Richard Helgeby
cf73c6c52e
Fixed round draw when round ends in CS: GO. Thanks to Jargon.
2013-01-10 09:09:25 +01:00
Richard Helgeby
d87138977b
Implemented infection modes. Compiles, but not tested.
2013-01-10 06:21:30 +01:00
Richard Helgeby
ab6bb6575f
Implemented shield immunity mode with zr_shield command.
2013-01-07 01:45:55 +01:00
Richard Helgeby
d0d1de8197
Added validation of immunity amount and cooldown settings. Cleaned up some comments in code and class config.
2013-01-06 00:25:57 +01:00
Richard Helgeby
666ac57836
Implemented delayed infection mode. Fixed immunity_cooldown attribute not loaded properly.
2013-01-05 22:58:43 +01:00
Richard Helgeby
e31d867c57
Updated class commands and class editor. Fixed a few compiler warnings.
2013-01-05 21:10:38 +01:00
Richard Helgeby
9096779f53
Disabled more debug messages.
2013-01-05 16:59:53 +01:00
Richard Helgeby
2ef87eaaad
Disabled debug messages.
2013-01-05 03:06:28 +01:00
Richard Helgeby
31c727f0a5
Implemented infect immunity mode. Debug messages are still enabled, and some parts aren't updated yet (compiler warnings).
2013-01-05 02:44:46 +01:00
Richard Helgeby
cd604c2f95
First draft of immunity modes. Compiles, but class commands and class editor is not updated.
2013-01-04 18:24:32 +01:00
Richard Helgeby
f2044c8d9b
Fixed index out of bounds error in volumetric features (class editor).
2012-11-20 23:59:43 +01:00
Richard Helgeby
23bc0b5dcf
Fixed zombie scream command timers not properly destroyed on map change.
2012-10-09 16:21:40 +02:00
Richard Helgeby
c2da0b54ec
Fixed hint text sound not precached error in CS: GO.
2012-09-20 11:41:21 +02:00
Richard Helgeby
75518ba11a
Added knock back boost workaround for CS: GO, with cvar to disable it: zr_classes_csgo_knockback_boost. Side effects: Weaker and flying zombies, can be compensated with lower knock back.
2012-09-20 11:32:00 +02:00
Richard Helgeby
8bec3be02d
Added basic class API: ZR_IsValidClassIndex, ZR_GetActiveClass, ZR_SelectClientClass, ZR_GetClassByName, ZR_GetClassDisplayName
2012-09-08 22:34:31 +02:00
Richard Helgeby
393044aa87
Added game detection.
2012-08-22 12:42:30 +02:00
Richard Helgeby
5ccc735fd8
Fixed invalid client index error when player_death event was sent with bad userid. Should prevent some issues with bugs in other mods.
2012-08-20 22:57:35 +02:00
Richard Helgeby
581825829a
Replaced RemoveEdict with kill entity input command.
2012-07-01 21:12:43 +02:00
Richard Helgeby
5340e9be58
Fixed memory leak in infection countdown feature.
2012-05-31 12:43:48 +02:00
Richard Helgeby
16280e0397
Fixed disabled classes still being validated.
2012-05-30 11:35:34 +02:00
Richard Helgeby
88bb7f514c
Fixed infect timers not properly destroyed when the map is changed.
2012-05-29 23:40:32 +02:00
Richard Helgeby
1a4951ad0c
Small cleanup in infect countdown timers.
2012-05-20 21:08:07 +02:00
Richard Helgeby
235407facb
Fixed client not in game error in ZMarket.
2012-02-27 01:49:04 +01:00
Richard Helgeby
3fe0b5506f
Changed ZMarket to auto-buy weapons once settings are loaded (if auto-buy is enabled).
2012-02-26 23:07:24 +01:00
Richard Helgeby
7cad0b6281
Fixed ragdolls being removed in spawn event when removal is disabled.
2012-02-26 15:39:12 +01:00
Richard Helgeby
4e68b52301
Updated to use new natives in cstrike extension instead of SDK calls. Requires SourceMod 1.4.0 or newer.
2012-01-28 19:12:33 +01:00
Richard Helgeby
ca50bc9f1b
Fixed ragdoll removal not being entirely disabled.
