870ef51197
General: Clamp health regen to max instead.
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Cause before it wouldnt apply if the health + regen > max health regen.
Now it clamps instead :>
2018-07-29 15:05:33 +02:00
b883273e77
ZombieReloaded: Double MaxHealth for MotherZM.
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They spawn with more HP, but don't regen it? Defaq?
2018-06-28 15:39:17 +02:00
6478d995b9
Fix rebuy exploit by keeping current clip.
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Add zr_infect_knife_cooldown
Convert includes to new syntax.
2017-07-05 23:00:50 +02:00
b09747346f
Various fixes and additions.
2017-05-01 23:59:38 +02:00
266896491c
Merge pull request #5 from olegtsvetkov/fileexists-case-sensitive
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Don't use Valve file system when calling a FileExists.
2016-06-12 13:54:45 +02:00
25eaa7ade3
Fixed memory leak.
2016-06-12 01:30:11 +03:00
4f460baa9b
Don't use Valve file system when calling a FileExists.
2016-06-12 00:31:15 +03:00
d88e748f0e
remove trailing whitespaces from sourcecode
2016-02-06 00:47:47 +01:00
6f9558373d
Fix issue in @98dfd22c9b21571d76dbf655184fdbceb3f7c312
2016-01-06 03:37:28 +01:00
98dfd22c9b
added support for flags to playerclasses
2015-10-31 00:22:46 +01:00
542d3d345e
Do not use deprecated GetClientAuthString native.
2015-03-21 15:45:29 +01:00
28e54c36a7
Added support for model with multiple skins (model_skin_index class attribute). Compiles, but not tested.
2013-04-25 09:50:08 +02:00
7e72ede0ca
Added support for resource files in Valve's file system. Thanks to Kyle.
2013-04-16 02:43:29 +02:00
a8f91d748e
Updated copyright year.
2013-01-12 08:47:36 +01:00
5c980b5edc
Increased max class HP to 100,000. Added a few game mode configs.
2013-01-11 12:14:43 +01:00
d0d1de8197
Added validation of immunity amount and cooldown settings. Cleaned up some comments in code and class config.
2013-01-06 00:25:57 +01:00
666ac57836
Implemented delayed infection mode. Fixed immunity_cooldown attribute not loaded properly.
2013-01-05 22:58:43 +01:00
e31d867c57
Updated class commands and class editor. Fixed a few compiler warnings.
2013-01-05 21:10:38 +01:00
cd604c2f95
First draft of immunity modes. Compiles, but class commands and class editor is not updated.
2013-01-04 18:24:32 +01:00
8bec3be02d
Added basic class API: ZR_IsValidClassIndex, ZR_GetActiveClass, ZR_SelectClientClass, ZR_GetClassByName, ZR_GetClassDisplayName
2012-09-08 22:34:31 +02:00
16280e0397
Fixed disabled classes still being validated.
2012-05-30 11:35:34 +02:00
ddf8be76f9
Fixed index out of bounds error when class limit is reached. Bumped class limit to 64 classes.
2011-07-10 13:37:00 +02:00
965f637562
Fixed class speed multiplier not properly applied with prop speed method (bug 199).
2010-08-06 16:19:30 +02:00
3f68eaa2f0
Added validation log messages for individual attributes when loading classes.
2010-08-06 14:24:10 +02:00
e6509e59a7
Added notes about the new speed method. Increased upper speed limit.
2010-07-25 20:44:47 +02:00
eab2333309
Added support for different speed methods, defaulted to prop method now. If you don't want to update class settings, use 'zr_classes_speed_method lmv' for backwards compatibility.
2010-07-04 17:58:27 +02:00
4b693385fc
Fixed typo in class menu logic.
2010-07-04 03:56:42 +02:00
f355ee94fc
Imported fix from dev: 750:c5cd9d89414a - Fixed class menus being disabled and not checking if the player have access to private classes.
2010-07-03 23:39:34 +02:00
648b62527b
Imported fix from dev: 717:fe907635426c - Fixed classes not always restored from cookies.
