Commit Graph

434 Commits

Author SHA1 Message Date
Andrew
5c3a6b16cc Removed the chat trigger detection, it causes a shit ton of errors in console. And updated compilers. 2011-06-17 20:09:56 -07:00
Richard Helgeby
3776eca312 Added improved random number generator from SMLIB. 2011-06-17 14:44:51 +02:00
Richard Helgeby
57a9ec2d4b Fixed consecutive mother zombie infection prevention not always working. 2011-06-17 14:08:05 +02:00
Richard Helgeby
64ce21b4e2 Fixed dead players being able to get weapons. 2011-04-24 23:28:52 +02:00
Richard Helgeby
f878dd5735 Fixed players not respawning as zombies when they are supposed to. Updated patch list and changelog. 2010-11-17 15:48:57 +01:00
Richard Helgeby
e7478e0a05 Imported some API-features from zr-dev. Added API test plugins in testsuite. 2010-11-14 15:17:19 +01:00
Richard Helgeby
965f637562 Fixed class speed multiplier not properly applied with prop speed method (bug 199). 2010-08-06 16:19:30 +02:00
Richard Helgeby
86678a9025 Fixed invalid handle error in ZMarket module (bug 152). 2010-08-06 15:42:22 +02:00
Richard Helgeby
5d7cdd5aa5 Added array existence check in weapons module. This might fix bug 166. 2010-08-06 14:49:38 +02:00
Richard Helgeby
3f68eaa2f0 Added validation log messages for individual attributes when loading classes. 2010-08-06 14:24:10 +02:00
Greyscale
d795604978 r634 continued. 2010-07-26 14:31:56 -07:00
Greyscale
bd4d7776c4 Lowered sv_maxspeed to work around a CS:S bug with spectator. Fixed a rare case where removing weapons didn't work. 2010-07-26 14:12:02 -07:00
Richard Helgeby
836d28bfd7 Fixed spawn protect end-timer not checking speed method. 2010-07-25 22:49:50 +02:00
Richard Helgeby
fcb5b3f3d7 Removed use of deprecated functions. 2010-07-25 21:08:22 +02:00
Richard Helgeby
e6509e59a7 Added notes about the new speed method. Increased upper speed limit. 2010-07-25 20:44:47 +02:00
Richard Helgeby
f74e680ca7 Added 'explode' suicide command from OB update to intercept list (bug 190). 2010-07-25 20:33:56 +02:00
Richard Helgeby
68d7476f0e Updated docs and spawn protection speed. 2010-07-07 00:19:19 +02:00
Richard Helgeby
ebf677c527 Imported fix from dev: 752:9c4222fa9219 - Removed hint text sound from spawn protection timer. 2010-07-06 23:20:09 +02:00
Richard Helgeby
eab2333309 Added support for different speed methods, defaulted to prop method now. If you don't want to update class settings, use 'zr_classes_speed_method lmv' for backwards compatibility. 2010-07-04 17:58:27 +02:00
Richard Helgeby
4b693385fc Fixed typo in class menu logic. 2010-07-04 03:56:42 +02:00
Richard Helgeby
f355ee94fc Imported fix from dev: 750:c5cd9d89414a - Fixed class menus being disabled and not checking if the player have access to private classes. 2010-07-03 23:39:34 +02:00
Richard Helgeby
4fd2e9f545 Removed hint sound on hp display. Credits goes to to Tauphi. 2010-06-30 16:53:25 +02:00
Greyscale
bf8d99c206 Fixed an error that happened when buying ammo and not having a weapon in prim/sec slot. 2010-06-29 12:14:51 -07:00
Greyscale
d95cd501c9 Removed unnecessary antistick commands for model hull width, all models have the same hull width. 2010-06-25 10:40:47 -07:00
Andrew
dcc02a44f2 Fixed signatures and round end defines that were updated in CSS:OB. 2010-06-24 19:51:01 -07:00
Richard Helgeby
899833d432 Fixed napalm grenades not always working. 2010-06-06 02:43:51 +02:00
Richard Helgeby