2012-01-27 17:57:28 +01:00
Richard Helgeby
ef175ca488
Small timer fixes. Added cvar zr_roundend_balance_teams. See details.
...
Added cvar for disabling team balancing on round end (for use with custom team balancer): zr_roundend_balance_teams. Disabling this will cause players to remain on their current team when a new round starts. If zombies win, everyone will remain on the terrorists team.
Fixed invalid handle error after a map change.
Fixed language code typo in translations.
Infection countdown is no longer displayed if the infection delay is just one second.
2011-12-27 09:05:27 +01:00
Richard Helgeby
776f149247
Added infection countdown. Backported from zr-dev:52955b169945 (655).
2011-12-26 17:45:08 +01:00
Richard Helgeby
c3d5218d6a
Fixed internal player spawn post event fired too early (causing invisible models).
2011-10-30 18:12:27 +01:00
Richard Helgeby
fe87b00c9b
Added check for whether client is not in game in buy command hook, as a possible fix for bug 195.
2011-08-24 21:47:18 +02:00
Richard Helgeby
ddf8be76f9
Fixed index out of bounds error when class limit is reached. Bumped class limit to 64 classes.
2011-07-10 13:37:00 +02:00
Andrew
f742ea5b45
Merge (fixed napalm)
2011-06-24 17:06:16 -07:00
Andrew
8735d191e7
Backed out changeset: 539b63f56ac5
2011-06-24 17:05:55 -07:00
Andrew
fc6b1cc958
Merge
2011-06-24 17:02:52 -07:00
Andrew
d2ea788500
Fixed the ragdoll module unintentionally removing other valid entities if a ragdoll was attempted to be removed after the round restarted.
2011-06-24 17:01:30 -07:00
Andrew
afb4b48e91
Hopefully fixed stacking napalm (gotta test)
2011-06-20 02:39:44 -07:00
Andrew
5c3a6b16cc
Removed the chat trigger detection, it causes a shit ton of errors in console. And updated compilers.
2011-06-17 20:09:56 -07:00
Richard Helgeby
3776eca312
Added improved random number generator from SMLIB.
2011-06-17 14:44:51 +02:00
Richard Helgeby
57a9ec2d4b
Fixed consecutive mother zombie infection prevention not always working.
2011-06-17 14:08:05 +02:00
Richard Helgeby
64ce21b4e2
Fixed dead players being able to get weapons.
2011-04-24 23:28:52 +02:00
Richard Helgeby
f878dd5735
Fixed players not respawning as zombies when they are supposed to. Updated patch list and changelog.
2010-11-17 15:48:57 +01:00
Richard Helgeby
e7478e0a05
Imported some API-features from zr-dev. Added API test plugins in testsuite.
2010-11-14 15:17:19 +01:00
Richard Helgeby
965f637562
Fixed class speed multiplier not properly applied with prop speed method (bug 199).
2010-08-06 16:19:30 +02:00
Richard Helgeby
86678a9025
Fixed invalid handle error in ZMarket module (bug 152).
2010-08-06 15:42:22 +02:00
Richard Helgeby
5d7cdd5aa5
Added array existence check in weapons module. This might fix bug 166.
2010-08-06 14:49:38 +02:00
Richard Helgeby
3f68eaa2f0
Added validation log messages for individual attributes when loading classes.
2010-08-06 14:24:10 +02:00
Greyscale
d795604978
r634 continued.
2010-07-26 14:31:56 -07:00
Greyscale
bd4d7776c4
Lowered sv_maxspeed to work around a CS:S bug with spectator. Fixed a rare case where removing weapons didn't work.
2010-07-26 14:12:02 -07:00
Richard Helgeby
836d28bfd7
Fixed spawn protect end-timer not checking speed method.
2010-07-25 22:49:50 +02:00
Richard Helgeby
fcb5b3f3d7
Removed use of deprecated functions.
2010-07-25 21:08:22 +02:00
Richard Helgeby
e6509e59a7
Added notes about the new speed method. Increased upper speed limit.
2010-07-25 20:44:47 +02:00
Richard Helgeby
f74e680ca7
Added 'explode' suicide command from OB update to intercept list (bug 190).
2010-07-25 20:33:56 +02:00
Richard Helgeby
68d7476f0e
Updated docs and spawn protection speed.
