Richard Helgeby
235407facb
Fixed client not in game error in ZMarket.
2012-02-27 01:49:04 +01:00
Richard Helgeby
3fe0b5506f
Changed ZMarket to auto-buy weapons once settings are loaded (if auto-buy is enabled).
2012-02-26 23:07:24 +01:00
Richard Helgeby
7cad0b6281
Fixed ragdolls being removed in spawn event when removal is disabled.
2012-02-26 15:39:12 +01:00
Richard Helgeby
4e68b52301
Updated to use new natives in cstrike extension instead of SDK calls. Requires SourceMod 1.4.0 or newer.
2012-01-28 19:12:33 +01:00
Richard Helgeby
ca50bc9f1b
Fixed ragdoll removal not being entirely disabled.
2012-01-27 17:57:28 +01:00
Richard Helgeby
ef175ca488
Small timer fixes. Added cvar zr_roundend_balance_teams. See details.
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Added cvar for disabling team balancing on round end (for use with custom team balancer): zr_roundend_balance_teams. Disabling this will cause players to remain on their current team when a new round starts. If zombies win, everyone will remain on the terrorists team.
Fixed invalid handle error after a map change.
Fixed language code typo in translations.
Infection countdown is no longer displayed if the infection delay is just one second.
2011-12-27 09:05:27 +01:00
Richard Helgeby
776f149247
Added infection countdown. Backported from zr-dev:52955b169945 (655).
2011-12-26 17:45:08 +01:00
Richard Helgeby
c3d5218d6a
Fixed internal player spawn post event fired too early (causing invisible models).
2011-10-30 18:12:27 +01:00
Richard Helgeby
fe87b00c9b
Added check for whether client is not in game in buy command hook, as a possible fix for bug 195.
2011-08-24 21:47:18 +02:00
Richard Helgeby
ddf8be76f9
Fixed index out of bounds error when class limit is reached. Bumped class limit to 64 classes.
2011-07-10 13:37:00 +02:00
Andrew
f742ea5b45
Merge (fixed napalm)
2011-06-24 17:06:16 -07:00
Andrew
8735d191e7
Backed out changeset: 539b63f56ac5
2011-06-24 17:05:55 -07:00
Andrew
fc6b1cc958
Merge
2011-06-24 17:02:52 -07:00
Andrew
d2ea788500
Fixed the ragdoll module unintentionally removing other valid entities if a ragdoll was attempted to be removed after the round restarted.
2011-06-24 17:01:30 -07:00
Andrew
afb4b48e91
Hopefully fixed stacking napalm (gotta test)
2011-06-20 02:39:44 -07:00
Andrew
5c3a6b16cc
Removed the chat trigger detection, it causes a shit ton of errors in console. And updated compilers.
2011-06-17 20:09:56 -07:00
Richard Helgeby
3776eca312
Added improved random number generator from SMLIB.
2011-06-17 14:44:51 +02:00
Richard Helgeby
57a9ec2d4b
Fixed consecutive mother zombie infection prevention not always working.
2011-06-17 14:08:05 +02:00
Richard Helgeby
64ce21b4e2
Fixed dead players being able to get weapons.
2011-04-24 23:28:52 +02:00
Richard Helgeby
f878dd5735
Fixed players not respawning as zombies when they are supposed to. Updated patch list and changelog.
2010-11-17 15:48:57 +01:00
Richard Helgeby
e7478e0a05
Imported some API-features from zr-dev. Added API test plugins in testsuite.
2010-11-14 15:17:19 +01:00
Richard Helgeby
965f637562
Fixed class speed multiplier not properly applied with prop speed method (bug 199).
2010-08-06 16:19:30 +02:00
Richard Helgeby
86678a9025
Fixed invalid handle error in ZMarket module (bug 152).
2010-08-06 15:42:22 +02:00
Richard Helgeby
5d7cdd5aa5
Added array existence check in weapons module. This might fix bug 166.
2010-08-06 14:49:38 +02:00
Richard Helgeby
3f68eaa2f0
Added validation log messages for individual attributes when loading classes.
2010-08-06 14:24:10 +02:00
Greyscale
d795604978
r634 continued.
