69fc706152
add zr_weapons_zmarket_freespawn to adjust free rebuys before first zombie spawns
2021-05-24 11:55:34 +02:00
e73d61fbf3
Add mother zombie infection countdown sound.
2020-12-21 09:41:34 +01:00
30a1d4b2ce
add random round-robin mother zombie dice rolling on new player join
2020-12-08 21:37:01 +01:00
f9193641d2
Add option to disable random round-robin mother infection cycle
2020-12-06 18:43:19 +01:00
d15957de1b
Fix rejoining and zspawning as human if player was zombie this round.
2020-12-05 20:38:16 +01:00
e2e15972e2
Fix mother zombie infection cycle not saving picked alternative candidates at end of cycle.
2020-12-05 20:15:28 +01:00
855e38cab2
fix zspawn timelimit check, also infect if already has been infected this round
2020-12-05 20:06:21 +01:00
a5e0f31fc1
Add teleport on infect option.
2019-12-30 14:19:05 +01:00
63adb12960
fix bool value bug in zr_class_modify
2019-12-14 19:03:05 +01:00
115d24b997
fix broken zm mode
2019-12-02 23:32:16 +01:00
d1daaee1a7
fix bug in last commit
2019-11-30 14:36:29 +01:00
f8f84dd091
zclass fix remaining bugs
2019-11-18 23:04:59 +01:00
80228760c5
add zr_knockback_maxvel
2019-11-18 22:35:14 +01:00
eda8971996
Fix sourcepawn bug
2019-11-14 17:20:42 +01:00
657102ea76
fix one bug from playerclasses change
2019-11-05 22:47:39 +01:00
a6e60842ae
ztele: reset velocity
2019-11-02 00:50:14 +01:00
7265c1922f
add "identifier" to playerclasses (kv section name) and use it as default for cookies, zr_class_modify, etc.
2019-11-01 18:51:43 +01:00
a7caf1de7b
fix bugs
2019-10-16 22:54:16 +02:00
55a7885835
Few more for organization :D
2019-09-29 10:37:23 +02:00
99476979ad
Move the set functions behind the get functions.
...
For organization sake.
2019-09-29 10:24:22 +02:00
37698b0c20
Add max client total velocity for knockback in addition to max force per tick.
2019-09-29 01:13:13 +02:00
197eb861bd
Improve custom knockback API
2019-09-28 16:12:17 +02:00
bb37965670
Cleanup duplicated code, and a big wtf?
...
offsActiveWeapon was never declared, guess we never found out because the functions where unused. WeaponsGetActiveWeaponSlot is still unused, leaving in might be usefull somewhen in the future.
2019-09-28 13:19:56 +02:00
78993cbc70
Add support for DamageProxy plugin.
2019-09-27 22:02:12 +02:00
e83239e053
Read offset from gamedata instead of hardcoded.
2019-09-27 17:23:39 +02:00
dfc024b3d8
change KnockbackOnClientHurt to KnockbackOnTakeDamageAlivePost
2019-09-27 16:40:58 +02:00
d75e123e35
fix warning caused by compiler update
2019-09-27 13:17:30 +02:00
f073789ef3
use new OnEntitySpawned forward
2019-09-27 13:04:30 +02:00
e4b208a27a
ZSpawn: Fix slight bug?
...
This shouldve probably been here from the start, just fixing this cause its my oversight.
2019-09-20 12:18:42 +02:00
Dogan
d4ae0358e5
ZR roundend: hide fakes
2019-09-01 13:42:40 +02:00
ba9e676114
General: Clean up the weaponslot management.
2019-08-23 15:25:00 +02:00
5f6caefe72
fix sourcetvmanager to actually be optional
2019-08-19 15:26:37 +02:00
435b6fe472
Merge branch 'master' of https://git.unloze.com/UNLOZE/sm-zombiereloaded-3
2019-08-19 15:24:26 +02:00
2a2d676626
General: Fix auto zspawn ignoring zspawn disables.
2019-08-19 15:24:17 +02:00
neon
b7d142d3bd
SourceTv
2019-08-19 15:12:15 +02:00
neon
1316fa2a18
fuck ZR?
2019-07-14 20:25:30 +02:00
neon
8339dd6e5f
ZR: oops
2019-07-14 20:14:50 +02:00
neon
d46bc97bd1
ZR: adding forwards for Napalm
2019-07-14 20:07:25 +02:00
b824095b82
ZSpawn: Exclude SourceTV client from auto zspawn.
2019-03-25 00:54:28 +01:00
35d7190ba2
ZSpawn: Hopefully fix the random deaths.
...
Seems it all happening together with the game logic caused some random death issues. Hopefully thats fixed now.
2019-03-10 21:39:27 +01:00
6334246ced
ZSpawn: Add auto zspawn.
2019-03-10 19:59:20 +01:00
177d9217b8
ZMarket: Yet another location.
2019-03-10 19:59:04 +01:00
4a4ae4dc1e
General: Make fire grenades also ignite zombies.
2019-03-09 14:39:09 +01:00
431b444e1f
ZMarket: Only grab 'zmarket' name on CSGO.
...
CSS doesnt fuck up capitalization, unlike CSGO...
2019-03-09 13:54:06 +01:00
10461e8ba4
ZMarket: Rework display name system, it applies to all menus now.
2019-03-09 13:44:42 +01:00
96c640b58d
General: Fix random csgo extra slots not being stripped propperly.
...
Yeah this couldve been written cleaner, this way its atleast slightly future proof. Since slot 13 is currently the last slot.
2019-03-09 12:40:29 +01:00
a251f6b755
General: Add in a API call to hide infection timer.
2019-01-23 18:48:00 +01:00
0c6b863c00
General: Doh, 'player_spawn' fires for spectators.
...
Who knew? I totally didn't.
2018-09-08 16:03:32 +02:00
811c5ccb72
General: Move some code around.
...
Move the 'human' code back to its original location, and call the
infection function instead when they should be infected, instead of
doing it forcefully. That caused issues whenever there was a situation
of a warmup round ect. blocking infections.
2018-09-06 13:50:30 +02:00
c8f7964a0c
General: Hande another case, and change some stuff.
...
Forgot to change these when i copied it, and didnt think about the case
what would happen w/e zspawn is blocked.
2018-08-29 16:21:27 +02:00