2010-07-07 00:19:19 +02:00
Richard Helgeby
ebf677c527
Imported fix from dev: 752:9c4222fa9219 - Removed hint text sound from spawn protection timer.
2010-07-06 23:20:09 +02:00
Richard Helgeby
eab2333309
Added support for different speed methods, defaulted to prop method now. If you don't want to update class settings, use 'zr_classes_speed_method lmv' for backwards compatibility.
2010-07-04 17:58:27 +02:00
Richard Helgeby
4b693385fc
Fixed typo in class menu logic.
2010-07-04 03:56:42 +02:00
Richard Helgeby
f355ee94fc
Imported fix from dev: 750:c5cd9d89414a - Fixed class menus being disabled and not checking if the player have access to private classes.
2010-07-03 23:39:34 +02:00
Richard Helgeby
4fd2e9f545
Removed hint sound on hp display. Credits goes to to Tauphi.
2010-06-30 16:53:25 +02:00
Greyscale
bf8d99c206
Fixed an error that happened when buying ammo and not having a weapon in prim/sec slot.
2010-06-29 12:14:51 -07:00
Greyscale
d95cd501c9
Removed unnecessary antistick commands for model hull width, all models have the same hull width.
2010-06-25 10:40:47 -07:00
Andrew
dcc02a44f2
Fixed signatures and round end defines that were updated in CSS:OB.
2010-06-24 19:51:01 -07:00
Richard Helgeby
899833d432
Fixed napalm grenades not always working.
2010-06-06 02:43:51 +02:00
Richard Helgeby
648b62527b
Imported fix from dev: 717:fe907635426c - Fixed classes not always restored from cookies.
2010-06-03 21:12:28 +02:00
Richard Helgeby
64c49df505
Made cvar for minimum dx level.
2010-05-22 16:13:42 +02:00
Richard Helgeby
d556da6a32
Added cvar to enable suicide intercept before the first zombie.
2010-05-19 15:34:26 +02:00
Richard Helgeby
bac3384520
Imported feature from dev: 688:03dd044dcdd3 - Made scream and moan commands for zombies, with spam protection.
2010-04-05 01:36:32 +02:00
Richard Helgeby
9ec9a121da
Imported fix from dev: 687:5d695a55d80e - Fixed saved classes not validated by team id when restoring from cookies.
2010-04-05 00:57:41 +02:00
Richard Helgeby
07b4ed9373
Imported fix from dev: 686:b0fc2136d03a - Fixed class attributes applied to early (moved to spawn post event). FOV (and possibly other stuff) was reset on spawn.
2010-04-05 00:54:21 +02:00
Greyscale
21c41688d7
Fixed cookies being reset on some occasions and admin-dependant classes are saved properly as well.
2010-02-19 17:41:24 -08:00
Richard Helgeby
950a8f9e41
Imported fix from dev: 661:dbb2ad84eb58 - Fixed a bug where zr_suicide_cmds was being ignored and only the default value was being used.
2010-02-14 17:26:28 +01:00
Richard Helgeby
04a8fef584
Imported fix from dev: 649:46c12773c8df - Fixed problems that came up if a client was infected through admin after the round started, but before the freezetime expired.
2010-02-14 17:07:43 +01:00
Richard Helgeby
b39a684fd8
Imported fix from dev: 646:25e5741ab71e - Moved the IsClientInBuyzone stock to the weapons module from ZMarket, and stop the "Zombies can't use weapons" phrase when using autobuy outside of a buyzone.
2010-02-14 17:03:19 +01:00
Richard Helgeby
05895df252
Imported fix from dev: 643:233fb9417720 - Fixed the error in napalm module, and made it log the unexpected values for future study.
2010-02-14 16:36:48 +01:00
Richard Helgeby
12f5092e9e
Imported fix from dev: 640:a8280796340e - Fixed the default sky on the first map not reverting properly if zr_veffects_sky was enabled in zombiereloaded.cfg.
2010-02-14 16:27:20 +01:00
Richard Helgeby
b531c1d880
Imported fix from dev: 607:e4982eeb64d0 - Fixed a bug in client listing menus when selecting a client that left the game caused errors.
2010-02-14 16:13:30 +01:00
Richard Helgeby
1005cd73a4
Fixed admin classes not restored from cookies.
