c8f7964a0c
General: Hande another case, and change some stuff.
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Forgot to change these when i copied it, and didnt think about the case
what would happen w/e zspawn is blocked.
2018-08-29 16:21:27 +02:00
c32cda3fc9
General: Apply ZSpawn logic on late spawners.
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Improvement on `a45be16399`
2018-08-28 14:54:42 +02:00
9f157e14e9
General: Clean up some stupid stuff.
2018-08-28 13:25:24 +02:00
252392c433
Revert "General: Allow auto infection on 'late' spawners."
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This reverts commit a45be16399
.
2018-08-28 13:22:54 +02:00
a45be16399
General: Allow auto infection on 'late' spawners.
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Catch people that automatically spawn after motherzombie infection, and
make them spawn as zombies. On CSS for example you automatically spawn
if you spawn between round start and 20 seconds after, thus avoiding the
need of zspawn.
2018-08-23 20:07:40 +02:00
ced7d3c352
General: Dont apply model if not precached.
2018-08-13 16:07:04 +02:00
dc8ea3be56
General: Fix regen issue introduced in 870ef51197
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Woops, didnt think about players that have more then the limit, when the
regen would kick in.
2018-07-31 23:53:57 +02:00
9676fb9852
General: Convert TABs to spaces.
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Some files appeared to not follow their own rules, check codestyle.txt
2018-07-30 21:53:45 +02:00
651dd9921a
CSGO: Add 'zmarketname' to fix keyvalues case bug.
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https://forums.alliedmods.net/showpost.php?p=2220583&postcount=5 , for
explanation.
2018-07-30 14:50:58 +02:00
fa758698c6
General: Woops, forgot this one. xP
2018-07-29 15:14:22 +02:00
f5245b0920
General: Clear knife slot entirely instead of once.
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Since the taser would remain, and would break shit. :P
2018-07-29 15:13:31 +02:00
870ef51197
General: Clamp health regen to max instead.
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Cause before it wouldnt apply if the health + regen > max health regen.
Now it clamps instead :>
2018-07-29 15:05:33 +02:00
neon
9b2dc6f721
'src/zr/roundend.inc' ändern
2018-07-23 02:10:30 +02:00
997f2d2071
General: Fix neon's indents. (╯°□°)╯︵( .o.)
2018-07-22 16:25:36 +02:00
neon
2753ac3da7
ZR is dumb
2018-07-22 16:16:55 +02:00
neon
908766a551
added cvar to determine winning team when time runs out
2018-07-22 16:14:39 +02:00
neon
a095fc67e7
me derp
2018-07-22 16:13:28 +02:00
neon
3a0106ed93
added cvar to determine winning team when time runs out
2018-07-22 16:12:34 +02:00
b883273e77
ZombieReloaded: Double MaxHealth for MotherZM.
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They spawn with more HP, but don't regen it? Defaq?
2018-06-28 15:39:17 +02:00
b1fda64d22
General: Add missing cvars to cfg.
2018-03-24 15:12:47 +01:00
6aeb1950a2
Oops
2018-02-22 15:33:35 +01:00
b594a074fc
Merge branch 'master' of https://gogs.botox.bz/CSSZombieEscape/sm-zombiereloaded-3
2018-02-22 15:32:24 +01:00
fd8893ae6c
GENERAL: Allow napalm scaling, depending on damage.
2018-02-22 15:32:17 +01:00
Obuss
4f7e711af5
Allow multiple weapon commands (comma delimited)
2018-02-10 13:40:22 -06:00
134ca810d0
zmarketpurchasemax = 0 -> no rebuys instead of infinite
2018-01-15 00:37:00 +01:00
6c35c59b81
GENERAL: Fix consecutive motherzm infections.
2017-10-12 02:18:52 +02:00
f58e0091dd
CSGO: Default CSGO weapon for CT's
2017-10-06 13:49:40 +02:00
1b81c27314
GENERAL: Infection update.
2017-10-06 13:49:11 +02:00
bd10d160c4
CSGO: Fix that molotov/incendiary damages humans
2017-09-10 18:05:34 +02:00
b4e0e11d0c
CSGO: Fix (knife) skins not beign able to infect.
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They use diffrent weapon entities for some reason. (Bless volvo)
2017-09-07 20:11:27 +02:00
226619f24b
Fix SteamIDCache not beign created with empty cvar.
2017-08-26 23:55:11 +02:00
c06ddc3fcd
CSGO, give more weapons on spawn.
2017-08-23 17:23:43 +02:00
853c8b68f5
Fix CSGO sounds, wrong filetype
2017-08-23 17:17:55 +02:00
13fff1f8bc
CSGO fixes & no longer spawn with restricted stuff
2017-08-07 23:50:39 +02:00
0f6b46a962
Add new forward ZR_OnClientMotherZombieEligible for excluding clients from mother zombie eligible list.
2017-08-07 16:31:20 +02:00
1e90596ddc
Forgot adding cvar to cfg. ;-;
2017-08-03 21:21:56 +02:00
7d2a16e2f6
CSGO Support & No refill cvar.
2017-08-03 21:15:54 +02:00
6478d995b9
Fix rebuy exploit by keeping current clip.
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Add zr_infect_knife_cooldown
Convert includes to new syntax.
2017-07-05 23:00:50 +02:00
b09747346f
Various fixes and additions.
2017-05-01 23:59:38 +02:00
e7597639c2
Save recent infections via SteamID.
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Change SteamID cache to AccountID.
Fix error which broke shotgun knockback.
Add roundend stats to console.
Renamed some global variables to have g_ prefix
2017-01-22 15:09:22 +01:00
dd1ba186eb
fix infection issue for 65th client on server.
2016-09-25 22:00:29 +02:00
ab210d531e
fix engine crash bug in 0c0ce1adfc
2016-08-24 23:06:51 +02:00
21c2ac40a8
random ztele: improve bfcaca166f
2016-08-23 16:12:32 +02:00
bfcaca166f
fix entity detection for random ztele
2016-08-23 15:44:08 +02:00
584ab0c27a
Updated includes and spcomp to SourceMod 1.9
2016-08-23 15:34:00 +02:00
0c0ce1adfc
added game_playerdie and game_playerkill output to ZR as described here: https://developer.valvesoftware.com/wiki/Trigger_brush
2016-08-18 06:52:00 +02:00
f987a534f2
fix random ztele feature: exception and no zombie when there are no spawnpoints found
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which was caused by maps using renamed logic entities for spawnpoints (also fixed detecting those)
removed deprecated cvar flag
2016-08-18 06:50:29 +02:00
37a7224d6c
ignore z-axis for anti-longknife, lagcompensation is really needed here.
2016-08-18 06:47:48 +02:00
022e232842
Merge branch 'master' of github.com:CSSZombieEscape/sm-zombiereloaded-3
2016-08-08 10:22:12 +02:00
b286de5ce0
fixed napalm not disappearing and stop napalm from overlaying
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removed weaponalpha completly
replaced CBaseEntity::SetAbsVelocity with CBaseEntity::m_vecAbsVelocity
2016-08-08 10:20:23 +02:00