2010-06-03 21:12:28 +02:00
9ec9a121da
Imported fix from dev: 687:5d695a55d80e - Fixed saved classes not validated by team id when restoring from cookies.
2010-04-05 00:57:41 +02:00
07b4ed9373
Imported fix from dev: 686:b0fc2136d03a - Fixed class attributes applied to early (moved to spawn post event). FOV (and possibly other stuff) was reset on spawn.
2010-04-05 00:54:21 +02:00
21c41688d7
Fixed cookies being reset on some occasions and admin-dependant classes are saved properly as well.
2010-02-19 17:41:24 -08:00
b39a684fd8
Imported fix from dev: 646:25e5741ab71e - Moved the IsClientInBuyzone stock to the weapons module from ZMarket, and stop the "Zombies can't use weapons" phrase when using autobuy outside of a buyzone.
2010-02-14 17:03:19 +01:00
1005cd73a4
Fixed admin classes not restored from cookies.
2010-02-04 23:53:58 +01:00
985650a544
Fixed typo in model validation in classes.
2010-01-07 08:56:12 +01:00
614048ad69
Removed redundant check for class menu command. Fixed suicide intercept message not displayed in chat. Text from chat will still appear in console if written from console.
2009-12-26 20:13:24 +01:00
0adc2c597a
Fixed class selection not saved in cookies on instant class change.
2009-12-09 14:57:33 +01:00
da3bd3c889
Fixed zr_class_set_multiplier not aborting when there's a invalid attribute specified.
2009-12-07 14:38:23 +01:00
849d8cd81b
Fixed HP regen timer handles not always initialized.
2009-12-03 01:22:20 +01:00
e8ead727c2
Small timer code cleanup.
2009-12-02 23:35:20 +01:00
37c9929bd4
Code cleanup in class overlays.
2009-11-30 16:49:11 +01:00
109a923ae3
Updated docs with new model error messages. Minior fixes.
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Improved error handling of model list.
Fixed typo in class attribute validator.
Changed cvar defaults: class menu auto-close and overlay default state.
2009-11-28 22:32:44 +01:00
bedb4d4bda
Made cvar for displaying class menu on first spawn. Renamed class menu cvars.
2009-11-20 18:20:45 +01:00
66ed43dd48
Changed model config to key/value format and improved model module features. Model access isn't tested yet, but base stuff works. Minior fixes.
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Added more random model selection presets: public, admins, hidden and mother zombies.
Simplified ClassFlagFilterMatch logic.
2009-11-17 08:47:39 +01:00
8c1a549239
Reverted to use ZR Tools. Fixed class multipliers beeing reset after map configs.
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SDK Hooks works, but is not yet fully compatible with weapon restrict module because of missing Weapon_CanUse event in SDK Hooks. Weapons disappear when zombies walk near them. Otherwise the extension works.
2009-11-11 22:50:19 +01:00
844e23b293
Updated docs. Minior fixes.
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Added flag on some timers so we are sure they are killed on map change.
Added stop event on health regeneration timer when applying classes, if the class has no regeneration.
Cvar zr_classes_default_admin is now replaced by admin-only classes. Old cvar is zr_classes_default_admin_mode.
2009-10-31 03:39:00 +01:00
9bd4f90137
Added error log descriptions to manual. Cleaned up some log messages.
2009-10-27 22:53:03 +01:00
3794251cc5
Updated all admin console commands to check if client is privileged (so group authentication works), instead of using RegAdminCmd. Minior fixes.
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Changed admin teleport command to log target names.
Cached result of privilege check instead of calling function twice (zadmin menu).
Disabled old debug commands. Do not remove, we need them for testing later.
2009-10-26 23:17:22 +01:00
2389ad875b
Updated docs. Minior fixes. Changed class dumping commands to admin commands.
2009-10-10 23:28:54 +02:00
d030fe573d
Increased max classes to 48.
2009-10-10 18:54:17 +02:00