2010-07-26 14:31:56 -07:00
Greyscale
bd4d7776c4
Lowered sv_maxspeed to work around a CS:S bug with spectator. Fixed a rare case where removing weapons didn't work.
2010-07-26 14:12:02 -07:00
Richard Helgeby
836d28bfd7
Fixed spawn protect end-timer not checking speed method.
2010-07-25 22:49:50 +02:00
Richard Helgeby
fcb5b3f3d7
Removed use of deprecated functions.
2010-07-25 21:08:22 +02:00
Richard Helgeby
e6509e59a7
Added notes about the new speed method. Increased upper speed limit.
2010-07-25 20:44:47 +02:00
Richard Helgeby
f74e680ca7
Added 'explode' suicide command from OB update to intercept list (bug 190).
2010-07-25 20:33:56 +02:00
Richard Helgeby
68d7476f0e
Updated docs and spawn protection speed.
2010-07-07 00:19:19 +02:00
Richard Helgeby
ebf677c527
Imported fix from dev: 752:9c4222fa9219 - Removed hint text sound from spawn protection timer.
2010-07-06 23:20:09 +02:00
Richard Helgeby
eab2333309
Added support for different speed methods, defaulted to prop method now. If you don't want to update class settings, use 'zr_classes_speed_method lmv' for backwards compatibility.
2010-07-04 17:58:27 +02:00
Richard Helgeby
4b693385fc
Fixed typo in class menu logic.
2010-07-04 03:56:42 +02:00
Richard Helgeby
f355ee94fc
Imported fix from dev: 750:c5cd9d89414a - Fixed class menus being disabled and not checking if the player have access to private classes.
2010-07-03 23:39:34 +02:00
Richard Helgeby
4fd2e9f545
Removed hint sound on hp display. Credits goes to to Tauphi.
2010-06-30 16:53:25 +02:00
Greyscale
bf8d99c206
Fixed an error that happened when buying ammo and not having a weapon in prim/sec slot.
2010-06-29 12:14:51 -07:00
Greyscale
d95cd501c9
Removed unnecessary antistick commands for model hull width, all models have the same hull width.
2010-06-25 10:40:47 -07:00
Andrew
dcc02a44f2
Fixed signatures and round end defines that were updated in CSS:OB.
2010-06-24 19:51:01 -07:00
Richard Helgeby
899833d432
Fixed napalm grenades not always working.
2010-06-06 02:43:51 +02:00
Richard Helgeby
648b62527b
Imported fix from dev: 717:fe907635426c - Fixed classes not always restored from cookies.
2010-06-03 21:12:28 +02:00
Richard Helgeby
64c49df505
Made cvar for minimum dx level.
2010-05-22 16:13:42 +02:00
Richard Helgeby
d556da6a32
Added cvar to enable suicide intercept before the first zombie.
2010-05-19 15:34:26 +02:00
Richard Helgeby
bac3384520
Imported feature from dev: 688:03dd044dcdd3 - Made scream and moan commands for zombies, with spam protection.
2010-04-05 01:36:32 +02:00
Richard Helgeby
9ec9a121da
Imported fix from dev: 687:5d695a55d80e - Fixed saved classes not validated by team id when restoring from cookies.
2010-04-05 00:57:41 +02:00
Richard Helgeby
07b4ed9373
Imported fix from dev: 686:b0fc2136d03a - Fixed class attributes applied to early (moved to spawn post event). FOV (and possibly other stuff) was reset on spawn.
2010-04-05 00:54:21 +02:00
Greyscale
21c41688d7
Fixed cookies being reset on some occasions and admin-dependant classes are saved properly as well.
2010-02-19 17:41:24 -08:00
Richard Helgeby
950a8f9e41
Imported fix from dev: 661:dbb2ad84eb58 - Fixed a bug where zr_suicide_cmds was being ignored and only the default value was being used.
2010-02-14 17:26:28 +01:00
Richard Helgeby
04a8fef584
Imported fix from dev: 649:46c12773c8df - Fixed problems that came up if a client was infected through admin after the round started, but before the freezetime expired.