2010-02-04 23:53:58 +01:00
Greyscale
4bb9fa90a0
Merge
2010-01-26 15:59:00 -08:00
Greyscale
173b86f4ac
Switched the plugin to use SDKHooks instead of the unstable ZRTools.
2010-01-25 02:07:39 -08:00
Greyscale
b66e93451c
Fixed zr_damage_suicide_human not working when enabled.
2010-01-20 17:48:13 -08:00
Greyscale
f91c8b3561
Unlimited shotgun ammo exploit fixed.
2010-01-16 23:43:44 -08:00
Greyscale
c11d1af486
Fixed account module giving money to zombies hurting themself with self-inflicted damage.
2010-01-11 17:43:06 -08:00
Richard Helgeby
985650a544
Fixed typo in model validation in classes.
2010-01-07 08:56:12 +01:00
Greyscale
edf301da42
Fixed weapon not rendering correctly in rare cases and added a cvar to allow zombies to pick up weapons at the end of the round.
2010-01-03 23:25:35 -08:00
Greyscale
74ac9540cf
Changed to error cases to be fatal to prevent further errors.
2009-12-31 11:04:03 -08:00
Greyscale
d88b824bfd
Fixed the display bug in ZTele showing 0/X uses instead of 1/X.
2009-12-31 00:33:50 -08:00
Greyscale
114552f451
Added a note on cvars that automatically download the files to the client.
2009-12-31 00:23:43 -08:00
Greyscale
9e3dc116d8
Configs now support "1" in addition to the previous "yes" and "on" settings.
2009-12-31 00:05:46 -08:00
Andrew Borba
8200e571ed
Fixed napalm extinguish feature. Untested, but read that it should work.
2009-12-28 16:38:21 -08:00
Richard Helgeby
614048ad69
Removed redundant check for class menu command. Fixed suicide intercept message not displayed in chat. Text from chat will still appear in console if written from console.
2009-12-26 20:13:24 +01:00
Andrew Borba
136c8aba74
Enlarged display string limits of yes/no phrases.
2009-12-16 18:13:35 -08:00
richard
7bad6761d3
Fixed broken FOV.
2009-12-11 15:16:28 +01:00
richard
0adc2c597a
Fixed class selection not saved in cookies on instant class change.
2009-12-09 14:57:33 +01:00
richard
da3bd3c889
Fixed zr_class_set_multiplier not aborting when there's a invalid attribute specified.
2009-12-07 14:38:23 +01:00
richard
9d5448e162
Cleaned up model precaching.
2009-12-04 00:44:46 +01:00
richard
849d8cd81b
Fixed HP regen timer handles not always initialized.
2009-12-03 01:22:20 +01:00
richard
e8ead727c2
Small timer code cleanup.
2009-12-02 23:35:20 +01:00
richard
abd4afe4c7
Updated to support new sdk hooks release (1.1, 30 nov).
2009-12-02 18:42:57 +01:00
richard
37c9929bd4
Code cleanup in class overlays.
2009-11-30 16:49:11 +01:00
richard
109a923ae3
Updated docs with new model error messages. Minior fixes.
...
Improved error handling of model list.
Fixed typo in class attribute validator.
Changed cvar defaults: class menu auto-close and overlay default state.
2009-11-28 22:32:44 +01:00
richard
96b285d7ac
Fixed models not precached properly.
2009-11-28 12:51:13 +01:00
richard
30f3f71268
Fixed ambience sound still playing when disabled.
2009-11-24 21:51:48 +01:00
richard
bedb4d4bda
Made cvar for displaying class menu on first spawn. Renamed class menu cvars.
2009-11-20 18:20:45 +01:00
richard
934dc138d6
Disabled voice module by default. Increased ammo reserve sizes.
2009-11-19 07:58:19 +01:00
richard
66ed43dd48
Changed model config to key/value format and improved model module features. Model access isn't tested yet, but base stuff works. Minior fixes.
...
Added more random model selection presets: public, admins, hidden and mother zombies.
Simplified ClassFlagFilterMatch logic.
2009-11-17 08:47:39 +01:00
richard
8c1a549239
Reverted to use ZR Tools. Fixed class multipliers beeing reset after map configs.
...
SDK Hooks works, but is not yet fully compatible with weapon restrict module because of missing Weapon_CanUse event in SDK Hooks. Weapons disappear when zombies walk near them. Otherwise the extension works.
