Commit Graph

158 Commits

Author SHA1 Message Date
Greyscale
d5e29b883c Removed debug test commands from previous commit, added ambientsounds module, removed old, and removed some unused translations phrases. 2009-04-17 01:09:52 +02:00
Greyscale
ee9d3a9f39 Added sound effects module, moved all moaning, groaning, and death sounds to zombie sounds sub-module, and made a basic sound API. 2009-04-16 22:21:32 +02:00
Greyscale
5b9f8d364d Removed antistick force cvar, removed more tHandle defines, moved respawn to its own module, moved market menu send function to markethandler.inc, fixed some run-on timers in zhp and spawn protect 2009-04-16 05:30:26 +02:00
Greyscale
872e41e6d2 Recoded IsClientPlayer, renamed to IsClientValid, replaced
GetMaxClients() with maxclients
Ignore diff for zhp.inc and spawnprotect.inc
2009-04-16 03:57:46 +02:00
Greyscale
75e654992c Moved ZHP to its own module, plugin now uses InfectPlayer. 2009-04-16 01:18:08 +02:00
Greyscale
c8989eb544 Moved spawn protect to its own module. 2009-04-15 11:27:03 +02:00
Greyscale
e7ace94625 Added hitgroup API, and logging values for it. Knockback module is done. 2009-04-15 03:24:02 +02:00
Greyscale
648a875c14 Removed old class system. Cleared out external API natives and forwards. Commented out old menus. 2009-04-14 23:16:31 +02:00
Greyscale
ddf0515a9e Removed antistick nudge on infect, disabled zadmin menu items that are under construction, added knockback module, and weapon-specific knockback multipliers in weapons.txt 2009-04-14 22:05:20 +02:00
Greyscale
842e4030b9 Made weapon management menu toggle restrictions (easier), and weapon names are now case-insensitive 2009-04-13 20:33:13 +02:00
richard
72760d9ba8 Uncommented zvision boolean variable. 2009-04-13 04:37:17 +02:00
richard
1005aeb0d1 Manually fixed broken commit. Rev 95 (debbeac5df3b) had wrong parent. Redid changes from previous commit. 2009-04-13 04:35:11 +02:00
Greyscale
035d6182a9 Weapons module added, still needs better validations 2009-04-12 08:04:00 +02:00
richard
d063def554 Merged heads. 2009-04-11 01:56:53 +02:00
richard
a8704cf90c Implemented the new class system. Class menu missing, only default classes working. 2009-04-11 01:56:22 +02:00
Greyscale
d220eeee77 Added periods after function comments, moved market handler code to markethandler.inc, made restrictions announced to the server 2009-04-10 01:08:51 +02:00
Greyscale
54931dfc82 Uploaded weapongroups.txt config file 2009-04-09 06:49:15 +02:00
richard
405e7f0005 Restructured class system files. Added more functions for applying class attributes. 2009-04-06 03:20:13 +02:00
Greyscale
fd3739b53a Added antistick system, removed zstuck, and removed redundant check in zombie.inc 2009-04-05 23:20:35 +02:00
richard
1cbce4de6d Updated version number. Release marked as in development in the version number. 2009-04-01 19:10:10 +02:00
richard
2a24a8a204 Merged heads 91e3906787a1 and 3598485c84df. 2009-03-31 00:59:50 +02:00
richard
4f8e3e2b20 Made a new class system with base API functions. Will run paralell with the old system so it's possible to do a gradually switch. Most functions are compatible but have different names. 2009-03-31 00:52:44 +02:00
Greyscale
21b29e8bb3 Fixed spawn protection being buggy when admin infects them, added better countdown, changed variable names (consistency), fixed typo in world kill respawn cvar, gKilledByWorld initialized on connect 2009-03-29 23:42:19 +02:00
richard
825cc8c570 Updated version number and documents. 2009-02-21 16:03:18 +01:00
richard
a30d219266 Updated version number, changelog and todo.txt 2009-02-16 14:10:12 +01:00
richard
527bb9be44 Fixed ambience sound not always playing. Improved logging function. 2009-02-15 22:25:17 +01:00
richard
84a4c68596 Minior bug fixes. Added module flags for log system. CVAR changes. Added support for random default class (per player). 2009-02-13 22:57:02 +01:00
richard
b46d886c9c Fixed message typos. Added debug messags when applying models. Added log messages on manual infections and weapon resticitons. 2009-02-02 01:56:53 +01:00
