Greyscale
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2e623447d5
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Made visualambience module, removed an offset thats provided by SM, moved zombie/human checks to infect module (renamed), fixed blast cvar, renamed some functions, removed zombie cvar enable because it didnt work.
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2009-04-24 05:02:19 +02:00 |
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Greyscale
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b99d253477
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Put infection handling in its own core module, added infect sound to downloads table, updated cvars, made an account module (handles cash), zombies now drop weapons on infect (all of them), removed RemoveAllItems, weapon api can handle it and its unneeded now.
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2009-04-22 04:53:19 +02:00 |
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richard
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0bf074bf7a
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Moved teleport variables into teleport.inc. Changed order of death event on infection. Known bug: Teamkill on last zombie kill.
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2009-04-21 03:27:12 +02:00 |
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Greyscale
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0f15efaa85
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Removed old tHandles array, updated antistick a bit (just moved stuff).
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2009-04-21 02:03:35 +02:00 |
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Greyscale
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7111a8c594
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Made a basic weapon API, fixed SetPlayerAlpha function, moved logging to its own file (had to be done now, it was hard to find before), made a separate cvar to disable logging fully.
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2009-04-20 05:43:20 +02:00 |
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Greyscale
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41153af5f4
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Reorganized cvars.inc, organized all cvars into module groups (to be updated later), removed unused cvars, made classes and weapons core modules (event forwarding priority), updated spawn protect cvars, added cvars to disable weapons, restrict, and hitgroups
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2009-04-20 02:56:26 +02:00 |
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Greyscale
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858cfe4079
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Recoded damage module, moved around translations, removed old one, removed old classmenu code, moved BalanceTeams to roundend.inc
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2009-04-19 19:54:21 +02:00 |
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Greyscale
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c510da249c
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Removed unused parameter in ZRTeamHasClients.
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2009-04-18 01:50:27 +02:00 |
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Greyscale
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c34e32097d
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Fixed admin infect bug (I think), made roundend core module, handles all round end events, modified ClassApplyOverlay, removed mp_restartgame hook, recoded PlayerLeft and BalanceTeam functions. And added comments.
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2009-04-18 01:44:41 +02:00 |
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Greyscale
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879446ac7c
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Modified ZRIsClientAdmin function for consistency.
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2009-04-17 12:20:01 +02:00 |
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Greyscale
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ecc9cf5167
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Removed player list functions, recoded mother zombie picking function, removed allow_player_team cvar as models are handled by class system now, prefixed generic plugin functions with ZR, added comments in zombiereloaded.inc, added new function to check if clients are on either or both teams.
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2009-04-17 12:16:44 +02:00 |
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Greyscale
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d5e29b883c
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Removed debug test commands from previous commit, added ambientsounds module, removed old, and removed some unused translations phrases.
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2009-04-17 01:09:52 +02:00 |
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Greyscale
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ee9d3a9f39
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Added sound effects module, moved all moaning, groaning, and death sounds to zombie sounds sub-module, and made a basic sound API.
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2009-04-16 22:21:32 +02:00 |
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Greyscale
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5b9f8d364d
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Removed antistick force cvar, removed more tHandle defines, moved respawn to its own module, moved market menu send function to markethandler.inc, fixed some run-on timers in zhp and spawn protect
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2009-04-16 05:30:26 +02:00 |
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Greyscale
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872e41e6d2
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Recoded IsClientPlayer, renamed to IsClientValid, replaced
GetMaxClients() with maxclients
Ignore diff for zhp.inc and spawnprotect.inc
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2009-04-16 03:57:46 +02:00 |
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Greyscale
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b909ff0739
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Merged heads.
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2009-04-16 01:18:26 +02:00 |
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Greyscale
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75e654992c
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Moved ZHP to its own module, plugin now uses InfectPlayer.
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2009-04-16 01:18:08 +02:00 |
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richard
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d4934a7e9d
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Improved IsClientPlayer and IsClientAdmin.
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2009-04-16 00:10:14 +02:00 |
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Greyscale
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c8989eb544
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Moved spawn protect to its own module.
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2009-04-15 11:27:03 +02:00 |
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Greyscale
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acf5dd4ecd
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Changed 2 functions for consistency with the rest of the plugin, and general coding format
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2009-04-15 03:36:19 +02:00 |
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Greyscale
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e7ace94625
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Added hitgroup API, and logging values for it. Knockback module is done.
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2009-04-15 03:24:02 +02:00 |
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Greyscale
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648a875c14
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Removed old class system. Cleared out external API natives and forwards. Commented out old menus.
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2009-04-14 23:16:31 +02:00 |
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Greyscale
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9031facaec
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Weapons module completed, added logging, thorough validations, and finished default configs.
