Commit Graph

684 Commits

Author SHA1 Message Date
Greyscale
1f6932071d Added logic check to stop if both jump multipliers are 1.0. (We are done with jump module for now, it works for me) 2009-06-23 22:31:48 -07:00
richard
3706b345be Removed dummy result. 2009-06-24 02:03:33 +02:00
Greyscale
dbabc3e346 Simplied BHop protection. Updated configs. 2009-06-23 16:55:58 -07:00
Greyscale
1be37f3d1f Removed unneeded function parameter. 2009-06-23 14:30:45 -07:00
Greyscale
d9843c74fa Fixed jump boost :D Changed how bunnyhop prevention works. 2009-06-23 14:28:26 -07:00
Greyscale
a0381a7096 Merged heads. 2009-06-22 16:38:18 -07:00
Greyscale
268ab778cf Updated jump module, removed no longer needed offset. 2009-06-22 16:37:26 -07:00
richard
b0509ca105 Fixed invalid handle error in class module. 2009-06-23 01:26:02 +02:00
Greyscale
79bf4230c1 Merged heads. 2009-06-22 13:07:49 -07:00
Greyscale
0c75482eb8 Fixed memory leak, and timer error. 2009-06-22 13:07:19 -07:00
richard
723038052e Fixed potential memory leak in class system. 2009-06-22 18:11:31 +02:00
richard
1cc0fc4dda Fixed original models not restored when using zr_human on a player. 2009-06-22 17:01:26 +02:00
richard
a0d8209c6a Minior fixes in class system. 2009-06-22 16:29:13 +02:00
richard
2cb31db94d Fixed logic bug in class flag filtering. 2009-06-22 16:10:40 +02:00
Greyscale
c24d1a32be Fixed ambience (again, same fix as before) 2009-06-21 23:51:23 -07:00
Greyscale
6e0961c73b Merged heads. 2009-06-21 21:10:08 -07:00
Greyscale
b74bbe67ce ZCookies module completed, added to the main menu, translations updated. 2009-06-21 21:08:26 -07:00
richard
4c81c3dfe6 Merged heads and fixed conflicts. 2009-06-22 01:13:19 +02:00
richard
b80b7aa49d Made new flags class attribute. Replaced by admin_only.
Made new mother_zombie class flag and zr_class_default_mother_zombie CVAR.
Updated zombie config. Added more spacing for better readability.
Fixed incorrect off-values in jump boost.
2009-06-22 01:09:51 +02:00
Greyscale
ff7528f09f OMG FINALLY FIXED OVERLAYZ. I almost killed myself over this one. 2009-06-21 14:59:18 -07:00
Greyscale
38b256419d Fixed ZMarket error. 2009-06-21 13:56:48 -07:00
Greyscale
a0d2f58c35 Added cvar to disable explosion entirely on infect. 2009-06-21 13:08:02 -07:00
Greyscale
209c13a3f9 ZMarket now allows you to update your loadout but selecting a weapon from the list, but if you are not able to (out of buyzone, zombie, etc) then the weapon won't actually be given. 2009-06-21 12:43:28 -07:00
Greyscale
2e178d2ab6 Finished client cookies (remembers settings, yaay) zsettings still to come.
Changed steamidcache.inc to LF newline format.
Hopefully permanently fixed the weapon rendering problem.
2009-06-21 12:24:24 -07:00
Greyscale
6426bf169c Fixed stupid compiler error in cookies (oops) and recoded serial module to use steamids (serial's weren't workin' out) + the API was very confined, added ability to create SteamID cache's instead of one global cache. ZSpawn uses this new cache system. 2009-06-20 22:24:31 -07:00
Greyscale
bb75f1955c Added cookies module file. 2009-06-20 00:21:46 -07:00
Greyscale
e7bdae2ad8 Added forgotten cvar to the config.
ZHP now uses client cookies. (Still need to make a menu and cookie-tize other settings.
2009-06-20 00:15:43 -07:00
Greyscale
65beb9f0d0 Fixed little tab discrepancy in translations file. 2009-06-18 20:45:21 -07:00
Greyscale
ed752979b8 Extended ZMarkets feature to include overwriting their current loadout with their current weapons, and viewing their custom loadout.
* Restructured ZMarkets menus.
