778ebc65f3
Updated patch list and changelog.
2011-06-17 14:16:13 +02:00
f878dd5735
Fixed players not respawning as zombies when they are supposed to. Updated patch list and changelog.
2010-11-17 15:48:57 +01:00
ef25b2f726
Updated patch list and changelog.
2010-11-14 15:26:46 +01:00
671b5aeb5f
Changed default speed method to LMV. Updated patch list and changelog.
2010-10-15 13:29:42 +02:00
d980aab97e
Updated patch list and changelog.
2010-08-28 21:35:44 +02:00
760ee6acc3
Improved description of class nvgs attribute.
2010-08-06 15:19:26 +02:00
33a396af02
Updated patch list and changelog.
2010-07-25 23:41:57 +02:00
1518357b60
Updated docs with conversion formula from LMV speeds to prop speed offsets.
2010-07-25 21:53:14 +02:00
5a97847ba5
Updated info about plugin requirements.
2010-07-25 21:14:15 +02:00
e6509e59a7
Added notes about the new speed method. Increased upper speed limit.
2010-07-25 20:44:47 +02:00
68d7476f0e
Updated docs and spawn protection speed.
2010-07-07 00:19:19 +02:00
eab2333309
Added support for different speed methods, defaulted to prop method now. If you don't want to update class settings, use 'zr_classes_speed_method lmv' for backwards compatibility.
2010-07-04 17:58:27 +02:00
f61ecd7830
Updated patch list and changelog.
2010-06-25 15:43:19 +02:00
0b1ee5eec8
Updated patch changelog.
2010-06-03 21:24:08 +02:00
852f380b48
Updated patch changelog.
2010-04-05 02:33:45 +02:00
cb6f72c89d
Imported fix from dev: 685:5ed2b41e766f - Fixed typo in docs.
2010-04-04 19:36:01 +02:00
ee0d3fdeb2
Imported fix from dev: 684:ff92b668126e - Added note in docs about no_fall_damage class attribute.
2010-04-04 19:32:52 +02:00
187f3948cb
Added diff generator script.
2010-04-03 17:04:48 +02:00
482100d418
Updated patch changelog.
2010-02-23 22:44:27 +01:00
4776bf4e04
Added missing entries in patch changelog.
2010-02-14 18:37:14 +01:00
387412cef4
Added patch changelog.
2010-02-14 18:17:40 +01:00
c92afc57db
Added patch changelog.
2010-02-14 15:55:48 +01:00
9f80847221
Fixed link in docs.
2009-12-23 20:43:35 +01:00
7be697bf5a
Added beta 2 release notes and prepared for release.
2009-12-11 17:12:39 +01:00
6eb54a8b03
Updated changelog.
2009-12-11 15:17:21 +01:00
7bad6761d3
Fixed broken FOV.
2009-12-11 15:16:28 +01:00
56d542603f
Added more credits in docs.
2009-12-11 14:57:33 +01:00
1e4ca1b260
Removed duplicate line in changelog.
2009-12-09 20:33:33 +01:00
294afcb07b
Cleanup in docs and release notes.
2009-12-09 20:30:44 +01:00
67ead51e03
Added beta 2 release notes.
2009-12-09 19:47:26 +01:00
52912a78e4
Updated docs with config reloading commands.
2009-12-09 12:36:50 +01:00
88608f8ffa
Updated docs with more info on common problems.
2009-12-09 12:14:34 +01:00
370c906259
Merged known issues into common problems in docs.
2009-12-07 20:08:31 +01:00
49ee054667
Updated docs with known issues.
2009-12-07 19:57:48 +01:00
109a923ae3
Updated docs with new model error messages. Minior fixes.
...
Improved error handling of model list.
Fixed typo in class attribute validator.
Changed cvar defaults: class menu auto-close and overlay default state.
2009-11-28 22:32:44 +01:00
b39040bb35
Updated docs with model and knock back guides. Tuned default knock back values for classes, weapons and hit groups.
2009-11-22 10:50:49 +01:00
709b5d3bab
Updated docs with common issues and minior fixes.
2009-11-20 17:34:05 +01:00
c1b92dca1d
Updated installation instructions in manual.
2009-11-19 07:02:59 +01:00
f784b10c87
Updated packaging script to include zrtools binaries.
2009-11-17 16:57:27 +01:00
cbbcc2caa8
Updated package script to build according to SourceMod packaging guidelines. Hid the developers manual so it won't be included in release package.
2009-11-17 16:25:26 +01:00
66ed43dd48
Changed model config to key/value format and improved model module features. Model access isn't tested yet, but base stuff works. Minior fixes.
...
Added more random model selection presets: public, admins, hidden and mother zombies.
Simplified ClassFlagFilterMatch logic.
2009-11-17 08:47:39 +01:00
8c1a549239
Reverted to use ZR Tools. Fixed class multipliers beeing reset after map configs.
...
SDK Hooks works, but is not yet fully compatible with weapon restrict module because of missing Weapon_CanUse event in SDK Hooks. Weapons disappear when zombies walk near them. Otherwise the extension works.
2009-11-11 22:50:19 +01:00
55ecd5bb07
Updated manual with new plugin requirements info.
2009-11-04 21:43:25 +01:00
49d7ca8919
Updated docs.
2009-11-02 20:38:32 +01:00
3b3b3583e5
Docs typo.
2009-10-31 03:41:28 +01:00
844e23b293
Updated docs. Minior fixes.
...
Added flag on some timers so we are sure they are killed on map change.
Added stop event on health regeneration timer when applying classes, if the class has no regeneration.
Cvar zr_classes_default_admin is now replaced by admin-only classes. Old cvar is zr_classes_default_admin_mode.
2009-10-31 03:39:00 +01:00
bba1f40fb3
Updated docs with more info about mother zombie ratio.
2009-10-30 13:58:01 +01:00
9bd4f90137
Added error log descriptions to manual. Cleaned up some log messages.
2009-10-27 22:53:03 +01:00
cdcd9b03ee
Updated manual layout and style.
2009-10-27 02:07:14 +01:00
37a9e8f1b2
Fixed typos in manual.
2009-10-25 01:07:58 +02:00