Greyscale
d95cd501c9
Removed unnecessary antistick commands for model hull width, all models have the same hull width.
2010-06-25 10:40:47 -07:00
Andrew
dcc02a44f2
Fixed signatures and round end defines that were updated in CSS:OB.
2010-06-24 19:51:01 -07:00
Richard Helgeby
899833d432
Fixed napalm grenades not always working.
2010-06-06 02:43:51 +02:00
Richard Helgeby
648b62527b
Imported fix from dev: 717:fe907635426c - Fixed classes not always restored from cookies.
2010-06-03 21:12:28 +02:00
Richard Helgeby
64c49df505
Made cvar for minimum dx level.
2010-05-22 16:13:42 +02:00
Richard Helgeby
d556da6a32
Added cvar to enable suicide intercept before the first zombie.
2010-05-19 15:34:26 +02:00
Richard Helgeby
bac3384520
Imported feature from dev: 688:03dd044dcdd3 - Made scream and moan commands for zombies, with spam protection.
2010-04-05 01:36:32 +02:00
Richard Helgeby
9ec9a121da
Imported fix from dev: 687:5d695a55d80e - Fixed saved classes not validated by team id when restoring from cookies.
2010-04-05 00:57:41 +02:00
Richard Helgeby
07b4ed9373
Imported fix from dev: 686:b0fc2136d03a - Fixed class attributes applied to early (moved to spawn post event). FOV (and possibly other stuff) was reset on spawn.
2010-04-05 00:54:21 +02:00
Greyscale
21c41688d7
Fixed cookies being reset on some occasions and admin-dependant classes are saved properly as well.
2010-02-19 17:41:24 -08:00
Richard Helgeby
950a8f9e41
Imported fix from dev: 661:dbb2ad84eb58 - Fixed a bug where zr_suicide_cmds was being ignored and only the default value was being used.
2010-02-14 17:26:28 +01:00
Richard Helgeby
04a8fef584
Imported fix from dev: 649:46c12773c8df - Fixed problems that came up if a client was infected through admin after the round started, but before the freezetime expired.
2010-02-14 17:07:43 +01:00
Richard Helgeby
b39a684fd8
Imported fix from dev: 646:25e5741ab71e - Moved the IsClientInBuyzone stock to the weapons module from ZMarket, and stop the "Zombies can't use weapons" phrase when using autobuy outside of a buyzone.
2010-02-14 17:03:19 +01:00
Richard Helgeby
05895df252
Imported fix from dev: 643:233fb9417720 - Fixed the error in napalm module, and made it log the unexpected values for future study.
2010-02-14 16:36:48 +01:00
Richard Helgeby
12f5092e9e
Imported fix from dev: 640:a8280796340e - Fixed the default sky on the first map not reverting properly if zr_veffects_sky was enabled in zombiereloaded.cfg.
2010-02-14 16:27:20 +01:00
Richard Helgeby
b531c1d880
Imported fix from dev: 607:e4982eeb64d0 - Fixed a bug in client listing menus when selecting a client that left the game caused errors.
2010-02-14 16:13:30 +01:00
Richard Helgeby
1005cd73a4
Fixed admin classes not restored from cookies.
2010-02-04 23:53:58 +01:00
Greyscale
4bb9fa90a0
Merge
2010-01-26 15:59:00 -08:00
Greyscale
173b86f4ac
Switched the plugin to use SDKHooks instead of the unstable ZRTools.
2010-01-25 02:07:39 -08:00
Greyscale
b66e93451c
Fixed zr_damage_suicide_human not working when enabled.
2010-01-20 17:48:13 -08:00
Greyscale
f91c8b3561
Unlimited shotgun ammo exploit fixed.
2010-01-16 23:43:44 -08:00
Greyscale
c11d1af486
Fixed account module giving money to zombies hurting themself with self-inflicted damage.
2010-01-11 17:43:06 -08:00
Richard Helgeby
985650a544
Fixed typo in model validation in classes.
2010-01-07 08:56:12 +01:00
Greyscale
edf301da42
Fixed weapon not rendering correctly in rare cases and added a cvar to allow zombies to pick up weapons at the end of the round.