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2009-04-14 04:58:05 +02:00 |
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Greyscale
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44b0e776f2
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Added default restrictions, added market options in the menu
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2009-04-14 01:29:24 +02:00 |
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Greyscale
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34d357a2c3
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Fixed menu toggle restrictions, disabled group menu restrictions, next commit will have it done, fixed a bunch of compiler errors :P
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2009-04-13 22:00:37 +02:00 |
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Greyscale
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842e4030b9
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Made weapon management menu toggle restrictions (easier), and weapon names are now case-insensitive
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2009-04-13 20:33:13 +02:00 |
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Greyscale
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d074b68edf
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Fixed all MAXPLAYERS+1 by replacing them with MAXPLAYERS + 1
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2009-04-13 06:00:58 +02:00 |
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richard
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72760d9ba8
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Uncommented zvision boolean variable.
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2009-04-13 04:37:17 +02:00 |
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richard
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1005aeb0d1
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Manually fixed broken commit. Rev 95 (debbeac5df3b) had wrong parent. Redid changes from previous commit.
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2009-04-13 04:35:11 +02:00 |
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Greyscale
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035d6182a9
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Weapons module added, still needs better validations
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2009-04-12 08:04:00 +02:00 |
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richard
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a8704cf90c
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Implemented the new class system. Class menu missing, only default classes working.
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2009-04-11 01:56:22 +02:00 |
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richard
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405e7f0005
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Restructured class system files. Added more functions for applying class attributes.
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2009-04-06 03:20:13 +02:00 |
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richard
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2a24a8a204
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Merged heads 91e3906787a1 and 3598485c84df.
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2009-03-31 00:59:50 +02:00 |
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richard
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4f8e3e2b20
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Made a new class system with base API functions. Will run paralell with the old system so it's possible to do a gradually switch. Most functions are compatible but have different names.
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2009-03-31 00:52:44 +02:00 |
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Greyscale
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21b29e8bb3
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Fixed spawn protection being buggy when admin infects them, added better countdown, changed variable names (consistency), fixed typo in world kill respawn cvar, gKilledByWorld initialized on connect
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2009-03-29 23:42:19 +02:00 |
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richard
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4e1b587e15
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Fixed zvision not disabled if setting in classes is blank. Removed zvision timer, not needed and wasted resources.
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2009-02-16 01:38:46 +01:00 |
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richard
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84a4c68596
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Minior bug fixes. Added module flags for log system. CVAR changes. Added support for random default class (per player).
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2009-02-13 22:57:02 +01:00 |
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richard
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58949a7fe8
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Fixed incorrect weapon name used in group restictions. Improved logging system (bit flags instead of on/off). CVAR zr_debug changed to zr_log. Added flag configuration to zombie admin menu. Fixed index out of bounds error in anticamp module.
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2009-01-31 20:48:56 +01:00 |
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richard
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525d25efd4
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Improved teleporter: Per client custom buffers, reset buffers on round start (CVAR), made teleabort chat trigger. Blocked teleport on dead players. Changed ztele to tele in CVAR names.
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2009-01-13 23:24:10 +01:00 |
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richard
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0efabe1146
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Made zr_suicide_world_damage CVAR for respawning as zombie if a zombie was killed by the world.
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2008-12-28 00:50:39 +01:00 |
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richard
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ef8a7e04b7
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Finished teleporter admin commands; zr_teleport, zr_tele_saveloc, zr_tele_loc, zr_tele_abort. Teleport admin menu made, but not coded.
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2008-12-26 23:03:29 +01:00 |
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richard
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69799e1c0d
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Improved the teleporter. Startup delay, cooldown, separate team delays and limits. Admin commands made, but not coded yet.
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2008-12-20 20:46:05 +01:00 |
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richard
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99373d5720
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Fixed invalid timer handle errors. Fixed client not in game error in ZR_DebugPrintToConsole.
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2008-11-13 17:03:28 +01:00 |
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richard
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d8dd91c0f5
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Improved RefreshList function.
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2008-10-30 22:32:59 +01:00 |
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richard
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cf8bd3aead
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Improved handling of invalid handle errors (maybe not fixed). Added a debug switch and a log function. Added debug messages on zspawn. Fixed zr_spawn not spawning spectactors (when using @all).
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2008-10-29 22:02:46 +01:00 |
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richard
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5af48ead51
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Fixed bugs in IsClientPlayer. Made a zombie admin menu (zr_admin).
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2008-10-11 17:17:51 +02:00 |
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richard
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18fecd7c3e
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Fixed bug in IsClientPlayer.
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2008-10-11 13:29:22 +02:00 |
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richard
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d466f06507
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Fixed invalid client index errors.
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2008-10-08 16:05:34 +02:00 |
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richard
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180f6923fa
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Added support for overriding class nvgs. Changed nvgs CVAR to a integer.
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2008-10-07 19:05:33 +02:00 |
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mbalex
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e615802bb9
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Adding all our changes under our main jupiter branch.
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2008-10-04 23:02:25 +02:00 |
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