2009-11-11 22:50:19 +01:00
richard
bae7998b9b
Made support for SDK Hooks 1.1 Extension (enabled by default). Comment USE_SDKHOOKS define to use ZR Tools.
2009-11-04 21:37:26 +01:00
richard
644c464b0c
Minior fixes. Tested ZR on a vanilla server with newest SourceMod, fixed issues related to vanilla configuration. See details.
...
Fixed timer handle error in volfeatures on map end.
Fixed incorrect default value in class cvars.
Changed map config files to be loaded in OnAutoConfigsBuffered.
2009-10-31 18:18:11 +01:00
richard
844e23b293
Updated docs. Minior fixes.
...
Added flag on some timers so we are sure they are killed on map change.
Added stop event on health regeneration timer when applying classes, if the class has no regeneration.
Cvar zr_classes_default_admin is now replaced by admin-only classes. Old cvar is zr_classes_default_admin_mode.
2009-10-31 03:39:00 +01:00
richard
7cf00bb3a4
Fixed privilege check on incorrect command (zspawn).
2009-10-28 23:39:58 +01:00
richard
9bd4f90137
Added error log descriptions to manual. Cleaned up some log messages.
2009-10-27 22:53:03 +01:00
richard
3794251cc5
Updated all admin console commands to check if client is privileged (so group authentication works), instead of using RegAdminCmd. Minior fixes.
...
Changed admin teleport command to log target names.
Cached result of privilege check instead of calling function twice (zadmin menu).
Disabled old debug commands. Do not remove, we need them for testing later.
2009-10-26 23:17:22 +01:00
richard
b856e69223
Fixed directory memory leak.
2009-10-26 01:42:15 +01:00
richard
7833615363
Code comment typo.
2009-10-25 01:23:31 +02:00
richard
bd13628962
Fixed another cookie memory leak.
2009-10-25 00:08:53 +02:00
richard
b2d679c035
Added manual section about admin authentication. Fixed ZRIsClientPrivileged ignoring console.
2009-10-21 01:42:47 +02:00
richard
ffdf79f882
Updated docs. Minior fixes.
...
Started writing docs about volumetric features.
Improved manual style, lined up tables.
Added missing attributes in anticamp conversion functions.
Fixed anticamp not extinguishing players who leave a volume that ignite players.
2009-10-20 01:45:13 +02:00
richard
11d51d9e7b
HTML-manual conversion complete, zr_manual.txt is now obsolete. Changed default setting on a cvar.
2009-10-15 19:08:31 +02:00
richard
54c0380d6a
Updated HTML-manual. Changed default setting on some cvars.
2009-10-14 02:58:16 +02:00
richard
2389ad875b
Updated docs. Minior fixes. Changed class dumping commands to admin commands.
2009-10-10 23:28:54 +02:00
richard
d030fe573d
Increased max classes to 48.
2009-10-10 18:54:17 +02:00
richard
bc7a019e8f
Fixed cookie memory leak, changed cookies to only be created once.
2009-10-10 18:26:27 +02:00
richard
92bffae62c
Fixed incorrect class index validated when restored from cookies (forgot to substract by one). Specified filter settings on random spawn classes.
2009-10-10 17:37:30 +02:00
richard
7555b042b9
Attempt to fix cookie memory leak.
2009-10-08 19:47:23 +02:00
richard
8bd7c09887
Added missing tag in volume attributes. Simplified attribute comments.
2009-10-08 02:59:42 +02:00
richard
8c2494f052
Cleanup in volfeatures.
...
Moved tool functions into a new file.
Decreased max volumes to 32.
2009-10-08 00:49:31 +02:00
richard
0d484132f9
Changed default log settings and updated cvar descriptions. Changed anti-stick log event type to a core event.
2009-09-30 03:17:43 +02:00
richard
b3c31afff9
Merged heads.
2009-09-27 23:52:20 +02:00
richard
9906376f28
New features and fixes in volfeatures. See details.
...
Fixed existing volumes not removed after a map change.
Added class editor feature that can modify certain class attributes on players in a volume.
Fixed typo in class attribute name.
Fixed health regeneration timer not stopping if a player were kicked or timed out.
2009-09-27 23:45:17 +02:00
Greyscale
43aee8b0b0
merge
2009-09-20 14:59:20 -07:00
Greyscale
bfd9d47505
Yay finished shopping list!
