Commit Graph

862 Commits

Author SHA1 Message Date
zaCade a45be16399 General: Allow auto infection on 'late' spawners.
Catch people that automatically spawn after motherzombie infection, and
make them spawn as zombies. On CSS for example you automatically spawn
if you spawn between round start and 20 seconds after, thus avoiding the
need of zspawn.
2018-08-23 20:07:40 +02:00
zaCade ced7d3c352 General: Dont apply model if not precached. 2018-08-13 16:07:04 +02:00
zaCade dc8ea3be56 General: Fix regen issue introduced in `870ef51197`
Woops, didnt think about players that have more then the limit, when the
regen would kick in.
2018-07-31 23:53:57 +02:00
zaCade 9676fb9852 General: Convert TABs to spaces.
Some files appeared to not follow their own rules, check codestyle.txt
2018-07-30 21:53:45 +02:00
zaCade 651dd9921a CSGO: Add 'zmarketname' to fix keyvalues case bug.
https://forums.alliedmods.net/showpost.php?p=2220583&postcount=5, for
explanation.
2018-07-30 14:50:58 +02:00
zaCade fa758698c6 General: Woops, forgot this one. xP 2018-07-29 15:14:22 +02:00
zaCade f5245b0920 General: Clear knife slot entirely instead of once.
Since the taser would remain, and would break shit. :P
2018-07-29 15:13:31 +02:00
zaCade 870ef51197 General: Clamp health regen to max instead.
Cause before it wouldnt apply if the health + regen > max health regen.
Now it clamps instead :>
2018-07-29 15:05:33 +02:00
neon 9b2dc6f721 'src/zr/roundend.inc' ändern 2018-07-23 02:10:30 +02:00
zaCade 997f2d2071 General: Fix neon's indents. (╯°□°)╯︵( .o.) 2018-07-22 16:25:36 +02:00
neon 2753ac3da7 ZR is dumb 2018-07-22 16:16:55 +02:00
neon 908766a551 added cvar to determine winning team when time runs out 2018-07-22 16:14:39 +02:00
neon a095fc67e7 me derp 2018-07-22 16:13:28 +02:00
neon 3a0106ed93 added cvar to determine winning team when time runs out 2018-07-22 16:12:34 +02:00
zaCade b883273e77 ZombieReloaded: Double MaxHealth for MotherZM.
They spawn with more HP, but don't regen it? Defaq?
2018-06-28 15:39:17 +02:00
zaCade b1fda64d22 General: Add missing cvars to cfg. 2018-03-24 15:12:47 +01:00
zaCade 6aeb1950a2 Oops 2018-02-22 15:33:35 +01:00
zaCade b594a074fc Merge branch 'master' of https://gogs.botox.bz/CSSZombieEscape/sm-zombiereloaded-3 2018-02-22 15:32:24 +01:00
zaCade fd8893ae6c GENERAL: Allow napalm scaling, depending on damage. 2018-02-22 15:32:17 +01:00
Obuss 4f7e711af5 Allow multiple weapon commands (comma delimited) 2018-02-10 13:40:22 -06:00
BotoX 134ca810d0 zmarketpurchasemax = 0 -> no rebuys instead of infinite 2018-01-15 00:37:00 +01:00
zaCade 6c35c59b81 GENERAL: Fix consecutive motherzm infections. 2017-10-12 02:18:52 +02:00
zaCade f58e0091dd CSGO: Default CSGO weapon for CT's 2017-10-06 13:49:40 +02:00
zaCade 1b81c27314 GENERAL: Infection update. 2017-10-06 13:49:11 +02:00
zaCade bd10d160c4 CSGO: Fix that molotov/incendiary damages humans 2017-09-10 18:05:34 +02:00
zaCade b4e0e11d0c CSGO: Fix (knife) skins not beign able to infect.
They use diffrent weapon entities for some reason. (Bless volvo)
2017-09-07 20:11:27 +02:00
zaCade 226619f24b Fix SteamIDCache not beign created with empty cvar. 2017-08-26 23:55:11 +02:00
zaCade c06ddc3fcd CSGO, give more weapons on spawn. 2017-08-23 17:23:43 +02:00
zaCade 853c8b68f5 Fix CSGO sounds, wrong filetype 2017-08-23 17:17:55 +02:00
zaCade 13fff1f8bc CSGO fixes & no longer spawn with restricted stuff 2017-08-07 23:50:39 +02:00
BotoX 0f6b46a962 Add new forward ZR_OnClientMotherZombieEligible for excluding clients from mother zombie eligible list. 2017-08-07 16:31:20 +02:00
zaCade 1e90596ddc Forgot adding cvar to cfg. ;-; 2017-08-03 21:21:56 +02:00
zaCade 7d2a16e2f6 CSGO Support & No refill cvar. 2017-08-03 21:15:54 +02:00
BotoX 6478d995b9 Fix rebuy exploit by keeping current clip.
Add zr_infect_knife_cooldown
Convert includes to new syntax.
2017-07-05 23:00:50 +02:00
BotoX b09747346f Various fixes and additions. 2017-05-01 23:59:38 +02:00
BotoX e7597639c2 Save recent infections via SteamID.
Change SteamID cache to AccountID.
Fix error which broke shotgun knockback.
Add roundend stats to console.
Renamed some global variables to have g_ prefix
2017-01-22 15:09:22 +01:00
BotoX dd1ba186eb fix infection issue for 65th client on server. 2016-09-25 22:00:29 +02:00
BotoX ab210d531e fix engine crash bug in 0c0ce1adfc 2016-08-24 23:06:51 +02:00
BotoX 21c2ac40a8 random ztele: improve bfcaca166f 2016-08-23 16:12:32 +02:00
BotoX bfcaca166f fix entity detection for random ztele 2016-08-23 15:44:08 +02:00
BotoX 584ab0c27a Updated includes and spcomp to SourceMod 1.9 2016-08-23 15:34:00 +02:00
BotoX 0c0ce1adfc added game_playerdie and game_playerkill output to ZR as described here: https://developer.valvesoftware.com/wiki/Trigger_brush 2016-08-18 06:52:00 +02:00
BotoX f987a534f2 fix random ztele feature: exception and no zombie when there are no spawnpoints found
which was caused by maps using renamed logic entities for spawnpoints (also fixed detecting those)

removed deprecated cvar flag
2016-08-18 06:50:29 +02:00
BotoX 37a7224d6c ignore z-axis for anti-longknife, lagcompensation is really needed here. 2016-08-18 06:47:48 +02:00
BotoX 022e232842 Merge branch 'master' of github.com:CSSZombieEscape/sm-zombiereloaded-3 2016-08-08 10:22:12 +02:00
BotoX b286de5ce0 fixed napalm not disappearing and stop napalm from overlaying
removed weaponalpha completly
replaced CBaseEntity::SetAbsVelocity with CBaseEntity::m_vecAbsVelocity
2016-08-08 10:20:23 +02:00
BotoX d046c46ff7 Merge pull request #7 from olegtsvetkov/russian-fix
Fixed Russian translation
2016-06-13 19:14:06 +02:00
Oleg Tsvetkov b67eff56ed Fixed "Weapons menu zmarket loadout default" phrase. 2016-06-13 11:54:55 +03:00
BotoX 73a72d37da Enable protobuf checks for CS:GO 2016-06-12 14:16:24 +02:00
BotoX f177f78fe7 cleaned up last commit
removed unnecessary dos2unix from make all
2016-06-12 14:07:44 +02:00