Commit Graph

69 Commits

Author SHA1 Message Date
b1fda64d22 General: Add missing cvars to cfg. 2018-03-24 15:12:47 +01:00
1e90596ddc Forgot adding cvar to cfg. ;-; 2017-08-03 21:21:56 +02:00
f177f78fe7 cleaned up last commit
removed unnecessary dos2unix from make all
2016-06-12 14:07:44 +02:00
71d5c297d3 added anti longknife feature 2016-05-08 22:27:57 +02:00
2d1cdf7a36 added SharedPlugin code and SetNTVOptional()
added public printing for zr_human, zr_infect and zr_zspawn_force command
fixed zombiereloaded changing player colors
updated sample cfg
updated makefile
2016-04-22 01:24:10 +02:00
Richard Helgeby
3430e82b57 Normalize line endings. 2014-07-30 12:23:47 +03:00
Richard Helgeby
c61d29fd63 Fixed respawn module ignoring zr_respawn_team_zombie_world cvar. Improved description of zr_respawn_team_zombie_world. 2013-07-14 12:35:09 +02:00
Richard Helgeby
6de9b9de13 Implemented optional support for the ConfigList plugin. It will execute the "zr_post_exec" list right before post map configs if it exists. Example usage in randommode.cfg and swarm.cfg. 2013-01-17 09:36:54 +01:00
Richard Helgeby
5c980b5edc Increased max class HP to 100,000. Added a few game mode configs. 2013-01-11 12:14:43 +01:00
Richard Helgeby
e53e8233f1 Added a few example config files for changing game mode in ZR. 2013-01-10 09:58:27 +01:00
Richard Helgeby
d87138977b Implemented infection modes. Compiles, but not tested. 2013-01-10 06:21:30 +01:00
Richard Helgeby
75518ba11a Added knock back boost workaround for CS: GO, with cvar to disable it: zr_classes_csgo_knockback_boost. Side effects: Weaker and flying zombies, can be compensated with lower knock back. 2012-09-20 11:32:00 +02:00
Richard Helgeby
ef175ca488 Small timer fixes. Added cvar zr_roundend_balance_teams. See details.
Added cvar for disabling team balancing on round end (for use with custom team balancer): zr_roundend_balance_teams. Disabling this will cause players to remain on their current team when a new round starts. If zombies win, everyone will remain on the terrorists team.
Fixed invalid handle error after a map change.
Fixed language code typo in translations.
Infection countdown is no longer displayed if the infection delay is just one second.
2011-12-27 09:05:27 +01:00
Richard Helgeby
776f149247 Added infection countdown. Backported from zr-dev:52955b169945 (655). 2011-12-26 17:45:08 +01:00
Richard Helgeby
671b5aeb5f Changed default speed method to LMV. Updated patch list and changelog. 2010-10-15 13:29:42 +02:00
Richard Helgeby
c7959c7f21 Lowered sv_maxspeed to avoid acceleration issue. 2010-08-28 21:17:13 +02:00
Greyscale
bd4d7776c4 Lowered sv_maxspeed to work around a CS:S bug with spectator. Fixed a rare case where removing weapons didn't work. 2010-07-26 14:12:02 -07:00
Richard Helgeby
e6509e59a7 Added notes about the new speed method. Increased upper speed limit. 2010-07-25 20:44:47 +02:00
Richard Helgeby
f74e680ca7 Added 'explode' suicide command from OB update to intercept list (bug 190). 2010-07-25 20:33:56 +02:00
Richard Helgeby
68d7476f0e Updated docs and spawn protection speed. 2010-07-07 00:19:19 +02:00
Greyscale
e1bf20cb52 Added sv_maxspeed to zombiereloaded.cfg, and defaulted to 500. Also fixed a small typo in default value of zr_classes_speed_method. 2010-07-04 12:38:19 -07:00
Richard Helgeby
eab2333309 Added support for different speed methods, defaulted to prop method now. If you don't want to update class settings, use 'zr_classes_speed_method lmv' for backwards compatibility. 2010-07-04 17:58:27 +02:00
Greyscale
d95cd501c9 Removed unnecessary antistick commands for model hull width, all models have the same hull width. 2010-06-25 10:40:47 -07:00
Richard Helgeby
64c49df505 Made cvar for minimum dx level. 2010-05-22 16:13:42 +02:00
Richard Helgeby
d556da6a32 Added cvar to enable suicide intercept before the first zombie. 2010-05-19 15:34:26 +02:00
Richard Helgeby
bac3384520 Imported feature from dev: 688:03dd044dcdd3 - Made scream and moan commands for zombies, with spam protection. 2010-04-05 01:36:32 +02:00
Richard Helgeby
12f5092e9e Imported fix from dev: 640:a8280796340e - Fixed the default sky on the first map not reverting properly if zr_veffects_sky was enabled in zombiereloaded.cfg. 2010-02-14 16:27:20 +01:00
Greyscale
edf301da42 Fixed weapon not rendering correctly in rare cases and added a cvar to allow zombies to pick up weapons at the end of the round. 2010-01-03 23:25:35 -08:00
Greyscale
114552f451 Added a note on cvars that automatically download the files to the client. 2009-12-31 00:23:43 -08:00
richard
109a923ae3 Updated docs with new model error messages. Minior fixes.