2009-06-18 20:41:54 -07:00
richard
424a852d3a Made new admin_only class attribute. 2009-06-19 02:31:05 +02:00
richard
10fd954ede Merged heads. 2009-06-19 01:28:29 +02:00
richard
330afd6e86 Cleaned up comments. 2009-06-19 01:28:05 +02:00
Greyscale
e14634257c Merged heads. 2009-06-18 15:55:21 -07:00
Greyscale
01653a2636 zr_infect now infects mother zombie if used before it has spawned.
* Fixed a serious bug that could delay the game, the round end checker took dead clients in the count, so 1 dead ct and 9 zombies didn't end the game.
* Small typo fix in anticamp, and got rid of a warning.
2009-06-18 15:53:22 -07:00
richard
4d48cd65de Made a admin command for refreshing class data on one or more players.
Updated infect module to use new reload function.
Fixed typo in command description.
Known issue: Models isn't always restored on zr_human. If "default" is used, there's practically no model change. Possible solution: Store path in a buffer when the player join a team and select a model. Then read from that buffer when "default" is used.
2009-06-18 03:33:09 +02:00
richard
9cac025358 Merged heads. Fixed conflicts in zadmin.inc. 2009-06-18 02:15:42 +02:00
richard
6f032b79b8 Improved class system with support for multipliers. Minior fixes, see details.
Made class attribute multipliers.
Made admin menus for adjusting class attribute multipliers.
Made console command for setting class attribute multipliers.
Fixed health regen amount class attribute not validated.
Fixed health regen not stopping after surviving a round as a zombie.
Improved ZRIsClientAdmin to support admin flags (optional).
Changed permission flag on admin commands to match action type. Like only admins with config access should be able to do ZR configuration.
Changed log formatting to match style in SourceMod. Removed "-" and ":". The result will be "... [plugin.smx] [mod] [event] message".
2009-06-18 02:09:55 +02:00
Greyscale
681ad45365 Recoded sayhooks, now uses SM's silent/public chat triggers.
Began making set functions for the commands that will use them later.
Removed all sayhook cvars.
2009-06-17 14:32:46 -07:00
Greyscale
95c217aad6 Removed cap for cash in account module (allow above 16000 for cashdmg feature.) 2009-06-16 21:52:04 -07:00
Greyscale
cfd50d8882 Fixed anti-stuck not re-solidifying (for good) 2009-06-16 15:29:42 -07:00
Greyscale
ec231ba66a Fixed ZMarket auto-rebuy and removed debug message. 2009-06-16 11:51:34 -07:00
Greyscale
23cc030dd5 Merged heads. 2009-06-16 11:23:07 -07:00
Greyscale
129fb0e60a Added option for random dissolve effect.
Added an option to the account module to give money for damaging a client.
Expanded player hull xy offset by 1 unit.
Fixed anti-stuck not solidifying clients.
Fixed weapon rendering glitches (again)
2009-06-16 11:20:56 -07:00
richard
29872529b6 Fixed logic mistake in napalm feature. 2009-06-16 08:05:41 +02:00
Greyscale
681eb0e64d Fixed napalm. 2009-06-15 23:02:35 -07:00
Greyscale
615bc3e860 Fixed another error from infect module. 2009-06-15 21:45:50 -07:00
Greyscale
f403485b38 Fixed error in zmarket caused by disconnection twice before the client was put in game (rapid map changing), fixed sky not disabling properly. 2009-06-15 20:57:40 -07:00
Greyscale
1530d20308 Added zr_infect/zr_human, all conflicts from official version are fixed. Added feature to ZSpawn to allow to spawn to different team after timelimit is expired. 2009-06-15 12:43:06 -07:00
Greyscale
ec61c654cb Small tweaks to napalm config stuff. 2009-06-14 19:21:06 -07:00
richard
4b66f688ab New log features, class attribute and minior changes. See details.
Made new log CVAR for overriding filters on error log types: zr_log_error_override. If this is on, errors are always logged, independent of flags and filters. Now all non-error logging can be completely disabled without complex flags or filtering.
Made new class attribute ("has_napalm", ClassGetHasNapalm) that specifies if the class have or can trhow napalm grenades. Implemented usage in napalm module.
Added team id validation in class attributes.
Improved formatting of log messages in cvars module.
Known issue: Commands in config for adding modules to log filter are executed too late. Otherwise the module filter works fine.
2009-06-14 19:10:30 +02:00