Commit Graph

839 Commits

Author SHA1 Message Date
1b81c27314 GENERAL: Infection update. 2017-10-06 13:49:11 +02:00
bd10d160c4 CSGO: Fix that molotov/incendiary damages humans 2017-09-10 18:05:34 +02:00
b4e0e11d0c CSGO: Fix (knife) skins not beign able to infect.
They use diffrent weapon entities for some reason. (Bless volvo)
2017-09-07 20:11:27 +02:00
226619f24b Fix SteamIDCache not beign created with empty cvar. 2017-08-26 23:55:11 +02:00
c06ddc3fcd CSGO, give more weapons on spawn. 2017-08-23 17:23:43 +02:00
853c8b68f5 Fix CSGO sounds, wrong filetype 2017-08-23 17:17:55 +02:00
13fff1f8bc CSGO fixes & no longer spawn with restricted stuff 2017-08-07 23:50:39 +02:00
0f6b46a962 Add new forward ZR_OnClientMotherZombieEligible for excluding clients from mother zombie eligible list. 2017-08-07 16:31:20 +02:00
1e90596ddc Forgot adding cvar to cfg. ;-; 2017-08-03 21:21:56 +02:00
7d2a16e2f6 CSGO Support & No refill cvar. 2017-08-03 21:15:54 +02:00
6478d995b9 Fix rebuy exploit by keeping current clip.
Add zr_infect_knife_cooldown
Convert includes to new syntax.
2017-07-05 23:00:50 +02:00
b09747346f Various fixes and additions. 2017-05-01 23:59:38 +02:00
e7597639c2 Save recent infections via SteamID.
Change SteamID cache to AccountID.
Fix error which broke shotgun knockback.
Add roundend stats to console.
Renamed some global variables to have g_ prefix
2017-01-22 15:09:22 +01:00
dd1ba186eb fix infection issue for 65th client on server. 2016-09-25 22:00:29 +02:00
ab210d531e fix engine crash bug in 0c0ce1adfc 2016-08-24 23:06:51 +02:00
21c2ac40a8 random ztele: improve bfcaca166f 2016-08-23 16:12:32 +02:00
bfcaca166f fix entity detection for random ztele 2016-08-23 15:44:08 +02:00
584ab0c27a Updated includes and spcomp to SourceMod 1.9 2016-08-23 15:34:00 +02:00
0c0ce1adfc added game_playerdie and game_playerkill output to ZR as described here: https://developer.valvesoftware.com/wiki/Trigger_brush 2016-08-18 06:52:00 +02:00
f987a534f2 fix random ztele feature: exception and no zombie when there are no spawnpoints found
which was caused by maps using renamed logic entities for spawnpoints (also fixed detecting those)

removed deprecated cvar flag
2016-08-18 06:50:29 +02:00
37a7224d6c ignore z-axis for anti-longknife, lagcompensation is really needed here. 2016-08-18 06:47:48 +02:00
022e232842 Merge branch 'master' of github.com:CSSZombieEscape/sm-zombiereloaded-3 2016-08-08 10:22:12 +02:00
b286de5ce0 fixed napalm not disappearing and stop napalm from overlaying
removed weaponalpha completly
replaced CBaseEntity::SetAbsVelocity with CBaseEntity::m_vecAbsVelocity
2016-08-08 10:20:23 +02:00
BotoX
d046c46ff7 Merge pull request #7 from olegtsvetkov/russian-fix
Fixed Russian translation
2016-06-13 19:14:06 +02:00
Oleg Tsvetkov
b67eff56ed Fixed "Weapons menu zmarket loadout default" phrase. 2016-06-13 11:54:55 +03:00
73a72d37da Enable protobuf checks for CS:GO 2016-06-12 14:16:24 +02:00
f177f78fe7 cleaned up last commit
removed unnecessary dos2unix from make all
2016-06-12 14:07:44 +02:00
BotoX
266896491c Merge pull request #5 from olegtsvetkov/fileexists-case-sensitive
Don't use Valve file system when calling a FileExists.
2016-06-12 13:54:45 +02:00
BotoX
fc9ed45650 Merge pull request #4 from olegtsvetkov/handles
Fixed memory leak, caused by not closed handle
2016-06-12 13:54:32 +02:00
BotoX
d6b6e9cdb0 Merge pull request #3 from olegtsvetkov/random-ztele
Random !ztele
2016-06-12 13:54:23 +02:00
BotoX
e17107ea68 Merge pull request #2 from olegtsvetkov/remove-legacy
Remove some legacy things
2016-06-12 13:54:06 +02:00
BotoX
7844912f7b Merge pull request #6 from olegtsvetkov/russian
Russian translation for new phrases
2016-06-12 13:39:25 +02:00
Oleg Tsvetkov
77b295fef8 Added Russian translation for new phrases. 2016-06-12 12:11:01 +03:00
Oleg Tsvetkov
efeec511c4 Removed accidentally added Timer call inside a ZTele_TeleportClient function. 2016-06-12 02:06:24 +03:00
Oleg Tsvetkov
16de1d1a9f Set several timers variable value to the INVALID_HANDLE after KillTimer call. 2016-06-12 01:31:08 +03:00
Oleg Tsvetkov
25eaa7ade3 Fixed memory leak. 2016-06-12 01:30:11 +03:00
Oleg Tsvetkov
678ad2ef0c Added support for a random !ztele. 2016-06-12 01:23:07 +03:00
Oleg Tsvetkov
4f460baa9b Don't use Valve file system when calling a FileExists. 2016-06-12 00:31:15 +03:00
Oleg Tsvetkov
6a5ad3ef4b Removed mention of ZRTools in the comments. 2016-06-11 21:42:16 +03:00
Richard Helgeby
daa461fee6 Use damage defines from SDK Hooks directly.
Removes redundant defines. DMG_CSS_HEADSHOT was never used.
2016-06-11 21:41:36 +03:00
Richard Helgeby
6550dd9e02 Remove unused legacy ZRTools code. 2016-06-11 21:22:53 +03:00
71d5c297d3 added anti longknife feature 2016-05-08 22:27:57 +02:00
cea1b84965 fixed trigger OnStartTouch/OnEndTouch bug caused by TeleportEntity
fixed reloading zombiereloaded plugin
reset player velocity on respawn (high speed in spec -> zspawn)
2016-05-08 03:10:25 +02:00
2d1cdf7a36 added SharedPlugin code and SetNTVOptional()
added public printing for zr_human, zr_infect and zr_zspawn_force command
fixed zombiereloaded changing player colors
updated sample cfg
updated makefile
2016-04-22 01:24:10 +02:00
a732205f8c properly fixed db0de91a18
added message when zombie cycle ended
2016-03-01 23:36:47 +01:00
1bd2fb7354 reworked mother zombie "randomizer"
uses randomized round-robin ensuring that a client will not be infected twice in a row
2016-02-17 09:03:40 +01:00
db0de91a18 fixed zspawn exploit (spawn as human after infection by suiciding and zspawning) 2016-02-17 00:48:42 +01:00
3afde85238 reworked zmarket
fixed kevlar bug
2016-02-12 04:16:59 +01:00
d88e748f0e remove trailing whitespaces from sourcecode 2016-02-06 00:47:47 +01:00
6f9558373d Fix issue in @98dfd22c9b21571d76dbf655184fdbceb3f7c312 2016-01-06 03:37:28 +01:00