Commit Graph

132 Commits

Author SHA1 Message Date
ba9e676114 General: Clean up the weaponslot management. 2019-08-23 15:25:00 +02:00
177d9217b8 ZMarket: Yet another location. 2019-03-10 19:59:04 +01:00
431b444e1f ZMarket: Only grab 'zmarket' name on CSGO.
CSS doesnt fuck up capitalization, unlike CSGO...
2019-03-09 13:54:06 +01:00
10461e8ba4 ZMarket: Rework display name system, it applies to all menus now. 2019-03-09 13:44:42 +01:00
96c640b58d General: Fix random csgo extra slots not being stripped propperly.
Yeah this couldve been written cleaner, this way its atleast slightly future proof. Since slot 13 is currently the last slot.
2019-03-09 12:40:29 +01:00
651dd9921a CSGO: Add 'zmarketname' to fix keyvalues case bug.
https://forums.alliedmods.net/showpost.php?p=2220583&postcount=5, for
explanation.
2018-07-30 14:50:58 +02:00
f5245b0920 General: Clear knife slot entirely instead of once.
Since the taser would remain, and would break shit. :P
2018-07-29 15:13:31 +02:00
Obuss
4f7e711af5 Allow multiple weapon commands (comma delimited) 2018-02-10 13:40:22 -06:00
134ca810d0 zmarketpurchasemax = 0 -> no rebuys instead of infinite 2018-01-15 00:37:00 +01:00
f58e0091dd CSGO: Default CSGO weapon for CT's 2017-10-06 13:49:40 +02:00
c06ddc3fcd CSGO, give more weapons on spawn. 2017-08-23 17:23:43 +02:00
13fff1f8bc CSGO fixes & no longer spawn with restricted stuff 2017-08-07 23:50:39 +02:00
7d2a16e2f6 CSGO Support & No refill cvar. 2017-08-03 21:15:54 +02:00
6478d995b9 Fix rebuy exploit by keeping current clip.
Add zr_infect_knife_cooldown
Convert includes to new syntax.
2017-07-05 23:00:50 +02:00
b286de5ce0 fixed napalm not disappearing and stop napalm from overlaying
removed weaponalpha completly
replaced CBaseEntity::SetAbsVelocity with CBaseEntity::m_vecAbsVelocity
2016-08-08 10:20:23 +02:00
Oleg Tsvetkov
6a5ad3ef4b Removed mention of ZRTools in the comments. 2016-06-11 21:42:16 +03:00
Richard Helgeby
6550dd9e02 Remove unused legacy ZRTools code. 2016-06-11 21:22:53 +03:00
3afde85238 reworked zmarket
fixed kevlar bug
2016-02-12 04:16:59 +01:00
d88e748f0e remove trailing whitespaces from sourcecode 2016-02-06 00:47:47 +01:00
b579a38d89 disabled potentially broken weaponalpha functionality (black sprites) 2016-01-05 02:50:34 +01:00
BotoX
b2f4176f51 fixed infinite ammo exploit in zmarket (item_kevlar -> SetEntProp m_ArmorValue) 2015-10-31 00:45:13 +01:00
Richard Helgeby
a5d9c66c42 Added missing changes for commit 25d99bc1280c (748). 2014-01-16 18:53:14 +01:00
Richard Helgeby
a8f91d748e Updated copyright year. 2013-01-12 08:47:36 +01:00
Richard Helgeby
581825829a Replaced RemoveEdict with kill entity input command. 2012-07-01 21:12:43 +02:00
Richard Helgeby
235407facb Fixed client not in game error in ZMarket. 2012-02-27 01:49:04 +01:00
Richard Helgeby
3fe0b5506f Changed ZMarket to auto-buy weapons once settings are loaded (if auto-buy is enabled). 2012-02-26 23:07:24 +01:00
Richard Helgeby
4e68b52301 Updated to use new natives in cstrike extension instead of SDK calls. Requires SourceMod 1.4.0 or newer. 2012-01-28 19:12:33 +01:00
Richard Helgeby
fe87b00c9b Added check for whether client is not in game in buy command hook, as a possible fix for bug 195. 2011-08-24 21:47:18 +02:00
Richard Helgeby
64ce21b4e2 Fixed dead players being able to get weapons. 2011-04-24 23:28:52 +02:00
Richard Helgeby
86678a9025 Fixed invalid handle error in ZMarket module (bug 152). 2010-08-06 15:42:22 +02:00
Richard Helgeby
5d7cdd5aa5 Added array existence check in weapons module. This might fix bug 166. 2010-08-06 14:49:38 +02:00
Greyscale
d795604978 r634 continued. 2010-07-26 14:31:56 -07:00
Greyscale
bd4d7776c4 Lowered sv_maxspeed to work around a CS:S bug with spectator. Fixed a rare case where removing weapons didn't work. 2010-07-26 14:12:02 -07:00
Greyscale
bf8d99c206 Fixed an error that happened when buying ammo and not having a weapon in prim/sec slot. 2010-06-29 12:14:51 -07:00
Greyscale
21c41688d7 Fixed cookies being reset on some occasions and admin-dependant classes are saved properly as well. 2010-02-19 17:41:24 -08:00
Richard Helgeby
b39a684fd8 Imported fix from dev: 646:25e5741ab71e - Moved the IsClientInBuyzone stock to the weapons module from ZMarket, and stop the "Zombies can't use weapons" phrase when using autobuy outside of a buyzone. 2010-02-14 17:03:19 +01:00
Greyscale
4bb9fa90a0 Merge 2010-01-26 15:59:00 -08:00
Greyscale
173b86f4ac Switched the plugin to use SDKHooks instead of the unstable ZRTools. 2010-01-25 02:07:39 -08:00
Greyscale
f91c8b3561 Unlimited shotgun ammo exploit fixed. 2010-01-16 23:43:44 -08:00
Greyscale
edf301da42 Fixed weapon not rendering correctly in rare cases and added a cvar to allow zombies to pick up weapons at the end of the round. 2010-01-03 23:25:35 -08:00
Greyscale
74ac9540cf Changed to error cases to be fatal to prevent further errors. 2009-12-31 11:04:03 -08:00
Andrew Borba
136c8aba74 Enlarged display string limits of yes/no phrases. 2009-12-16 18:13:35 -08:00
richard
abd4afe4c7 Updated to support new sdk hooks release (1.1, 30 nov). 2009-12-02 18:42:57 +01:00
richard
bae7998b9b Made support for SDK Hooks 1.1 Extension (enabled by default). Comment USE_SDKHOOKS define to use ZR Tools. 2009-11-04 21:37:26 +01:00
richard
9bd4f90137 Added error log descriptions to manual. Cleaned up some log messages. 2009-10-27 22:53:03 +01:00
richard
3794251cc5 Updated all admin console commands to check if client is privileged (so group authentication works), instead of using RegAdminCmd. Minior fixes.
Changed admin teleport command to log target names.
Cached result of privilege check instead of calling function twice (zadmin menu).
Disabled old debug commands. Do not remove, we need them for testing later.
2009-10-26 23:17:22 +01:00
richard
bd13628962 Fixed another cookie memory leak. 2009-10-25 00:08:53 +02:00
richard
bc7a019e8f Fixed cookie memory leak, changed cookies to only be created once. 2009-10-10 18:26:27 +02:00
richard
7555b042b9 Attempt to fix cookie memory leak. 2009-10-08 19:47:23 +02:00
Greyscale
1f09e1d0c7 Fixed not all grenades being stripped when infected. 2009-08-27 12:56:29 -07:00