Commit Graph

57 Commits

Author SHA1 Message Date
ef175ca488 Small timer fixes. Added cvar zr_roundend_balance_teams. See details.
Added cvar for disabling team balancing on round end (for use with custom team balancer): zr_roundend_balance_teams. Disabling this will cause players to remain on their current team when a new round starts. If zombies win, everyone will remain on the terrorists team.
Fixed invalid handle error after a map change.
Fixed language code typo in translations.
Infection countdown is no longer displayed if the infection delay is just one second.
2011-12-27 09:05:27 +01:00
776f149247 Added infection countdown. Backported from zr-dev:52955b169945 (655). 2011-12-26 17:45:08 +01:00
671b5aeb5f Changed default speed method to LMV. Updated patch list and changelog. 2010-10-15 13:29:42 +02:00
c7959c7f21 Lowered sv_maxspeed to avoid acceleration issue. 2010-08-28 21:17:13 +02:00
bd4d7776c4 Lowered sv_maxspeed to work around a CS:S bug with spectator. Fixed a rare case where removing weapons didn't work. 2010-07-26 14:12:02 -07:00
e6509e59a7 Added notes about the new speed method. Increased upper speed limit. 2010-07-25 20:44:47 +02:00
f74e680ca7 Added 'explode' suicide command from OB update to intercept list (bug 190). 2010-07-25 20:33:56 +02:00
68d7476f0e Updated docs and spawn protection speed. 2010-07-07 00:19:19 +02:00
e1bf20cb52 Added sv_maxspeed to zombiereloaded.cfg, and defaulted to 500. Also fixed a small typo in default value of zr_classes_speed_method. 2010-07-04 12:38:19 -07:00
eab2333309 Added support for different speed methods, defaulted to prop method now. If you don't want to update class settings, use 'zr_classes_speed_method lmv' for backwards compatibility. 2010-07-04 17:58:27 +02:00
d95cd501c9 Removed unnecessary antistick commands for model hull width, all models have the same hull width. 2010-06-25 10:40:47 -07:00
64c49df505 Made cvar for minimum dx level. 2010-05-22 16:13:42 +02:00
d556da6a32 Added cvar to enable suicide intercept before the first zombie. 2010-05-19 15:34:26 +02:00
bac3384520 Imported feature from dev: 688:03dd044dcdd3 - Made scream and moan commands for zombies, with spam protection. 2010-04-05 01:36:32 +02:00
12f5092e9e Imported fix from dev: 640:a8280796340e - Fixed the default sky on the first map not reverting properly if zr_veffects_sky was enabled in zombiereloaded.cfg. 2010-02-14 16:27:20 +01:00
edf301da42 Fixed weapon not rendering correctly in rare cases and added a cvar to allow zombies to pick up weapons at the end of the round. 2010-01-03 23:25:35 -08:00
114552f451 Added a note on cvars that automatically download the files to the client. 2009-12-31 00:23:43 -08:00
109a923ae3 Updated docs with new model error messages. Minior fixes.
Improved error handling of model list.
Fixed typo in class attribute validator.
Changed cvar defaults: class menu auto-close and overlay default state.
2009-11-28 22:32:44 +01:00
bedb4d4bda Made cvar for displaying class menu on first spawn. Renamed class menu cvars. 2009-11-20 18:20:45 +01:00
934dc138d6 Disabled voice module by default. Increased ammo reserve sizes. 2009-11-19 07:58:19 +01:00
844e23b293 Updated docs. Minior fixes.
Added flag on some timers so we are sure they are killed on map change.
Added stop event on health regeneration timer when applying classes, if the class has no regeneration.
Cvar zr_classes_default_admin is now replaced by admin-only classes. Old cvar is zr_classes_default_admin_mode.
2009-10-31 03:39:00 +01:00
ffdf79f882 Updated docs. Minior fixes.
Started writing docs about volumetric features.
Improved manual style, lined up tables.
Added missing attributes in anticamp conversion functions.
Fixed anticamp not extinguishing players who leave a volume that ignite players.