2010-01-03 23:25:35 -08:00
Greyscale
74ac9540cf
Changed to error cases to be fatal to prevent further errors.
2009-12-31 11:04:03 -08:00
Greyscale
d88b824bfd
Fixed the display bug in ZTele showing 0/X uses instead of 1/X.
2009-12-31 00:33:50 -08:00
Greyscale
114552f451
Added a note on cvars that automatically download the files to the client.
2009-12-31 00:23:43 -08:00
Greyscale
9e3dc116d8
Configs now support "1" in addition to the previous "yes" and "on" settings.
2009-12-31 00:05:46 -08:00
Andrew Borba
8200e571ed
Fixed napalm extinguish feature. Untested, but read that it should work.
2009-12-28 16:38:21 -08:00
Richard Helgeby
614048ad69
Removed redundant check for class menu command. Fixed suicide intercept message not displayed in chat. Text from chat will still appear in console if written from console.
2009-12-26 20:13:24 +01:00
Andrew Borba
136c8aba74
Enlarged display string limits of yes/no phrases.
2009-12-16 18:13:35 -08:00
richard
14eb5e486a
Restored version and branch for maintenance repository.
2009-12-11 17:30:01 +01:00
richard
22317cd900
Changed branch for 3.0 development (no more betas). Restored development version number.
2009-12-11 17:19:18 +01:00
richard
958566ccbb
Bumped version. Ready for release.
2009-12-11 17:14:40 +01:00
richard
7bad6761d3
Fixed broken FOV.
2009-12-11 15:16:28 +01:00
richard
0adc2c597a
Fixed class selection not saved in cookies on instant class change.
2009-12-09 14:57:33 +01:00
richard
da3bd3c889
Fixed zr_class_set_multiplier not aborting when there's a invalid attribute specified.
2009-12-07 14:38:23 +01:00
richard
9d5448e162
Cleaned up model precaching.
2009-12-04 00:44:46 +01:00
richard
849d8cd81b
Fixed HP regen timer handles not always initialized.
2009-12-03 01:22:20 +01:00
richard
e8ead727c2
Small timer code cleanup.
2009-12-02 23:35:20 +01:00
richard
abd4afe4c7
Updated to support new sdk hooks release (1.1, 30 nov).
2009-12-02 18:42:57 +01:00
richard
37c9929bd4
Code cleanup in class overlays.
2009-11-30 16:49:11 +01:00
richard
109a923ae3
Updated docs with new model error messages. Minior fixes.
...
Improved error handling of model list.
Fixed typo in class attribute validator.
Changed cvar defaults: class menu auto-close and overlay default state.
2009-11-28 22:32:44 +01:00
richard
96b285d7ac
Fixed models not precached properly.
2009-11-28 12:51:13 +01:00
richard
30f3f71268
Fixed ambience sound still playing when disabled.
2009-11-24 21:51:48 +01:00
richard
bedb4d4bda
Made cvar for displaying class menu on first spawn. Renamed class menu cvars.
2009-11-20 18:20:45 +01:00
richard
934dc138d6
Disabled voice module by default. Increased ammo reserve sizes.
2009-11-19 07:58:19 +01:00
richard
66ed43dd48
Changed model config to key/value format and improved model module features. Model access isn't tested yet, but base stuff works. Minior fixes.
...
Added more random model selection presets: public, admins, hidden and mother zombies.
Simplified ClassFlagFilterMatch logic.
2009-11-17 08:47:39 +01:00
richard
8c1a549239
Reverted to use ZR Tools. Fixed class multipliers beeing reset after map configs.
...
SDK Hooks works, but is not yet fully compatible with weapon restrict module because of missing Weapon_CanUse event in SDK Hooks. Weapons disappear when zombies walk near them. Otherwise the extension works.
2009-11-11 22:50:19 +01:00
richard
bae7998b9b
Made support for SDK Hooks 1.1 Extension (enabled by default). Comment USE_SDKHOOKS define to use ZR Tools.
2009-11-04 21:37:26 +01:00