2010-02-14 17:07:43 +01:00
Richard Helgeby
b39a684fd8
Imported fix from dev: 646:25e5741ab71e - Moved the IsClientInBuyzone stock to the weapons module from ZMarket, and stop the "Zombies can't use weapons" phrase when using autobuy outside of a buyzone.
2010-02-14 17:03:19 +01:00
Richard Helgeby
05895df252
Imported fix from dev: 643:233fb9417720 - Fixed the error in napalm module, and made it log the unexpected values for future study.
2010-02-14 16:36:48 +01:00
Richard Helgeby
12f5092e9e
Imported fix from dev: 640:a8280796340e - Fixed the default sky on the first map not reverting properly if zr_veffects_sky was enabled in zombiereloaded.cfg.
2010-02-14 16:27:20 +01:00
Richard Helgeby
b531c1d880
Imported fix from dev: 607:e4982eeb64d0 - Fixed a bug in client listing menus when selecting a client that left the game caused errors.
2010-02-14 16:13:30 +01:00
Richard Helgeby
1005cd73a4
Fixed admin classes not restored from cookies.
2010-02-04 23:53:58 +01:00
Greyscale
4bb9fa90a0
Merge
2010-01-26 15:59:00 -08:00
Greyscale
173b86f4ac
Switched the plugin to use SDKHooks instead of the unstable ZRTools.
2010-01-25 02:07:39 -08:00
Greyscale
b66e93451c
Fixed zr_damage_suicide_human not working when enabled.
2010-01-20 17:48:13 -08:00
Greyscale
f91c8b3561
Unlimited shotgun ammo exploit fixed.
2010-01-16 23:43:44 -08:00
Greyscale
c11d1af486
Fixed account module giving money to zombies hurting themself with self-inflicted damage.
2010-01-11 17:43:06 -08:00
Richard Helgeby
985650a544
Fixed typo in model validation in classes.
2010-01-07 08:56:12 +01:00
Greyscale
edf301da42
Fixed weapon not rendering correctly in rare cases and added a cvar to allow zombies to pick up weapons at the end of the round.
2010-01-03 23:25:35 -08:00
Greyscale
74ac9540cf
Changed to error cases to be fatal to prevent further errors.
2009-12-31 11:04:03 -08:00
Greyscale
d88b824bfd
Fixed the display bug in ZTele showing 0/X uses instead of 1/X.
2009-12-31 00:33:50 -08:00
Greyscale
114552f451
Added a note on cvars that automatically download the files to the client.
2009-12-31 00:23:43 -08:00
Greyscale
9e3dc116d8
Configs now support "1" in addition to the previous "yes" and "on" settings.
2009-12-31 00:05:46 -08:00
Andrew Borba
8200e571ed
Fixed napalm extinguish feature. Untested, but read that it should work.
2009-12-28 16:38:21 -08:00
Richard Helgeby
614048ad69
Removed redundant check for class menu command. Fixed suicide intercept message not displayed in chat. Text from chat will still appear in console if written from console.
2009-12-26 20:13:24 +01:00
Andrew Borba
136c8aba74
Enlarged display string limits of yes/no phrases.
2009-12-16 18:13:35 -08:00
richard
7bad6761d3
Fixed broken FOV.
2009-12-11 15:16:28 +01:00
richard
0adc2c597a
Fixed class selection not saved in cookies on instant class change.
2009-12-09 14:57:33 +01:00
richard
da3bd3c889
Fixed zr_class_set_multiplier not aborting when there's a invalid attribute specified.
2009-12-07 14:38:23 +01:00
richard
9d5448e162
Cleaned up model precaching.
2009-12-04 00:44:46 +01:00
richard
849d8cd81b
Fixed HP regen timer handles not always initialized.
2009-12-03 01:22:20 +01:00
richard
e8ead727c2
Small timer code cleanup.
2009-12-02 23:35:20 +01:00
richard
abd4afe4c7
Updated to support new sdk hooks release (1.1, 30 nov).
2009-12-02 18:42:57 +01:00
richard
37c9929bd4
Code cleanup in class overlays.
2009-11-30 16:49:11 +01:00
richard
109a923ae3
Updated docs with new model error messages. Minior fixes.
...
Improved error handling of model list.
Fixed typo in class attribute validator.
Changed cvar defaults: class menu auto-close and overlay default state.