richard
58949a7fe8 Fixed incorrect weapon name used in group restictions. Improved logging system (bit flags instead of on/off). CVAR zr_debug changed to zr_log. Added flag configuration to zombie admin menu. Fixed index out of bounds error in anticamp module. 2009-01-31 20:48:56 +01:00
richard
972136b859 Made a anticamp feature with custom hurt volumes. Reformatted changes.txt. 2009-01-19 22:45:58 +01:00
richard
e3f4b4e400 Fixed teleport location text to display float values instead of decimal values. 2009-01-17 21:54:35 +01:00
richard
72cb683278 Changed hardcoded antistick force into a CVAR. 2009-01-16 15:30:37 +01:00
richard
018e283679 Fixed spectactor admins not able to teleport players to their saved location. 2009-01-14 16:09:27 +01:00
richard
c2760c9de0 Fixed ztick still working when disabled. Code cleanup: Removed old teleport functions and debug messages in zspawn. 2009-01-14 01:04:29 +01:00
richard
525d25efd4 Improved teleporter: Per client custom buffers, reset buffers on round start (CVAR), made teleabort chat trigger. Blocked teleport on dead players. Changed ztele to tele in CVAR names. 2009-01-13 23:24:10 +01:00
richard
0efabe1146 Made zr_suicide_world_damage CVAR for respawning as zombie if a zombie was killed by the world. 2008-12-28 00:50:39 +01:00
richard
ef8a7e04b7 Finished teleporter admin commands; zr_teleport, zr_tele_saveloc, zr_tele_loc, zr_tele_abort. Teleport admin menu made, but not coded. 2008-12-26 23:03:29 +01:00
richard
69799e1c0d Improved the teleporter. Startup delay, cooldown, separate team delays and limits. Admin commands made, but not coded yet. 2008-12-20 20:46:05 +01:00
richard
e878d72b38 Removed unnecessary function call in OnPluginEnd causing the GameRules not available error. 2008-12-16 16:16:38 +01:00
richard
2d4f5d7ae6 Moved GetDefaultClassIndex outside the loop. 2008-12-03 10:48:11 +01:00
richard
65a9ec01aa Made zr_ztele_humans cvar for allowing or disallowing humans to use the teleporter. Defaults to allow. 2008-11-24 21:30:23 +01:00
richard
298dec378c Made a switch for printing suicide attempts to admin chat. Added suicide response text to client chat too, not just the console. 2008-11-18 01:02:23 +01:00
richard
c49fcb2142 Applied game rules not available fix by Grey Echo. 2008-11-16 22:49:35 +01:00
richard
99373d5720 Fixed invalid timer handle errors. Fixed client not in game error in ZR_DebugPrintToConsole. 2008-11-13 17:03:28 +01:00
richard
0d4b57e629 Merged changes with admin menu repository. 2008-11-12 16:05:04 +01:00
richard
028ac77132 Added spawn all command in admin menu. 2008-11-12 16:03:40 +01:00
richard
70ea880d11 zspawn confirmed fixed. Added debug messages on OnClientDisconnect and PlayerDeath. 2008-11-12 16:01:50 +01:00
richard
cf8bd3aead Improved handling of invalid handle errors (maybe not fixed). Added a debug switch and a log function. Added debug messages on zspawn. Fixed zr_spawn not spawning spectactors (when using @all). 2008-10-29 22:02:46 +01:00
richard
9d35648089 Added a CVAR for saving class selection after map changes. 2008-10-12 18:56:51 +02:00
richard
243ddea848 Added a CVAR for setting default class. 2008-10-11 23:48:15 +02:00
richard
5af48ead51 Fixed bugs in IsClientPlayer. Made a zombie admin menu (zr_admin). 2008-10-11 17:17:51 +02:00
richard
4aff5dd122 Fixed night vision state not remembered. If zomibes turn off zvision, nvgs will be off next time too. 2008-10-10 18:23:08 +02:00
richard
d466f06507 Fixed invalid client index errors. 2008-10-08 16:05:34 +02:00
richard
f26ad4d82e Increased version number. 2008-10-08 15:06:29 +02:00
richard
da56988372 Made console commands for getting and setting class knockback: zr_set/get_class_knockback. 2008-10-08 01:43:26 +02:00
richard
180f6923fa Added support for overriding class nvgs. Changed nvgs CVAR to a integer. 2008-10-07 19:05:33 +02:00
mbalex
e615802bb9 Adding all our changes under our main jupiter branch. 2008-10-04 23:02:25 +02:00
mbalex
01f65c9ee5 Initial check in. 2008-10-04 22:59:11 +02:00