Commit Graph

406 Commits

Author SHA1 Message Date
Richard Helgeby d556da6a32 Added cvar to enable suicide intercept before the first zombie. 2010-05-19 15:34:26 +02:00
Richard Helgeby bac3384520 Imported feature from dev: 688:03dd044dcdd3 - Made scream and moan commands for zombies, with spam protection. 2010-04-05 01:36:32 +02:00
Richard Helgeby 9ec9a121da Imported fix from dev: 687:5d695a55d80e - Fixed saved classes not validated by team id when restoring from cookies. 2010-04-05 00:57:41 +02:00
Richard Helgeby 07b4ed9373 Imported fix from dev: 686:b0fc2136d03a - Fixed class attributes applied to early (moved to spawn post event). FOV (and possibly other stuff) was reset on spawn. 2010-04-05 00:54:21 +02:00
Greyscale 21c41688d7 Fixed cookies being reset on some occasions and admin-dependant classes are saved properly as well. 2010-02-19 17:41:24 -08:00
Richard Helgeby 950a8f9e41 Imported fix from dev: 661:dbb2ad84eb58 - Fixed a bug where zr_suicide_cmds was being ignored and only the default value was being used. 2010-02-14 17:26:28 +01:00
Richard Helgeby 04a8fef584 Imported fix from dev: 649:46c12773c8df - Fixed problems that came up if a client was infected through admin after the round started, but before the freezetime expired. 2010-02-14 17:07:43 +01:00
Richard Helgeby b39a684fd8 Imported fix from dev: 646:25e5741ab71e - Moved the IsClientInBuyzone stock to the weapons module from ZMarket, and stop the "Zombies can't use weapons" phrase when using autobuy outside of a buyzone. 2010-02-14 17:03:19 +01:00
Richard Helgeby 05895df252 Imported fix from dev: 643:233fb9417720 - Fixed the error in napalm module, and made it log the unexpected values for future study. 2010-02-14 16:36:48 +01:00
Richard Helgeby 12f5092e9e Imported fix from dev: 640:a8280796340e - Fixed the default sky on the first map not reverting properly if zr_veffects_sky was enabled in zombiereloaded.cfg. 2010-02-14 16:27:20 +01:00
Richard Helgeby b531c1d880 Imported fix from dev: 607:e4982eeb64d0 - Fixed a bug in client listing menus when selecting a client that left the game caused errors. 2010-02-14 16:13:30 +01:00
Richard Helgeby 1005cd73a4 Fixed admin classes not restored from cookies. 2010-02-04 23:53:58 +01:00
Greyscale 4bb9fa90a0 Merge 2010-01-26 15:59:00 -08:00
Greyscale 173b86f4ac Switched the plugin to use SDKHooks instead of the unstable ZRTools. 2010-01-25 02:07:39 -08:00
Greyscale b66e93451c Fixed zr_damage_suicide_human not working when enabled. 2010-01-20 17:48:13 -08:00
Greyscale f91c8b3561 Unlimited shotgun ammo exploit fixed. 2010-01-16 23:43:44 -08:00
Greyscale c11d1af486 Fixed account module giving money to zombies hurting themself with self-inflicted damage. 2010-01-11 17:43:06 -08:00
Richard Helgeby 985650a544 Fixed typo in model validation in classes. 2010-01-07 08:56:12 +01:00
Greyscale edf301da42 Fixed weapon not rendering correctly in rare cases and added a cvar to allow zombies to pick up weapons at the end of the round. 2010-01-03 23:25:35 -08:00
Greyscale 74ac9540cf Changed to error cases to be fatal to prevent further errors. 2009-12-31 11:04:03 -08:00
Greyscale d88b824bfd Fixed the display bug in ZTele showing 0/X uses instead of 1/X. 2009-12-31 00:33:50 -08:00
Greyscale 114552f451 Added a note on cvars that automatically download the files to the client. 2009-12-31 00:23:43 -08:00
Greyscale 9e3dc116d8 Configs now support "1" in addition to the previous "yes" and "on" settings. 2009-12-31 00:05:46 -08:00
Andrew Borba 8200e571ed Fixed napalm extinguish feature. Untested, but read that it should work. 2009-12-28 16:38:21 -08:00
Richard Helgeby 614048ad69 Removed redundant check for class menu command. Fixed suicide intercept message not displayed in chat. Text from chat will still appear in console if written from console. 2009-12-26 20:13:24 +01:00
Andrew Borba 136c8aba74 Enlarged display string limits of yes/no phrases. 2009-12-16 18:13:35 -08:00
richard 7bad6761d3 Fixed broken FOV. 2009-12-11 15:16:28 +01:00
richard 0adc2c597a Fixed class selection not saved in cookies on instant class change. 2009-12-09 14:57:33 +01:00
richard da3bd3c889 Fixed zr_class_set_multiplier not aborting when there's a invalid attribute specified. 2009-12-07 14:38:23 +01:00
richard 9d5448e162 Cleaned up model precaching. 2009-12-04 00:44:46 +01:00
richard 849d8cd81b Fixed HP regen timer handles not always initialized. 2009-12-03 01:22:20 +01:00
richard e8ead727c2 Small timer code cleanup. 2009-12-02 23:35:20 +01:00
richard abd4afe4c7 Updated to support new sdk hooks release (1.1, 30 nov). 2009-12-02 18:42:57 +01:00
richard 37c9929bd4 Code cleanup in class overlays. 2009-11-30 16:49:11 +01:00
richard 109a923ae3 Updated docs with new model error messages. Minior fixes.