2009-10-20 01:45:13 +02:00
11d51d9e7b HTML-manual conversion complete, zr_manual.txt is now obsolete. Changed default setting on a cvar. 2009-10-15 19:08:31 +02:00
54c0380d6a Updated HTML-manual. Changed default setting on some cvars. 2009-10-14 02:58:16 +02:00
0d484132f9 Changed default log settings and updated cvar descriptions. Changed anti-stick log event type to a core event. 2009-09-30 03:17:43 +02:00
5591adfd25 Added cvar for enabling/disabling class cookies. Fixed teleport not resetting velocity. 2009-08-15 19:48:51 +02:00
3a82d3d9b0 Added support for group based authentication. 2009-08-11 03:29:22 +02:00
658a800fea Implemented zr_classes_spawn. Made new instant class change feature on human classes, with time limit. 2009-08-10 19:01:43 +02:00
dac737610b Merged heads. 2009-08-09 22:45:28 +02:00
06771e6d15 New feature for blocking class selection. Changes in translations. See details.
Finished norwegian translation.
Fixed missing quote in english translation file.
Added cvars for blocking players from changing classes.
Minior typo fixes in log module.
Changed TranslationReplyToCommand to use the ReplyToCommand function.
2009-08-09 22:44:28 +02:00
6635c8077b Fixed numerous typos in zombiereloaded.cfg 2009-08-08 00:54:53 -07:00
940463491b Changed lightstyle cvar default to be disabled. 2009-08-03 14:25:13 -07:00
5be8ef80e8 Merged heads. 2009-07-24 00:44:02 +02:00
60dc215503 Added zr_zspawn_block_rejoin CVAR. Defaulted to 1 (block). 2009-07-24 00:41:39 +02:00
37fe9fae8b Added a shortcut to zmarket loadout in ZCookies, added joinclass to suicide intercept as default. 2009-07-23 15:40:39 -07:00
8fc99720c7 Updated default mother zombie in config. 2009-07-21 22:05:44 +02:00
f403386546 Added a "douse" feature to napalm that makes water put out fires.
Fixed zr_antistick not disabling the feature.
Removed a debug message.
Added napalm to logging module.
2009-07-16 18:34:56 -07:00
3f5c477e08 Put default value of player hull width in a cvar. 2009-07-02 01:39:57 -07:00
879a31e8d6 Updated antistick to be much more accurate.
Removed eyeangles offset from gamedata file.
Removed old code in commands.inc.
2009-07-01 23:23:12 -07:00
061954fdc2 Changed default for suicide intercept, also added an option to only block mother zombies. 2009-06-25 19:38:03 -07:00
dbabc3e346 Simplied BHop protection. Updated configs. 2009-06-23 16:55:58 -07:00
d9843c74fa Fixed jump boost :D Changed how bunnyhop prevention works. 2009-06-23 14:28:26 -07:00
268ab778cf Updated jump module, removed no longer needed offset. 2009-06-22 16:37:26 -07:00
4c81c3dfe6 Merged heads and fixed conflicts. 2009-06-22 01:13:19 +02:00
b80b7aa49d Made new flags class attribute. Replaced by admin_only.
Made new mother_zombie class flag and zr_class_default_mother_zombie CVAR.
Updated zombie config. Added more spacing for better readability.
Fixed incorrect off-values in jump boost.
2009-06-22 01:09:51 +02:00
a0d2f58c35 Added cvar to disable explosion entirely on infect. 2009-06-21 13:08:02 -07:00
e7bdae2ad8 Added forgotten cvar to the config.
ZHP now uses client cookies. (Still need to make a menu and cookie-tize other settings.
2009-06-20 00:15:43 -07:00
681ad45365 Recoded sayhooks, now uses SM's silent/public chat triggers.
Began making set functions for the commands that will use them later.
Removed all sayhook cvars.
2009-06-17 14:32:46 -07:00
129fb0e60a Added option for random dissolve effect.
Added an option to the account module to give money for damaging a client.
Expanded player hull xy offset by 1 unit.
Fixed anti-stuck not solidifying clients.
Fixed weapon rendering glitches (again)
2009-06-16 11:20:56 -07:00
2f87a49a43 Formatted all config files to be consistent, and made the base config file.
* Added cvar to enable/disable napalm ignition.
2009-06-11 22:36:22 -07:00