02:00
99476979ad Move the set functions behind the get functions.
For organization sake.
2019-09-29 10:24:22 +02:00
37698b0c20 Add max client total velocity for knockback in addition to max force per tick. 2019-09-29 01:13:13 +02:00
197eb861bd Improve custom knockback API 2019-09-28 16:12:17 +02:00
bb37965670 Cleanup duplicated code, and a big wtf?
offsActiveWeapon was never declared, guess we never found out because the functions where unused. WeaponsGetActiveWeaponSlot is still unused, leaving in might be usefull somewhen in the future.
2019-09-28 13:19:56 +02:00
78993cbc70 Add support for DamageProxy plugin. 2019-09-27 22:02:12 +02:00
e83239e053 Read offset from gamedata instead of hardcoded. 2019-09-27 17:23:39 +02:00
dfc024b3d8 change KnockbackOnClientHurt to KnockbackOnTakeDamageAlivePost 2019-09-27 16:40:58 +02:00
d75e123e35 fix warning caused by compiler update 2019-09-27 13:17:30 +02:00
f073789ef3 use new OnEntitySpawned forward 2019-09-27 13:04:30 +02:00
e4b208a27a ZSpawn: Fix slight bug?
This shouldve probably been here from the start, just fixing this cause its my oversight.
2019-09-20 12:18:42 +02:00
Dogan
d4ae0358e5 ZR roundend: hide fakes 2019-09-01 13:42:40 +02:00
ba9e676114 General: Clean up the weaponslot management. 2019-08-23 15:25:00 +02:00
5f6caefe72 fix sourcetvmanager to actually be optional 2019-08-19 15:26:37 +02:00
435b6fe472 Merge branch 'master' of https://git.unloze.com/UNLOZE/sm-zombiereloaded-3 2019-08-19 15:24:26 +02:00
2a2d676626 General: Fix auto zspawn ignoring zspawn disables. 2019-08-19 15:24:17 +02:00
neon
b7d142d3bd SourceTv 2019-08-19 15:12:15 +02:00
neon
1316fa2a18 fuck ZR? 2019-07-14 20:25:30 +02:00
neon
8339dd6e5f ZR: oops 2019-07-14 20:14:50 +02:00
neon
d46bc97bd1 ZR: adding forwards for Napalm 2019-07-14 20:07:25 +02:00
b824095b82 ZSpawn: Exclude SourceTV client from auto zspawn. 2019-03-25 00:54:28 +01:00
35d7190ba2 ZSpawn: Hopefully fix the random deaths.
Seems it all happening together with the game logic caused some random death issues. Hopefully thats fixed now.
2019-03-10 21:39:27 +01:00
6334246ced ZSpawn: Add auto zspawn. 2019-03-10 19:59:20 +01:00
177d9217b8 ZMarket: Yet another location. 2019-03-10 19:59:04 +01:00
4a4ae4dc1e General: Make fire grenades also ignite zombies. 2019-03-09 14:39:09 +01:00
431b444e1f ZMarket: Only grab 'zmarket' name on CSGO.
CSS doesnt fuck up capitalization, unlike CSGO...
2019-03-09 13:54:06 +01:00
10461e8ba4 ZMarket: Rework display name system, it applies to all menus now. 2019-03-09 13:44:42 +01:00
96c640b58d General: Fix random csgo extra slots not being stripped propperly.
Yeah this couldve been written cleaner, this way its atleast slightly future proof. Since slot 13 is currently the last slot.
2019-03-09 12:40:29 +01:00
a251f6b755 General: Add in a API call to hide infection timer. 2019-01-23 18:48:00 +01:00
0c6b863c00 General: Doh, 'player_spawn' fires for spectators.
Who knew? I totally didn't.
2018-09-08 16:03:32 +02:00
811c5ccb72 General: Move some code around.
Move the 'human' code back to its original location, and call the
infection function instead when they should be infected, instead of
doing it forcefully. That caused issues whenever there was a situation
of a warmup round ect. blocking infections.
2018-09-06 13:50:30 +02:00
c8f7964a0c General: Hande another case, and change some stuff.
Forgot to change these when i copied it, and didnt think about the case
what would happen w/e zspawn is blocked.
2018-08-29 16:21:27 +02:00