Improved error handling of model list.
Fixed typo in class attribute validator.
Changed cvar defaults: class menu auto-close and overlay default state.
2009-11-28 22:32:44 +01:00
richard 96b285d7ac Fixed models not precached properly. 2009-11-28 12:51:13 +01:00
richard 30f3f71268 Fixed ambience sound still playing when disabled. 2009-11-24 21:51:48 +01:00
richard bedb4d4bda Made cvar for displaying class menu on first spawn. Renamed class menu cvars. 2009-11-20 18:20:45 +01:00
richard 934dc138d6 Disabled voice module by default. Increased ammo reserve sizes. 2009-11-19 07:58:19 +01:00
richard 66ed43dd48 Changed model config to key/value format and improved model module features. Model access isn't tested yet, but base stuff works. Minior fixes.
Added more random model selection presets: public, admins, hidden and mother zombies.
Simplified ClassFlagFilterMatch logic.
2009-11-17 08:47:39 +01:00
richard 8c1a549239 Reverted to use ZR Tools. Fixed class multipliers beeing reset after map configs.
SDK Hooks works, but is not yet fully compatible with weapon restrict module because of missing Weapon_CanUse event in SDK Hooks. Weapons disappear when zombies walk near them. Otherwise the extension works.
2009-11-11 22:50:19 +01:00
richard bae7998b9b Made support for SDK Hooks 1.1 Extension (enabled by default). Comment USE_SDKHOOKS define to use ZR Tools. 2009-11-04 21:37:26 +01:00
richard 644c464b0c Minior fixes. Tested ZR on a vanilla server with newest SourceMod, fixed issues related to vanilla configuration. See details.
Fixed timer handle error in volfeatures on map end.
Fixed incorrect default value in class cvars.
Changed map config files to be loaded in OnAutoConfigsBuffered.
2009-10-31 18:18:11 +01:00
richard 844e23b293 Updated docs. Minior fixes.
Added flag on some timers so we are sure they are killed on map change.
Added stop event on health regeneration timer when applying classes, if the class has no regeneration.
Cvar zr_classes_default_admin is now replaced by admin-only classes. Old cvar is zr_classes_default_admin_mode.
2009-10-31 03:39:00 +01:00
richard 7cf00bb3a4 Fixed privilege check on incorrect command (zspawn). 2009-10-28 23:39:58 +01:00
richard 9bd4f90137 Added error log descriptions to manual. Cleaned up some log messages. 2009-10-27 22:53:03 +01:00
richard 3794251cc5 Updated all admin console commands to check if client is privileged (so group authentication works), instead of using RegAdminCmd. Minior fixes.
Changed admin teleport command to log target names.
Cached result of privilege check instead of calling function twice (zadmin menu).
Disabled old debug commands. Do not remove, we need them for testing later.
2009-10-26 23:17:22 +01:00
richard b856e69223 Fixed directory memory leak. 2009-10-26 01:42:15 +01:00
richard 7833615363 Code comment typo. 2009-10-25 01:23:31 +02:00
richard bd13628962 Fixed another cookie memory leak. 2009-10-25 00:08:53 +02:00