Commit Graph

860 Commits

Author SHA1 Message Date
dc8ea3be56 General: Fix regen issue introduced in 870ef51197
Woops, didnt think about players that have more then the limit, when the
regen would kick in.
2018-07-31 23:53:57 +02:00
9676fb9852 General: Convert TABs to spaces.
Some files appeared to not follow their own rules, check codestyle.txt
2018-07-30 21:53:45 +02:00
651dd9921a CSGO: Add 'zmarketname' to fix keyvalues case bug.
https://forums.alliedmods.net/showpost.php?p=2220583&postcount=5, for
explanation.
2018-07-30 14:50:58 +02:00
fa758698c6 General: Woops, forgot this one. xP 2018-07-29 15:14:22 +02:00
f5245b0920 General: Clear knife slot entirely instead of once.
Since the taser would remain, and would break shit. :P
2018-07-29 15:13:31 +02:00
870ef51197 General: Clamp health regen to max instead.
Cause before it wouldnt apply if the health + regen > max health regen.
Now it clamps instead :>
2018-07-29 15:05:33 +02:00
neon
9b2dc6f721 'src/zr/roundend.inc' ändern 2018-07-23 02:10:30 +02:00
997f2d2071 General: Fix neon's indents. (╯°□°)╯︵( .o.) 2018-07-22 16:25:36 +02:00
neon
2753ac3da7 ZR is dumb 2018-07-22 16:16:55 +02:00
neon
908766a551 added cvar to determine winning team when time runs out 2018-07-22 16:14:39 +02:00
neon
a095fc67e7 me derp 2018-07-22 16:13:28 +02:00
neon
3a0106ed93 added cvar to determine winning team when time runs out 2018-07-22 16:12:34 +02:00
b883273e77 ZombieReloaded: Double MaxHealth for MotherZM.
They spawn with more HP, but don't regen it? Defaq?
2018-06-28 15:39:17 +02:00
b1fda64d22 General: Add missing cvars to cfg. 2018-03-24 15:12:47 +01:00
6aeb1950a2 Oops 2018-02-22 15:33:35 +01:00
b594a074fc Merge branch 'master' of https://gogs.botox.bz/CSSZombieEscape/sm-zombiereloaded-3 2018-02-22 15:32:24 +01:00
fd8893ae6c GENERAL: Allow napalm scaling, depending on damage. 2018-02-22 15:32:17 +01:00
Obuss
4f7e711af5 Allow multiple weapon commands (comma delimited) 2018-02-10 13:40:22 -06:00
134ca810d0 zmarketpurchasemax = 0 -> no rebuys instead of infinite 2018-01-15 00:37:00 +01:00
6c35c59b81 GENERAL: Fix consecutive motherzm infections. 2017-10-12 02:18:52 +02:00
f58e0091dd CSGO: Default CSGO weapon for CT's 2017-10-06 13:49:40 +02:00
1b81c27314 GENERAL: Infection update. 2017-10-06 13:49:11 +02:00
bd10d160c4 CSGO: Fix that molotov/incendiary damages humans 2017-09-10 18:05:34 +02:00
b4e0e11d0c CSGO: Fix (knife) skins not beign able to infect.
They use diffrent weapon entities for some reason. (Bless volvo)
2017-09-07 20:11:27 +02:00
226619f24b Fix SteamIDCache not beign created with empty cvar. 2017-08-26 23:55:11 +02:00
c06ddc3fcd CSGO, give more weapons on spawn. 2017-08-23 17:23:43 +02:00
853c8b68f5 Fix CSGO sounds, wrong filetype 2017-08-23 17:17:55 +02:00
13fff1f8bc CSGO fixes & no longer spawn with restricted stuff 2017-08-07 23:50:39 +02:00
0f6b46a962 Add new forward ZR_OnClientMotherZombieEligible for excluding clients from mother zombie eligible list. 2017-08-07 16:31:20 +02:00
1e90596ddc Forgot adding cvar to cfg. ;-; 2017-08-03 21:21:56 +02:00
7d2a16e2f6 CSGO Support & No refill cvar. 2017-08-03 21:15:54 +02:00
6478d995b9 Fix rebuy exploit by keeping current clip.
Add zr_infect_knife_cooldown
Convert includes to new syntax.
2017-07-05 23:00:50 +02:00
b09747346f Various fixes and additions. 2017-05-01 23:59:38 +02:00
e7597639c2 Save recent infections via SteamID.
Change SteamID cache to AccountID.
Fix error which broke shotgun knockback.
Add roundend stats to console.
Renamed some global variables to have g_ prefix
2017-01-22 15:09:22 +01:00
dd1ba186eb fix infection issue for 65th client on server. 2016-09-25 22:00:29 +02:00
ab210d531e fix engine crash bug in 0c0ce1adfc 2016-08-24 23:06:51 +02:00
21c2ac40a8 random ztele: improve bfcaca166f 2016-08-23 16:12:32 +02:00
bfcaca166f fix entity detection for random ztele 2016-08-23 15:44:08 +02:00
584ab0c27a Updated includes and spcomp to SourceMod 1.9 2016-08-23 15:34:00 +02:00
0c0ce1adfc added game_playerdie and game_playerkill output to ZR as described here: https://developer.valvesoftware.com/wiki/Trigger_brush 2016-08-18 06:52:00 +02:00
f987a534f2 fix random ztele feature: exception and no zombie when there are no spawnpoints found
which was caused by maps using renamed logic entities for spawnpoints (also fixed detecting those)

removed deprecated cvar flag
2016-08-18 06:50:29 +02:00
37a7224d6c ignore z-axis for anti-longknife, lagcompensation is really needed here. 2016-08-18 06:47:48 +02:00
022e232842 Merge branch 'master' of github.com:CSSZombieEscape/sm-zombiereloaded-3 2016-08-08 10:22:12 +02:00
b286de5ce0 fixed napalm not disappearing and stop napalm from overlaying
removed weaponalpha completly
replaced CBaseEntity::SetAbsVelocity with CBaseEntity::m_vecAbsVelocity
2016-08-08 10:20:23 +02:00
BotoX
d046c46ff7 Merge pull request #7 from olegtsvetkov/russian-fix
Fixed Russian translation
2016-06-13 19:14:06 +02:00
Oleg Tsvetkov
b67eff56ed Fixed "Weapons menu zmarket loadout default" phrase. 2016-06-13 11:54:55 +03:00
73a72d37da Enable protobuf checks for CS:GO 2016-06-12 14:16:24 +02:00
f177f78fe7 cleaned up last commit
removed unnecessary dos2unix from make all
2016-06-12 14:07:44 +02:00
BotoX
266896491c Merge pull request #5 from olegtsvetkov/fileexists-case-sensitive
Don't use Valve file system when calling a FileExists.
2016-06-12 13:54:45 +02:00
BotoX
fc9ed45650 Merge pull request #4 from olegtsvetkov/handles
Fixed memory leak, caused by not closed handle
2016-06-12 13:54:32 +02:00