2009-09-20 14:58:50 -07:00
richard
1a5767965a
Fixed parameter parser not ignoring escaped quotes when parsing values.
2009-09-15 14:10:57 +02:00
richard
3949280010
Fixed newlines in shoppinglist.inc and added blank line at the end.
2009-09-06 03:07:23 +02:00
Greyscale
7914345e1c
merge
2009-08-30 11:47:28 -07:00
Greyscale
f4eb06d210
Small fix in voice.inc to stop changing voice permissions with a client's self.
...
Added the API functions for shoppinglist.inc but they don't do anything, they are just a sneak-peak into the way it will work, any feedback on your opinion would be nice.
2009-08-30 11:47:01 -07:00
richard
2830eb4c7d
Fixed players ignited twice on some anticamp volumes.
2009-08-29 23:39:59 +02:00
Greyscale
1f09e1d0c7
Fixed not all grenades being stripped when infected.
2009-08-27 12:56:29 -07:00
Greyscale
0c2230ad45
Updated ZMarket to distribute grenades correctly. Still need to update the loadout to support multiple nades, to support multiple flashbangs and Grenade Pack fully. As of now the market allows you to buy 3 grenades but they don't show in the loadout as 3.
...
Worked more on the voice API, need to figure out why they are reversed. The cvar to disable it now should work, because it doesn't quite work right.
Changed Gangsta Glock back to Glock :P
2009-08-26 00:07:01 -07:00
Greyscale
dedb782e28
Separated weapon entity and weapon name. Broke config compatibility in weapons.txt. Either update yours by hand, or overwrite with this file.
...
Made support for my Grenade Pack plugin, just install the plugin and ZMarket will follow gp_limit. The only problem right now is flash/smoke are treated like grenades, this will be fixed soon.
2009-08-25 13:07:10 -07:00
richard
f804a7d4e2
Fixes in translations. Added note about compiling. See details.
...
Fixed weapon type restriction menu not translating the first time.
Fixed zmarket weapon type selection menu title not translated.
Fixed too short title string space in zmarket loadout, ztele force, zspawn force and hit group menus.
Fixed "empty" phrase not translated.
Fixed on/off translation string space too short in hit group menu.
2009-08-23 17:03:14 +02:00
richard
a5e3944234
Added script and command for dumping version and revision information. Also added define for enabling or disabling this until we have a windows script for updating hgversion.h.inc.
2009-08-23 06:19:15 +02:00
richard
6bf210a2e3
Fixed newlines.
2009-08-22 13:16:20 +02:00
Greyscale
cd25e4e16c
merge
2009-08-21 12:57:59 -07:00
Greyscale
904edb2594
Added the core of the modifying alltalk feature. WARNING: Untested (but compiles), the cvars to disable it have no effect, and it may be incomplete depending on some questions I have.
2009-08-21 12:47:32 -07:00
Greyscale
8016864474
Started implementing modified alltalk.
2009-08-21 11:54:08 -07:00
richard
6a9c49eced
Fixed no fall damage class attribute not working on human classes.
2009-08-18 16:43:15 +02:00
richard
5591adfd25
Added cvar for enabling/disabling class cookies. Fixed teleport not resetting velocity.
2009-08-15 19:48:51 +02:00
richard
855ffc3c0d
Updated class filter to support filtering by classes with no groups set. Fixed default class assignment assigning classes players doesn't have access to.
2009-08-15 17:37:30 +02:00
richard
2fc590ab59
Added support for saving class selections in cookies.
2009-08-15 06:32:44 +02:00
richard
daadefbaea
Added nochange option in class model attribute.
2009-08-15 03:33:09 +02:00
richard
32828a9179
Changed class configs to use yes/no.
2009-08-15 02:58:49 +02:00
ricard
35c3f80ed1
Simplified class menu translations. Small improvement in logic when selected classes.
2009-08-15 01:28:28 +02:00
richard
d1cbda40c4
Implemented group class attribute. Improved filtering method for class functions.
2009-08-14 22:10:52 +02:00
richard
6a14b952af
Added group class attribute, not implemented. Capitalized all class attribute names.
2009-08-13 18:31:21 +02:00
richard
3a82d3d9b0
Added support for group based authentication.