2009-11-28 22:32:44 +01:00
richard
96b285d7ac
Fixed models not precached properly.
2009-11-28 12:51:13 +01:00
richard
30f3f71268
Fixed ambience sound still playing when disabled.
2009-11-24 21:51:48 +01:00
richard
bedb4d4bda
Made cvar for displaying class menu on first spawn. Renamed class menu cvars.
2009-11-20 18:20:45 +01:00
richard
934dc138d6
Disabled voice module by default. Increased ammo reserve sizes.
2009-11-19 07:58:19 +01:00
richard
66ed43dd48
Changed model config to key/value format and improved model module features. Model access isn't tested yet, but base stuff works. Minior fixes.
...
Added more random model selection presets: public, admins, hidden and mother zombies.
Simplified ClassFlagFilterMatch logic.
2009-11-17 08:47:39 +01:00
richard
8c1a549239
Reverted to use ZR Tools. Fixed class multipliers beeing reset after map configs.
...
SDK Hooks works, but is not yet fully compatible with weapon restrict module because of missing Weapon_CanUse event in SDK Hooks. Weapons disappear when zombies walk near them. Otherwise the extension works.
2009-11-11 22:50:19 +01:00
richard
bae7998b9b
Made support for SDK Hooks 1.1 Extension (enabled by default). Comment USE_SDKHOOKS define to use ZR Tools.
2009-11-04 21:37:26 +01:00
richard
644c464b0c
Minior fixes. Tested ZR on a vanilla server with newest SourceMod, fixed issues related to vanilla configuration. See details.
...
Fixed timer handle error in volfeatures on map end.
Fixed incorrect default value in class cvars.
Changed map config files to be loaded in OnAutoConfigsBuffered.
2009-10-31 18:18:11 +01:00
richard
844e23b293
Updated docs. Minior fixes.
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Added flag on some timers so we are sure they are killed on map change.
Added stop event on health regeneration timer when applying classes, if the class has no regeneration.
Cvar zr_classes_default_admin is now replaced by admin-only classes. Old cvar is zr_classes_default_admin_mode.
2009-10-31 03:39:00 +01:00
richard
7cf00bb3a4
Fixed privilege check on incorrect command (zspawn).
2009-10-28 23:39:58 +01:00
richard
9bd4f90137
Added error log descriptions to manual. Cleaned up some log messages.
2009-10-27 22:53:03 +01:00
richard
3794251cc5
Updated all admin console commands to check if client is privileged (so group authentication works), instead of using RegAdminCmd. Minior fixes.
...
Changed admin teleport command to log target names.
Cached result of privilege check instead of calling function twice (zadmin menu).
Disabled old debug commands. Do not remove, we need them for testing later.
2009-10-26 23:17:22 +01:00
richard
b856e69223
Fixed directory memory leak.
2009-10-26 01:42:15 +01:00
richard
7833615363
Code comment typo.
2009-10-25 01:23:31 +02:00
richard
bd13628962
Fixed another cookie memory leak.
2009-10-25 00:08:53 +02:00
richard
b2d679c035
Added manual section about admin authentication. Fixed ZRIsClientPrivileged ignoring console.
2009-10-21 01:42:47 +02:00
richard
ffdf79f882
Updated docs. Minior fixes.
...
Started writing docs about volumetric features.
Improved manual style, lined up tables.
Added missing attributes in anticamp conversion functions.
Fixed anticamp not extinguishing players who leave a volume that ignite players.
2009-10-20 01:45:13 +02:00
richard
11d51d9e7b
HTML-manual conversion complete, zr_manual.txt is now obsolete. Changed default setting on a cvar.
2009-10-15 19:08:31 +02:00
richard
54c0380d6a
Updated HTML-manual. Changed default setting on some cvars.
2009-10-14 02:58:16 +02:00
richard
2389ad875b
Updated docs. Minior fixes. Changed class dumping commands to admin commands.
2009-10-10 23:28:54 +02:00
richard
d030fe573d
Increased max classes to 48.
2009-10-10 18:54:17 +02:00
richard
bc7a019e8f
Fixed cookie memory leak, changed cookies to only be created once.
2009-10-10 18:26:27 +02:00