648b62527b Imported fix from dev: 717:fe907635426c - Fixed classes not always restored from cookies. 2010-06-03 21:12:28 +02:00
Richard Helgeby
64c49df505 Made cvar for minimum dx level. 2010-05-22 16:13:42 +02:00
Richard Helgeby
d556da6a32 Added cvar to enable suicide intercept before the first zombie. 2010-05-19 15:34:26 +02:00
Richard Helgeby
bac3384520 Imported feature from dev: 688:03dd044dcdd3 - Made scream and moan commands for zombies, with spam protection. 2010-04-05 01:36:32 +02:00
Richard Helgeby
9ec9a121da Imported fix from dev: 687:5d695a55d80e - Fixed saved classes not validated by team id when restoring from cookies. 2010-04-05 00:57:41 +02:00
Richard Helgeby
07b4ed9373 Imported fix from dev: 686:b0fc2136d03a - Fixed class attributes applied to early (moved to spawn post event). FOV (and possibly other stuff) was reset on spawn. 2010-04-05 00:54:21 +02:00
Greyscale
21c41688d7 Fixed cookies being reset on some occasions and admin-dependant classes are saved properly as well. 2010-02-19 17:41:24 -08:00
Richard Helgeby
950a8f9e41 Imported fix from dev: 661:dbb2ad84eb58 - Fixed a bug where zr_suicide_cmds was being ignored and only the default value was being used. 2010-02-14 17:26:28 +01:00
Richard Helgeby
04a8fef584 Imported fix from dev: 649:46c12773c8df - Fixed problems that came up if a client was infected through admin after the round started, but before the freezetime expired. 2010-02-14 17:07:43 +01:00
Richard Helgeby
b39a684fd8 Imported fix from dev: 646:25e5741ab71e - Moved the IsClientInBuyzone stock to the weapons module from ZMarket, and stop the "Zombies can't use weapons" phrase when using autobuy outside of a buyzone. 2010-02-14 17:03:19 +01:00
Richard Helgeby
05895df252 Imported fix from dev: 643:233fb9417720 - Fixed the error in napalm module, and made it log the unexpected values for future study. 2010-02-14 16:36:48 +01:00
Richard Helgeby
12f5092e9e Imported fix from dev: 640:a8280796340e - Fixed the default sky on the first map not reverting properly if zr_veffects_sky was enabled in zombiereloaded.cfg. 2010-02-14 16:27:20 +01:00
Richard Helgeby
b531c1d880 Imported fix from dev: 607:e4982eeb64d0 - Fixed a bug in client listing menus when selecting a client that left the game caused errors. 2010-02-14 16:13:30 +01:00
Richard Helgeby
1005cd73a4 Fixed admin classes not restored from cookies. 2010-02-04 23:53:58 +01:00
Greyscale
4bb9fa90a0 Merge 2010-01-26 15:59:00 -08:00
Greyscale
173b86f4ac Switched the plugin to use SDKHooks instead of the unstable ZRTools. 2010-01-25 02:07:39 -08:00
Greyscale
b66e93451c Fixed zr_damage_suicide_human not working when enabled. 2010-01-20 17:48:13 -08:00
Greyscale
f91c8b3561 Unlimited shotgun ammo exploit fixed. 2010-01-16 23:43:44 -08:00
Greyscale
c11d1af486 Fixed account module giving money to zombies hurting themself with self-inflicted damage. 2010-01-11 17:43:06 -08:00
Richard Helgeby
985650a544 Fixed typo in model validation in classes. 2010-01-07 08:56:12 +01:00
Greyscale
edf301da42 Fixed weapon not rendering correctly in rare cases and added a cvar to allow zombies to pick up weapons at the end of the round. 2010-01-03 23:25:35 -08:00
Greyscale
74ac9540cf Changed to error cases to be fatal to prevent further errors. 2009-12-31 11:04:03 -08:00
Greyscale
d88b824bfd Fixed the display bug in ZTele showing 0/X uses instead of 1/X. 2009-12-31 00:33:50 -08:00
Greyscale
114552f451 Added a note on cvars that automatically download the files to the client. 2009-12-31 00:23:43 -08:00