2009-08-11 03:29:22 +02:00
ricahrd
658a800fea
Implemented zr_classes_spawn. Made new instant class change feature on human classes, with time limit.
2009-08-10 19:01:43 +02:00
richard
20f649e32e
Changes in translations. Simplified zmenu phrases.
2009-08-10 02:55:42 +02:00
richard
dac737610b
Merged heads.
2009-08-09 22:45:28 +02:00
richard
06771e6d15
New feature for blocking class selection. Changes in translations. See details.
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Finished norwegian translation.
Fixed missing quote in english translation file.
Added cvars for blocking players from changing classes.
Minior typo fixes in log module.
Changed TranslationReplyToCommand to use the ReplyToCommand function.
2009-08-09 22:44:28 +02:00
Greyscale
6635c8077b
Fixed numerous typos in zombiereloaded.cfg
2009-08-08 00:54:53 -07:00
richard
50a7e5ab99
Added new parameter parser. Not implemented or tested yet.
2009-08-04 03:41:16 +02:00
Greyscale
f9c953d58f
Fixed numerous potential bugs by moving RoundEndOnClientDeath down to the end of player_death. Checking before caused problems because that function leads to the "humanizing" of all zombies if the last zombie was killed. Stuff like kill_bonus wasn't working right because of this.
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Fixed documentation bug, mis-documented kill_bonus.
2009-08-03 15:13:36 -07:00
Greyscale
ded36a6c5d
Fixed auto-rebuy possibly being stuck on if the cvar was disabled. Now auto-disables if the cvar is disabled.
2009-08-03 15:00:48 -07:00
Greyscale
1757ec97fa
ConfigBoolToSetting now translates a bool into the client's/server's native language.
2009-08-03 14:55:50 -07:00
Greyscale
940463491b
Changed lightstyle cvar default to be disabled.
2009-08-03 14:25:13 -07:00
Greyscale
b89dac76f4
Fixed translating in class menu.
2009-07-27 17:09:15 -07:00
Greyscale
5ee1395fb1
Restructured every menu to properly translate into the client's language.
2009-07-27 17:02:49 -07:00
Greyscale
70e5c93a2e
Fixed some potential problems in zmarket handling NVGs.
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Removed some redundant logic checks.
2009-07-27 13:35:00 -07:00
Greyscale
b7018e9fe8
Replaced all menu line lengths with defines in menu.inc
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*Moved the including of menu.inc up to allow all modules to use its defines.
2009-07-27 13:25:23 -07:00
Greyscale
75d72fb3f2
Added a cvar to either reset the burn time when naded, or to use the original burn-time.
2009-07-26 21:58:05 -07:00
richard
ba04f668be
Changes in docs, and minior fixes. See details.
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Updated docs with class multipliers.
Other minior changes in docs.
Removed "Zombie:Reloaded" server title suggestion. If people like this plugin its popularity will grow by itself.
Fixed typo in attribute parser.
2009-07-25 00:36:49 +02:00
Greyscale
f6565bc81c
Merged heads.
2009-07-23 17:06:21 -07:00
Greyscale
d5e4e89ba5
Fixed various memory leaks.
2009-07-23 17:05:04 -07:00
richard
5be8ef80e8
Merged heads.
2009-07-24 00:44:02 +02:00
richard
60dc215503
Added zr_zspawn_block_rejoin CVAR. Defaulted to 1 (block).
2009-07-24 00:41:39 +02:00
Greyscale
37fe9fae8b
Added a shortcut to zmarket loadout in ZCookies, added joinclass to suicide intercept as default.
2009-07-23 15:40:39 -07:00
Greyscale
637c04aa21
Merged heads.
2009-07-23 15:08:16 -07:00
Greyscale
151b255994
Updated antistick, small performance gain.
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Modified any multi-valued cvars to accept "1,2" instead of only "1, 2" and made a cosmetic change to get array sizes.
2009-07-23 15:05:14 -07:00
richard
6a6300e21b
Fixes in class system. See details.
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Fixed class menus not displaying correct class.
Made ClassSelectedNext array for storing class indexes to be set on next spawn. Useful for other stuff too, like saving settings in cookies.
Code cleanup in class spawn and class infect events.
2009-07-23 23:26:14 +02:00
richard
9077a6ba69
Merged heads.