Improved error handling of model list.
Fixed typo in class attribute validator.
Changed cvar defaults: class menu auto-close and overlay default state.
2009-11-28 22:32:44 +01:00
richard
bedb4d4bda Made cvar for displaying class menu on first spawn. Renamed class menu cvars. 2009-11-20 18:20:45 +01:00
richard
934dc138d6 Disabled voice module by default. Increased ammo reserve sizes. 2009-11-19 07:58:19 +01:00
richard
844e23b293 Updated docs. Minior fixes.
Added flag on some timers so we are sure they are killed on map change.
Added stop event on health regeneration timer when applying classes, if the class has no regeneration.
Cvar zr_classes_default_admin is now replaced by admin-only classes. Old cvar is zr_classes_default_admin_mode.
2009-10-31 03:39:00 +01:00
richard
ffdf79f882 Updated docs. Minior fixes.
Started writing docs about volumetric features.
Improved manual style, lined up tables.
Added missing attributes in anticamp conversion functions.
Fixed anticamp not extinguishing players who leave a volume that ignite players.
2009-10-20 01:45:13 +02:00
richard
11d51d9e7b HTML-manual conversion complete, zr_manual.txt is now obsolete. Changed default setting on a cvar. 2009-10-15 19:08:31 +02:00
richard
54c0380d6a Updated HTML-manual. Changed default setting on some cvars. 2009-10-14 02:58:16 +02:00
richard
0d484132f9 Changed default log settings and updated cvar descriptions. Changed anti-stick log event type to a core event. 2009-09-30 03:17:43 +02:00
richard
5591adfd25 Added cvar for enabling/disabling class cookies. Fixed teleport not resetting velocity. 2009-08-15 19:48:51 +02:00
richard
3a82d3d9b0 Added support for group based authentication. 2009-08-11 03:29:22 +02:00
ricahrd
658a800fea Implemented zr_classes_spawn. Made new instant class change feature on human classes, with time limit. 2009-08-10 19:01:43 +02:00
richard
dac737610b Merged heads. 2009-08-09 22:45:28 +02:00
richard
06771e6d15 New feature for blocking class selection. Changes in translations. See details.
Finished norwegian translation.
Fixed missing quote in english translation file.
Added cvars for blocking players from changing classes.
Minior typo fixes in log module.
Changed TranslationReplyToCommand to use the ReplyToCommand function.
2009-08-09 22:44:28 +02:00
Greyscale
6635c8077b Fixed numerous typos in zombiereloaded.cfg 2009-08-08 00:54:53 -07:00
Greyscale
940463491b Changed lightstyle cvar default to be disabled. 2009-08-03 14:25:13 -07:00
richard
5be8ef80e8 Merged heads. 2009-07-24 00:44:02 +02:00
richard
60dc215503 Added zr_zspawn_block_rejoin CVAR. Defaulted to 1 (block). 2009-07-24 00:41:39 +02:00
Greyscale
37fe9fae8b Added a shortcut to zmarket loadout in ZCookies, added joinclass to suicide intercept as default. 2009-07-23 15:40:39 -07:00
richard
8fc99720c7 Updated default mother zombie in config. 2009-07-21 22:05:44 +02:00
Greyscale
f403386546 Added a "douse" feature to napalm that makes water put out fires.
Fixed zr_antistick not disabling the feature.
Removed a debug message.
Added napalm to logging module.
2009-07-16 18:34:56 -07:00
Greyscale
3f5c477e08 Put default value of player hull width in a cvar. 2009-07-02 01:39:57 -07:00