2009-07-22 14:06:42 +02:00
richard
0019a52ca8
Fixed selected class not restored after being mother zombie.
2009-07-22 14:06:18 +02:00
Greyscale
ac2fed1451
Merged heads.
2009-07-21 13:27:33 -07:00
Greyscale
fe5ed637cc
Fixed napalm error. Fixed specatators/invalid players showing up in force zspawn/ztele. Fixed knife alpha (untested)
2009-07-21 13:25:11 -07:00
richard
a0164a38ce
Fixes in antistick. See details.
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Added all collision group defines, in case we need them for some reason.
Separated get and set funtions for collision groups.
Added check for COLLISION_GROUP_PUSHAWAY in AntiStickStartTouch. If this collision group isn't added, the solidify timer won't be created. Bug 134 is confirmed fixed after testing.
Lined up zr_antistick_list_models.
Added zr_antistick_dump_group debug command. Lists collision groups on one or more players.
2009-07-21 19:49:20 +02:00
Greyscale
98116d08f7
Merged heads.
2009-07-20 22:06:25 -07:00
Greyscale
756fc007ec
Fixed "Unknown command" in zr_config_reload_all and fixed an error in zr_config_reload. Added copywrite to zrtools include file.
2009-07-20 22:05:42 -07:00
richard
c059020b8c
Merged heads.
2009-07-17 18:16:03 +02:00
richard
1f38e9c5ac
Fixed bugs in volfeatures. See details.
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Fixed some anticamp bugs.
Warning types confirmed working: chat, center, menu (minior bug: the warning text is item no. 2).
Fixed base event handler bugs.
Added validation warnings on anticamp intervals in case of invalid intervals.
Fixed volume states not properly cleaned up when players die or disconnect.
2009-07-17 18:15:44 +02:00
Greyscale
162bd1e107
Merged heads.
2009-07-16 18:36:01 -07:00
Greyscale
f403386546
Added a "douse" feature to napalm that makes water put out fires.
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Fixed zr_antistick not disabling the feature.
Removed a debug message.
Added napalm to logging module.
2009-07-16 18:34:56 -07:00
richard
62c1ab4cc5
Merged heads.
2009-07-16 10:06:39 +02:00
richard
d666fbf7ce
More work on volfeatures. See details.
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Finished base event handler for volfeatures.
Finished zr_voladd, zr_vol_remove, zr_vol_list and zr_vol_dumpstates console commands.
Removed unused function call in class module.
Fixed minior bugs in parameter parser (paramtools.inc).
Made a debug tools module with console commands for directly testing certain functions.
2009-07-16 10:05:40 +02:00
Greyscale
b592e8ea57
Error fix in LogEvent that caused the plugin to basically break down on maps with post configs. (Error stopped the entire call stack for all config loading)
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Added an extra logic statement in napalm.
2009-07-15 17:58:20 -07:00
Greyscale
2297c6df7a
Added public/non-public models.
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Fixed health_infect_gain giving the default value always.
Updated config loader to allow larger-sized array blocks to prevent truncating strings. (Default is 32)
2009-07-09 14:17:50 -07:00
Greyscale
7f73e77d08
Fixed a small bug in ZSpawn where if you connect, and then click cancel it thinks you have already played in the game.
2009-07-08 23:22:53 -07:00
richard
6173ad0dbf
Merged heads.
2009-07-08 02:17:08 +02:00
richard
d6b5edd289
Fixes in class system. See details.
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Fixed admin classes assigned to non-admin when zr_classes_random is 1.
Fixed mother zombie classes not assigned when they should be.
Fixed improved class skills on mother infection also applied to mother zombie classes.
Updated class configuration with new special classes.
2009-07-08 02:16:29 +02:00
Greyscale
3ebdde1923
Changed all cookies to Protected access, meaning clients can only read them, not change (via sm_cookie), replaced old usermsg hudhint with SM native.
2009-07-07 15:53:18 -07:00
Greyscale
cf429d2e0f
No longer checks if cookie exists before creation, because RegClientCookie does that for me.
2009-07-06 22:09:54 -07:00
Greyscale
324dd1abe7
ZMarket now remembers NVG purchases, and has a custom slot in the loadout menu.
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Fixed minor display glitch. (wasn't using the file displayname)
2009-07-06 21:32:34 -07:00